Граф коммитов

48 Коммитов

Автор SHA1 Сообщение Дата
Simon Giesecke 200e2d6504 Bug 1626570 - Improve handling of copying arrays in dom/gamepad/. r=froydnj
Differential Revision: https://phabricator.services.mozilla.com/D73649
2020-05-11 08:20:52 +00:00
Daosheng Mu 568789dad6 Bug 1606562 - Fixes XInput thumb value ranges. r=jmathies
sThumbXXX in XInput is a short and its value range is between -32768 and 32767.

Differential Revision: https://phabricator.services.mozilla.com/D60876

--HG--
extra : moz-landing-system : lando
2020-02-12 02:16:13 +00:00
Daosheng Mu 509204cd2d Bug 1593841 - Using Gamepad axis array index as its index in default remapper on Mac OS. r=baku
We notice for some unknown gamepads, their axes don't follow the kAxisUsageMin rule, so we should choose to
use array index as the axis id.

Differential Revision: https://phabricator.services.mozilla.com/D56058

--HG--
extra : moz-landing-system : lando
2019-12-06 19:19:50 +00:00
Gabriele Svelto ace6d1063f Bug 1600545 - Remove useless inclusions of header files generated from IDL files in dom/ r=Ehsan
The inclusions were removed with the following very crude script and the
resulting breakage was fixed up by hand. The manual fixups did either
revert the changes done by the script, replace a generic header with a more
specific one or replace a header with a forward declaration.

find . -name "*.idl" | grep -v web-platform | grep -v third_party | while read path; do
    interfaces=$(grep "^\(class\|interface\).*:.*" "$path" | cut -d' ' -f2)
    if [ -n "$interfaces" ]; then
        if [[ "$interfaces" == *$'\n'* ]]; then
          regexp="\("
          for i in $interfaces; do regexp="$regexp$i\|"; done
          regexp="${regexp%%\\\|}\)"
        else
          regexp="$interfaces"
        fi
        interface=$(basename "$path")
        rg -l "#include.*${interface%%.idl}.h" . | while read path2; do
            hits=$(grep -v "#include.*${interface%%.idl}.h" "$path2" | grep -c "$regexp" )
            if [ $hits -eq 0 ]; then
                echo "Removing ${interface} from ${path2}"
                grep -v "#include.*${interface%%.idl}.h" "$path2" > "$path2".tmp
                mv -f "$path2".tmp "$path2"
            fi
        done
    fi
done

Differential Revision: https://phabricator.services.mozilla.com/D55442

--HG--
extra : moz-landing-system : lando
2019-12-06 09:24:56 +00:00
Dorel Luca a381d5c96d Backed out changeset f6e53d1c6518 (bug 1600545) for Android build bustage. CLOSED TREE 2019-12-04 17:32:27 +02:00
Gabriele Svelto bc9290f767 Bug 1600545 - Remove useless inclusions of header files generated from IDL files in dom/ r=Ehsan
The inclusions were removed with the following very crude script and the
resulting breakage was fixed up by hand. The manual fixups did either
revert the changes done by the script, replace a generic header with a more
specific one or replace a header with a forward declaration.

find . -name "*.idl" | grep -v web-platform | grep -v third_party | while read path; do
    interfaces=$(grep "^\(class\|interface\).*:.*" "$path" | cut -d' ' -f2)
    if [ -n "$interfaces" ]; then
        if [[ "$interfaces" == *$'\n'* ]]; then
          regexp="\("
          for i in $interfaces; do regexp="$regexp$i\|"; done
          regexp="${regexp%%\\\|}\)"
        else
          regexp="$interfaces"
        fi
        interface=$(basename "$path")
        rg -l "#include.*${interface%%.idl}.h" . | while read path2; do
            hits=$(grep -v "#include.*${interface%%.idl}.h" "$path2" | grep -c "$regexp" )
            if [ $hits -eq 0 ]; then
                echo "Removing ${interface} from ${path2}"
                grep -v "#include.*${interface%%.idl}.h" "$path2" > "$path2".tmp
                mv -f "$path2".tmp "$path2"
            fi
        done
    fi
done

Differential Revision: https://phabricator.services.mozilla.com/D55442

--HG--
extra : moz-landing-system : lando
2019-12-04 15:01:19 +00:00
Daosheng Mu 43693c08b6 Bug 1523353 - Part 2: DS4 gamepad multitouch and lightindicator support on Mac OS. r=baku
Differential Revision: https://phabricator.services.mozilla.com/D37463

--HG--
extra : moz-landing-system : lando
2019-07-15 07:37:19 +00:00
Daosheng Mu 337ebaba8a Bug 1523351 - Part 4: DS4 GamepadTouch and GamepadLightIndicator implementation in Windows. r=aklotz,baku
These should both be blocking reviewers.

Differential Revision: https://phabricator.services.mozilla.com/D29291

--HG--
extra : moz-landing-system : lando
2019-05-30 00:21:59 +00:00
Daniel Varga b173205f5e Backed out 5 changesets (bug 1523351) for build bustage at builds/worker/workspace/build/src/dom/gamepad/GamepadRemapping.cpp on a CLOSED TREE
Backed out changeset 723d0a919d71 (bug 1523351)
Backed out changeset 13dcba81ff07 (bug 1523351)
Backed out changeset 6209717410be (bug 1523351)
Backed out changeset 80b34e6ce876 (bug 1523351)
Backed out changeset 7bdb7982c3af (bug 1523351)
2019-05-30 01:10:11 +03:00
Daosheng Mu 2d2b678574 Bug 1523351 - Part 4: DS4 GamepadTouch and GamepadLightIndicator implementation in Windows. r=aklotz,baku
These should both be blocking reviewers.

Differential Revision: https://phabricator.services.mozilla.com/D29291

--HG--
extra : moz-landing-system : lando
2019-05-29 21:25:23 +00:00
Daniel Varga 943f938b03 Backed out 5 changesets (bug 1523351) for causing build bustage at /builds/worker/workspace/build/src/obj-firefox/dist/include/mozilla/StaticPrefList.h on a CLOSED TREE
Backed out changeset 607b23dcc62a (bug 1523351)
Backed out changeset b8169dcf0631 (bug 1523351)
Backed out changeset 982cd43dc8d9 (bug 1523351)
Backed out changeset 053540f0b00a (bug 1523351)
Backed out changeset cac2a77abd09 (bug 1523351)
2019-05-29 23:45:15 +03:00
Daosheng Mu a6af1336a1 Bug 1523351 - Part 4: DS4 GamepadTouch and GamepadLightIndicator implementation in Windows. r=aklotz,baku
These should both be blocking reviewers.

Differential Revision: https://phabricator.services.mozilla.com/D29291

--HG--
extra : moz-landing-system : lando
2019-05-29 20:25:46 +00:00
Sylvestre Ledru 96da5036ad Bug 1519636 - Reformat recent changes to the Google coding style r=Ehsan
# ignore-this-changeset

Differential Revision: https://phabricator.services.mozilla.com/D28948

--HG--
extra : moz-landing-system : lando
2019-04-28 09:30:05 +00:00
Daosheng Mu 9e73a18233 Bug 1545806 - Correct the initializer list in Windows gamepad axis value constructor. r=qdot
Differential Revision: https://phabricator.services.mozilla.com/D28242

--HG--
extra : moz-landing-system : lando
2019-04-22 18:37:11 +00:00
Sylvestre Ledru 7f60810d86 Bug 1519636 - Reformat recent changes to the Google coding style r=Ehsan
# ignore-this-changeset

Differential Revision: https://phabricator.services.mozilla.com/D27245

--HG--
extra : moz-landing-system : lando
2019-04-12 13:14:25 +00:00
Daosheng Mu a88ec2c201 Bug 1465643 - Part 2: Remapping DualShock 4 buttons and axes on Windows. r=qdot
Differential Revision: https://phabricator.services.mozilla.com/D24217

--HG--
extra : moz-landing-system : lando
2019-04-08 20:21:28 +00:00
Daosheng Mu 0614a16811 Bug 1465643 - Part 1: Removing unused hasDpad logic in WindowsGamepad.cpp. r=qdot
Differential Revision: https://phabricator.services.mozilla.com/D25886

--HG--
extra : moz-landing-system : lando
2019-04-08 18:51:25 +00:00
Ehsan Akhgari e5e885ae31 Bug 1521000 - Part 2: Adjust our clang-format rules to include spaces after the hash for nested preprocessor directives r=sylvestre
# ignore-this-changeset

--HG--
extra : amend_source : 7221c8d15a765df71171099468e7c7faa648f37c
extra : histedit_source : a0cce6015636202bff09e35a13f72e03257a7695
2019-01-18 10:16:18 +01:00
Sylvestre Ledru 265e672179 Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
# ignore-this-changeset

--HG--
extra : amend_source : 4d301d3b0b8711c4692392aa76088ba7fd7d1022
2018-11-30 11:46:48 +01:00
Gabriele Svelto 19e52bebd4 Bug 1510582 - Remove useless inclusions of Services.h r=erahm
Differential Revision: https://phabricator.services.mozilla.com/D13240

--HG--
extra : moz-landing-system : lando
2018-11-28 17:25:23 +00:00
Kyle Machulis edc9099ead Bug 1404112 - Add bounds checks to gamepad dpad unpacking; r=ted
We weren't checking the length of our buttons array before referencing
dpad offsets, meaning if the HID descriptor reports something
different than we have, we can overflow.

MozReview-Commit-ID: 5RKxwDmmq0Z

--HG--
extra : rebase_source : afbe0aff9c89b8ded57462384f0bf4158facdbd9
2018-04-09 16:28:15 -07:00
Kyle Machulis c86096d041 Bug 1403185 - Fix button value index lookup oob for Windows Gamepads; r=ted
We can get button indexes in HID usage reports that do not actually
correspond to a button we store, meaning we can overstep bounds of the
button array. Check validity before accessing array.

MozReview-Commit-ID: AAQJLEgy2Ua
2018-03-28 15:54:53 -07:00
Sylvestre Ledru d60d69e2cb Bug 1411001 - Remove the +x permissions on cpp & h files r=froydnj
MozReview-Commit-ID: DjDkL20wRg0

--HG--
extra : rebase_source : a343d83d1f4e97e4ba56d0f57fec93079df0b5ea
2017-10-23 20:59:55 +02:00
Kris Maglione 60d080b412 Bug 1404198: Part 2i - Switch to NS_NewTimer* in dom. r=njn
MozReview-Commit-ID: 8Oei6TuXNbu

--HG--
extra : rebase_source : 31c583c699790cbcf302064146d313ee8126ef0c
2017-10-15 23:15:40 -07:00
Tom Ritter f49999833d Bug 1406380 Fix -Wreorder warnings r=njn
MozReview-Commit-ID: 7Zh2pvAMpXR

--HG--
extra : rebase_source : 5052112ad66a66cd2974c4140c3fd430dcaa3adc
2017-10-09 01:36:36 -05:00
Tom Ritter 206913cd78 Bug 1404147 Fixed Unsigned/Signed comparison in WindowsGamepad.cpp r=qdot
MozReview-Commit-ID: 8qjkVdk6zWT

--HG--
extra : rebase_source : 4ab94a26c163eba551874d9aee05a9498d3a11fd
2017-09-28 17:00:05 -05:00
Bill McCloskey 224d56eb18 Bug 1377222 - Eliminate nsITimer::InitWithFuncCallback in favor of InitWithNamedFuncCallback (r=froydnj)
MozReview-Commit-ID: 9zN9aAd7daA
2017-07-03 16:19:56 -07:00
Bill McCloskey f115503a0b Bug 1372405 - Provide names for all runnables in the tree (r=froydnj)
MozReview-Commit-ID: DKR6ROiHRS7
2017-06-26 14:19:58 -07:00
Carsten "Tomcat" Book 8a1350b5a6 Backed out changeset 4f6302a98ae4 (bug 1372405)
--HG--
extra : rebase_source : 41632f3158e88e692809731394a683d065a73dfb
2017-06-21 13:59:26 +02:00
Bill McCloskey 6b3e84ed5f Bug 1372405 - Provide names for all runnables in the tree (r=froydnj)
MozReview-Commit-ID: DKR6ROiHRS7
2017-06-20 21:44:11 -07:00
Carsten "Tomcat" Book ea1b86680c Backed out changeset 9846de3bd954 (bug 1372405)
--HG--
extra : rebase_source : 5d4a48e8ec394c329994689d938d2a6e9b2752b0
2017-06-20 08:27:02 +02:00
Bill McCloskey 4592152411 Bug 1372405 - Provide names for all runnables in the tree (r=froydnj)
MozReview-Commit-ID: DKR6ROiHRS7
2017-06-19 22:25:47 -07:00
Masayuki Nakano 94170bb269 Bug 1370198 Back out the patch for bug 1369419 because the patch couldn't fix bug 1361132 and causes new crash bugs r=jimm
MozReview-Commit-ID: Eq7Dkk6Ghwc

--HG--
extra : rebase_source : edc2d10f4e0359152927830a269f74b75daf5883
2017-06-05 21:52:16 +09:00
Masayuki Nakano d3789d2d6b Bug 1369419 GetMessage() and PeekMessage() shouldn't be used directly as far as possible r=jimm
In TSF mode, application should retrieve messages with ITfMessagePump::GetMessage() or ITfMessagePump::PeekMessage() since TSF/TIP may handle the message before or after the host application handles it.

This patch rewrites the API users with WinUtils::(Get|Peek)Message() which use ITfMessagePump if it's available.

MozReview-Commit-ID: LwHIgp7SxLH

--HG--
extra : rebase_source : aa5750af9812f9b107c29546cbee6f9eede6ebfa
2017-06-02 12:02:35 +09:00
Daosheng Mu 3809301030 Bug 1299937 - Part 5: Add gamepad extension API tests; r=Lenzak,qdot
MozReview-Commit-ID: ICeDyGUn4XH

--HG--
extra : rebase_source : 365b47581bd44c70be9d8bbefdc4236191abb3a9
2017-02-02 15:00:51 +08:00
Markus Stange 692210bd80 Bug 1323100 - Assign names to all remaining threads that are created through NS_NewThread and create them using NS_NewNamedThread instead. r=froydnj
MozReview-Commit-ID: 7W1dt2BBKJZ

--HG--
extra : rebase_source : c7e335dac2e0f02782f0eb229a7181c8d01317a2
2016-12-21 11:43:50 +01:00
Chih-Yi Leu 7d79da08f4 Bug 1324592 - Use nsITimer to trigger DirectInput polling instead of DelayedDispatch. r=qdot 2016-12-29 15:00:00 -05:00
Ting-Yu Chou 417dd84962 Bug 1322465 part 3 - Use explicit/MOZ_IMPLICIT for the unary constructors in dom/. r=Ehsan
MozReview-Commit-ID: GV26INAj3k2

--HG--
extra : rebase_source : 9943b8451a69ebd3b8141ae3f9db7c4a48d7852c
2016-12-16 15:49:53 +08:00
Chih-Yi Leu 726f692233 Bug 1318839 - Add polling interval for direct input polling r=qDot 2016-11-28 18:52:00 +01:00
Kyle Machulis 28447218eb Bug 1291988 - Allow arbitrary number of axes/buttons in Windows Gamepad API; r=ted r=cleu
MozReview-Commit-ID: HNf5MwwFKEG
2016-08-08 15:58:05 -07:00
Chih-Yi Leu 00c5d186d3 Bug 1292475 - Fix Windows Gamepad API backend to receive event correctly; r=ted
MozReview-Commit-ID: 6AVYu9uEBWQ
2016-08-08 11:33:26 -07:00
Chih-Yi Leu 810f0727b1 Bug 1221730 - Postpone singleton release in GamepadPlatformService::MaybeShutdown. r=baku
--HG--
extra : rebase_source : 4031bb8e791fa1c915261f3b2eaece28ebadb283
2016-06-28 00:27:00 +02:00
Chih-Yi Leu 42a49e9e8c Bug 1221730 - Move gamepad API to PBackground. r=qdot, r=baku
--HG--
extra : rebase_source : 5ad6d31a770d0d7b1b10d6aebf693ed24fc956ca
2016-06-28 00:25:00 +02:00
Chih-Yi Leu a9d436891b Bug 1221730 - Remove Observers in Windows gamepad backend. r=qdot
--HG--
extra : rebase_source : 476ae0a01288f613325967287fd68b5f52771550
2016-06-28 00:25:00 +02:00
Kyle Machulis f134028713 Bug 1248794 - Clean up observer on WindowsGamepadService shutdown; r=ted r=smaug sec-approval=abillings 2016-02-17 17:17:54 -08:00
Nathan Froyd 01583602a9 Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat
The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout.  The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.

CLOSED TREE makes big refactorings like this a piece of cake.

 # The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
    xargs perl -p -i -e '
 s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
 s/nsRefPtr ?</RefPtr</g;   # handle declarations and variables
'

 # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h

 # Handle nsRefPtr.h itself, a couple places that define constructors
 # from nsRefPtr, and code generators specially.  We do this here, rather
 # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
 # things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
     mfbt/nsRefPtr.h \
     xpcom/glue/nsCOMPtr.h \
     xpcom/base/OwningNonNull.h \
     ipc/ipdl/ipdl/lower.py \
     ipc/ipdl/ipdl/builtin.py \
     dom/bindings/Codegen.py \
     python/lldbutils/lldbutils/utils.py

 # In our indiscriminate substitution above, we renamed
 # nsRefPtrGetterAddRefs, the class behind getter_AddRefs.  Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
    xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'

if [ -d .git ]; then
    git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
    hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi

--HG--
rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 01:24:48 -04:00
Andrew McCreight 023db96fd8 Bug 1152551, part 3 - Fix more mode lines in dom/. r=jst 2015-05-03 15:32:37 -04:00
Kyle Machulis 358e55b5b7 Bug 852944 - Gamepad API IPC; r=ted, r=baku
--HG--
extra : rebase_source : 34ca0c1e1b7fcc312b5d7c97d5bd2086af2bc7ce
2015-04-23 15:05:29 -07:00