Mostly-mechanical replacement of MOZ_LOG with DDMOZ_LOG, usually just removing
the class name and `this` pointer (as they are already implicitly recorded).
Some files needed a bit more work when logging was done from helper classes or
static functions.
MozReview-Commit-ID: IeJJmzYqWMQ
--HG--
extra : rebase_source : 94200838dcdaf6c3bda9de30042ce2d307237eef
Mostly-mechanical additions:
- Log constructions&destructions, usually by just inheriting from
DecoderDoctorLifeLogger, otherwise with explicit log commands (for internal
classes for which DecoderDoctorTraits can't be specialized),
- Log links between most objects, e.g.: Media element -> decoder -> state
machine -> reader -> demuxer -> resource, etc.
And logging some important properties and events (JS events, duration change,
frames being decoded, etc.)
More will be added later on, from just converting MOZ_LOGs, and as needed.
MozReview-Commit-ID: KgNhHSz35t0
--HG--
extra : rebase_source : dd7206e350e32671adc6f3b9e54ebf777251de2c
Also devirtualize ChannelMediaDecoder::DownloadProgressed() and move it to private.
MozReview-Commit-ID: ITv3ISRbN5t
--HG--
extra : rebase_source : aa75bc11fc1a4af8df15db9224928b1f02267b80
When GPU process crashes, the MediaDecoder, MDSM, and MFR are all destroyed.
So, we use MediaDecoderOwner to identify which video we're dealing with.
MozReview-Commit-ID: 1cv08M7Cpcf
--HG--
extra : rebase_source : 62f7be874d97a58eb4c1d7a98b4e9fe83a9313d3
When playback starts, currentTime is always 0, and even if the buffered data doesn't contain currentTime it is possible for playback to progress as we always allow up to 500ms gap in the buffered data.
As such, we must use fuzzing on the interval's start time when determining if we have future data.
MozReview-Commit-ID: Ki9QxmKhfdY
--HG--
extra : rebase_source : b7a550348b61d96f91e73b171a5dd03b16a4c152
So we don't duplicate the code of calculating CanPlayThrough from
download rate and playback rate in MediaDecoder.
MozReview-Commit-ID: 7M5JAuUxFFc
--HG--
extra : rebase_source : cb216a1af59b9d8207e3056a5d3ae05e93d85e74
extra : source : a183c089760e329508fac44239fee42c1f047b80
So we can remove the use of AbstractMediaDecoder::NotifyDecodedFrames().
MozReview-Commit-ID: Ch7Saha6zdi
--HG--
extra : rebase_source : 8562faa56d1f31797643ed0f7ae550765d8c86d7
extra : intermediate-source : 05b50517cc40f2adf06facfccea628488dd319da
extra : source : d5af89f5a09e03c8fbb0d6111f88e3221f3a1d57
We waited 30s until we changed readyState to HAVE_ENOUGH_DATA this would cause autoplay media element to start rather late. In particular with live stream. 10s is typically enough ahead time to start playback.
MozReview-Commit-ID: LJvY8cQYfwZ
--HG--
extra : rebase_source : 4c75326891ba4e9317c432ea7074eb033a77b300
We will remove MediaDecoderReader in the future.
MozReview-Commit-ID: BaCRXleKK5a
--HG--
extra : rebase_source : dc14a593d6291136f02b1deb910cd6dcd01c0355
extra : source : 8f71b7dae0a541562c7c3829b5a873e9f9fd2674
So we can reduce dependency on AbstractMediaDecoder.
See bug 1378295 comment 1 for the detail.
Note it is not ideal to repeat |init.mCrashHelper = ...| several times in
this patch. We will re-visit it to reduce code duplication after bug 1378295
is done.
MozReview-Commit-ID: AEC56ukqtYr
--HG--
extra : rebase_source : 07554566af74b65f391811e55847e58365ac81fe
extra : source : 7f613117f815369f65256408b221131683c0dd82
It would be handy we want to pass more data to the constructor.
MozReview-Commit-ID: 3AUUsTbv534
--HG--
extra : rebase_source : 8d230c85addf1ba296e6a0512f0d18ebd41c0d17
extra : source : e6568e9fa24f52c59baecaa16aa044b492f407fb
So we are able to dispatch NotifyDataArrived() to MediaDecoderReader in P2.
MozReview-Commit-ID: 3RM66uTvYSc
--HG--
extra : rebase_source : 40311cf27fefbd2046016fb246a3a4ccfce845a8
extra : source : 515d9b3b3cd4b0b30d2fd8196b48c55e14466263
So we won't pass an unused |nsIStreamListener**| to MediaSourceDecoder::Load().
MozReview-Commit-ID: 2TCby8m8K5H
--HG--
extra : rebase_source : 349179aa4303c0abd8b86a695789770e158e5c28
extra : intermediate-source : d6f550bd6709a0ee7db6033286af42565a20cdb1
extra : source : ed524d855a1a78665c499152a9360ba961655641
We will add more fields to MediaDecoderInit and be able to remove some setters.
MozReview-Commit-ID: BVx935IHQHf
--HG--
extra : rebase_source : 6d167265e478ce39881ceada1303e9ca18189bbf
extra : source : 0c26f909568f673591ad6720458dfc912c01daad
We want to replace the use of int64_t for microseconds by TimeUnit
whenever possible since int64_t is ambiguous which could be microseconds
or milliseconds.
MozReview-Commit-ID: K3Bz3uEXLDK
--HG--
extra : rebase_source : ade3cbd61c764b73a22c360572a525127dbadbc5
extra : intermediate-source : 013227a4aa645fc34a82c44130db6c847d74960b
extra : source : 1ab7ce426b557e4ce9979e023f9e84b4690eeaaa
1. using media::TimeUnit to save some typing.
2. replace TimeUnit() with TimeUnit::Zero().
3. replace TimeUnit::FromXXX(0) with TimeUnit::Zero().
4. replace TimeUnit::FromMicroseconds(std::numeric_limits<int64_t>::max()) with TimeUnit::FromInfinity().
5. replace some uses of int64_t with TimeUnit.
6. replace t > TimeUnit() with t.IsPositive().
MozReview-Commit-ID: 6hC94PXx86i
--HG--
extra : rebase_source : 1ea3b409e6ec12915f3e1a00359d6ff4152c8917
extra : intermediate-source : e31a12ad0e7a4840119036f261ed17eaaff85734
extra : source : ae07ee48000c4a52da0e4fd502b4d690ec51ce1f
Bubble information from SamplesWaitingForKey to an HTMLMediaElement so that we
can emit a waitingForKey event. If we are unable to decode more samples due to
needing a key the event will be signalled. See
http://w3c.github.io/encrypted-media/#dom-evt-waitingforkey for more information
on this event.
The code in place before this patch handles updating readyState when we are
waiting for a key, this patch adds the event which should be emitted in such a
case. The spec defines certain preconditions should be the case before running
the algo to emit this event. For example, the element should potentially be
playing, and it should have at least HAVE_FUTURE_DATA ready state. This is not
strictly true for when the new code is run, due how existing code handles ready
state. We are honoring the spirit of the spec, though the letter of the spec is
lightly gone against in the handling of the preconditions.
MozReview-Commit-ID: LKlDd4wkRSE
--HG--
extra : rebase_source : 2c61fc41636e430afa23240ad5d26c886124d87f