Matt Woodrow
b56f232983
Bug 756601 - Round texture coords to the nearest texel. r=Bas
2013-05-10 09:02:49 +12:00
Matt Woodrow
cea9782bd9
Bug 756601 - Record memory usage for gfxQuartzSurface. r=jrmuizel
2013-05-10 09:02:49 +12:00
Matt Woodrow
99faba83a1
Bug 756601 - Setup our OpenGL surface before compositing. r=mstange
2013-05-10 09:02:49 +12:00
Matt Woodrow
25cd3e4e03
Bug 756601 - Use TextureImageCGL again, and used TiledTexturedImage for large textures. r=BenWa
2013-05-10 09:02:48 +12:00
Matt Woodrow
dcc2ad0a3a
Bug 756601 - Use the right texture target when allocating texture in TextureHostOGL. r=Bas
2013-05-10 09:02:48 +12:00
Jeff Muizelaar
04265dd519
Bug 863498. Get the SurfaceTexture transform every draw. r=nical
...
ShadowImageLayerOGL::RenderLayer used to call gl()->GetSharedHandleDetails()
directly and uses that result.
This makes us do something similar. As a concequence we also drop the
mTextureTransform member because we are not caching it anymore.
I do wonder if it would make more sense for the content thread to send
the transform along with the update to make sure that it always matches.
This would also make it so that we have no chance of causing a GC
in the compositor to get the transform by calling through java.
--HG--
extra : rebase_source : 7520870d8f0f0bb81c4acbb3b2011f8b0056d53f
2013-05-08 18:04:59 -04:00
Ryan VanderMeulen
eca9fedd98
Merge m-c to inbound.
2013-05-09 13:21:14 -04:00
Michael Wu
a78065dba5
Bug 870375 - back out bug 869011 for startup crashes on devices
2013-05-09 13:01:22 -04:00
Michael Wu
1727e4c18f
Backed out changeset 7e4d9be02b8f (bug 869011) for causing bug 870375
2013-05-09 13:00:14 -04:00
Ed Morley
2607b53564
Backed out changeset a23a23055e13 (bug 863498) for compilation failures on a CLOSED TREE
2013-05-09 17:31:59 +01:00
Jeff Muizelaar
9784131430
Bug 863498. Get the SurfaceTexture transform every draw. r=nical
...
ShadowImageLayerOGL::RenderLayer used to call gl()->GetSharedHandleDetails()
directly and uses that result.
This makes us do something similar. As a concequence we also drop the
mTextureTransform member because we are not caching it anymore.
I do wonder if it would make more sense for the content thread to send
the transform along with the update to make sure that it always matches.
This would also make it so that we have no chance of causing a GC
in the compositor to get the transform by calling through java.
2013-05-08 18:04:59 -04:00
Jim Mathies
a8b390f9d9
Bug 830347 - Fixup Windows omtc code so that it builds builds with the 601 sdk. r=bas
2013-05-09 10:32:50 -05:00
Jacek Caban
ae698a2c3f
Bug 830347 - Fixed TextureD3D11.h compilation on GCC.
2013-05-08 13:48:56 +02:00
Joe Drew
146e468252
Bug 869011 - Use the correct shader for RGBX gralloc textures. r=bjacob
...
--HG--
extra : rebase_source : cb20795caae616cbbaa7dcbe568d51afcc155e35
2013-05-06 14:27:37 -04:00
Bas Schouten
a999d47355
Bug 830347 - Part 2: Add the code for CompositorD3D11. r=jrmuizel
2013-05-03 19:34:29 +02:00
Bas Schouten
84a5565695
Bug 830347 - Part 1: Initialize D3D11 device when needed. r=jrmuizel
2013-05-01 16:27:09 +02:00
Nathan Froyd
7ceff1cbc9
Bug 858131 - rewrite FloatingPoint.h to be C++-only instead of C-compatible C++; r+original-author=Waldo
2013-05-01 16:55:13 -04:00
Kyle Huey
19ffa23570
Merge backout of bug 830347.
2013-05-08 12:06:17 -07:00
Kyle Huey
de21211adf
Back out bug 830347.
2013-05-08 12:04:11 -07:00
Mark Banner
26ea3b3736
Bug 863069 - Part 2: Sort lists in moz.build files (mac specific); r=gps
2013-05-08 19:31:52 +01:00
Bas Schouten
745964b1cd
Bug 830347 - Part 2: Add the code for CompositorD3D11. r=jrmuizel
2013-05-03 19:34:29 +02:00
Bas Schouten
34f8ad7af9
Bug 830347 - Part 1: Initialize D3D11 device when needed. r=jrmuizel
2013-05-01 16:27:09 +02:00
Nicolas Silva
066185423f
Bug 869026 - Fix GLContext::GetTexImage crash when GLContext::mScreen is null. r=jgibert
2013-05-07 02:23:40 -04:00
Jacek Caban
9a7da7c34a
Bug 830347 - Fixed TextureD3D11.h compilation on GCC.
...
--HG--
extra : rebase_source : 150b94d6bab35540e42a9e2bbd75492a2c3a9959
2013-05-08 13:48:56 +02:00
Makoto Kato
eada8e34f0
Bug 800220 - Part 1. Replace PL_strlen with strlen. r=ehsan
2013-05-08 12:40:12 +09:00
Ryan VanderMeulen
e507d01d4b
Merge inbound to m-c.
2013-05-07 22:10:19 -04:00
Ryan VanderMeulen
d706dbcdbb
Backed out 4 changesets (bug 869178, bug 848490, bug 736276) for reftest crashes.
...
Backed out changeset f2d0107e85ec (bug 848490)
Backed out changeset f9a17848125a (bug 869178)
Backed out changeset c6904473984e (bug 736276)
Backed out changeset 84bdd96375ba (bug 736276)
2013-05-07 22:05:30 -04:00
Ryan VanderMeulen
6419683fb6
Merge birch to m-c.
2013-05-07 21:58:41 -04:00
Michael Wu
b65992d857
Bug 869251 - Disable omx decoder and camera on gonk-JB, r=doublec,glandium
2013-05-02 17:21:22 -04:00
Benoit Jacob
009f164aa1
Bug 868556 - We are not using gralloc on b2g anymore - r=vladv
2013-05-03 22:57:18 -04:00
Benoit Jacob
061b45658d
Bug 869188 - Avoid mixing CheckedInt and float in Blur code - r=Bas
2013-05-07 08:14:26 -04:00
Benoit Jacob
ba8d97426a
Bug 848481 - ♫ Don't say ClientWaitSync unless FOREVER ♫ - r=jgilbert
...
This fixes a flickering bug with some NVIDIA drivers. From the comment:
Wait FOREVER, primarily because some NVIDIA (at least Tegra) drivers
have ClientWaitSync returning immediately if the timeout delay is anything
else than FOREVER.
FIXME: should we try to use a finite timeout delay where possible?
2013-05-07 16:09:09 -04:00
Chris Pearce
531c91fb5b
Bug 847267 - Add new image class to wrap D3D surfaces. r=Bas
2013-05-04 22:12:40 +12:00
Phil Ringnalda
1aef9755fb
Merge Birch and m-c
2013-05-03 19:38:56 -07:00
Ed Morley
5c4d749c4e
Merge mozilla-central and birch
2013-05-03 13:35:02 +01:00
David Zbarsky
51cc534937
Bug 867459 - Fix gfx rooting hazards r=terrence
2013-05-02 22:02:40 -04:00
Gregory Szorc
522764dec4
Bug 863069 - Part 1: Sort lists in moz.build files; r=mshal
2013-05-03 09:54:45 -07:00
Hugh Nougher
3917da91d0
Bug 689870 - Add d3dkmtQueryStatistics.h and enable GPU reporter for Win7+. r=jrmuizel
2013-05-02 10:50:51 -04:00
Kartikaya Gupta
50eb862251
Bug 867582 - Make the Axis overscroll correction use floats for more correctness. r=ajones
2013-05-02 09:24:16 -04:00
James Willcox
ff9fc3204f
Bug 863223 - Make canvas updates asynchronous once again r=nrc
2013-05-01 19:24:27 -04:00
Michael Wu
5ac9873f58
Bug 868065 - Move GraphicBuffer.h include out of ImageContainer.h, r=vlad
2013-05-02 12:56:09 -04:00
Nicolas Silva
11c6d3c7eb
Bug 860146 - Add layers.draw-borders pref to see how a page is layered. r=jrmuizel
2013-03-21 18:08:01 +01:00
Jacek Caban
4bd86ab3ce
Bug 689870 - mingw fix
2013-05-03 15:01:49 +02:00
George Wright
79de381a14
Bug 869178 - se SUkCanvas::drawBitmapRect instead of a bitmap SkShader; it's slightly faster r=snorp
2012-11-15 19:57:40 -05:00
George Wright
248bf8d9ad
Bug 736276 - Rename ScaledFontFreeType to ScaledFontCairo, and use Skia's API to create an SkTypeface from a cairo_scaled_font_t r=jrmuizel
2012-08-05 02:29:18 -04:00
George Wright
b1a2dd435a
Bug 736276 - Add a new SkFontHost that takes a cairo_scaled_font_t r=karl
2012-08-01 16:43:15 -04:00
Kartikaya Gupta
0a74d31358
Bug 867269 - Fix ifdef condition from ea568a1576e5. r=me DONTBUILD
2013-05-01 16:10:17 -04:00
Jonathan Kew
f4861423b9
bug 837498 - work around DWrite/GDI 'cmap' discrepancy for Italic fonts with Hebrew system locale. r=smontagu
2013-05-01 20:40:19 +01:00
Kartikaya Gupta
e6a4d9d0a8
Bug 866184 - Update SyncViewportInfo and SyncFrameMetrics to take a gfx::Point instead of floats. r=BenWa
2013-05-01 14:12:08 -04:00
Kartikaya Gupta
3a5f787572
Bug 867269 - Fix breakage in SyncFrameMetrics override. r=nrc
2013-05-01 10:49:27 -04:00