Introduce an ImageRendering argument to the lock call to external images. In case of NativeTexture external images, this ImageRendering argument is used to set the GL_TEXTURE_MIN/MAG_FILTER on texture creation. The filtering is also updated when a lock call is used on an existing texture with a different ImageRendering argument. The WR bindings and auto generated files have been updated.
We do a silent upcast from CompositorBridgeParent* to the base class and
pass it around as a CompositorBridgeParentBase* for no reason. Avoiding
this simplifies the code slightly and avoids virtual function overhead.
We do need to move a couple of functions in CompositorBridgeParent from
protected scope to public scope.
MozReview-Commit-ID: 9Zq3GwxEXpr
--HG--
extra : rebase_source : 67346159e7d99ca7fc2fe0052e85aa6618b50d27
Instead of passing a WrPipelineInfo* to C++ code, we can now pass the
WrPipelineInfo directly. C++ code can access the info members without
having to call back into rust code, so the wr_pipeline_info* iterator
methods can be removed. Deleting the structure still requires passing it
back to rust.
MozReview-Commit-ID: HYcPX3mCGKW
--HG--
extra : rebase_source : f4b781cfc463c8e196f67a6e178ce4ce44a9464a
Patch originally attached to - and reviewed by sotaro on - bug 1432708.
MozReview-Commit-ID: LNWHtuFTPG5
--HG--
extra : rebase_source : c1694476cb454d914f2cfe3ec7cf55aaa0aacd4c
To avoid future issues, this is done by combining the Render and Update methods
into a single call. As a minor side-effect, timing in the parent method now
includes the time to run update.
MozReview-Commit-ID: GJ0l049eFRj
--HG--
extra : rebase_source : f9b4ee6f34bc45d87b3df40e5a25f3bfb2ec8068
This patch was generated automatically by the "modeline.py" script, available
here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py
For every file that is modified in this patch, the changes are as follows:
(1) The patch changes the file to use the exact C++ mode lines from the
Mozilla coding style guide, available here:
https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line
(2) The patch deletes any blank lines between the mode line & the MPL
boilerplate comment.
(3) If the file previously had the mode lines and MPL boilerplate in a
single contiguous C++ comment, then the patch splits them into
separate C++ comments, to match the boilerplate in the coding style.
MozReview-Commit-ID: 77D61xpSmIl
--HG--
extra : rebase_source : c6162fa3cf539a07177a19838324bf368faa162b
With DXVA2 hardware-video-decoding, the RendererOGL should have a
synchronization mechanism to prevent the flickering of video texture.
Create a SyncObject in RendererOGL to do the texture synchronization.
The WebRenderAPI also exposes the RendererOGL's SyncHandle to
WebRenderBridgeParent. Then, the WebRenderBridgeParent could pass this SyncHandle
to the video decoding module for texture synchronization.
MozReview-Commit-ID: toQ2mO5fzG
The new parameter "channel index" is used to select the specific channel data from a multiple channel textureHost(e.g. yuv format textureHost).
MozReview-Commit-ID: Ey1cA25Z6WH
In addition to regenerating the FFI header and re-vendoring third-party rust
dependencies, this includes the following changes to webrender_bindings code:
- removal of release callback function as a result of changes in 86d4255
- update callback functions for new parameter added in d733af2
- update calls to add_raw_font for API change in 21f2946
This is only temporary as ExternalImageId has been made repr(C) upstream.
MozReview-Commit-ID: 1On7fRbNI4o
--HG--
extra : rebase_source : 91cb93829de5ccf0a6f0a05ed0d2169268b6c18c