This patch was generated automatically by the "modeline.py" script, available
here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py
For every file that is modified in this patch, the changes are as follows:
(1) The patch changes the file to use the exact C++ mode lines from the
Mozilla coding style guide, available here:
https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line
(2) The patch deletes any blank lines between the mode line & the MPL
boilerplate comment.
(3) If the file previously had the mode lines and MPL boilerplate in a
single contiguous C++ comment, then the patch splits them into
separate C++ comments, to match the boilerplate in the coding style.
MozReview-Commit-ID: 77D61xpSmIl
--HG--
extra : rebase_source : c6162fa3cf539a07177a19838324bf368faa162b
With DXVA2 hardware-video-decoding, the RendererOGL should have a
synchronization mechanism to prevent the flickering of video texture.
Create a SyncObject in RendererOGL to do the texture synchronization.
The WebRenderAPI also exposes the RendererOGL's SyncHandle to
WebRenderBridgeParent. Then, the WebRenderBridgeParent could pass this SyncHandle
to the video decoding module for texture synchronization.
MozReview-Commit-ID: toQ2mO5fzG
The new parameter "channel index" is used to select the specific channel data from a multiple channel textureHost(e.g. yuv format textureHost).
MozReview-Commit-ID: Ey1cA25Z6WH
In addition to regenerating the FFI header and re-vendoring third-party rust
dependencies, this includes the following changes to webrender_bindings code:
- removal of release callback function as a result of changes in 86d4255
- update callback functions for new parameter added in d733af2
- update calls to add_raw_font for API change in 21f2946
This is only temporary as ExternalImageId has been made repr(C) upstream.
MozReview-Commit-ID: 1On7fRbNI4o
--HG--
extra : rebase_source : 91cb93829de5ccf0a6f0a05ed0d2169268b6c18c