Those macros are one more thing that needs to be added when the
mozjemalloc API surface is increased, but after bug 1399350, nothing
actually needs them, so remove them.
--HG--
extra : rebase_source : 2bf62cc6c179540482722a72b0d0c134d2ac2a19
jemalloc_ptr_info() gives info about any pointer, such as whether it's within a
live or free allocation, and if so, info about that allocation. It's useful for
debugging.
moz_malloc_enclosing_size_of() uses jemalloc_ptr_info() to measure the size of
an allocation from an interior pointer. It's useful for memory reporting,
especially for Rust code.
--HG--
extra : rebase_source : caa19cccf8c2d1f79cf004fe6a408775de5a7b22
Back when it was added (for Windows CE, in bug 488608), mozjemalloc was
C and all the supported compilers didn't support C99 bools. Now
mozjemalloc is C++, and all the supported compilers support C99 bools
for the cases where the type is used from C.
--HG--
extra : rebase_source : b9c710a0c48dc36cb473af59e3119131d13523ce
This patch moves measurement of ComputedValues objects from Rust to C++.
Measurement now happens (a) via DOM elements and (b) remaining elements via
the frame tree. Likewise for the style structs hanging off ComputedValues
objects.
Here is an example of the output.
> ├──27,600,448 B (26.49%) -- active/window(https://en.wikipedia.org/wiki/Barack_Obama)
> │ ├──12,772,544 B (12.26%) -- layout
> │ │ ├───4,483,744 B (04.30%) -- frames
> │ │ │ ├──1,653,552 B (01.59%) ── nsInlineFrame
> │ │ │ ├──1,415,760 B (01.36%) ── nsTextFrame
> │ │ │ ├────431,376 B (00.41%) ── nsBlockFrame
> │ │ │ ├────340,560 B (00.33%) ── nsHTMLScrollFrame
> │ │ │ ├────302,544 B (00.29%) ── nsContinuingTextFrame
> │ │ │ ├────156,408 B (00.15%) ── nsBulletFrame
> │ │ │ ├─────73,024 B (00.07%) ── nsPlaceholderFrame
> │ │ │ ├─────27,656 B (00.03%) ── sundries
> │ │ │ ├─────23,520 B (00.02%) ── nsTableCellFrame
> │ │ │ ├─────16,704 B (00.02%) ── nsImageFrame
> │ │ │ ├─────15,488 B (00.01%) ── nsTableRowFrame
> │ │ │ ├─────13,776 B (00.01%) ── nsTableColFrame
> │ │ │ └─────13,376 B (00.01%) ── nsTableFrame
> │ │ ├───3,412,192 B (03.28%) -- servo-style-structs
> │ │ │ ├──1,288,224 B (01.24%) ── Display
> │ │ │ ├────742,400 B (00.71%) ── Position
> │ │ │ ├────308,736 B (00.30%) ── Font
> │ │ │ ├────226,512 B (00.22%) ── Background
> │ │ │ ├────218,304 B (00.21%) ── TextReset
> │ │ │ ├────214,896 B (00.21%) ── Text
> │ │ │ ├────130,560 B (00.13%) ── Border
> │ │ │ ├─────81,408 B (00.08%) ── UIReset
> │ │ │ ├─────61,440 B (00.06%) ── Padding
> │ │ │ ├─────38,176 B (00.04%) ── UserInterface
> │ │ │ ├─────29,232 B (00.03%) ── Margin
> │ │ │ ├─────21,824 B (00.02%) ── sundries
> │ │ │ ├─────20,080 B (00.02%) ── Color
> │ │ │ ├─────20,080 B (00.02%) ── Column
> │ │ │ └─────10,320 B (00.01%) ── Effects
> │ │ ├───2,227,680 B (02.14%) -- computed-values
> │ │ │ ├──1,182,928 B (01.14%) ── non-dom
> │ │ │ └──1,044,752 B (01.00%) ── dom
> │ │ ├───1,500,016 B (01.44%) ── text-runs
> │ │ ├─────492,640 B (00.47%) ── line-boxes
> │ │ ├─────326,688 B (00.31%) ── frame-properties
> │ │ ├─────301,760 B (00.29%) ── pres-shell
> │ │ ├──────27,648 B (00.03%) ── pres-contexts
> │ │ └─────────176 B (00.00%) ── style-sets
The 'servo-style-structs' and 'computed-values' sub-trees are new. (Prior to
this patch, ComputedValues under DOM elements were tallied under the the
'dom/element-nodes' sub-tree, and ComputedValues not under DOM element were
ignored.) 'servo-style-structs/sundries' aggregates all the style structs that
are smaller than 8 KiB.
Other notable things done by the patch are as follows.
- It significantly changes the signatures of the methods measuring nsINode and
its subclasses, in order to handle the tallying of style structs separately
from element-nodes. Likewise for nsIFrame.
- It renames the 'layout/style-structs' sub-tree as
'layout/gecko-style-structs', to clearly distinguish it from the new
'layout/servo-style-structs' sub-tree.
- It adds some FFI functions to access various Rust-side data structures from
C++ code.
- There is a nasty hack used twice to measure Arcs, by stepping backwards from
an interior pointer to a base pointer. It works, but I want to replace it
with something better eventually. The "XXX WARNING" comments have details.
- It makes DMD print a line to the console if it sees a pointer it doesn't
recognise. This is useful for detecting when we are measuring an interior
pointer instead of a base pointer, which is bad but easy to do when Arcs are
involved.
- It removes the Rust code for measuring CVs, because it's now all done on the
C++ side.
MozReview-Commit-ID: BKebACLKtCi
--HG--
extra : rebase_source : 4d9a8c6b198a0ff025b811759a6bfa9f33a260ba
The current default is 24, which is equal to the maximum number of stack frames
that DMD will record. And that's a terrible value because it splits up too many
related stack traces into separate records. There is no single best value, but
8 is a much better default.
--HG--
extra : rebase_source : c423fc4fe0e490ff6d58fa8f7116bc01c86a366e
Just one caller (in DMD) actually looks at it, and that's in an unimportant way
-- if the return value was false, mLength would be zero anyway.
--HG--
extra : rebase_source : 0463ab3765744742a9e854964342d631095fa55f
This patch does he following.
- Avoids some unnecessary casting.
- Renames the |bp| parameter as |aBp|.
- Makes the no-op FramePointerStackWalk() signature match the real one.
(Clearly it's dead code in all built configurations!)
--HG--
extra : rebase_source : 3fe606d1ff9b063294f4028ff884c20661ed9e0a
MozStackWalk() is different on Windows to the other platforms. It has two extra
arguments, which can be used to walk the stack of a different thread.
This patch makes those differences clearer. Instead of having a single function
and forbidding those two arguments on non-Windows, it removes those arguments
from MozStackWalk, and splits off MozStackWalkThread() which retains them. This
also allows those arguments to have more appropriate types (HANDLE instead of
uintptr_t; CONTEXT* instead of than void*) and names (aContext instead of
aPlatformData).
The patch also removes unnecessary reinterpret_casts for the aClosure argument
at a couple of MozStackWalk() callsites.
--HG--
extra : rebase_source : 111ab7d6426d7be921facc2264f6db86c501d127
This avoids MozStackWalk(), which has become unusably slow on Mac due to
changes in libunwind, and gets us back to decent speed.
The code for getting the frame pointer and stack end was copied from the Gecko
Profiler, which also uses FramePointerStackWalk() on Mac.
--HG--
extra : rebase_source : 58c32c2df8716c7c8123a4a8fb692182d066caca
MOZ_REPLACE_MALLOC_LINKAGE was added back when there were problems with
getting weak references working properly for replace-malloc.
Versions of OSX < 10.6 needed flat namespace, but aren't supported
anymore.
Versions of Xcode < 4.5 required flat namespace + a dummy library in
order to produce proper weak references. There is virtually nobody still
building with such an ancient toolchain.
Keeping those around doesn't /really/ hurt, except recent versions of
Xcode don't expose dyldinfo in /usr/bin, used for the configure test.
Consequently, MOZ_REPLACE_MALLOC_LINKAGE ended up being set to use the
dummy library setup, which, by using flat namespace, now causes harm in
bug 1356701, causing bug 1378332.
--HG--
extra : rebase_source : e3edc1f2cf905943c33fafeb631f2f88fc87167e
Replace-malloc libraries, such as DMD, don't really need to care about
the details of implementing all the variants of aligned memory
allocation functions. Currently, by defining MOZ_REPLACE_ONLY_MEMALIGN
before including replace_malloc.h, they get predefined functions.
Instead of making that an opt-in at build time, we make the
replace-malloc initialization just fill the replace-malloc
malloc_table_t with implementations that rely on the replace_memalign
the library provides.
--HG--
extra : rebase_source : 0842a67d9bc27a9a86c33d14d98b9c25f39982fb
Add MOZ_FORMAT_PRINTF to the appropriate spots in DMD and fix up the
one (trivial) error that this pointed out.
MozReview-Commit-ID: LS0UWV5YRoM
--HG--
extra : rebase_source : eb09be39df61a51acd46ed72a1461c495727af79
In order to avoid the possibility of a deadlock if the DMD state lock is
currently acquired when forking a |pthread_atfork| hook is added to wait for
and acquire the lock prior to forking, then release it after forking.
Bug 1300948 added thread-ids to logalloc logs, and logalloc_munge.py was
munging them all as if they were all under the same namespace. But when
filtering munged logs to only contain logs from a given process,
thread-ids then don't necessarily start from 1, which would be the
desired outcome.
So use a different pool of thread-ids for each process.
The patch is generated from following command:
rgrep -l unused.h|xargs sed -i -e s,mozilla/unused.h,mozilla/Unused.h,
MozReview-Commit-ID: AtLcWApZfES
--HG--
rename : mfbt/unused.h => mfbt/Unused.h
This removes the unnecessary setting of c-basic-offset from all
python-mode files.
This was automatically generated using
perl -pi -e 's/; *c-basic-offset: *[0-9]+//'
... on the affected files.
The bulk of these files are moz.build files but there a few others as
well.
MozReview-Commit-ID: 2pPf3DEiZqx
--HG--
extra : rebase_source : 0a7dcac80b924174a2c429b093791148ea6ac204
Since bug 1253512 landed, it's possible for DeadBlocks to lack an allocation
stack.
--HG--
extra : rebase_source : 0efc60192ed0992d2f68838d95586cd888765586
Due to the change in part 1, DMD now prints an entry for every live block,
which increases the output file size significantly in the default case. However,
a lot of those entries are identical and so can be aggregated via the existing
"num" property.
This patch does that, reducing output size by more than half.
--HG--
extra : rebase_source : 6a3709d068f2fb9bbfe3344d7406f05af896380b