This allows us to allocate an Android SurfaceTexture in the compositor process as well
as an accompanying Surface. We can then transfer the Surface back to the content process
via binder, where it can be used for things like WebGL and video decoding.
Each SurfaceTexture/Surface pair has a unique handle. We use this handle in
layer transactions to locate the SurfaceTexture for a given Surface and composite it
appropriately.
MozReview-Commit-ID: 68VSbXdfsMH
This allows us to allocate an Android SurfaceTexture in the compositor process as well
as an accompanying Surface. We can then transfer the Surface back to the content process
via binder, where it can be used for things like WebGL and video decoding.
Each SurfaceTexture/Surface pair has a unique handle. We use this handle in
layer transactions to locate the SurfaceTexture for a given Surface and composite it
appropriately.
MozReview-Commit-ID: 68VSbXdfsMH
This allows us to allocate an Android SurfaceTexture in the compositor process as well
as an accompanying Surface. We can then transfer the Surface back to the content process
via binder, where it can be used for things like WebGL and video decoding.
Each SurfaceTexture/Surface pair has a unique handle. We use this handle in
layer transactions to locate the SurfaceTexture for a given Surface and composite it
appropriately.
MozReview-Commit-ID: 68VSbXdfsMH
Implement a new OnFrameAvailableListener callback system for
AndroidSurfaceTexture using native methods. Each AndroidSurfaceTexture
creates its own SurfaceTextureListener object and uses it to forward
OnFrameAvailableListener callbacks to the corresponding nsIRunnable.
Matrix4x4 remains a typedef for Matrix4x4Typed<UnknownUnits, UnknownUnits>.
No client code needed changing, except for forward-declarations of Matrix4x4
as a class (since it's now a typedef).
--HG--
extra : rebase_source : ecd9470b9defcc55cfb9e7dbd26e928a6219c3e5
extra : source : 0fc99b5490830953f37a4d8769e42dad2d10bc6e
The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout. The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.
CLOSED TREE makes big refactorings like this a piece of cake.
# The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
xargs perl -p -i -e '
s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
s/nsRefPtr ?</RefPtr</g; # handle declarations and variables
'
# Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h
# Handle nsRefPtr.h itself, a couple places that define constructors
# from nsRefPtr, and code generators specially. We do this here, rather
# than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
# things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
mfbt/nsRefPtr.h \
xpcom/glue/nsCOMPtr.h \
xpcom/base/OwningNonNull.h \
ipc/ipdl/ipdl/lower.py \
ipc/ipdl/ipdl/builtin.py \
dom/bindings/Codegen.py \
python/lldbutils/lldbutils/utils.py
# In our indiscriminate substitution above, we renamed
# nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'
if [ -d .git ]; then
git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi
--HG--
rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
This commit was generated using the following script, executed at the
top level of a typical source code checkout.
# Don't modify select files in mfbt/ because it's not worth trying to
# tease out the dependencies currently.
#
# Don't modify anything in media/gmp-clearkey/0.1/ because those files
# use their own RefPtr, defined in their own RefCounted.h.
find . -name '*.cpp' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
grep -v 'mfbt/RefPtr.h' | \
grep -v 'mfbt/nsRefPtr.h' | \
grep -v 'mfbt/RefCounted.h' | \
grep -v 'media/gmp-clearkey/0.1/' | \
xargs perl -p -i -e '
s/mozilla::RefPtr/nsRefPtr/g; # handle declarations in headers
s/\bRefPtr</nsRefPtr</g; # handle local variables in functions
s#mozilla/RefPtr.h#mozilla/nsRefPtr.h#; # handle #includes
s#mfbt/RefPtr.h#mfbt/nsRefPtr.h#; # handle strange #includes
'
# |using mozilla::RefPtr;| is OK; |using nsRefPtr;| is invalid syntax.
find . -name '*.cpp' -o -name '*.mm' | xargs sed -i -e '/using nsRefPtr/d'
# RefPtr.h used |byRef| for dealing with COM-style outparams.
# nsRefPtr.h uses |getter_AddRefs|.
# Fixup that mismatch.
find . -name '*.cpp' -o -name '*.h'| \
xargs perl -p -i -e 's/byRef/getter_AddRefs/g'
This conversion was done with the script:
find . -name '*.cpp' -o -name '*.h' -o -name '*.mm' -o -name '*.idl' | \
egrep -v 'cairo-win32-refptr.h|RefPtr.h|TestRefPtr.cpp' | \
xargs sed -i -e 's/mozilla::TemporaryRef</already_AddRefed</g' \
-e 's/TemporaryRef</already_AddRefed</g'
Manual fixups were performed in the following instances:
- We handled mfbt/RefPtr.h manually so as to not convert TemporaryRef itself
into already_AddRefed.
- The following files had explicit Move() calls added to make up for the lack
of a copy constructor on already_AddRefed:
dom/base/ImageEncoder.cpp
dom/media/MediaTaskQueue.{h,cpp}
dom/media/webaudio/PannerNode.cpp
- A redundant overload for MediaTaskQueue::Dispatch was deleted.
- A few manual fixups were required in mfbt/tests/TestRefPtr.cpp.
- Comments, using declarations, and forward declarations relating to
TemporaryRef in dom/canvas/ and gfx/layers/ were changed to refer to
already_AddRefed.
This patch was generated by a script. Here's the source of the script for
future reference:
find . \( -iname "*.cpp" -o -iname "*.h" \) | \
xargs -n 1 sed -i "s/nsRefPtr<nsIRunnable>/nsCOMPtr<nsIRunnable>/g"