Граф коммитов

11800 Коммитов

Автор SHA1 Сообщение Дата
Matt Woodrow b56f232983 Bug 756601 - Round texture coords to the nearest texel. r=Bas 2013-05-10 09:02:49 +12:00
Matt Woodrow cea9782bd9 Bug 756601 - Record memory usage for gfxQuartzSurface. r=jrmuizel 2013-05-10 09:02:49 +12:00
Matt Woodrow 99faba83a1 Bug 756601 - Setup our OpenGL surface before compositing. r=mstange 2013-05-10 09:02:49 +12:00
Matt Woodrow 25cd3e4e03 Bug 756601 - Use TextureImageCGL again, and used TiledTexturedImage for large textures. r=BenWa 2013-05-10 09:02:48 +12:00
Matt Woodrow dcc2ad0a3a Bug 756601 - Use the right texture target when allocating texture in TextureHostOGL. r=Bas 2013-05-10 09:02:48 +12:00
Jeff Muizelaar 04265dd519 Bug 863498. Get the SurfaceTexture transform every draw. r=nical
ShadowImageLayerOGL::RenderLayer used to call gl()->GetSharedHandleDetails()
directly and uses that result.

This makes us do something similar. As a concequence we also drop the
mTextureTransform member because we are not caching it anymore.

I do wonder if it would make more sense for the content thread to send
the transform along with the update to make sure that it always matches.
This would also make it so that we have no chance of causing a GC
in the compositor to get the transform by calling through java.

--HG--
extra : rebase_source : 7520870d8f0f0bb81c4acbb3b2011f8b0056d53f
2013-05-08 18:04:59 -04:00
Ryan VanderMeulen eca9fedd98 Merge m-c to inbound. 2013-05-09 13:21:14 -04:00
Michael Wu a78065dba5 Bug 870375 - back out bug 869011 for startup crashes on devices 2013-05-09 13:01:22 -04:00
Michael Wu 1727e4c18f Backed out changeset 7e4d9be02b8f (bug 869011) for causing bug 870375 2013-05-09 13:00:14 -04:00
Ed Morley 2607b53564 Backed out changeset a23a23055e13 (bug 863498) for compilation failures on a CLOSED TREE 2013-05-09 17:31:59 +01:00
Jeff Muizelaar 9784131430 Bug 863498. Get the SurfaceTexture transform every draw. r=nical
ShadowImageLayerOGL::RenderLayer used to call gl()->GetSharedHandleDetails()
directly and uses that result.

This makes us do something similar. As a concequence we also drop the
mTextureTransform member because we are not caching it anymore.

I do wonder if it would make more sense for the content thread to send
the transform along with the update to make sure that it always matches.
This would also make it so that we have no chance of causing a GC
in the compositor to get the transform by calling through java.
2013-05-08 18:04:59 -04:00
Jim Mathies a8b390f9d9 Bug 830347 - Fixup Windows omtc code so that it builds builds with the 601 sdk. r=bas 2013-05-09 10:32:50 -05:00
Jacek Caban ae698a2c3f Bug 830347 - Fixed TextureD3D11.h compilation on GCC. 2013-05-08 13:48:56 +02:00
Joe Drew 146e468252 Bug 869011 - Use the correct shader for RGBX gralloc textures. r=bjacob
--HG--
extra : rebase_source : cb20795caae616cbbaa7dcbe568d51afcc155e35
2013-05-06 14:27:37 -04:00
Bas Schouten a999d47355 Bug 830347 - Part 2: Add the code for CompositorD3D11. r=jrmuizel 2013-05-03 19:34:29 +02:00
Bas Schouten 84a5565695 Bug 830347 - Part 1: Initialize D3D11 device when needed. r=jrmuizel 2013-05-01 16:27:09 +02:00
Nathan Froyd 7ceff1cbc9 Bug 858131 - rewrite FloatingPoint.h to be C++-only instead of C-compatible C++; r+original-author=Waldo 2013-05-01 16:55:13 -04:00
Kyle Huey 19ffa23570 Merge backout of bug 830347. 2013-05-08 12:06:17 -07:00
Kyle Huey de21211adf Back out bug 830347. 2013-05-08 12:04:11 -07:00
Mark Banner 26ea3b3736 Bug 863069 - Part 2: Sort lists in moz.build files (mac specific); r=gps 2013-05-08 19:31:52 +01:00
Bas Schouten 745964b1cd Bug 830347 - Part 2: Add the code for CompositorD3D11. r=jrmuizel 2013-05-03 19:34:29 +02:00
Bas Schouten 34f8ad7af9 Bug 830347 - Part 1: Initialize D3D11 device when needed. r=jrmuizel 2013-05-01 16:27:09 +02:00
Nicolas Silva 066185423f Bug 869026 - Fix GLContext::GetTexImage crash when GLContext::mScreen is null. r=jgibert 2013-05-07 02:23:40 -04:00
Jacek Caban 9a7da7c34a Bug 830347 - Fixed TextureD3D11.h compilation on GCC.
--HG--
extra : rebase_source : 150b94d6bab35540e42a9e2bbd75492a2c3a9959
2013-05-08 13:48:56 +02:00
Makoto Kato eada8e34f0 Bug 800220 - Part 1. Replace PL_strlen with strlen. r=ehsan 2013-05-08 12:40:12 +09:00
Ryan VanderMeulen e507d01d4b Merge inbound to m-c. 2013-05-07 22:10:19 -04:00
Ryan VanderMeulen d706dbcdbb Backed out 4 changesets (bug 869178, bug 848490, bug 736276) for reftest crashes.
Backed out changeset f2d0107e85ec (bug 848490)
Backed out changeset f9a17848125a (bug 869178)
Backed out changeset c6904473984e (bug 736276)
Backed out changeset 84bdd96375ba (bug 736276)
2013-05-07 22:05:30 -04:00
Ryan VanderMeulen 6419683fb6 Merge birch to m-c. 2013-05-07 21:58:41 -04:00
Michael Wu b65992d857 Bug 869251 - Disable omx decoder and camera on gonk-JB, r=doublec,glandium 2013-05-02 17:21:22 -04:00
Benoit Jacob 009f164aa1 Bug 868556 - We are not using gralloc on b2g anymore - r=vladv 2013-05-03 22:57:18 -04:00
Benoit Jacob 061b45658d Bug 869188 - Avoid mixing CheckedInt and float in Blur code - r=Bas 2013-05-07 08:14:26 -04:00
Benoit Jacob ba8d97426a Bug 848481 - ♫ Don't say ClientWaitSync unless FOREVER ♫ - r=jgilbert
This fixes a flickering bug with some NVIDIA drivers. From the comment:

Wait FOREVER, primarily because some NVIDIA (at least Tegra) drivers
have ClientWaitSync returning immediately if the timeout delay is anything
else than FOREVER.

FIXME: should we try to use a finite timeout delay where possible?
2013-05-07 16:09:09 -04:00
Chris Pearce 531c91fb5b Bug 847267 - Add new image class to wrap D3D surfaces. r=Bas 2013-05-04 22:12:40 +12:00
Phil Ringnalda 1aef9755fb Merge Birch and m-c 2013-05-03 19:38:56 -07:00
Ed Morley 5c4d749c4e Merge mozilla-central and birch 2013-05-03 13:35:02 +01:00
David Zbarsky 51cc534937 Bug 867459 - Fix gfx rooting hazards r=terrence 2013-05-02 22:02:40 -04:00
Gregory Szorc 522764dec4 Bug 863069 - Part 1: Sort lists in moz.build files; r=mshal 2013-05-03 09:54:45 -07:00
Hugh Nougher 3917da91d0 Bug 689870 - Add d3dkmtQueryStatistics.h and enable GPU reporter for Win7+. r=jrmuizel 2013-05-02 10:50:51 -04:00
Kartikaya Gupta 50eb862251 Bug 867582 - Make the Axis overscroll correction use floats for more correctness. r=ajones 2013-05-02 09:24:16 -04:00
James Willcox ff9fc3204f Bug 863223 - Make canvas updates asynchronous once again r=nrc 2013-05-01 19:24:27 -04:00
Michael Wu 5ac9873f58 Bug 868065 - Move GraphicBuffer.h include out of ImageContainer.h, r=vlad 2013-05-02 12:56:09 -04:00
Nicolas Silva 11c6d3c7eb Bug 860146 - Add layers.draw-borders pref to see how a page is layered. r=jrmuizel 2013-03-21 18:08:01 +01:00
Jacek Caban 4bd86ab3ce Bug 689870 - mingw fix 2013-05-03 15:01:49 +02:00
George Wright 79de381a14 Bug 869178 - se SUkCanvas::drawBitmapRect instead of a bitmap SkShader; it's slightly faster r=snorp 2012-11-15 19:57:40 -05:00
George Wright 248bf8d9ad Bug 736276 - Rename ScaledFontFreeType to ScaledFontCairo, and use Skia's API to create an SkTypeface from a cairo_scaled_font_t r=jrmuizel 2012-08-05 02:29:18 -04:00
George Wright b1a2dd435a Bug 736276 - Add a new SkFontHost that takes a cairo_scaled_font_t r=karl 2012-08-01 16:43:15 -04:00
Kartikaya Gupta 0a74d31358 Bug 867269 - Fix ifdef condition from ea568a1576e5. r=me DONTBUILD 2013-05-01 16:10:17 -04:00
Jonathan Kew f4861423b9 bug 837498 - work around DWrite/GDI 'cmap' discrepancy for Italic fonts with Hebrew system locale. r=smontagu 2013-05-01 20:40:19 +01:00
Kartikaya Gupta e6a4d9d0a8 Bug 866184 - Update SyncViewportInfo and SyncFrameMetrics to take a gfx::Point instead of floats. r=BenWa 2013-05-01 14:12:08 -04:00
Kartikaya Gupta 3a5f787572 Bug 867269 - Fix breakage in SyncFrameMetrics override. r=nrc 2013-05-01 10:49:27 -04:00