Граф коммитов

7266 Коммитов

Автор SHA1 Сообщение Дата
KUROSAWA, Takeshi 3d34b91118 Bug 422179 - Part 2: Honor Cairo version in tree; r=jmuizelaar a=blocking-final+ try: --build do --p linux,linux64 --m none --u all --t all 2010-09-09 16:27:12 -04:00
KUROSAWA, Takeshi c8cf79903e Bug 422179 - Implement bilinear filtering of upscaled images for Linux; r=jmuizelaar a=blocking-final+ 2010-09-09 16:27:10 -04:00
Daniel Holbert 5059980e47 Bug 594650: Replace static variable in header file with static variable + accessor method, to fix codesighs & Composer.dll bustage. r=roc r=taras a=bustage 2010-09-09 09:41:58 -07:00
Bas Schouten 337f5dcdc5 Bug 594322: Do not assert using CAIRO_HAS_D2D_SURFACE when D2D surfaces are not available. r=jrmuizel a=bustage-fix 2010-09-09 09:50:18 +02:00
Oleg Romashin 215062605a Bug 556487 - XRenderFormat API for remote X-Surface handling. r=karlt,jmuizelaar a=blocking2.0 2010-09-08 08:55:14 -07:00
Oleg Romashin a75925884a Bug 556487 - gfxASurface GetSize. r=joe a=blocking2.0
--HG--
extra : rebase_source : 3f587a6352af1c72f5dbf860380dc8a2ef42f72d
2010-09-07 17:36:57 -07:00
Bas Schouten a35172c9e2 Bug 593860: Only render parts of a layer in the visible region. r=jrmuizel a=blocking-betaN 2010-09-08 05:27:38 +02:00
Bas Schouten 9f3321e5ee Bug 593268 - Part 3: Implement CreateOptimalSurface for D3D9 layers and use interop in CanvasLayerD3D9. r=jrmuizel 2010-09-08 05:27:36 +02:00
Jeff Muizelaar 87fc80cd17 Bug 593268 - Part 2.5: Update gfxASurface::SurfaceTypes to be in sync with Cairo. r=Bas 2010-09-08 05:27:34 +02:00
Bas Schouten 2d7db6d80e Bug 593268 - Part 1: Expose LayerManager::CreateOptimalSurface. r=vlad sr=roc 2010-09-08 05:27:29 +02:00
Oleg Romashin 8aa93601ef Bug 578649 - ThebesLayerOGL using wrong shader program on QT GL build. r=vlad,a=blocking-fennec 2010-09-07 17:37:34 -07:00
Matt Woodrow 0e4edc0417 Bug 505115 - Part 1 - Fix OpenGL container layer to support transforming children.r=vlad,a=roc 2010-09-07 17:35:50 -07:00
Oleg Romashin 249569f2dc Bug 589845 - Link error in cairo-qt-surface qt_draw_glyphs. r=jmuizelaar, a=stuart 2010-09-05 08:17:58 -07:00
Mike Hommey ccf7ad92f0 Bug 589743 - Use the slow path for ycbcr on unsupported architectures instead of failing to building. r+a=roc
--HG--
extra : rebase_source : 94d945125b193a29551ebdb5c8f52b98b6787e3e
2010-09-06 09:14:48 +02:00
Robert O'Callahan c06ae165fe Bug 593361. Part 2. Don't bother trying to draw directly to the backbuffer instead of retaining ThebesLayer, if the backbuffer is transparent anyway. r=tnikkel
--HG--
extra : rebase_source : 4a8d5833d6fab79147389a7c2f49f8653e90b9c5
2010-09-06 15:02:43 +12:00
Robert O'Callahan 349f37cc97 Bug 593361. Part 1: Limit the region of a non-retained layer we repaint to the clip region of the destination buffer. r=tnikkel
--HG--
extra : rebase_source : 20bea1e114bffe61bb621e7e99757cccd9fc98a0
2010-09-06 15:00:10 +12:00
Vladimir Vukicevic d45fb468b2 b=593558; make gl context creation quieter; r=matt.woodrow; a=b 2010-09-05 16:37:52 -04:00
Vladimir Vukicevic 796209cd43 b=592106; correctly update GL context format; r=jrmuizel 2010-09-05 16:37:51 -04:00
Bas Schouten f7a7d600cc Bug 590695: Don't check mDeviceEx when it doesn't exist. r=vlad a=blocking-beta6 2010-09-05 18:59:57 +02:00
Joe Drew a6a9e1fd22 Bug 593618 - Because we always paint the whole texture we're drawing to, we need to validate and draw the _bounds_ of the visible region, not just the visible region's subrectangles. r=bas a=blocking2.0:beta6+ 2010-09-05 01:31:19 -04:00
Matt Woodrow aaa21a504a Bug 587678 - Implement ImageLayerOGL::GetCurrentAsSurface for YUV surfaces. r=bas a=blocking2.0:beta6+ 2010-09-03 23:27:04 -04:00
Matt Woodrow 881a4c21e1 Bug 593530 - Don't leak the DeviceManagerD3D9 if initializing it fails. r=joe a=blocking2.0:beta6+ 2010-09-03 23:21:26 -04:00
Matt Woodrow 95051089f9 b=593273, fix d3d9 layer manager crash on reftest shutdown, r=bas a=b 2010-09-03 14:07:59 -04:00
Joe Drew dbb9a82fc2 Bug 590841 - Add the ability for a DOM window to let us know when it's accelerated, and use that value in about:support. r=gavin sr=roc a=blocking2.0:beta6+ 2010-09-03 14:01:05 -04:00
Jonathan Kew 5ab666d34a bug 593155 - check table length before accessing cmap data. r=jdaggett approval2.0=roc 2010-09-03 11:45:53 +01:00
Robert O'Callahan 418edf53e3 Fixing bustage, a=me 2010-09-03 16:20:23 +12:00
Matt Woodrow d55c0df3ed Bug 592985 - Free global shared CGL context on shutdown r=vlad, a=blocking2.0 2010-09-03 15:51:15 +12:00
Matt Woodrow 0fe2dd0835 Bug 590367 - Render RGB d2d layers with a RGBA surface and shader r=Bas, a=blocking2.0 2010-09-03 15:51:04 +12:00
Matt Woodrow e4a9dac062 Bug 593224 - ContainerLayerD3D9 can reset the clip rect r=Bas, a=blocking2.0 2010-09-03 15:50:53 +12:00
Matt Woodrow b5fb6a703c Bug 590735 - D3D9/OGL Image layers need to round up on uneven sized YCbCr images r=joe, a=blocking2.0 2010-09-03 15:50:42 +12:00
Matt Woodrow 47a5284310 Bug 589632 - Fix LayerManagerD3D9 debug output r=Bas, a=blocking2.0 2010-09-03 15:50:29 +12:00
Robert O'Callahan d070f2c342 Bug 579276. Part 13: Use CONTENT_COLOR for temporary surface in nonretained path, if possible. r=cjones 2010-09-03 14:31:42 +12:00
Robert O'Callahan ef6a01f479 Bug 579276. Part 12: Clip all drawing to the visible region on the nonretained path. r=cjones 2010-09-03 14:31:42 +12:00
Robert O'Callahan dc9e28789b Bug 579276. Part 11: Move ClipToRegion to gfxUtils. r=vlad 2010-09-03 14:31:42 +12:00
Robert O'Callahan c4801219d7 Bug 579276. Part 7: Don't retain transparent layers that would hurt text rendering. r=cjones 2010-09-02 21:18:41 +12:00
Robert O'Callahan 4251c4b8a9 Bug 579276. Part 6: Add gfxASurface::GetTextQualityInTransparentSurfaces API. r=jrmuizel,sr=vlad 2010-09-02 21:18:41 +12:00
Robert O'Callahan be2d05f9a8 Bug 579276. Part 3: Change Set/IsOpaqueContent API to a more generic Get/SetContentFlags API. r=cjones,sr=vlad 2010-09-02 21:18:40 +12:00
Robert O'Callahan c649008789 Bug 579276. Part 1: Change layer/layermanager user data API to use keys and values. r=cjones,sr=vlad 2010-09-02 21:18:39 +12:00
Bas Schouten 8ae2d33728 Bug 592024 - Don't clear shared D3D9/D2D surfaces in cairo_d2d_create_for_handle because D3D9 and D2D need a lot of synchronization points. Instead, put a clear in DrawRegion, which already has synchronization points. r=jrmuizel a=blocking 2010-09-02 15:07:26 -04:00
Robert O'Callahan cfb7f48514 Backing out bug 579276. a=me 2010-09-02 23:14:25 +12:00
Robert O'Callahan df7ddc69f9 Fixing bustage, a=me 2010-09-02 22:15:17 +12:00
Robert O'Callahan 2fb2fc7212 Bug 579276. Part 7: Don't retain transparent layers that would hurt text rendering. r=cjones 2010-09-02 21:18:41 +12:00
Robert O'Callahan 359694e234 Bug 579276. Part 6: Add gfxASurface::GetTextQualityInTransparentSurfaces API. r=jrmuizel,sr=vlad 2010-09-02 21:18:41 +12:00
Robert O'Callahan 93076398d1 Bug 579276. Part 3: Change Set/IsOpaqueContent API to a more generic Get/SetContentFlags API. r=cjones,sr=vlad 2010-09-02 21:18:40 +12:00
Robert O'Callahan bc14460ac4 Bug 579276. Part 1: Change layer/layermanager user data API to use keys and values. r=cjones,sr=vlad 2010-09-02 21:18:39 +12:00
Jeff Muizelaar 49feffb4b6 Bug 589395. d3d9: adjust vertex locations in the vertex shader. r=bas,a=blocking
Previously we adjusted the vertex locations directly, now
they have an implicit adjustment that happens in the vertex shader.
This should let us ignore the pixel center differences between
opengl/d3d9/d3d10.
2010-09-01 17:10:51 -04:00
Jeff Muizelaar 981b6640f0 Bug 592458. Generate the d3d9 shaders using a script. r=bas,a=joe
This isn't part of the build because we don't want to depend
on the directx sdk (fxc) for building.
2010-09-01 17:02:02 -04:00
Vladimir Vukicevic 65806647ae backing out 2796c7 (bug 539771); a=b 2010-09-01 15:54:01 -04:00
Vladimir Vukicevic 7506d2533d b=590244; update ANGLE to r385; r=vlad; a=b 2010-09-01 15:04:51 -04:00
Vladimir Vukicevic 3129d7c735 b=539771; Add support for context attribs to canvas; r=jmuizelaar 2010-09-01 15:04:48 -04:00