(This is a combination of 31 commits)
* Fix Linux compilation.
* Fix mac compilation.
* CI compile fixes.
* printf's size_t is %zu. %tu would be unsigned ptrdiff_t.
* No non-ref Maybe args.
* MOZ_CRASH for noreturn
* Handle implied texture sizes, rewrite comment stripping.
* Replace e.g. WebGLProgramInner with simpler webgl::ProgramKeepAlive.
* Bounce ValidateProgram call off driver.
* Uniform name length limit, cubemap fb-attach, non-array uniforms, undersized texImage views.
* alignas for uint8_t[sizeof(float)*N] pun buffers.
* CC fixes?
* Fill attrib0Active.
* Repair max-warnings limit.
* This is basically required in order for CI's logging to not explode.
* Don't cache WebGLMemoryTracker.
* Deleted prog/shader error, no texSubImage(null), client-side fingerprint resist for exts.
* Fix GetUniformIndices and MakeRangeFromView.
* CC Traverse base class from within derived class to fix leaking the world. :(
* PauseTransformFeedback
* TexImage video fastpath
* GetFragLocation for arrays
* Forbid BindBufferRange during TF
* Mark tests and fix RBAB query and test.
* Change(!) query deletion behavior to match spec.
* Mark conformance2/query/query.html failing for now.
* Implicitly EndQuery on DeleteQuery while spec is in flux.
* Fix error code for test.
* RAII LruPosition for WebGL context limit.
* Include std::list.
* Mark CompileResult and LinkResult.pending as false when retrieved.
* Hold strong-ref to NotLostData during Run<> to prevent LoseContext=>UAF.
* Don't assume GetUniformLocation(foo+'[0]') means foo is an array.
* Don't assume !mCanvasElement means !!mOffscreenCanvas.
* Handle composition while context-lost.
* All non-value-init members must be const or have inline init.
* Mark passing tests on Linux.
Depends on D54019
Differential Revision: https://phabricator.services.mozilla.com/D55739
--HG--
extra : moz-landing-system : lando
* Context loss using RAII
* Move Program reflection Client-side
Depends on D54018
Differential Revision: https://phabricator.services.mozilla.com/D54019
--HG--
extra : moz-landing-system : lando
Splits WebGLContext into ClientWebGLContext and HostWebGLContext. The Client enables the JS-control of a WebGL context in a content procecss while the Host executes the WebGL graphics operations (via a WebGLContext that maintains much of the existing code) in the compositor process. At this point, the cross-process behavior is disabled -- this series of patches is an incremental step toward that final goal.
Differential Revision: https://phabricator.services.mozilla.com/D54018
--HG--
extra : moz-landing-system : lando
These operations report whether certain async plugin drawing modes are supported on the host architecture. They use kernel graphics operations to decide this so they need to be removed from the content process for sandboxing. We just bounce the requests to the gpu process (or main process on systems without a GPU process).
Differential Revision: https://phabricator.services.mozilla.com/D46085
--HG--
extra : moz-landing-system : lando
This change vendors `wgpu` library in-tree and hooks up the initialization bits. It implements adapter and device initialization and adds a simple test.
Current status:
- [x] Architecture
- [x] figure out the IPC story
- [ ] move wgpu crates into a dedicated folder (let's follow up with this)
- [x] Review
- [x] WebIDL changes by DOM peers
- [x] Linux
- [x] avoid depending on spirv_cross - https://github.com/gfx-rs/wgpu/pull/371
- [x] macOS
- [x] due to cross-compiling shaders - https://github.com/gfx-rs/gfx/pull/3047
- [x] need the dependency update
- [x] stop using gcc - https://github.com/SSheldon/rust-objc-exception/pull/5
- [x] unexpected SSL header collision - https://phabricator.services.mozilla.com/D51148
- [x] undefined Metal symbols
- [x] missing webrtc headers for IPDL magic - https://phabricator.services.mozilla.com/D51558
- [x] Windows
- [x] due to "ipc-channel" not supporting Windows yet - https://github.com/servo/ipc-channel/pull/233~~
- [x] due to some exceptional stuff - https://github.com/grovesNL/spirv_cross/issues/121
- [x] undefined symbol: `D3D12CreateDevice`
- [x] d3d12.dll is not found, dxgi1_4 doesn't present
- [x] d3d11.dll and dxgi.dll need to be explicitly loaded on win32 mingw - https://github.com/gfx-rs/gfx/pull/3076
- [x] libbacktrace fails to link on win32 mingw
- [x] cc mislinking C++ standard library - https://github.com/alexcrichton/cc-rs/pull/455
- [x] Android
- [x] spirv-cross fails to build - https://github.com/KhronosGroup/SPIRV-Cross/pull/1193
Update-1:
We decided to go with IPDL mechanism instead of Rust based ipc-channel (or any alternatives), which unblocks Windows build.
Update-2:
It appears that WebGPUThreading isn't needed any more as the child thread (and its event loop) is now managed by IPDL infrastructure. This PR removes it 🎉 .
Update-3:
InstanceProvider is also removed.
Update-4:
All set, the try is green, waiting for dependent changes to go in.
Differential Revision: https://phabricator.services.mozilla.com/D49458
--HG--
rename : dom/webgpu/Adapter.cpp => dom/webgpu/ipc/WebGPUTypes.h
rename : third_party/rust/arrayvec/.cargo-checksum.json => third_party/rust/arrayvec-0.4.11/.cargo-checksum.json
rename : third_party/rust/arrayvec/Cargo.toml => third_party/rust/arrayvec-0.4.11/Cargo.toml
rename : third_party/rust/arrayvec/README.rst => third_party/rust/arrayvec-0.4.11/README.rst
rename : third_party/rust/arrayvec/benches/extend.rs => third_party/rust/arrayvec-0.4.11/benches/extend.rs
rename : third_party/rust/arrayvec/build.rs => third_party/rust/arrayvec-0.4.11/build.rs
rename : third_party/rust/arrayvec/src/array.rs => third_party/rust/arrayvec-0.4.11/src/array.rs
rename : third_party/rust/arrayvec/src/array_string.rs => third_party/rust/arrayvec-0.4.11/src/array_string.rs
rename : third_party/rust/arrayvec/src/char.rs => third_party/rust/arrayvec-0.4.11/src/char.rs
rename : third_party/rust/arrayvec/src/lib.rs => third_party/rust/arrayvec-0.4.11/src/lib.rs
rename : third_party/rust/arrayvec/src/maybe_uninit.rs => third_party/rust/arrayvec-0.4.11/src/maybe_uninit.rs
rename : third_party/rust/arrayvec/src/maybe_uninit_nodrop.rs => third_party/rust/arrayvec-0.4.11/src/maybe_uninit_nodrop.rs
rename : third_party/rust/arrayvec/src/maybe_uninit_stable.rs => third_party/rust/arrayvec-0.4.11/src/maybe_uninit_stable.rs
rename : third_party/rust/arrayvec/src/range.rs => third_party/rust/arrayvec-0.4.11/src/range.rs
rename : third_party/rust/arrayvec/tests/serde.rs => third_party/rust/arrayvec-0.4.11/tests/serde.rs
rename : third_party/rust/arrayvec/tests/tests.rs => third_party/rust/arrayvec-0.4.11/tests/tests.rs
rename : third_party/rust/core-graphics/Cargo.toml => third_party/rust/atom/Cargo.toml
rename : third_party/rust/core-graphics/Cargo.toml => third_party/rust/cocoa/Cargo.toml
rename : third_party/rust/core-graphics/src/lib.rs => third_party/rust/cocoa/src/lib.rs
rename : third_party/rust/core-graphics/Cargo.toml => third_party/rust/colorful/Cargo.toml
rename : third_party/rust/core-graphics/Cargo.toml => third_party/rust/range-alloc/Cargo.toml
rename : third_party/rust/core-graphics/Cargo.toml => third_party/rust/shared_library/Cargo.toml
rename : third_party/rust/core-graphics/Cargo.toml => third_party/rust/x11/Cargo.toml
extra : moz-landing-system : lando
This change vendors `wgpu` library in-tree and hooks up the initialization bits. It implements adapter and device initialization and adds a simple test.
Current status:
- [x] Architecture
- [x] figure out the IPC story
- [ ] move wgpu crates into a dedicated folder (let's follow up with this)
- [x] Review
- [x] WebIDL changes by DOM peers
- [x] Linux
- [x] avoid depending on spirv_cross - https://github.com/gfx-rs/wgpu/pull/371
- [x] macOS
- [x] due to cross-compiling shaders - https://github.com/gfx-rs/gfx/pull/3047
- [x] need the dependency update
- [x] stop using gcc - https://github.com/SSheldon/rust-objc-exception/pull/5
- [x] unexpected SSL header collision - https://bugzilla.mozilla.org/show_bug.cgi?id=1592398
- [x] undefined Metal symbols
- [x] Windows
- [x] due to "ipc-channel" not supporting Windows yet - https://github.com/servo/ipc-channel/pull/233~~
- [x] due to some exceptional stuff - https://github.com/grovesNL/spirv_cross/issues/121
- [x] undefined symbol: `D3D12CreateDevice`
- [x] d3d12.dll is not found, dxgi1_4 doesn't present
- [x] d3d11.dll and dxgi.dll need to be explicitly loaded on win32 mingw - https://github.com/gfx-rs/gfx/pull/3076
- [x] libbacktrace fails to link on win32 mingw
- [x] Android
- [x] spirv-cross fails to build - https://github.com/KhronosGroup/SPIRV-Cross/pull/1193
Update-1:
We decided to go with IPDL mechanism instead of Rust based ipc-channel (or any alternatives), which unblocks Windows build.
Update-2:
It appears that WebGPUThreading isn't needed any more as the child thread (and its event loop) is now managed by IPDL infrastructure. This PR removes it 🎉 .
Update-3:
InstanceProvider is also removed.
Update-4:
All set, the try is green, waiting for dependent changes to go in.
Differential Revision: https://phabricator.services.mozilla.com/D49458
--HG--
rename : dom/webgpu/Adapter.cpp => dom/webgpu/ipc/WebGPUTypes.h
rename : third_party/rust/arrayvec/.cargo-checksum.json => third_party/rust/arrayvec-0.4.11/.cargo-checksum.json
rename : third_party/rust/arrayvec/Cargo.toml => third_party/rust/arrayvec-0.4.11/Cargo.toml
rename : third_party/rust/arrayvec/README.rst => third_party/rust/arrayvec-0.4.11/README.rst
rename : third_party/rust/arrayvec/benches/extend.rs => third_party/rust/arrayvec-0.4.11/benches/extend.rs
rename : third_party/rust/arrayvec/build.rs => third_party/rust/arrayvec-0.4.11/build.rs
rename : third_party/rust/arrayvec/src/array.rs => third_party/rust/arrayvec-0.4.11/src/array.rs
rename : third_party/rust/arrayvec/src/array_string.rs => third_party/rust/arrayvec-0.4.11/src/array_string.rs
rename : third_party/rust/arrayvec/src/char.rs => third_party/rust/arrayvec-0.4.11/src/char.rs
rename : third_party/rust/arrayvec/src/lib.rs => third_party/rust/arrayvec-0.4.11/src/lib.rs
rename : third_party/rust/arrayvec/src/maybe_uninit.rs => third_party/rust/arrayvec-0.4.11/src/maybe_uninit.rs
rename : third_party/rust/arrayvec/src/maybe_uninit_nodrop.rs => third_party/rust/arrayvec-0.4.11/src/maybe_uninit_nodrop.rs
rename : third_party/rust/arrayvec/src/maybe_uninit_stable.rs => third_party/rust/arrayvec-0.4.11/src/maybe_uninit_stable.rs
rename : third_party/rust/arrayvec/src/range.rs => third_party/rust/arrayvec-0.4.11/src/range.rs
rename : third_party/rust/arrayvec/tests/serde.rs => third_party/rust/arrayvec-0.4.11/tests/serde.rs
rename : third_party/rust/arrayvec/tests/tests.rs => third_party/rust/arrayvec-0.4.11/tests/tests.rs
rename : third_party/rust/core-graphics/Cargo.toml => third_party/rust/atom/Cargo.toml
rename : third_party/rust/core-graphics/Cargo.toml => third_party/rust/cocoa/Cargo.toml
rename : third_party/rust/core-graphics/src/lib.rs => third_party/rust/cocoa/src/lib.rs
rename : third_party/rust/core-graphics/Cargo.toml => third_party/rust/colorful/Cargo.toml
rename : third_party/rust/core-graphics/Cargo.toml => third_party/rust/range-alloc/Cargo.toml
rename : third_party/rust/core-graphics/Cargo.toml => third_party/rust/shared_library/Cargo.toml
rename : third_party/rust/core-graphics/Cargo.toml => third_party/rust/x11/Cargo.toml
extra : moz-landing-system : lando
This change vendors `wgpu` library in-tree and hooks up the initialization bits. It implements adapter and device initialization and adds a simple test.
Current status:
- [x] Architecture
- [x] figure out the IPC story
- [ ] move wgpu crates into a dedicated folder (let's follow up with this)
- [x] Review
- [x] WebIDL changes by DOM peers
- [x] Linux
- [x] avoid depending on spirv_cross - https://github.com/gfx-rs/wgpu/pull/371
- [x] macOS
- [x] due to cross-compiling shaders - https://github.com/gfx-rs/gfx/pull/3047
- [x] need the dependency update
- [x] stop using gcc - https://github.com/SSheldon/rust-objc-exception/pull/5
- [x] unexpected SSL header collision - https://bugzilla.mozilla.org/show_bug.cgi?id=1592398
- [x] undefined Metal symbols
- [x] Windows
- [x] due to "ipc-channel" not supporting Windows yet - https://github.com/servo/ipc-channel/pull/233~~
- [x] due to some exceptional stuff - https://github.com/grovesNL/spirv_cross/issues/121
- [x] undefined symbol: `D3D12CreateDevice`
- [x] d3d12.dll is not found, dxgi1_4 doesn't present
- [x] d3d11.dll and dxgi.dll need to be explicitly loaded on win32 mingw - https://github.com/gfx-rs/gfx/pull/3076
- [x] libbacktrace fails to link on win32 mingw
- [x] Android
- [x] spirv-cross fails to build - https://github.com/KhronosGroup/SPIRV-Cross/pull/1193
Update-1:
We decided to go with IPDL mechanism instead of Rust based ipc-channel (or any alternatives), which unblocks Windows build.
Update-2:
It appears that WebGPUThreading isn't needed any more as the child thread (and its event loop) is now managed by IPDL infrastructure. This PR removes it 🎉 .
Update-3:
InstanceProvider is also removed.
Update-4:
All set, the try is green, waiting for dependent changes to go in.
Differential Revision: https://phabricator.services.mozilla.com/D49458
--HG--
rename : dom/webgpu/Adapter.cpp => dom/webgpu/ipc/WebGPUTypes.h
rename : third_party/rust/arrayvec/.cargo-checksum.json => third_party/rust/arrayvec-0.4.11/.cargo-checksum.json
rename : third_party/rust/arrayvec/Cargo.toml => third_party/rust/arrayvec-0.4.11/Cargo.toml
rename : third_party/rust/arrayvec/README.rst => third_party/rust/arrayvec-0.4.11/README.rst
rename : third_party/rust/arrayvec/benches/extend.rs => third_party/rust/arrayvec-0.4.11/benches/extend.rs
rename : third_party/rust/arrayvec/build.rs => third_party/rust/arrayvec-0.4.11/build.rs
rename : third_party/rust/arrayvec/src/array.rs => third_party/rust/arrayvec-0.4.11/src/array.rs
rename : third_party/rust/arrayvec/src/array_string.rs => third_party/rust/arrayvec-0.4.11/src/array_string.rs
rename : third_party/rust/arrayvec/src/char.rs => third_party/rust/arrayvec-0.4.11/src/char.rs
rename : third_party/rust/arrayvec/src/lib.rs => third_party/rust/arrayvec-0.4.11/src/lib.rs
rename : third_party/rust/arrayvec/src/maybe_uninit.rs => third_party/rust/arrayvec-0.4.11/src/maybe_uninit.rs
rename : third_party/rust/arrayvec/src/maybe_uninit_nodrop.rs => third_party/rust/arrayvec-0.4.11/src/maybe_uninit_nodrop.rs
rename : third_party/rust/arrayvec/src/maybe_uninit_stable.rs => third_party/rust/arrayvec-0.4.11/src/maybe_uninit_stable.rs
rename : third_party/rust/arrayvec/src/range.rs => third_party/rust/arrayvec-0.4.11/src/range.rs
rename : third_party/rust/arrayvec/tests/serde.rs => third_party/rust/arrayvec-0.4.11/tests/serde.rs
rename : third_party/rust/arrayvec/tests/tests.rs => third_party/rust/arrayvec-0.4.11/tests/tests.rs
rename : third_party/rust/core-graphics/Cargo.toml => third_party/rust/atom/Cargo.toml
rename : third_party/rust/core-graphics/Cargo.toml => third_party/rust/cocoa/Cargo.toml
rename : third_party/rust/core-graphics/src/lib.rs => third_party/rust/cocoa/src/lib.rs
rename : third_party/rust/core-graphics/Cargo.toml => third_party/rust/colorful/Cargo.toml
rename : third_party/rust/core-graphics/Cargo.toml => third_party/rust/range-alloc/Cargo.toml
rename : third_party/rust/core-graphics/Cargo.toml => third_party/rust/shared_library/Cargo.toml
rename : third_party/rust/core-graphics/Cargo.toml => third_party/rust/x11/Cargo.toml
extra : moz-landing-system : lando
This also changes CompositorBridgeChild to create the CanvasChild lazily.
Depends on D44154
Differential Revision: https://phabricator.services.mozilla.com/D44873
--HG--
extra : moz-landing-system : lando
In places where profiler_is_active() was used around a profiler_add_marker() (or
similar) call, replace it with profiler_can_accept_markers().
Differential Revision: https://phabricator.services.mozilla.com/D44435
--HG--
extra : moz-landing-system : lando
Payloads will serialize themselves into a `BlocksRingBuffer` entry when first
captured.
Later they will be deserialized, to stream JSON for the output profile.
Differential Revision: https://phabricator.services.mozilla.com/D43428
--HG--
extra : moz-landing-system : lando
In places where profiler_is_active() was used around a profiler_add_marker() (or
similar) call, replace it with profiler_can_accept_markers().
Differential Revision: https://phabricator.services.mozilla.com/D44435
--HG--
extra : moz-landing-system : lando
Payloads will serialize themselves into a `BlocksRingBuffer` entry when first
captured.
Later they will be deserialized, to stream JSON for the output profile.
Differential Revision: https://phabricator.services.mozilla.com/D43428
--HG--
extra : moz-landing-system : lando
Gather stats for most calls to `profiler_add_marker()`, including the time to
allocate payloads if any.
Differential Revision: https://phabricator.services.mozilla.com/D43420
--HG--
extra : moz-landing-system : lando
RecordedTextureData records TextureData calls for play back in the GPU process.
CanvasChild and CanvasParent set up the recorder and translator.
They also help to manage the starting of translation and co-ordinating the
translation with the frame transactions.
This patch also includes other changes to wire up recording and playback.
Some time ago (bug 819791), InfallibleTArray and nsTArray become equivalent, so
continuing to use InfallibleTArray here will just lead to confusion.
In addition, the overloaded `RegisterPayload` could take either a single
payload or multiple, so I've split it into
`RegisterPayload(CompositionPayload&)` and
RegisterPayloads(nsTArray<CompositionPayload>&)`
Differential Revision: https://phabricator.services.mozilla.com/D32227
--HG--
extra : moz-landing-system : lando
This is a large patch that contains all of the core changes for
renderroot splitting.
Differential Revision: https://phabricator.services.mozilla.com/D20701
--HG--
extra : moz-landing-system : lando
This is a large patch that contains all of the core changes for
renderroot splitting.
Differential Revision: https://phabricator.services.mozilla.com/D20701
--HG--
extra : moz-landing-system : lando