Граф коммитов

10 Коммитов

Автор SHA1 Сообщение Дата
Dzmitry Malyshau 8ce137c6f3 Bug 1617086 - Include WebGPU pass dependencies into CC r=jgilbert
follow-up to D65319

Differential Revision: https://phabricator.services.mozilla.com/D67212

--HG--
extra : moz-landing-system : lando
2020-03-18 17:29:51 +00:00
Dzmitry Malyshau 7eb1434fa4 Bug 1617086 - Keep WebGPU pass dependencies alive while recording r=jgilbert
Since we switched to "software" pass recording,
`wgpu` no longer keeps references to the objects used when recording a pass.
This means Gecko needs to keep them alive up until the encoding is done.

Differential Revision: https://phabricator.services.mozilla.com/D65319

--HG--
extra : moz-landing-system : lando
2020-03-05 03:30:41 +00:00
Dzmitry Malyshau bf6b5347b2 Bug 1611024 - Turn WebGPU programmable passes into interface mixins r=jgilbert,webidl,bzbarsky
this makes us closer to the upstream spec and removes a bunch of useless code

Differential Revision: https://phabricator.services.mozilla.com/D62377

--HG--
extra : moz-landing-system : lando
2020-02-11 03:03:47 +00:00
Dzmitry Malyshau be7fae486d Bug 1609175 - WebGPU bind groups and compute pipelines r=jgilbert,webidl,smaug,bzbarsky
Adds support for bind groups and compute pipelines
The end goal of this PR is to run the compute example.

Differential Revision: https://phabricator.services.mozilla.com/D60746

--HG--
extra : moz-landing-system : lando
2020-01-24 16:27:09 +00:00
Noemi Erli 835cec6cf9 Backed out changeset 136b3044f6a6 (bug 1609175) for causing build bustages in WebGPUChild.cpp CLOSED TREE 2020-01-24 17:20:31 +02:00
Dzmitry Malyshau 73eff15f2c Bug 1609175 - WebGPU bind groups and compute pipelines r=jgilbert,webidl,smaug,bzbarsky
Adds support for bind groups and compute pipelines
The end goal of this PR is to run the compute example.

Differential Revision: https://phabricator.services.mozilla.com/D60746

--HG--
extra : moz-landing-system : lando
2020-01-24 05:05:34 +00:00
Dzmitry Malyshau df4fc33667 Bug 1596128 - WebGPU compute passes r=jgilbert,webidl,bzbarsky
Update third party dependencies
WebGPU command encoder creation
WebGPU CommandBuffer creation and submission
WebGPU Compute pass recording

Differential Revision: https://phabricator.services.mozilla.com/D59896

--HG--
rename : gfx/wgpu/wgpu-core/src/device.rs => gfx/wgpu/wgpu-core/src/device/mod.rs
extra : moz-landing-system : lando
2020-01-22 07:31:51 +00:00
Dzmitry Malyshau b91906eeac Bug 1581710 - Update WebGPU IDL bindings r=jgilbert,bzbarsky
This mostly updates the bindings to the current state.
No actual logic backing them yet.

*Note*: the IDL does *not* need to be checked for matching the upstream spec precisely at this stage. The upstream is evolving, we just need to update in order to start integrating the implementation. What needs to be checked is - how C++ represents the IDL, esp with regards to derived classes, events, and hierarchies.

The trickiest points, arguably, are:
  - WebGPU -> GPU prefix change
  - the goop for interfaces that are not final

Differential Revision: https://phabricator.services.mozilla.com/D46166

--HG--
rename : dom/webgpu/InputState.cpp => dom/webgpu/DeviceLostInfo.cpp
rename : dom/webgpu/Fence.h => dom/webgpu/DeviceLostInfo.h
rename : dom/webgpu/BlendState.cpp => dom/webgpu/OutOfMemoryError.cpp
rename : dom/webgpu/LogEntry.h => dom/webgpu/OutOfMemoryError.h
rename : dom/webgpu/BindGroup.h => dom/webgpu/ProgrammablePassEncoder.cpp
rename : dom/webgpu/BlendState.cpp => dom/webgpu/RenderBundle.cpp
rename : dom/webgpu/BlendState.h => dom/webgpu/RenderBundle.h
rename : dom/webgpu/AttachmentState.cpp => dom/webgpu/ValidationError.cpp
rename : dom/webgpu/AttachmentState.h => dom/webgpu/ValidationError.h
extra : moz-landing-system : lando
2019-10-02 16:46:03 +00:00
Brindusan Cristian 8416452282 Backed out changeset 1ca9b7056c58 (bug 1581710) for mochitest failures at test_enabled.html. CLOSED TREE
--HG--
rename : dom/webgpu/ValidationError.cpp => dom/webgpu/AttachmentState.cpp
rename : dom/webgpu/ValidationError.h => dom/webgpu/AttachmentState.h
rename : dom/webgpu/RenderBundle.cpp => dom/webgpu/BlendState.cpp
rename : dom/webgpu/RenderBundle.h => dom/webgpu/BlendState.h
rename : dom/webgpu/DeviceLostInfo.cpp => dom/webgpu/InputState.cpp
rename : dom/webgpu/OutOfMemoryError.h => dom/webgpu/LogEntry.h
2019-10-02 06:04:25 +03:00
Dzmitry Malyshau 068927599a Bug 1581710 - Update WebGPU IDL bindings r=jgilbert,bzbarsky
This mostly updates the bindings to the current state.
No actual logic backing them yet.

*Note*: the IDL does *not* need to be checked for matching the upstream spec precisely at this stage. The upstream is evolving, we just need to update in order to start integrating the implementation. What needs to be checked is - how C++ represents the IDL, esp with regards to derived classes, events, and hierarchies.

The trickiest points, arguably, are:
  - WebGPU -> GPU prefix change
  - the goop for interfaces that are not final

Differential Revision: https://phabricator.services.mozilla.com/D46166

--HG--
rename : dom/webgpu/InputState.cpp => dom/webgpu/DeviceLostInfo.cpp
rename : dom/webgpu/Fence.h => dom/webgpu/DeviceLostInfo.h
rename : dom/webgpu/BlendState.cpp => dom/webgpu/OutOfMemoryError.cpp
rename : dom/webgpu/LogEntry.h => dom/webgpu/OutOfMemoryError.h
rename : dom/webgpu/BindGroup.h => dom/webgpu/ProgrammablePassEncoder.cpp
rename : dom/webgpu/BlendState.cpp => dom/webgpu/RenderBundle.cpp
rename : dom/webgpu/BlendState.h => dom/webgpu/RenderBundle.h
rename : dom/webgpu/AttachmentState.cpp => dom/webgpu/ValidationError.cpp
rename : dom/webgpu/AttachmentState.h => dom/webgpu/ValidationError.h
extra : moz-landing-system : lando
2019-10-02 01:42:07 +00:00