Граф коммитов

59 Коммитов

Автор SHA1 Сообщение Дата
Andrew Osmond 91b071ed14 Bug 1618345 - Enforce proper color management by splitting gfx::Color into sRGBColor and DeviceColor types. r=jrmuizel
gfx::Color is currently misused in many places. The DrawTargets expect
the color space to be in device space, e.g. what we are actually going
to draw using. Everything sitting above generally deals with sRGB, as
specified in CSS. Sometimes we missed the conversion from sRGB to device
space when issuing draw calls, and similarly sometimes we converted the
color to device space twice.

This patch splits the type in two. sRGBColor and DeviceColor now
represent sRGB and device color spaces respectively. DrawTarget only
accepts DeviceColor, and one can get a DeviceColor from an sRGBColor via
the ToDeviceColor helper API. The reftests now pass with color
management enabled for everything (e.g. CSS) instead of just tagged
raster images.

There will be a follow up patch to enable color management everywhere by
default on all supported platforms.

Differential Revision: https://phabricator.services.mozilla.com/D64771

--HG--
extra : moz-landing-system : lando
2020-03-09 14:16:17 +00:00
Jeff Muizelaar 0b68652b49 Bug 1539702. Improve CreateClippedDrawTarget API r=jwatt,rhunt
This changes CreateClippedDrawTarget so that instead of taking
a max size and a transform it just takes a user space rect of
the desired bounds.

This change allows the caller to not worry about the computing
a max size based on the current clip. Instead this responsibility
is lowered into the specific backends.

The main motivation for this work is to allow blob recoordination
to create recordings that don't depend on the current clip.

Some additional benefits are that the API is easier to use and
as can be seen simplifies the SVG masking code because it doesn't
need to track surface offsets manually.

It's also an important step towards removing all the uses of
gfxContext::GetClipExtents which will let us get rid of the separate
clipping stack in gfxContext and help us move off of gfxContext
completely.

Most backend implementations of CreateClippedDrawTarget are relatively
simple. DrawTargetCapture is modified to track the current clip rect
so that it can create a new DrawTargetCapture of the appropriate size
without needing to worry about lazy resolution.

Differential Revision: https://phabricator.services.mozilla.com/D33363

--HG--
extra : moz-landing-system : lando
2019-06-21 09:51:00 +00:00
Narcis Beleuzu 767a7b2616 Backed out changeset 88e6c989e783 (bug 1539702) for multiple reftest failures. CLOSED TREE 2019-06-21 12:46:16 +03:00
Jeff Muizelaar afe9ee5a45 Bug 1539702. Improve CreateClippedDrawTarget API r=jwatt,rhunt
This changes CreateClippedDrawTarget so that instead of taking
a max size and a transform it just takes a user space rect of
the desired bounds.

This change allows the caller to not worry about the computing
a max size based on the current clip. Instead this responsibility
is lowered into the specific backends.

The main motivation for this work is to allow blob recoordination
to create recordings that don't depend on the current clip.

Some additional benefits are that the API is easier to use and
as can be seen simplifies the SVG masking code because it doesn't
need to track surface offsets manually.

It's also an important step towards removing all the uses of
gfxContext::GetClipExtents which will let us get rid of the separate
clipping stack in gfxContext and help us move off of gfxContext
completely.

Most backend implementations of CreateClippedDrawTarget are relatively
simple. DrawTargetCapture is modified to track the current clip rect
so that it can create a new DrawTargetCapture of the appropriate size
without needing to worry about lazy resolution.

Differential Revision: https://phabricator.services.mozilla.com/D33363

--HG--
extra : moz-landing-system : lando
2019-06-20 22:34:31 +00:00
Sylvestre Ledru e226046cb8 Bug 1547143 - Format the tree: Be prescriptive with the pointer style (left) r=Ehsan
# ignore-this-changeset

Depends on D28954

Differential Revision: https://phabricator.services.mozilla.com/D28956

--HG--
extra : moz-landing-system : lando
2019-05-01 08:47:10 +00:00
Jean-Yves Avenard 11ac9e9cf8 Bug 1540581 - P6. Tidy some C++ declarations in gfx/. r=gerald,jrmuizel
* Remove redundant virtual keywords
* Mark all destructors of inheriting classes as virtual for clarity
* Mark all classes without virtual destructor as final (exposed errors)
* Make destructor virtual where it needed to be (some were missing)
* Replace empty ({}) code declaration in header with = default
* Remove virtual unused methods

I probably missed some, it quickly became a rabbit hole.

Differential Revision: https://phabricator.services.mozilla.com/D26060

--HG--
extra : moz-landing-system : lando
2019-04-11 12:36:51 +00:00
Bas Schouten e146ae8233 Bug 1520877 - Part 3: Implement FillRoundedRect for DrawTargetCapture. r=mattwoodrow
Differential Revision: https://phabricator.services.mozilla.com/D16894

--HG--
extra : rebase_source : becf1b41cd67e82053804e293486400162cadf28
2019-01-17 20:34:21 +01:00
Bas Schouten 5c3778d6dd Bug 1519739: Attempt to create Direct2D paths on the paint thread. r=rhunt
Differential Revision: https://phabricator.services.mozilla.com/D16433

--HG--
extra : rebase_source : 98c1a0461d7498d2658de54ded796025c7a0beb6
2019-01-14 01:16:17 +01:00
Sylvestre Ledru 265e672179 Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
# ignore-this-changeset

--HG--
extra : amend_source : 4d301d3b0b8711c4692392aa76088ba7fd7d1022
2018-11-30 11:46:48 +01:00
Ryan Hunt 8091824d19 Bug 1478815 part 10 - Don't submit PaintTask's if the DrawTargetCapture is empty. r=bas
This commit exposes a method on DrawTargetCapture to see if it has
captured any drawing commands. This allows us to not dispatch
paint tasks if they will do nothing.

Ideally these tasks would execute instantly on the PaintThread, and
we would never delay sending the layer transaction or block on the
next paint, but with thread starvation and context switches it's
best to just not send them.

MozReview-Commit-ID: 7ywkEDBw6EX

--HG--
extra : rebase_source : c60c1c25d551e4a7c14c529137f8e0babc888466
extra : source : 7ae4c893867a5f7df81e0757d4b4a6a21cbc6986
2018-07-31 17:47:51 -05:00
Ryan Hunt 16e8c5d426 Bug 1478815 part 9 - Add ability to create a DrawTargetCapture that can flush to its destination draw target. r=bas
This commit adds the ability to create a different kind of DrawTargetCapture which
has a limit on the size of which its CaptureCommandList can grow before it is
synchronously flushed to its destination DrawTarget.

Special care is taken to not do a sync flush until we would need to resize
the backing store of the CaptureCommandList. This allows us to not waste
memory we've already allocated.

The async painting content clients are updated to use it, and get a default
value from a new preference.

MozReview-Commit-ID: CJL7ffvaRzR

--HG--
extra : rebase_source : f646862dcef7a480b21dfb7ddb1fa165338ba506
extra : source : b865a866fe5a3257615cb54b7e5e790cc9331988
2018-07-26 16:33:07 -05:00
Ryan Hunt 2dd7814423 Bug 1478815 part 8 - Remove buffer operations for ContentClient. r=nical
This commit moves ContentClient from creating a CapturedBufferState for
buffer operations, to performing all of those operations on the
DrawTarget(Capture). Creating a DrawTargetCapture is now performed
by the RotatedBuffer when we BeginPaint, all operations are performed
on this capture, and then it's returned to the ClientPaintedLayer
as a PaintTask.

This commit is an involved refactoring of ContentClient and RotatedBuffer
to get this all to work. Here are the major parts:

1. RotatedBuffer is refactored to always perform operations on a single
   DrawTarget, which may be a single DT, dual DT, or capture.
2. RotatedBuffer adds BeginCapture and EndCapture methods to switch
   which DT is used in operations
3. ContentClient uses the RB capture methods when we are async painting
4. CC::BeginPaint is refactored to only perform capturing on a single
   RotatedBuffer. This is because we can't have the output of one
   PaintTask be the input of a different PaintTask due to the design
   of the Snapshot API.
      a. This can occur, today, by doing a FinalizeFrame only to later
         fail to Unrotate the buffer, causing a new RB to be created
         and painted into
      b. The previous PaintThread code worked because it used the
         buffer operations which didn't use Snapshot's
      c. This is fixed by not doing FinalizeFrame on a buffer if we
         realize we cannot unrotate it, and switching to initializing
         a buffer using the front buffer which should be up to date.
      d. I don't like touching this code, but it passes reftests,
         might be a performance improvement, and I've tested it on
         known regressions from the last time I messed up this code.
5. CC::PrepareForPaint is inlined into BeginPaint because dual draw
   targets can be cleared correctly from a previous commit
6. The code paths in ClientPaintedLayer are unified because we no
   longer need to special case this beyond setting the correct
   ContentClient flag.
7. CapturedPaintState and CapturedBufferState are removed in favor
   of PaintTask. Additionally EndLayer is no longer needed as all
   quadrants of a rotated buffer are in the same capture, so we
   don't need special case flushing code.

MozReview-Commit-ID: 9UI40dwran

--HG--
extra : rebase_source : 809d9816970648468de972c30b0c230c2f21e27b
extra : source : 405ad351821813333c0e989b93e2aeb49ba8552c
2018-07-26 11:23:26 -05:00
Ryan Hunt 53537230f9 Bug 1478815 part 1 - Add a PadEdges operation to DrawTarget. r=bas
This commit adds an operation to perform 'edge padding' on a draw
target. By default this is performed using LockBits, but it's
overriden in DrawTargetTiled and DrawTargetCapture to propagate
the call so it functions correctly.

This helps TiledContentClient move from applying this operation
on a per texture client basis, to being able to do it on the
DrawTargetTiled after painting. This in turn helps move all
paint thread operations into DrawTargetCapture.

MozReview-Commit-ID: 2ncOTxGXQfk

--HG--
rename : gfx/layers/BufferEdgePad.cpp => gfx/2d/BufferEdgePad.cpp
rename : gfx/layers/BufferEdgePad.h => gfx/2d/BufferEdgePad.h
extra : rebase_source : a3315644fe31f2a432935dcbfdb9969c58b691e1
extra : source : 699c954992f87db7fc792f5562090de42a8162cb
2018-08-01 12:44:33 -05:00
Brindusan Cristian 181d4f159b Backed out 10 changesets (bug 1478815) for reftest failures on /reftests/layers/forced-bg-color-outside-visible-region.html. CLOSED TREE
Backed out changeset 7ae4c893867a (bug 1478815)
Backed out changeset b865a866fe5a (bug 1478815)
Backed out changeset 405ad3518218 (bug 1478815)
Backed out changeset 64cb50b227e0 (bug 1478815)
Backed out changeset 392a724d5acd (bug 1478815)
Backed out changeset 01110727f2e9 (bug 1478815)
Backed out changeset 56d967e03ee2 (bug 1478815)
Backed out changeset 082638a5c643 (bug 1478815)
Backed out changeset 3dc47f17fa44 (bug 1478815)
Backed out changeset 699c954992f8 (bug 1478815)

--HG--
rename : gfx/2d/BufferEdgePad.cpp => gfx/layers/BufferEdgePad.cpp
rename : gfx/2d/BufferEdgePad.h => gfx/layers/BufferEdgePad.h
rename : gfx/2d/BufferUnrotate.cpp => gfx/layers/BufferUnrotate.cpp
rename : gfx/2d/BufferUnrotate.h => gfx/layers/BufferUnrotate.h
2018-08-07 20:57:27 +03:00
Ryan Hunt d8c8b51305 Bug 1478815 part 10 - Don't submit PaintTask's if the DrawTargetCapture is empty. r=bas
This commit exposes a method on DrawTargetCapture to see if it has
captured any drawing commands. This allows us to not dispatch
paint tasks if they will do nothing.

Ideally these tasks would execute instantly on the PaintThread, and
we would never delay sending the layer transaction or block on the
next paint, but with thread starvation and context switches it's
best to just not send them.

MozReview-Commit-ID: 7ywkEDBw6EX

--HG--
extra : rebase_source : c8f628180a3d908c8851e5c576296f903b9b255d
2018-07-31 17:47:51 -05:00
Ryan Hunt 8b6aa26413 Bug 1478815 part 9 - Add ability to create a DrawTargetCapture that can flush to its destination draw target. r=bas
This commit adds the ability to create a different kind of DrawTargetCapture which
has a limit on the size of which its CaptureCommandList can grow before it is
synchronously flushed to its destination DrawTarget.

Special care is taken to not do a sync flush until we would need to resize
the backing store of the CaptureCommandList. This allows us to not waste
memory we've already allocated.

The async painting content clients are updated to use it, and get a default
value from a new preference.

MozReview-Commit-ID: CJL7ffvaRzR

--HG--
extra : rebase_source : 546d9838808320c51d9ceef0ed0ffcbb88a16269
2018-07-26 16:33:07 -05:00
Ryan Hunt 748ab5ad0f Bug 1478815 part 1 - Add a PadEdges operation to DrawTarget. r=bas
This commit adds an operation to perform 'edge padding' on a draw
target. By default this is performed using LockBits, but it's
overriden in DrawTargetTiled and DrawTargetCapture to propagate
the call so it functions correctly.

This helps TiledContentClient move from applying this operation
on a per texture client basis, to being able to do it on the
DrawTargetTiled after painting. This in turn helps move all
paint thread operations into DrawTargetCapture.

MozReview-Commit-ID: 2ncOTxGXQfk

--HG--
rename : gfx/layers/BufferEdgePad.cpp => gfx/2d/BufferEdgePad.cpp
rename : gfx/layers/BufferEdgePad.h => gfx/2d/BufferEdgePad.h
extra : rebase_source : ab850358a763853d50d1f374f28e67a197740443
2018-08-01 12:44:33 -05:00
Ryan Hunt 533d5ab90b Bug 1471761 - Remove unused ContainsOnlyColoredGlyphs. r=mattwoodrow
MozReview-Commit-ID: JQlkVnV2sz8

--HG--
extra : rebase_source : 1b424f810c19b68f7552032614bce57ed329daf0
extra : histedit_source : d15bde33953b20469fd205f3a0c720f8cae0c08d
2018-06-27 18:11:06 -05:00
Ryan Hunt 4a4b48772d Add basic DrawTargetCapture logging ability (bug 1435938, r=bas)
MozReview-Commit-ID: LhbC4mWub6k

--HG--
extra : histedit_source : 3dd4ae3ce007aa326c1d47f018770df1e9b982e1%2C4cf1db87b1cd9e879a90351f086711d24216d7b5
2018-02-05 22:00:45 -06:00
Jamie Nicol 190d2c71c5 Bug 1429508 - Mark DrawTarget::GetSize as const. r=jrmuizel
MozReview-Commit-ID: BmhlrQjmIjW

--HG--
extra : rebase_source : 388e5a273140e7996f4943b6f28d23c3d44ccf18
2018-01-23 17:10:11 +00:00
Ryan Hunt f1fc54c0cd Reuse existing DrawingCommand for SetTransform and SetPermitSubpixelAA (bug 1431813, r=bas)
--HG--
rename : gfx/2d/DrawCommand.h => gfx/2d/DrawCommands.h
extra : rebase_source : b4b2a4d8b73413c56dbaa55dc3bd200f126c060a
2018-02-02 09:59:35 -06:00
Bas Schouten 6050c91090 Bug 1422475: Create FilterNodes on the paint thread when using Direct2D. r=dvander
MozReview-Commit-ID: tt9pRshj6i
2017-12-07 03:21:49 +01:00
Bas Schouten 15d9bc6da0 Bug 1417549: Execute IntoLuminanceSource during replay rather than synchronously. r=dvander
MozReview-Commit-ID: DWGQoTpUnyT
2017-11-21 16:41:08 +01:00
Markus Stange 78303f13ce Bug 1414154 - Remove GlyphRenderingOptions. r=lsalzman
MozReview-Commit-ID: JtwnTj1hhPV

--HG--
extra : rebase_source : 2a3e896eec8b6839097baf6e2cccc10eb162827b
2017-11-02 21:42:56 -04:00
David Anderson 997c7019bc Don't cache DrawTargetCaptures in nsCanvasFrame. (bug 1395478 part 10, r=mattwoodrow)
--HG--
extra : rebase_source : fc0746099e910f1e46842f292f60b2f00ee25f38
2017-10-31 12:02:32 -07:00
David Anderson 3bc0066b70 When similar draw targets are requested from capturing DTs, always return a new capturing DT instead of an actual surface. (bug 1395478 part 9, r=mchang)
--HG--
extra : rebase_source : 9957e68435e69d65e3f4fa82bc870e37b21392dd
2017-10-31 12:02:32 -07:00
David Anderson 9956a762ef Don't call MarkChanged for commands that don't affect pixels. (bug 1395478 part 8, r=rhunt)
--HG--
extra : rebase_source : fe6c36991e36f6ba23682604fa84bc87634fccd2
2017-10-31 12:02:31 -07:00
David Anderson 74657c11e8 Implement DrawTargetCapture::DrawSurfaceWithShadow. (bug 1395478 part 7, r=mchang)
--HG--
extra : rebase_source : d7884ca8caa4e23369cdf098120dc6b8998598a4
2017-10-31 12:02:31 -07:00
David Anderson cf84c3f01d Add SourceSurfaceCapture to avoid main-thread rasterization with temporary DrawTargetCaptures. (bug 1395478 part 6, r=rhunt)
--HG--
extra : rebase_source : 3a3841e5a54f9780720a543ee792f501b5150b02
2017-10-31 12:02:31 -07:00
David Anderson f97ea2781d Create a CaptureCommandList abstraction for DrawTargetCapture. (bug 1395478 part 4, r=mchang)
--HG--
extra : rebase_source : 527e364c50365a5b793dfe743cb502dffb3c6eef
2017-10-31 12:02:30 -07:00
David Anderson 8ef5cedd49 Add a Blur DrawCommand. (bug 1395478 part 2, r=rhunt)
--HG--
extra : rebase_source : 02307fbf209058f661e1379b51b2dcaa40da94b6
2017-10-31 12:02:30 -07:00
David Anderson bee44bc0cb Add a factory method for creating data-backed DrawTargetCaptures. (bug 1395478 part 1, r=rhunt)
--HG--
extra : rebase_source : 5bcce03e60ba64b8b54e24db2e25a6e42a4fe8de
2017-10-31 12:02:29 -07:00
Daniel Holbert 126bd9e1a4 Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel
This patch was generated automatically by the "modeline.py" script, available
here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py

For every file that is modified in this patch, the changes are as follows:
 (1) The patch changes the file to use the exact C++ mode lines from the
     Mozilla coding style guide, available here:
https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line

 (2) The patch deletes any blank lines between the mode line & the MPL
     boilerplate comment.

 (3) If the file previously had the mode lines and MPL boilerplate in a
     single contiguous C++ comment, then the patch splits them into
     separate C++ comments, to match the boilerplate in the coding style.

MozReview-Commit-ID: 77D61xpSmIl

--HG--
extra : rebase_source : c6162fa3cf539a07177a19838324bf368faa162b
2017-10-27 16:10:06 -07:00
Bas Schouten e35fb728aa Bug 1405589: Have DrawTargetCapture properly forward SupportsRegionClipping. r=dvander
MozReview-Commit-ID: 9Fu3omRFtLk
2017-10-06 16:27:41 +00:00
Ryan Hunt 21b23600b7 Bug 1401638 - Fixup implicit constructor bustage. r=me on a CLOSED TREE 2017-09-22 11:25:17 -04:00
Ryan Hunt 9269f6c8a4 Bug 1401638 - Set and reset mPermitSubpixelAA in push and pop layer for DrawTargetCapture. r=bas
MozReview-Commit-ID: DxeNaiAYJvb

--HG--
extra : rebase_source : ea799e4f4d48b52702423d726304b1a5a96fbb65
2017-09-20 12:23:01 -05:00
Bas Schouten d0bbe46a35 Bug 1399178: Record SetPermitSubpixelAA. r=dvander
MozReview-Commit-ID: HfMK5SOSFtr
2017-09-13 19:15:16 +00:00
Sebastian Hengst 6854e85945 Backed out changeset 8cd211d1292e (bug 1399178) for unexpected passes on quantumrenderer, e.g. in reftest layout/reftests/counters/counter-suffix-ref.html. r=backout 2017-09-13 23:06:13 +02:00
Bas Schouten 775235cd02 Bug 1399178: Record SetPermitSubpixelAA. r=dvander
MozReview-Commit-ID: HfMK5SOSFtr
2017-09-13 19:15:16 +00:00
Mason Chang cc5d07571f Bug 1381973 - Lazily create the reference DT in DrawTargetCapture. r=dvander 2017-07-26 15:43:00 -07:00
Mason Chang 0087743f20 Bug 1381172 - Implement DrawTargetCapture::StrokeGlyphs. r=dvander 2017-07-14 17:48:00 -07:00
Mason Chang 7003e739ec Bug 1374473 - Support push/pop layer in DrawTargetCapture. r=dvander 2017-06-21 14:19:42 -07:00
Matt Woodrow e332db3aac Bug 1317862 - Part 2: Add a way to query DT recordings for Glyphs. r=Bas 2016-11-24 18:11:29 +13:00
Nicolas Silva 10809f5f78 Bug 1167235 - Part 2 - Detach DrawTarget snapshots before unlocking TextureClient. r=Bas 2016-07-01 10:58:13 +02:00
Sebastian Hengst 1e83040b43 Backed out changeset b67548cc946e (bug 1167235) 2016-06-28 20:28:23 +02:00
Nicolas Silva 24410dac99 Bug 1167235 - Part 2 - Detach DrawTarget snapshots before unlocking TextureClient. r=Bas 2016-06-28 14:06:55 +02:00
Nathan Froyd 01583602a9 Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat
The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout.  The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.

CLOSED TREE makes big refactorings like this a piece of cake.

 # The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
    xargs perl -p -i -e '
 s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
 s/nsRefPtr ?</RefPtr</g;   # handle declarations and variables
'

 # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h

 # Handle nsRefPtr.h itself, a couple places that define constructors
 # from nsRefPtr, and code generators specially.  We do this here, rather
 # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
 # things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
     mfbt/nsRefPtr.h \
     xpcom/glue/nsCOMPtr.h \
     xpcom/base/OwningNonNull.h \
     ipc/ipdl/ipdl/lower.py \
     ipc/ipdl/ipdl/builtin.py \
     dom/bindings/Codegen.py \
     python/lldbutils/lldbutils/utils.py

 # In our indiscriminate substitution above, we renamed
 # nsRefPtrGetterAddRefs, the class behind getter_AddRefs.  Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
    xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'

if [ -d .git ]; then
    git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
    hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi

--HG--
rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 01:24:48 -04:00
Nathan Froyd 583afa0965 Bug 1207245 - part 3 - switch all uses of mozilla::RefPtr<T> to nsRefPtr<T>; r=ehsan
This commit was generated using the following script, executed at the
top level of a typical source code checkout.

 # Don't modify select files in mfbt/ because it's not worth trying to
 # tease out the dependencies currently.
 #
 # Don't modify anything in media/gmp-clearkey/0.1/ because those files
 # use their own RefPtr, defined in their own RefCounted.h.
find . -name '*.cpp' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
    grep -v 'mfbt/RefPtr.h' | \
    grep -v 'mfbt/nsRefPtr.h' | \
    grep -v 'mfbt/RefCounted.h' | \
    grep -v 'media/gmp-clearkey/0.1/' | \
    xargs perl -p -i -e '
 s/mozilla::RefPtr/nsRefPtr/g; # handle declarations in headers
 s/\bRefPtr</nsRefPtr</g; # handle local variables in functions
 s#mozilla/RefPtr.h#mozilla/nsRefPtr.h#; # handle #includes
 s#mfbt/RefPtr.h#mfbt/nsRefPtr.h#;       # handle strange #includes
'

 # |using mozilla::RefPtr;| is OK; |using nsRefPtr;| is invalid syntax.
find . -name '*.cpp' -o -name '*.mm' | xargs sed -i -e '/using nsRefPtr/d'

 # RefPtr.h used |byRef| for dealing with COM-style outparams.
 # nsRefPtr.h uses |getter_AddRefs|.
 # Fixup that mismatch.
find . -name '*.cpp' -o -name '*.h'| \
    xargs perl -p -i -e 's/byRef/getter_AddRefs/g'
2015-10-18 00:40:10 -04:00
Birunthan Mohanathas a8939590de Bug 1182996 - Fix and add missing namespace comments. rs=ehsan
The bulk of this commit was generated by running:

  run-clang-tidy.py \
    -checks='-*,llvm-namespace-comment' \
    -header-filter=^/.../mozilla-central/.* \
    -fix
2015-07-13 08:25:42 -07:00
Nathan Froyd 974d8120f2 Bug 1161627 - part 2 - machine-convert TemporaryRef<T> to already_AddRefed<T>; r=ehsan
This conversion was done with the script:

  find . -name '*.cpp' -o -name '*.h' -o -name '*.mm' -o -name '*.idl' | \
    egrep -v 'cairo-win32-refptr.h|RefPtr.h|TestRefPtr.cpp' | \
    xargs sed -i -e 's/mozilla::TemporaryRef</already_AddRefed</g' \
                 -e 's/TemporaryRef</already_AddRefed</g'

Manual fixups were performed in the following instances:

- We handled mfbt/RefPtr.h manually so as to not convert TemporaryRef itself
  into already_AddRefed.

- The following files had explicit Move() calls added to make up for the lack
  of a copy constructor on already_AddRefed:

  dom/base/ImageEncoder.cpp
  dom/media/MediaTaskQueue.{h,cpp}
  dom/media/webaudio/PannerNode.cpp

- A redundant overload for MediaTaskQueue::Dispatch was deleted.

- A few manual fixups were required in mfbt/tests/TestRefPtr.cpp.

- Comments, using declarations, and forward declarations relating to
  TemporaryRef in dom/canvas/ and gfx/layers/ were changed to refer to
  already_AddRefed.
2015-06-17 10:00:52 -04:00