Граф коммитов

22 Коммитов

Автор SHA1 Сообщение Дата
Nicolas Silva 79bb9f5c0e Bug 1284837 - Disallow implicit conversions from float to integer when creating. r=botond 2016-09-16 17:49:39 +02:00
Bas Schouten 62e1981ac7 Bug 1296658: Attempt to create the correct BackendType buffers for a LayerManager. r=jrmuizel
MozReview-Commit-ID: 14Eg8FC6OpJ
2016-09-15 13:53:12 +02:00
Nicholas Nethercote b71747b2ac Bug 1299727 - Rename NS_WARN_IF_FALSE as NS_WARNING_ASSERTION. r=erahm.
The new name makes the sense of the condition much clearer. E.g. compare:

  NS_WARN_IF_FALSE(!rv.Failed());

with:

  NS_WARNING_ASSERTION(!rv.Failed());

The new name also makes it clearer that it only has effect in debug builds,
because that's standard for assertions.

--HG--
extra : rebase_source : 886e57a9e433e0cb6ed635cc075b34b7ebf81853
2016-09-01 15:01:16 +10:00
JerryShih 5135b01ace Bug 1276062 - obtain the group creation result from PushGroupForLayer(). r=bas 2016-07-04 20:14:00 +02:00
Jonathan Watt b15368cfcb Bug 1279451 - Remove a lot of unnecessary includes of nsAutoPtr.h. rs=sparky 2016-06-07 21:10:18 +01:00
Nicholas Nethercote a02611e830 Bug 1276824 (part 1) - Rename gfxContext::ForDrawTarget{,WithTransform}(). r=milan.
The new names Create{,PreservingTransform}OrNull() better communicate that
these functions (a) do object creation, and (b) are fallible.

--HG--
extra : rebase_source : a36bd9a2bcdfae281868959403f811f2bc690ad4
2016-06-07 09:39:56 +10:00
Milan Sreckovic e0b2b9e425 Bug 1259513: Make gfxContext constructor private, use a utility function that can return nullptr. r=bas,lsalzman
MozReview-Commit-ID: rHhLEDZEQt

--HG--
extra : rebase_source : 4988f3f488c19dd35a9979e96f78a5511ee8f3d2
2016-04-12 15:18:11 -04:00
Michelangelo De Simone ebffe910b0 Bug 1247445 - Rename Layer::GetEffectiveVisibleRegion GetLocalVisibleRegion. r=botond
--HG--
extra : amend_source : 375eedb2c6f3e7aec206071a0be0e5fbc0367e76
2016-02-13 16:50:51 -08:00
Nicholas Nethercote f447bec986 Bug 1233619 (part 2) - Moz2Dify BeginUpdate() and BeginUpdateBackground() functions. r=roc.
The only non-trivial change is in BasicPaintedLayer::Validate().

--HG--
extra : rebase_source : 7eed0e384d2d856d918ad025b09e29f796017f51
2015-12-17 19:39:10 -08:00
Nicholas Nethercote 67e5c3ea2c Bug 1233619 (part 1) - Remove unneeded gfxContext argument from EndUpdate() and EndUpdateBackground() functions. r=roc.
--HG--
extra : rebase_source : cc16e7a77d8d60706cd0406c859aece88d7b18c3
2015-12-17 19:39:09 -08:00
Milan Sreckovic b216c58347 Bug 1200021 - Part 3: Add DrawTarget::IsValid and don't let Cairo version snapshot invalid surface. r=bas 2015-12-04 13:43:00 -05:00
Sunny Sidhu cfa8942015 Bug 1220873 - Make Layer::mVisibleRegion a LayerIntRegion. r=botond
--HG--
extra : source : dc46048f7a9e9cc008c97e2d9e0a100944743055
extra : amend_source : 63783bc076e5969ebacdc8c74f9b5194a1891d9e
2015-11-29 02:07:55 -05:00
Bas Schouten b8dfcb93d1 Bug 1210560 - Part 5: Convert BasicLayers usecases to PushGroupForBlendBack and temporary surfaces. r=jrmuizel 2015-11-11 16:15:39 +01:00
Nathan Froyd 01583602a9 Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat
The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout.  The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.

CLOSED TREE makes big refactorings like this a piece of cake.

 # The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
    xargs perl -p -i -e '
 s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
 s/nsRefPtr ?</RefPtr</g;   # handle declarations and variables
'

 # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h

 # Handle nsRefPtr.h itself, a couple places that define constructors
 # from nsRefPtr, and code generators specially.  We do this here, rather
 # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
 # things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
     mfbt/nsRefPtr.h \
     xpcom/glue/nsCOMPtr.h \
     xpcom/base/OwningNonNull.h \
     ipc/ipdl/ipdl/lower.py \
     ipc/ipdl/ipdl/builtin.py \
     dom/bindings/Codegen.py \
     python/lldbutils/lldbutils/utils.py

 # In our indiscriminate substitution above, we renamed
 # nsRefPtrGetterAddRefs, the class behind getter_AddRefs.  Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
    xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'

if [ -d .git ]; then
    git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
    hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi

--HG--
rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 01:24:48 -04:00
Nicholas Nethercote 342466f878 Bug 1208345 - Remove gfxContext::GraphicsOperator. r=jwatt.
Also...

- Rename various "operator" identifiers as "op" to match |CompositionOp|.

- Rename |nsBackgroundLayerState::mCompositingOp| as |mCompositionOp| to match
  |CompositionOp|.

- Remove some deprecated functions that are no longer needed.

--HG--
extra : rebase_source : 74e9b6eecf6f442e27cc18fd4ae6f668a45188aa
2015-09-24 22:38:58 -07:00
Jamie Nicol a7a276263d Bug 1200729 - Recompute FrameLayerBuilder item visibility if dirty region changes. r=mwoodrow
Make the FrameLayerBuilder remember for what region it has calculated
display item visibility, then recompute the visibility whenever the
dirty region it is passed to DrawPaintedLayer changes.

This means that the caller does not have to know the entire dirty region
that will be drawn for the transaction, but we can still optimise cases
where it knows some of the dirty region in advance.

This fixes a regression where MultiTiledContentClient's low-res display
port would not be painted if a smaller region of its high-res buffer had
already been painted that transaction, since the FrameLayerBuilder
had decided that most of the larger low-res region was invisible.
2015-09-15 14:41:42 +01:00
Jamie Nicol 3e0de12cde Bug 1187619 - Only optmimize FrameLayerBuilder visibility calculations if correct. r=mattwoodrow
Bug 1176077 introduced the parameter aDirtyRegion to
DrawPaintedLayerCallback, which allows the callback to recompute the
visibility of all items to be painted in that transaction in a single
go. However, this parameter can not always be determined correctly
when using RotatedBuffer, and using an incorrect value was causing
graphical glitches.

Make the parameter optional, and on null values do not perform the
optimisation. Pass null from ClientPaintedLayer, which uses
RotatedBuffer and was causing problems, but continue to pass the
correct value from other Layer implementations. This optimisation was
most important for tiled layers using progressive paint, so this is
okay.
2015-08-03 04:07:00 -04:00
Jamie Nicol 5044fbd3c9 Bug 1176077 - Only recompute PaintedLayer item visibility when display list has changed. r=mattwoodrow
FrameLayerManager::RecomputeItemsVisibility() was being called on every
call to FrameLayerBuilder::DrawPaintedLayer(), each time for the region
to be painted by that paint call. This is inefficient when progressive
paint is enabled. Change it so that we compute the visibility of all the
layer's items within the total region to be painted, but only on the
first paint after the display list has been modified.
2015-07-21 09:19:25 +01:00
Birunthan Mohanathas a8939590de Bug 1182996 - Fix and add missing namespace comments. rs=ehsan
The bulk of this commit was generated by running:

  run-clang-tidy.py \
    -checks='-*,llvm-namespace-comment' \
    -header-filter=^/.../mozilla-central/.* \
    -fix
2015-07-13 08:25:42 -07:00
Thibaud Backenstrass 5e604392a5 Bug 1158122 - Remove some occurences of nsIntRect in gfx/layers/. r=nical 2015-05-07 11:07:35 +02:00
Jeff Muizelaar a6e2d3180f Bug 1074615. Remove DRAW_SNAPPED. r=mwoodrow
This doesn't seem to be necessary and doesn't really make sense to me. This
will help us moving region clipping into Moz2D

--HG--
extra : rebase_source : 4a5987ce2a95eaba44a69233d1b7f461f5ec16ea
2014-10-01 01:25:25 -04:00
Markus Stange 7d5a3be591 Bug 1073103 - Rename ThebesLayer to PaintedLayer. r=roc
--HG--
rename : gfx/layers/basic/BasicThebesLayer.cpp => gfx/layers/basic/BasicPaintedLayer.cpp
rename : gfx/layers/basic/BasicThebesLayer.h => gfx/layers/basic/BasicPaintedLayer.h
rename : gfx/layers/client/ClientThebesLayer.cpp => gfx/layers/client/ClientPaintedLayer.cpp
rename : gfx/layers/client/ClientThebesLayer.h => gfx/layers/client/ClientPaintedLayer.h
rename : gfx/layers/client/ClientTiledThebesLayer.cpp => gfx/layers/client/ClientTiledPaintedLayer.cpp
rename : gfx/layers/client/ClientTiledThebesLayer.h => gfx/layers/client/ClientTiledPaintedLayer.h
rename : gfx/layers/composite/ThebesLayerComposite.cpp => gfx/layers/composite/PaintedLayerComposite.cpp
rename : gfx/layers/composite/ThebesLayerComposite.h => gfx/layers/composite/PaintedLayerComposite.h
rename : gfx/layers/d3d10/ThebesLayerD3D10.cpp => gfx/layers/d3d10/PaintedLayerD3D10.cpp
rename : gfx/layers/d3d10/ThebesLayerD3D10.h => gfx/layers/d3d10/PaintedLayerD3D10.h
rename : gfx/layers/d3d9/ThebesLayerD3D9.cpp => gfx/layers/d3d9/PaintedLayerD3D9.cpp
rename : gfx/layers/d3d9/ThebesLayerD3D9.h => gfx/layers/d3d9/PaintedLayerD3D9.h
2014-09-26 13:06:08 -04:00