With the help of these new function, we can serialize/deserialize EMF content
in/out a share memory object.
MozReview-Commit-ID: Dm45xEXmMqS
--HG--
extra : rebase_source : a84834075aa58099104ba9cdaa375da4b973c23b
extra : source : 61f81b148f8b1d1569d7cf279575b38f4570171f
With the help of these new function, we can serialize/deserialize EMF content
in/out a share memory object.
MozReview-Commit-ID: Dm45xEXmMqS
--HG--
extra : rebase_source : 02b571735de70b499aea30bfdb3c0a35fece3332
extra : source : 61f81b148f8b1d1569d7cf279575b38f4570171f
With the help of these new function, we can serialize/deserialize EMF content
in/out a share memory object.
MozReview-Commit-ID: Dm45xEXmMqS
--HG--
extra : rebase_source : 8203924d873509ccb2d869bf1b427afb6afb718e
extra : source : 61f81b148f8b1d1569d7cf279575b38f4570171f
Currently, WindowsEMF::InitForDrawing can be used once. With the change in this
patch, we can call WindowsEMF::InitForDrawing and Playback/SaveToFile in pair
as many times as we want.
MozReview-Commit-ID: 4fbY4Q6i9v5
--HG--
extra : rebase_source : 4df3fc7d8663d7f552c96204a16d73261bfc9dd7
WindowsEMF could be initialized with the path of a file where the EMF data
should be stored. If pass null point to the constructor that means the EMF data
are store in memory. Consumers can call GetDC() to get a HDC. It can be drawn to
generate the EMF output. After finishing with the HDC, call FinishDocument() to
finish writing the EMF output. Then consumers can call Playback() to play the
EMF's drawing commands onto the given DC. Once consumers don't use WindowsEMF
anymore, call ReleaseEMFHandle() to release object's handle. If the EMF output
is in memory, it is deleted. If it is on disk, it is not.
Consumers also can initialize WindowsEMF with an existing EMF file. They can
only use Playback().
MozReview-Commit-ID: 8hUsx8b2CXz
--HG--
extra : rebase_source : 99e38e61a00bfae45ec9102b3b23a095a7f3af1e