This is more consistent with what the Rust bits of the style system do, and
removes a pointer from ComputedStyle which is always nice.
This also aligns the Rust bits with the C++ bits re. not treating xul pseudos as
anonymous boxes. See the comment in nsTreeStyleCache.cpp regarding those.
Can't wait for XUL trees to die.
Depends on D19001
Differential Revision: https://phabricator.services.mozilla.com/D19002
--HG--
extra : moz-landing-system : lando
Summary: Really sorry for the size of the patch. It's mostly automatic
s/nsIDocument/Document/ but I had to fix up in a bunch of places manually to
add the right namespacing and such.
Overall it's not a very interesting patch I think.
nsDocument.cpp turns into Document.cpp, nsIDocument.h into Document.h and
nsIDocumentInlines.h into DocumentInlines.h.
I also changed a bunch of nsCOMPtr usage to RefPtr, but not all of it.
While fixing up some of the bits I also removed some unneeded OwnerDoc() null
checks and such, but I didn't do anything riskier than that.
Make the WindowProxyHolder hold a strong reference to a BrowsingContext, as in the future
we might not have a nsPIDOMWindowOuter (if the document is loaded in a different process).
Differential Revision: https://phabricator.services.mozilla.com/D12651
--HG--
extra : moz-landing-system : lando
Add a WindowProxyHolder type and generate binding code that takes or returns it whenever
the WebIDL refers to the WindowProxy type. This patch just makes the WindowProxyHolder
hold a strong reference to a nsPIDOMWindowOuter.
Differential Revision: https://phabricator.services.mozilla.com/D12650
--HG--
extra : moz-landing-system : lando
This changeset updates all the test that were wrongly using ok() and wanted to
use is() AND for which the assert is still passing without any modification
required.
Differential Revision: https://phabricator.services.mozilla.com/D8739
--HG--
extra : moz-landing-system : lando
Everything that goes in a PLDHashtable (and its derivatives, like
nsTHashtable) needs to inherit from PLDHashEntryHdr. But through a lack
of enforcement, copy constructors for these derived classes didn't
explicitly invoke the copy constructor for PLDHashEntryHdr (and the
compiler didn't invoke the copy constructor for us). Instead,
PLDHashTable explicitly copied around the bits that the copy constructor
would have.
The current setup has two problems:
1) Derived classes should be using move construction, not copy
construction, since anything that's shuffling hash table keys/entries
around will be using move construction.
2) Derived classes should take responsibility for transferring bits of
superclass state around, and not rely on something else to handle that.
The second point is not a huge problem for PLDHashTable (PLDHashTable
only has to copy PLDHashEntryHdr's bits in a single place), but future
hash table implementations that might move entries around more
aggressively would have to insert compensation code all over the
place. Additionally, if moving entries is implemented via memcpy (which
is quite common), PLDHashTable copying around bits *again* is
inefficient.
Let's fix all these problems in one go, by:
1) Explicitly declaring the set of constructors that PLDHashEntryHdr
implements (and does not implement). In particular, the copy
constructor is deleted, so any derived classes that attempt to make
themselves copyable will be detected at compile time: the compiler
will complain that the superclass type is not copyable.
This change on its own will result in many compiler errors, so...
2) Change any derived classes to implement move constructors instead of
copy constructors. Note that some of these move constructors are,
strictly speaking, unnecessary, since the relevant classes are moved
via memcpy in nsTHashtable and its derivatives.
This is a regression from bug 1450250, which removed a if (!GetCx()) early
return in this function.
That early return was wrong, both because it prevented elements that were in
shadow trees from targeting other elements, but also because that check was not
present in AfterSetAttr, which means that dynamic updates to the attribute would
work.
Pass the SVGAnimationElement itself to resolve references. That's what we do for
attribute mutations, and also it's the same behavior we have, since the ID
lookup IDTracker does only depends on containing shadow root and containing
document, and that's invariant between a kid and it's DOM parent.
Some other code has been updated to take references instead of pointers so the
null-safety of those methods is explicit.
Differential Revision: https://phabricator.services.mozilla.com/D4349
--HG--
extra : moz-landing-system : lando
Always assume allowed-for-all-content. There are a couple callers which weren't
doing that:
* A unit test -> removed.
* ComputeAnimationDistance: Used for testing (in transitions_per_property), and
for the animation inspector. The animation inspector shouldn't show
non-enabled properties. The transitions_per_property test already relies on
getComputedStyle stuff which only uses eForAllContent.
* GetCSSImageURLs: I added this API for the context menu page and such. It
doesn't rely on non-enabled-everywhere properties, it was only using
eInChrome because it was a ChromeOnly API, but it doesn't really need this.
Differential Revision: https://phabricator.services.mozilla.com/D2514
MozReview-Commit-ID: 4VOi5Su3Bos
Everything that goes in a PLDHashtable (and its derivatives, like
nsTHashtable) needs to inherit from PLDHashEntryHdr. But through a lack
of enforcement, copy constructors for these derived classes didn't
explicitly invoke the copy constructor for PLDHashEntryHdr (and the
compiler didn't invoke the copy constructor for us). Instead,
PLDHashTable explicitly copied around the bits that the copy constructor
would have.
The current setup has two problems:
1) Derived classes should be using move construction, not copy
construction, since anything that's shuffling hash table keys/entries
around will be using move construction.
2) Derived classes should take responsibility for transferring bits of
superclass state around, and not rely on something else to handle
that.
The second point is not a huge problem for PLDHashTable (PLDHashTable
only has to copy PLDHashEntryHdr's bits in a single place), but future
hash table implementations that might move entries around more
aggressively would have to insert compensation code all over the place.
Additionally, if moving entries is implemented via memcpy (which is
quite common), PLDHashTable copying around bits *again* is inefficient.
Let's fix all these problems in one go, by:
1) Explicitly declaring the set of constructors that PLDHashEntryHdr
implements (and does not implement). In particular, the copy
constructor is deleted, so any derived classes that attempt to make
themselves copyable will be detected at compile time: the compiler
will complain that the superclass type is not copyable.
This change on its own will result in many compiler errors, so...
2) Change any derived classes to implement move constructors instead
of copy constructors. Note that some of these move constructors are,
strictly speaking, unnecessary, since the relevant classes are moved
via memcpy in nsTHashtable and its derivatives.