We need this because otherwise we load user32, which fails the check in
WindowsDllBlocklist.cpp (line 649). It sounds like this check is non-
negotiable, so this is the only solution I can come up with. Obviously
please let me know if there is some reason we cannot do this, but it
seems to function fine.
Depends on D89670
Differential Revision: https://phabricator.services.mozilla.com/D90271
See bug for justification. This patch aims to display a blank window prior to
loading/prefetching xul.dll. It also has a placeholder for drawing a
skeleton UI into that window. Note that this is disabled by default based on
a registry value, as there are still kinks to work out (for instance, what
happens if we aren't actually going to display a window, because, say, Firefox
is already running.) This just gives a basic implementation to dogfood, and
facilitates distributing work across multiple contributors.
Onto the details. The patch achieves its goal by creating a window and
assigning its handle to a static variable, which will be consumed inside
nsWindow::Create by the first toplevel window we want to make. nsWindow::Create
will take ownership of the window handle, restyle it to its own liking, and
then proceed as if everything is normal and it had created the window itself.
Differential Revision: https://phabricator.services.mozilla.com/D86263
See bug for justification. This patch aims to display a blank window prior to
loading/prefetching xul.dll. It also has a placeholder for drawing a
skeleton UI into that window. Note that this is disabled by default based on
a registry value, as there are still kinks to work out (for instance, what
happens if we aren't actually going to display a window, because, say, Firefox
is already running.) This just gives a basic implementation to dogfood, and
facilitates distributing work across multiple contributors.
Onto the details. The patch achieves its goal by creating a window and
assigning its handle to a static variable, which will be consumed inside
nsWindow::Create by the first toplevel window we want to make. nsWindow::Create
will take ownership of the window handle, restyle it to its own liking, and
then proceed as if everything is normal and it had created the window itself.
Differential Revision: https://phabricator.services.mozilla.com/D86263
See bug for justification. This patch aims to display a blank window prior to
loading/prefetching xul.dll. It also has a placeholder for drawing a
skeleton UI into that window. Note that this is disabled by default based on
a registry value, as there are still kinks to work out (for instance, what
happens if we aren't actually going to display a window, because, say, Firefox
is already running.) This just gives a basic implementation to dogfood, and
facilitates distributing work across multiple contributors.
Onto the details. The patch achieves its goal by creating a window and
assigning its handle to a static variable, which will be consumed inside
nsWindow::Create by the first toplevel window we want to make. nsWindow::Create
will take ownership of the window handle, restyle it to its own liking, and
then proceed as if everything is normal and it had created the window itself.
Differential Revision: https://phabricator.services.mozilla.com/D86263
The original issue in bug 1565902 which prompted this investigation
seems to have gone away with a Windows OS update. We saw mixed results
in telemetry over this anyway, and no clear and obvious path for
getting the benefits without the drawbacks, so removing this seems
to be the best solution right now.
Differential Revision: https://phabricator.services.mozilla.com/D61720
--HG--
extra : moz-landing-system : lando
When we initialize the legacy blocklisting code, we should carry forward any
flags that were set by the launcher process and/or sandbox launcher.
Differential Revision: https://phabricator.services.mozilla.com/D53672
--HG--
extra : moz-landing-system : lando
The inclusions were removed with the following very crude script and the
resulting breakage was fixed up by hand. The manual fixups did either
revert the changes done by the script, replace a generic header with a more
specific one or replace a header with a forward declaration.
find . -name "*.idl" | grep -v web-platform | grep -v third_party | while read path; do
interfaces=$(grep "^\(class\|interface\).*:.*" "$path" | cut -d' ' -f2)
if [ -n "$interfaces" ]; then
if [[ "$interfaces" == *$'\n'* ]]; then
regexp="\("
for i in $interfaces; do regexp="$regexp$i\|"; done
regexp="${regexp%%\\\|}\)"
else
regexp="$interfaces"
fi
interface=$(basename "$path")
rg -l "#include.*${interface%%.idl}.h" . | while read path2; do
hits=$(grep -v "#include.*${interface%%.idl}.h" "$path2" | grep -c "$regexp" )
if [ $hits -eq 0 ]; then
echo "Removing ${interface} from ${path2}"
grep -v "#include.*${interface%%.idl}.h" "$path2" > "$path2".tmp
mv -f "$path2".tmp "$path2"
fi
done
fi
done
Differential Revision: https://phabricator.services.mozilla.com/D55443
--HG--
extra : moz-landing-system : lando
When we initialize the legacy blocklisting code, we should carry forward any
flags that were set by the launcher process and/or sandbox launcher.
Differential Revision: https://phabricator.services.mozilla.com/D53672
--HG--
extra : moz-landing-system : lando
This patch make changes of Gecko infrastrutures to run a fork server
process.
- ForkServerLauncher is a component, which creates a fork server
process at XPCOM startup.
- nsBrowserApp.cpp and related files have been chagned to start a
fork server in a process.
- Logging and nsTraceRefcnt were changed to make it work with the
fork server.
Depends on D46883
Differential Revision: https://phabricator.services.mozilla.com/D46884
--HG--
extra : moz-landing-system : lando
This patch make changes of Gecko infrastrutures to run a fork server
process.
- ForkServerLauncher is a component, which creates a fork server
process at XPCOM startup.
- nsBrowserApp.cpp and related files have been chagned to start a
fork server in a process.
- Logging and nsTraceRefcnt were changed to make it work with the
fork server.
Depends on D46883
Differential Revision: https://phabricator.services.mozilla.com/D46884
--HG--
extra : moz-landing-system : lando
We haven't tested this in recent times, and it would be good to understand
what the impact is looking at telemetry measures of startup in Nightly.
This doesn't rip out everything, but we will need to do that if we
determine that the readahead has a neutral / negative effect.
Differential Revision: https://phabricator.services.mozilla.com/D50512
--HG--
extra : moz-landing-system : lando
* At this point our DLL blocking infra is complicated enough that I decided to
bite the bullet and move all of this code out of `mozglue/build` and into its
own subdirectory, `mozglue/dllservices`.
* We delete the original `UntrustedDllsHandler` code which is now obsolete.
* We implement mozglue's `LoaderObserver`:
** When this observer registers itself with the launcher process API, it
receives a vector containing all saved records of loaded DLLs that happened
until that moment.
** This code handles profiler labels and stackwalking suppression.
** Once a load has completed, we either pass the load on to XUL for further
processing, or save it for later if XUL is not initialized yet.
* mozglue has its own `ModuleLoadFrame` implementation for the legacy blocklist.
* `DllServicesBase` is updated to support the new interfaces.
* We implement `FallbackLoaderAPI` for `plugin-container`, `xpcshell`, and
any other non-`firefox` processes that do not have a launcher process
providing a loader API.
* We add some wide to UTF8 conversion functions.
Depends on D43157
Differential Revision: https://phabricator.services.mozilla.com/D43158
--HG--
rename : mozglue/build/Authenticode.cpp => mozglue/dllservices/Authenticode.cpp
rename : mozglue/build/Authenticode.h => mozglue/dllservices/Authenticode.h
rename : browser/app/winlauncher/freestanding/LoaderAPIInterfaces.h => mozglue/dllservices/LoaderAPIInterfaces.h
rename : browser/app/winlauncher/freestanding/ModuleLoadInfo.h => mozglue/dllservices/ModuleLoadInfo.h
rename : browser/app/winlauncher/NtLoaderAPI.h => mozglue/dllservices/NtLoaderAPI.h
rename : mozglue/build/WindowsDllBlocklist.cpp => mozglue/dllservices/WindowsDllBlocklist.cpp
rename : mozglue/build/WindowsDllBlocklist.h => mozglue/dllservices/WindowsDllBlocklist.h
rename : mozglue/build/WindowsDllBlocklistCommon.h => mozglue/dllservices/WindowsDllBlocklistCommon.h
rename : mozglue/build/WindowsDllBlocklistDefs.in => mozglue/dllservices/WindowsDllBlocklistDefs.in
rename : mozglue/build/WindowsDllServices.h => mozglue/dllservices/WindowsDllServices.h
rename : mozglue/build/gen_dll_blocklist_defs.py => mozglue/dllservices/gen_dll_blocklist_defs.py
rename : mozglue/build/moz.build => mozglue/dllservices/moz.build
rename : mozglue/build/MozglueUtils.h => mozglue/misc/WinUtils.h
extra : moz-landing-system : lando
* At this point our DLL blocking infra is complicated enough that I decided to
bite the bullet and move all of this code out of `mozglue/build` and into its
own subdirectory, `mozglue/dllservices`.
* We delete the original `UntrustedDllsHandler` code which is now obsolete.
* We implement mozglue's `LoaderObserver`:
** When this observer registers itself with the launcher process API, it
receives a vector containing all saved records of loaded DLLs that happened
until that moment.
** This code handles profiler labels and stackwalking suppression.
** Once a load has completed, we either pass the load on to XUL for further
processing, or save it for later if XUL is not initialized yet.
* mozglue has its own `ModuleLoadFrame` implementation for the legacy blocklist.
* `DllServicesBase` is updated to support the new interfaces.
* We implement `FallbackLoaderAPI` for `plugin-container`, `xpcshell`, and
any other non-`firefox` processes that do not have a launcher process
providing a loader API.
* We add some wide to UTF8 conversion functions.
Differential Revision: https://phabricator.services.mozilla.com/D43158
--HG--
rename : mozglue/build/Authenticode.cpp => mozglue/dllservices/Authenticode.cpp
rename : mozglue/build/Authenticode.h => mozglue/dllservices/Authenticode.h
rename : mozglue/build/WindowsDllBlocklist.cpp => mozglue/dllservices/WindowsDllBlocklist.cpp
rename : mozglue/build/WindowsDllBlocklist.h => mozglue/dllservices/WindowsDllBlocklist.h
rename : mozglue/build/WindowsDllBlocklistCommon.h => mozglue/dllservices/WindowsDllBlocklistCommon.h
rename : mozglue/build/WindowsDllBlocklistDefs.in => mozglue/dllservices/WindowsDllBlocklistDefs.in
rename : mozglue/build/WindowsDllServices.h => mozglue/dllservices/WindowsDllServices.h
rename : mozglue/build/gen_dll_blocklist_defs.py => mozglue/dllservices/gen_dll_blocklist_defs.py
rename : mozglue/build/moz.build => mozglue/dllservices/moz.build
rename : mozglue/build/MozglueUtils.h => mozglue/misc/WinUtils.h
extra : moz-landing-system : lando
* At this point our DLL blocking infra is complicated enough that I decided to
bite the bullet and move all of this code out of `mozglue/build` and into its
own subdirectory, `mozglue/dllservices`.
* We delete the original `UntrustedDllsHandler` code which is now obsolete.
* We implement mozglue's `LoaderObserver`:
** When this observer registers itself with the launcher process API, it
receives a vector containing all saved records of loaded DLLs that happened
until that moment.
** This code handles profiler labels and stackwalking suppression.
** Once a load has completed, we either pass the load on to XUL for further
processing, or save it for later if XUL is not initialized yet.
* mozglue has its own `ModuleLoadFrame` implementation for the legacy blocklist.
* `DllServicesBase` is updated to support the new interfaces.
* We implement `FallbackLoaderAPI` for `plugin-container`, `xpcshell`, and
any other non-`firefox` processes that do not have a launcher process
providing a loader API.
* We add some wide to UTF8 conversion functions.
Differential Revision: https://phabricator.services.mozilla.com/D43158
--HG--
rename : mozglue/build/Authenticode.cpp => mozglue/dllservices/Authenticode.cpp
rename : mozglue/build/Authenticode.h => mozglue/dllservices/Authenticode.h
rename : mozglue/build/WindowsDllBlocklist.cpp => mozglue/dllservices/WindowsDllBlocklist.cpp
rename : mozglue/build/WindowsDllBlocklist.h => mozglue/dllservices/WindowsDllBlocklist.h
rename : mozglue/build/WindowsDllBlocklistCommon.h => mozglue/dllservices/WindowsDllBlocklistCommon.h
rename : mozglue/build/WindowsDllBlocklistDefs.in => mozglue/dllservices/WindowsDllBlocklistDefs.in
rename : mozglue/build/WindowsDllServices.h => mozglue/dllservices/WindowsDllServices.h
rename : mozglue/build/gen_dll_blocklist_defs.py => mozglue/dllservices/gen_dll_blocklist_defs.py
rename : mozglue/build/moz.build => mozglue/dllservices/moz.build
rename : mozglue/build/MozglueUtils.h => mozglue/misc/WinUtils.h
extra : moz-landing-system : lando
* At this point our DLL blocking infra is complicated enough that I decided to
bite the bullet and move all of this code out of `mozglue/build` and into its
own subdirectory, `mozglue/dllservices`.
* We delete the original `UntrustedDllsHandler` code which is now obsolete.
* We implement mozglue's `LoaderObserver`:
** When this observer registers itself with the launcher process API, it
receives a vector containing all saved records of loaded DLLs that happened
until that moment.
** This code handles profiler labels and stackwalking suppression.
** Once a load has completed, we either pass the load on to XUL for further
processing, or save it for later if XUL is not initialized yet.
* mozglue has its own `ModuleLoadFrame` implementation for the legacy blocklist.
* `DllServicesBase` is updated to support the new interfaces.
* We implement `FallbackLoaderAPI` for `plugin-container`, `xpcshell`, and
any other non-`firefox` processes that do not have a launcher process
providing a loader API.
* We add some wide to UTF8 conversion functions.
Differential Revision: https://phabricator.services.mozilla.com/D43158
--HG--
rename : mozglue/build/Authenticode.cpp => mozglue/dllservices/Authenticode.cpp
rename : mozglue/build/Authenticode.h => mozglue/dllservices/Authenticode.h
rename : mozglue/build/WindowsDllBlocklist.cpp => mozglue/dllservices/WindowsDllBlocklist.cpp
rename : mozglue/build/WindowsDllBlocklist.h => mozglue/dllservices/WindowsDllBlocklist.h
rename : mozglue/build/WindowsDllBlocklistCommon.h => mozglue/dllservices/WindowsDllBlocklistCommon.h
rename : mozglue/build/WindowsDllBlocklistDefs.in => mozglue/dllservices/WindowsDllBlocklistDefs.in
rename : mozglue/build/WindowsDllServices.h => mozglue/dllservices/WindowsDllServices.h
rename : mozglue/build/gen_dll_blocklist_defs.py => mozglue/dllservices/gen_dll_blocklist_defs.py
rename : mozglue/build/moz.build => mozglue/dllservices/moz.build
rename : mozglue/build/MozglueUtils.h => mozglue/misc/WinUtils.h
extra : moz-landing-system : lando
Start using BaseProfiler in Firefox main(), before&after XPCOM runs.
Also added a BaseProfiler label around Gecko Profiler init/shutdown (so that
samples may be ignored if user is only interested in non-XPCOM profiling).
Main process name changed to "Main Thread (Base Profiler)", so as not to confuse
the front-end, and show where this thread comes from.
Differential Revision: https://phabricator.services.mozilla.com/D31933
--HG--
extra : moz-landing-system : lando
Start using BaseProfiler in Firefox main(), before&after XPCOM runs.
Also added a BaseProfiler label around Gecko Profiler init/shutdown (so that
samples may be ignored if user is only interested in non-XPCOM profiling).
Main process name changed to "Main Thread (Base Profiler)", so as not to confuse
the front-end, and show where this thread comes from.
Differential Revision: https://phabricator.services.mozilla.com/D31933
--HG--
extra : moz-landing-system : lando
Start using BaseProfiler in Firefox main(), before&after XPCOM runs.
Also added a BaseProfiler label around Gecko Profiler init/shutdown (so that
samples may be ignored if user is only interested in non-XPCOM profiling).
Main process name changed to "Main Thread (Base Profiler)", so as not to confuse
the front-end, and show where this thread comes from.
Differential Revision: https://phabricator.services.mozilla.com/D31933
--HG--
extra : moz-landing-system : lando
There shouldn't be any need to do this for content processes as
the DLL should already be in the system file cache.
Differential Revision: https://phabricator.services.mozilla.com/D26017
--HG--
extra : moz-landing-system : lando
There shouldn't be any need to do this for content processes as
the DLL should already be in the system file cache.
Differential Revision: https://phabricator.services.mozilla.com/D26017
--HG--
extra : moz-landing-system : lando
Don't start the sandbox until after the port exchange so the parent process does not have to wait longer in ContentParent::LaunchSubprocess() for the (expensive) sandbox_init_with_parameters call to complete in the child. Remove the policy rule allowing access to the parent port now that it is already open when the sandbox is initialized and therefore not needed.
Differential Revision: https://phabricator.services.mozilla.com/D11186
--HG--
extra : moz-landing-system : lando
Pass sandbox parameters to content processes on the command line allowing for early sandbox startup.
Pref'd off behind "security.sandbox.content.mac.earlyinit" until it's ready to be enabled by default.
Once early startup is enabled by default and considered stable, the original sandbox startup code can be removed.
Depends on D6719
Differential Revision: https://phabricator.services.mozilla.com/D6720
--HG--
extra : moz-landing-system : lando
Pass sandbox parameters to content processes on the command
line allowing for early sandbox startup. Limited to Nightly
until confirmed to be stable and ready to ride the trains.
Enable early sandbox startup by default on Nightly and use
pref "security.sandbox.content.mac.earlyinit" to disable
early startup for debugging purposes.
Once early startup is stable, the original sandbox startup
code can be removed.
Depends on D6719
Differential Revision: https://phabricator.services.mozilla.com/D6720
--HG--
extra : moz-landing-system : lando
Pass sandbox parameters to content processes on the command
line allowing for early sandbox startup. Limited to Nightly
until confirmed to be stable and ready to ride the trains.
Enable early sandbox startup by default on Nightly and use
pref "security.sandbox.content.mac.earlyinit" to disable
early startup for debugging purposes.
Once early startup is stable, the original sandbox startup
code can be removed.
Depends on D6719
Differential Revision: https://phabricator.services.mozilla.com/D6720
--HG--
extra : moz-landing-system : lando