Граф коммитов

8 Коммитов

Автор SHA1 Сообщение Дата
Kris Maglione b46bd8b6b0 Bug 1411817: Add do_AddRef overloads for nsCOMPtr<T> and nsRevocableEventPtr<T>. r=froydnj
MozReview-Commit-ID: gEU7whtNHc

--HG--
extra : rebase_source : 6763e6b31be8a3341f968eef057b756fbfe3cbbe
extra : amend_source : da6140fb0559d78b46e80e72e8b6768bf2364fb1
2017-10-25 19:46:50 -07:00
Philippe Normand 41218b0c60 Bug 1402824 - Include LabeledEventQueue.h in ThreadEventQueue.cpp to fix non-unified build. r=billm
LabeledEventQueue was used without prior declaration.

MozReview-Commit-ID: 3aqGDb0cZFY

--HG--
extra : rebase_source : 08e207b2024e5ba1be1eb0c55ddbe7b0fc405637
2017-09-25 10:59:47 +01:00
Sebastian Hengst 8b5da0b224 Backed out changeset a3c51e77dccb (bug 1402824) 2017-09-26 10:37:58 +02:00
Philippe Normand 7c969f97d2 Bug 1402824 - Include LabeledEventQueue.h in ThreadEventQueue.cpp to fix non-unified build. r=billm
LabeledEventQueue was used without prior declaration.

MozReview-Commit-ID: 3aqGDb0cZFY

--HG--
extra : rebase_source : e247b49b646f714e38dedb6a93d1b499e01b0c5a
2017-09-25 10:59:47 +01:00
Bill McCloskey 9cbaae8cfc Bug 1396155 - Allow LabeledEventQueue to be used outside the Scheduler (r=froydnj)
MozReview-Commit-ID: 4yEX39HXh9W
2017-09-07 22:31:34 -07:00
Bill McCloskey f90a87caa9 Bug 1350432 - Initial Quantum DOM scheduler implementation, disabled by default (r=froydnj)
MozReview-Commit-ID: JWBxz3bwgwD
2017-08-25 10:28:23 -07:00
Stone Shih 2c638fc04f Bug 1389314 Part2: Support enabling and disabling the input priority events in runtime. r=smaug.
MozReview-Commit-ID: 3a2TNVqguVb
2017-07-28 15:14:54 +08:00
Bill McCloskey 9edd615af7 Bug 1382922 - Refactor event queue to allow multiple implementations (r=erahm)
This patch refactors the nsThread event queue to clean it up and to make it easier to restructure. The fundamental concepts are as follows:

Each nsThread will have a pointer to a refcounted SynchronizedEventQueue. A SynchronizedEQ takes care of doing the locking and condition variable work when posting and popping events. For the actual storage of events, it delegates to an AbstractEventQueue data structure. It keeps a UniquePtr to the AbstractEventQueue that it uses for storage.

Both SynchronizedEQ and AbstractEventQueue are abstract classes. There is only one concrete implementation of SynchronizedEQ in this patch, which is called ThreadEventQueue. ThreadEventQueue uses locks and condition variables to post and pop events the same way nsThread does. It also encapsulates the functionality that DOM workers need to implement their special event loops (PushEventQueue and PopEventQueue). In later Quantum DOM work, I plan to have another SynchronizedEQ implementation for the main thread, called SchedulerEventQueue. It will have special code for the cooperatively scheduling threads in Quantum DOM.

There are two concrete implementations of AbstractEventQueue in this patch: EventQueue and PrioritizedEventQueue. EventQueue replaces the old nsEventQueue. The other AbstractEventQueue implementation is PrioritizedEventQueue, which uses multiple queues for different event priorities.

The final major piece here is ThreadEventTarget, which splits some of the code for posting events out of nsThread. Eventually, my plan is for multiple cooperatively scheduled nsThreads to be able to share a ThreadEventTarget. In this patch, though, each nsThread has its own ThreadEventTarget. The class's purpose is just to collect some related code together.

One final note: I tried to avoid virtual dispatch overhead as much as possible. Calls to SynchronizedEQ methods do use virtual dispatch, since I plan to use different implementations for different threads with Quantum DOM. But all the calls to EventQueue methods should be non-virtual. Although the methods are declared virtual, all the classes used are final and the concrete classes involved should all be known through templatization.

MozReview-Commit-ID: 9Evtr9oIJvx
2017-08-16 20:55:43 -07:00