The img decode API allows a web author to request that an image be
decoded at its intrinsic size and be notified when it has been
completed. This is useful to ensure an image is ready to display before
adding it to the DOM tree -- this will help reduce flickering.
Differential Revision: https://phabricator.services.mozilla.com/D11362
When the underlying image request (imgIRequest) changes for an image, we
need to ensure that we invalidate the cached WebRenderImageData such that
the image container stored therein is updated to be for the correct
image. This gets a little tricky because some display items store both
the current and previous images, and choose to display the latter if the
former is not yet ready. We also don't know what image the image
container belongs to. As such, we now compare the producer ID of the
current frame in the image container, to the expected producer ID of the
current image request. If they don't match, we must regenerate the
display list.
Differential Revision: https://phabricator.services.mozilla.com/D19699
Summary: Really sorry for the size of the patch. It's mostly automatic
s/nsIDocument/Document/ but I had to fix up in a bunch of places manually to
add the right namespacing and such.
Overall it's not a very interesting patch I think.
nsDocument.cpp turns into Document.cpp, nsIDocument.h into Document.h and
nsIDocumentInlines.h into DocumentInlines.h.
I also changed a bunch of nsCOMPtr usage to RefPtr, but not all of it.
While fixing up some of the bits I also removed some unneeded OwnerDoc() null
checks and such, but I didn't do anything riskier than that.
In addition to the image container, the draw result can also be useful
for callers to know whether or not the surface(s) in the container are
fully decoded or not. This is used in subsequent parts to avoid
flickering in some cases.
This adds IsImageContainerAvailableAtSize and GetImageContainerAtSize to
the imgIContainer interface, as well as stubbing it for all of the
classes which implement it. The real implementations will follow for the
more complicated classes (RasterImage, VectorImage).
Each concrete class of imgIContainer is able to handle opacity already. All we
need to do is pass opacity value to them.
MozReview-Commit-ID: EMkLnG3YXA1
--HG--
extra : rebase_source : b0a0aad1fec0c2765e96d23ed9b627345c793795
Each concrete class of imgIContainer is able to handle opacity already. All we
need to do is pass opacity value to them.
MozReview-Commit-ID: EMkLnG3YXA1
--HG--
extra : rebase_source : 080a843b34cc1ca27831310d474243b4066f59f2
During painting we do some image decoding, but we want to send the image progress notifications from that decoding async. The CSS image renderer checks if the image is complete before painting it. So if the decoding we did during painting resulted in the images becoming complete there is no way to tell that during the same paint. Thus making that decoding a waste of time.
So we add a limited way of telling if the result of a StartDecoding call has resulting in an image that is ready to paint so we can get that result during the same paint.
I would have prefered to change StartDecoding to just return a bool but that would have made the bool an outparam, which would make every StartDecoding call uglier with extra code. Changing it to a notxpcom function would have fixed that, but I'm not sure if that is safe.
Layout has been using imgIContainer::IsOpaque to determine if the image will draw opaquely to all pixels it covers, and doing culling based on this.
However imgIContainer::IsOpaque doesn't guarantee anything. It only describes if the image, when in a decoded state, has all opaque pixels. So if the image doesn't have fully decoded frames around (because they got discarded) it may not draw opaquely to all of its pixels.
So we create a new function that first checks if there is a fully decoded frame.
Layout has been using imgIContainer::IsOpaque to determine if the image will draw opaquely to all pixels it covers, and doing culling based on this.
However imgIContainer::IsOpaque doesn't guarantee anything. It only describes if the image, when in a decoded state, has all opaque pixels. So if the image doesn't have fully decoded frames around (because they got discarded) it may not draw opaquely to all of its pixels.
So we create a new function that first checks if there is a fully decoded frame.
The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout. The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.
CLOSED TREE makes big refactorings like this a piece of cake.
# The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
xargs perl -p -i -e '
s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
s/nsRefPtr ?</RefPtr</g; # handle declarations and variables
'
# Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h
# Handle nsRefPtr.h itself, a couple places that define constructors
# from nsRefPtr, and code generators specially. We do this here, rather
# than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
# things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
mfbt/nsRefPtr.h \
xpcom/glue/nsCOMPtr.h \
xpcom/base/OwningNonNull.h \
ipc/ipdl/ipdl/lower.py \
ipc/ipdl/ipdl/builtin.py \
dom/bindings/Codegen.py \
python/lldbutils/lldbutils/utils.py
# In our indiscriminate substitution above, we renamed
# nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'
if [ -d .git ]; then
git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi
--HG--
rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
This commit was generated using the following script, executed at the
top level of a typical source code checkout.
# Don't modify select files in mfbt/ because it's not worth trying to
# tease out the dependencies currently.
#
# Don't modify anything in media/gmp-clearkey/0.1/ because those files
# use their own RefPtr, defined in their own RefCounted.h.
find . -name '*.cpp' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
grep -v 'mfbt/RefPtr.h' | \
grep -v 'mfbt/nsRefPtr.h' | \
grep -v 'mfbt/RefCounted.h' | \
grep -v 'media/gmp-clearkey/0.1/' | \
xargs perl -p -i -e '
s/mozilla::RefPtr/nsRefPtr/g; # handle declarations in headers
s/\bRefPtr</nsRefPtr</g; # handle local variables in functions
s#mozilla/RefPtr.h#mozilla/nsRefPtr.h#; # handle #includes
s#mfbt/RefPtr.h#mfbt/nsRefPtr.h#; # handle strange #includes
'
# |using mozilla::RefPtr;| is OK; |using nsRefPtr;| is invalid syntax.
find . -name '*.cpp' -o -name '*.mm' | xargs sed -i -e '/using nsRefPtr/d'
# RefPtr.h used |byRef| for dealing with COM-style outparams.
# nsRefPtr.h uses |getter_AddRefs|.
# Fixup that mismatch.
find . -name '*.cpp' -o -name '*.h'| \
xargs perl -p -i -e 's/byRef/getter_AddRefs/g'
This conversion was done with the script:
find . -name '*.cpp' -o -name '*.h' -o -name '*.mm' -o -name '*.idl' | \
egrep -v 'cairo-win32-refptr.h|RefPtr.h|TestRefPtr.cpp' | \
xargs sed -i -e 's/mozilla::TemporaryRef</already_AddRefed</g' \
-e 's/TemporaryRef</already_AddRefed</g'
Manual fixups were performed in the following instances:
- We handled mfbt/RefPtr.h manually so as to not convert TemporaryRef itself
into already_AddRefed.
- The following files had explicit Move() calls added to make up for the lack
of a copy constructor on already_AddRefed:
dom/base/ImageEncoder.cpp
dom/media/MediaTaskQueue.{h,cpp}
dom/media/webaudio/PannerNode.cpp
- A redundant overload for MediaTaskQueue::Dispatch was deleted.
- A few manual fixups were required in mfbt/tests/TestRefPtr.cpp.
- Comments, using declarations, and forward declarations relating to
TemporaryRef in dom/canvas/ and gfx/layers/ were changed to refer to
already_AddRefed.