This commit adds a paint worker thread pool to PaintThread, and dispatches
tiled paints to it. The thread pool is only created if tiling is enabled,
and its size is set by 'layers.omtp.paint-workers' and defaults to 1. If
-1 is specified, it will be sized to 'max((cpu_cores * 3) / 4, 1)'.
The one tricky part of dispatching tiled paints to a thread pool is the
AsyncEndLayerTransaction message that must execute once all paints are
finished. Previously, this runnable would be queued after all the paints
had been queued, ensuring it would be run after they had all completed.
With a thread pool, there is no guarantee. Instead this commit, uses
a flag on CompositorBridgeChild to signify whether all of the paints
have been queued ('mOutstandingAsyncEndLayerTransaction'), and after
every tiled paint it is examined to see if that paint was the last
paint, and if it is to run AsyncEndLayerTransaction. In addition,
if the async paints complete before we even mark the end of the
layer transaction, we queue it like normal.
The profiler markers are also complicated by using a thread pool.
I don't know of a great way to keep them working as they are per
thread, so for now I've removed them. I may have been the only
one using them anyway.
MozReview-Commit-ID: 5LIJ9GWSfCn
--HG--
extra : rebase_source : 0c26806f337a1b4b1511945f9c72e787b426c5ba
We had to force-include Char16.h to simulate char16_t on older MSVC versions.
But it is no longer the case. We should not rebuild the world whenever we
touch this file.
MozReview-Commit-ID: 1XY7tQD8LoK
--HG--
extra : rebase_source : a08ccfc9b6a4abf90f6f8b97a42079865724c9ec
Most subclasses of Runnable don't bother to override AddRef and
Release, so XPCOM leak checking ends up reporting Runnable, which
makes it impossible to know what is actually leaking.
Each subclass of Runnable is already required to pass in the name of
the class, which is stored in the field mName. This patch changes
Runnable to use mName as the class name for XPCOM leak checking, thus
giving each subclass a specific name without needing to change the
hundreds of existing subclasses of Runnable.
The limitation of this approach is the classes that DO use
NS_IMPL_ADDREF/RELEASE_INHERITED end up using the same class name that
is used by the superclass AddRef/Release, but with a different size,
which causes assertions in the leak checker. To work around this, I
change NS_IMPL_ADDREF/RELEASE_INHERITED to not call into
NS_LOG_ADDREF/RELEASE for classes that are a subclass of
Runnable. This needs to use IsConvertible<> and not IsBaseOf<> because
the latter requires the classes involved to be defined, and headers
can use nsISupportsImpl.h without nsThreadUtils.h.
MozReview-Commit-ID: H0pgvwQSZAE
--HG--
extra : rebase_source : 0be13fe2e649e62be1f9471fc03fac43024eb0aa
Remove the headers included for "backwards compatibility" and just include them
where required.
--HG--
extra : source : e2beba7e6875120ebbbcadf24bcbcb5b86411a94
extra : amend_source : 11f07a27431cd468511f0bd45afe36150c6e342c
Remove the headers included for "backwards compatibility" and just include them
where required.
--HG--
extra : rebase_source : 03e703a81ed4b80f4f116ff36d8787464ce5acba
This removes an unnecessary level of indirection by replacing all
nsStringGlue.h instances with just nsString.h.
--HG--
extra : rebase_source : 340989240af4018f3ebfd92826ae11b0cb46d019
Back when mozalloc was a separate library, the xpcom glue code could not
use the infallible allocator API. But since bug 868814, that's not the
case anymore, so we can safely include mozalloc.h when XPCOM_GLUE is
set.
--HG--
extra : rebase_source : a8fbf8dc7020765d7287e2eb7ceaf41c99be8b18
NoteIntentionalCrash is supposed to leave a marker that a process has crashed
intentionally, but if it can't open the target file it will crash the process
itself. This can cause difficulty debugging and false-positive results for
tests expecting crashes.
MozReview-Commit-ID: CgLauJIEAKD
--HG--
extra : rebase_source : 689bfaa0e93b96f8ebbbaf31e17e80547004506f
There's no good reason why these should't just be constants. The patch also
appends "MiB" to some of the C++ values to make their meaning clearer.
This patch fixes one outright bug, and one inconsistency.
The bug is due to a prefname mismatch:
- ContentPrefs.cpp and AvailableMemoryTracker.cpp use
"memory.low_virtual_mem_threshold_mb".
- all.js uses "memory.low_virtual_memory_threshold_mb".
Which means that "memory.low_virtual_memory_threshold_mb" showed up in
about:config, but if you changed it nothing would happen because the callback
listened for changes to to "memory.low_virtual_mem_threshold_mb"!
Now for the inconsistency. The above means we actually use a value of 256 for
the virtual memory threshold, even though all.js says 128. But we *do* use a
value of 128 for the commit space threshold, because that's what all.js says
and that prefname is used correctly everywhere. The patch changes the commit
space threshold to 256 for consistency with the virtual memory threshold.
What a mess!
--HG--
extra : rebase_source : d3842c732efa9ab0e90eeb6a4f341aeb289589ed
This was originally added for b2g, where the pref had a different value.
Bug 1398033 enabled it everywhere.
--HG--
extra : rebase_source : c8bb03190cd00d25e6c2ec62a99ed8e911e08197
Use MOZ_CRASH, MOZ_CRASH_UNSAFE_OOL, or MOZ_CRASH_UNSAFE_PRINTF instead.
MozReview-Commit-ID: 1kCCHMlgbGP
--HG--
extra : rebase_source : 2f07ced16bccebf30cd3b2b5fea35e9868d32dad
extra : source : 0bf2c8425b828e71de55dd175fd0dad635b4e67d