This patch converts all public interfaces of the Bluetooth backend code
to take UUIDs as |BluetoothUuid|. The code currently uses a mixture of
|BluetoothUuid| and arrays/pointers.
The shutdown procedure for socket classes ensures that the I/O class is
deleted independently from its socket class. If the socket class has been
deleted, no I/O is performed and no socket events are forwarded. The I/O
class therefore doesn't require a strong reference to its socket class.
This patch removes the remaining ref-counted pointers from the socket I/O
classes. The socket class clears the weak reference in its socket I/O class
when closing the socket.
Dispatching events via |nsIThread| doesn't work with worker threads. This
patch replaces all uses of |nsIThread| in the socket code by equivalent
uses of |MessageLoop|.
The socket IPC interfaces still use 'main thread' in a number of
places. This patch changes all such interfaces and documentation
to speak of 'consumer thread' instead.
The consumer thread handles socket creation, destruction, and
data processing for socket IPC. Traditionally this has been
done on the main thread.
This patch extends the socket IPC classes to support arbitrary
consumer threads. The thread is configured when establishing a
connection, and performs all of the above operations until the
socket is closed.
The I/O thread sends and receives data on a file descriptor. This
has traditionally been performed on a single I/O thread.
This patch extends the socket IPC classes to support arbitrary I/O
threads. The thread is configured when a connection is established
and used until the socket gets closed.
This patch cleans up the inherited methods of Bluedroid's
|BluetooothSocket|. Methods of the same base class are grouped
within the file, and each method is labeled with 'override'.
This patch removes the template parameters from
|SocketIORequestClosingRunnable| and moves its methods into
the C++ source file. All users have been adapted.
|ReceiveSocketData| receives socket data on the main thread. This
is a specific detail of the current socket classes, which should not
be required by future implementations.
This patch moves the receive method and the corresponding runnable
into socket classes.
This patch moves management of received socket I/O buffers from
|DataSocketIO| into the I/O classes. Each I/O class is responsible
for (de-)allocating buffers, and consuming them once data has been
received.
All current I/O classes forward their buffers to the main thread,
but other operations are possible. For example, received data can
be parsed and processed directly in the I/O thread.
This patch renames |SocketConsumerBase| to |DataSocket|, and for the
I/O classes |SocketConsumerIO| to |DataSocketIO|. |DataSocketIO| also
contains send and receive functionality from |SocketBaseIO|.
|DataSocket| is a virtual base class that represents a socket that
transfers data, without a particular constraints to what the data
represents. |DataSocketIO| is the corresponding helper class on the
I/O thread.
The data class in |SocketIOSendTask| is now a template parameter, instead
of being hard-coded to |UnixSocketRawData|. The patch also adds soem minor
cleanups to the file.
Calling read on a socket that has been closed for reading by the
peer, read returns 0. The socket is still readable however, so
polling and reading will return constant results of 0 received
bytes.
With this patch, if a socket's peer shuts down reading or if
we reached the EOF, we stop watching the file descriptor for
readability. |SocketIOBase| will detect this case exactly once
and initiate the socket's shutdown.
This patch cleans up the interface of Bluedroid's |BluetoothScoket|
to look more similar the interface of |UnixSocketConsumer|, from
which it descends.
This patch converts Bluedroid status codes in Gecko to the
backend-neutral data type |BluetoothStatus|. All error handlers
have been adapted. The Bluedroid type |bt_status_t| only remains
in |BluetoothInterface|.