EditorBaseTransaction::CreateTxnForDeleteNode() just hides what it does.
Instead, let's create a factory method, DeleteNodeTransaction::MaybeCreate()
for making callers clearer.
MozReview-Commit-ID: 8WUYN0BjKSU
--HG--
extra : rebase_source : e0ff8b8434b720dc124c770cd7371d84b949ca8d
Edit transactions should store their editor instance with strong reference and they should be released at destroying the editor.
MozReview-Commit-ID: D67KU8WFxyo
--HG--
extra : rebase_source : 28c8a37498cad9f2e308eb4416cef76cf395bb9c
I'd like to make mNodeToDelete an owning-non-null member, but it's not cycle collector aware. Therefore, this patch only changes mEditorBase from pointer to reference.
MozReview-Commit-ID: H3wxmN1t92s
--HG--
extra : rebase_source : ca9984b47c9d242f82e395773a9a7f534e60c022
This patch also renames:
EditorInputEventDispatcher -> mozilla::EditorInputEventDispatcher
And some variable names are renamed from aEditor or mEditor to aEditorBase or mEditorBase for making their types clearer.
MozReview-Commit-ID: 2FCXWpLMn8e
--HG--
rename : editor/libeditor/nsEditor.cpp => editor/libeditor/EditorBase.cpp
rename : editor/libeditor/nsEditor.h => editor/libeditor/EditorBase.h