David Anderson
28d2dc3e58
Add compositor, layers, and rendering info to nsIGfxInfo. (bug 1179051 part 5, r=mattwoodrow)
2015-07-19 14:50:35 -07:00
David Anderson
ba1e3c52d9
Move more compositor backend checks into gfxPlatform. (bug 1179051 part 4, r=mattwoodrow)
...
--HG--
extra : rebase_source : 887ed513fc50f2c1ee560ffa4a795b5c847154fe
2015-07-16 15:18:38 -07:00
David Anderson
65475c97d0
Move compositor backend decisions into gfxPlatform. (bug 1179051 part 3, r=mattwoodrow)
...
--HG--
extra : rebase_source : 43cdb0e1b5d464f8d6a0cc7a0b2e36d1b34e8595
2015-07-16 15:18:05 -07:00
David Anderson
4f74031f0f
Fix regression where WARP could be used as a fallback on Windows 7. (bug 1179051 part 2.1, r=jrmuizel)
...
--HG--
extra : rebase_source : 0e7932489d2a91d4535047f5d9c59cee323a52cf
2015-07-16 14:45:06 -07:00
Ryan VanderMeulen
c5f205c7ca
Merge m-c to inbound. a=merge
...
CLOSED TREE
2015-07-16 12:45:32 -04:00
Ryan VanderMeulen
9466d7029c
Backed out changeset 01478a143658 (bug 1159751) for causing bug 1184539.
...
CLOSED TREE
--HG--
extra : amend_source : 4ec25bfff3e810c29b68978142005b78fa8fb867
2015-07-16 11:11:39 -04:00
David Anderson
7885e309cd
Break InitD3D11Devices up into smaller functions. (bug 1179051 part 2, r=bas)
2015-07-15 23:59:39 -07:00
David Anderson
cc8850cffc
Split gfxWindowsPlatform::UpdateRenderMode() into multiple functions. (bug 1179051 part 1, r=bas)
2015-07-15 23:59:04 -07:00
Jeff Muizelaar
65c6ab8e0c
Bug 1184130. Report mismatches of adapter description and vendor id that we get from the registry. r=bas
...
This should help us detect optimus configurations better.
--HG--
extra : rebase_source : d01289129b0ba4ad26b28275f70f85d62991c08e
2015-07-14 15:00:24 -04:00
Jeff Muizelaar
7bc6837af6
Bug 1178426. Add GfxInfo to ServicesList.h. r=nfroyd
...
--HG--
extra : rebase_source : b18fb78fa6b7d86fbb9496861938bfde21b3c6e6
2015-07-08 16:51:09 -04:00
Bas Schouten
25767b735d
Bug 1159751: Ensure WARP can never be used for Windows 7. r=milan
2015-07-14 17:02:21 +00:00
Lee Salzman
dfce3fe4ef
Bug 1170390 - Make gfxPlatform::CreateOffscreenSurface use explicit format rather than guess. r=jrmuizel
2015-07-06 21:21:47 -04:00
Jeff Muizelaar
f3a26c774c
Bug 1109718. Log when RenderTargetView's need to be recreated. r=mwoodrow
...
This should help us figure out how wide spread this problem is.
--HG--
extra : rebase_source : 635837b6ce2f3e35722c607506a039b49abb7a25
2015-07-10 16:56:09 -04:00
Lee Salzman
5291e3cfc7
Bug 1180246 - Part 3 - remove usage of cairo_d2d_device. r=bas
...
--HG--
extra : rebase_source : a9521859e5815a4c3ff200639a1c01fe20dbd0d3
2015-07-02 17:44:53 -04:00
Lee Salzman
97d3a0fc71
Bug 1180246 - Part 1 - remove dependencies on gfxD2DSurface. r=bas
...
--HG--
extra : rebase_source : 199520a80f8d904f2034fa39d9640d271078a6ac
2015-07-02 08:02:51 -04:00
Juan Gomez
258ad59e3f
Bug 1171931 - Refactor duplicated code using XRE_IsParent/ContentProcess. r=froydnj
2015-07-03 18:29:00 -07:00
Matt Woodrow
3bfec2a908
Bug 1175104 - Enable multithread support on our d3d11 content device. r=Bas
...
--HG--
extra : rebase_source : 19638a0236113af6a1611d96640a06dfe4b9023f
2015-04-24 15:30:46 +12:00
Nathan Froyd
974d8120f2
Bug 1161627 - part 2 - machine-convert TemporaryRef<T> to already_AddRefed<T>; r=ehsan
...
This conversion was done with the script:
find . -name '*.cpp' -o -name '*.h' -o -name '*.mm' -o -name '*.idl' | \
egrep -v 'cairo-win32-refptr.h|RefPtr.h|TestRefPtr.cpp' | \
xargs sed -i -e 's/mozilla::TemporaryRef</already_AddRefed</g' \
-e 's/TemporaryRef</already_AddRefed</g'
Manual fixups were performed in the following instances:
- We handled mfbt/RefPtr.h manually so as to not convert TemporaryRef itself
into already_AddRefed.
- The following files had explicit Move() calls added to make up for the lack
of a copy constructor on already_AddRefed:
dom/base/ImageEncoder.cpp
dom/media/MediaTaskQueue.{h,cpp}
dom/media/webaudio/PannerNode.cpp
- A redundant overload for MediaTaskQueue::Dispatch was deleted.
- A few manual fixups were required in mfbt/tests/TestRefPtr.cpp.
- Comments, using declarations, and forward declarations relating to
TemporaryRef in dom/canvas/ and gfx/layers/ were changed to refer to
already_AddRefed.
2015-06-17 10:00:52 -04:00
Matt Woodrow
072df12846
Bug 1176506 - Don't test texture sharing on WARP devices since it never works and can be detected as a driver reset. r=Bas
2015-06-26 14:06:49 -07:00
Ryan VanderMeulen
5f5c327690
Backed out changeset 8b4e4083639e (bug 1171931) for B2G debug emulator bustage.
2015-06-25 19:48:42 -04:00
Juan Gomez
702a59d135
Bug 1171931 - Refactor duplicated code using XRE_IsParent/ContentProcess. r=froydnj
...
--HG--
extra : rebase_source : 2ecbe6c1dd8a7ad8dc529b53349ad431cf1116c9
2015-06-24 14:11:00 -04:00
Matt Woodrow
330af331a0
Bug 1175366 - Don't use DXVA if D3D11 texture sharing is broken. r=jrmuizel
...
--HG--
extra : rebase_source : dbfeb9aaa25ab1fbedbcae63f63886bb12d8bb9e
2015-06-17 21:09:16 -07:00
Milan Sreckovic
42d8db701c
Bug 1159751 - Use a more explicit order of destruction in gfxWindowsPlatform. r=bas
2015-06-10 11:52:00 -04:00
Matt Woodrow
5925a945d1
Bug 1173983 - Use R8 textures for d3d11 alpha textures since it appears to be better supported. r=Bas
2015-06-15 12:30:34 -04:00
Matt Woodrow
1ee7f9ba83
Bug 1170143 - Disable alpha texture sharing for intel driver version 8.15.10.2086 since it crashes. r=jrmuizel
...
--HG--
extra : rebase_source : c61a3391748f1d7a90172587ad608a212ac94fea
2015-06-05 16:51:19 +12:00
Jeff Muizelaar
ef2ac65dae
Bug 1173972. Improve logging in gfxWindowPlatform. r=milan
...
This will give better about:support info and better crashes
--HG--
extra : rebase_source : 14c19e5a975ef1917eaf6385ff7336b041f89690
2015-06-11 17:14:32 -04:00
David Anderson
ab55b4e60a
Disable layers acceleration on Windows if the last startup crashed during driver initialization. (bug 1168935, r=mattwoodrow)
2015-06-12 01:01:18 -07:00
Carsten "Tomcat" Book
d161a9a425
Backed out changeset 606cb8f08825 (bug 1168935) for test failures in browser_Troubleshoot.js
2015-06-11 10:09:08 +02:00
David Anderson
63b8afcfd7
Disable layers acceleration on Windows if the last startup crashed during driver initialization. (bug 1168935 part 1, r=mattwoodrow)
2015-06-10 21:59:03 -07:00
David Major
eb73e64e7c
Bug 1173107: Add hexa() around various hr logging. r=jrmuizel a=KWierso
2015-06-09 16:48:59 -04:00
Matt Woodrow
0b9c62a5fb
Bug 1170143 - Disable texture sharing if we've blacklisted direct2d. r=Bas
2015-06-08 12:41:37 -04:00
Jeff Muizelaar
feadb7fa1f
Bug 1171094. Disallow D3D11 ANGLE with old DisplayLink drivers. r=Bas
...
--HG--
extra : rebase_source : 93fbda95aa8b4ec57d6ecfa0859e8bb319135cdf
2015-06-05 17:17:30 -04:00
David Anderson
4a50d5c15e
Fix a startup crash when attempting to test D3D11 texture sharing. (bug 1170211, r=jmuizelaar, a=KWierso)
2015-06-01 15:45:19 -07:00
Matt Woodrow
648b0834c4
Bug 1153123 - Don't upload in the ImageBridge thread if A8 texture sharing is broken. r=Bas
2015-05-13 23:42:32 +12:00
Nathan Froyd
db188ea282
Bug 1160485 - remove implicit conversion from RefPtr<T> to TemporaryRef<T>; r=ehsan
...
Having this implicit conversion means that we can silently do extra
refcounting when it's completely unnecessary. It's also an obstacle to
making RefPtr more nsRefPtr-like, so let's get rid of it.
2015-05-01 09:14:16 -04:00
Jeff Muizelaar
5305f99326
Bug 1165732 - Block WARP when using the built-in VGA driver. r=bas
...
WARP is amazingly slow on the VGA driver on Windows 7. Let's not use it.
2015-05-21 12:42:04 -04:00
Phil Ringnalda
d8e6f914f4
Back out 75502ee740e0 (bug 1153123) for w-p-t bustage
...
CLOSED TREE
2015-05-15 20:37:24 -07:00
Matt Woodrow
4ca85adc7e
Bug 1153123 - Don't upload in the ImageBridge thread if A8 texture sharing is broken. r=Bas
2015-05-13 23:42:32 +12:00
David Major
b8d20648b2
Bug 1154703: Fix typo in nvdxgiwrap filename. r=jrmuizel
2015-05-12 19:04:46 -04:00
Bas Schouten
e0869bb7e2
Bug 1162587 - Part 1: Ensure consistent reporting of device reset until reinitialization. r=jrmuizel
2015-05-08 23:12:32 +02:00
Daniel Holbert
3899eae2cc
Bug 1161731: Remove newline characters from the ends of NS_WARNING messages in /gfx and /layout. r=mstange
2015-05-05 13:57:47 -07:00
Milan Sreckovic
cf369566e9
Bug 1160157: Part 1. Uninitialized statics aren't really uninitialized, but it doesn't read well. r=jmuizelaar
2015-05-01 13:26:38 -04:00
Milan Sreckovic
1266c84e30
Bug 1158284 - Utility in gfxPlatform to check for safe mode, lazier computation if we should accelerate and random cleanup of prefs usage. r=botond
2015-04-24 12:33:35 -07:00
Jeff Muizelaar
11a6c75829
Bug 1154703. Avoid using WARP if nvdxgiwrapper.dll is around.
...
It seems to cause trouble and isn't really trustworthy.
--HG--
extra : rebase_source : 2e749651c39f45124b45372f3dcf880ab28e288a
2015-04-24 17:16:46 -04:00
Kartikaya Gupta
cd5b55f8d6
Bug 1039866 - Rip out a bunch of metro-only code. r=jimm,gavin,rstrong
2015-04-23 15:10:30 -04:00
David Anderson
da020904ab
Show APZ wheel support in about:support on Mac OS X. (bug 1155881, r=mstange)
...
--HG--
extra : rebase_source : 5fdf05418fd70e4a13f17afcf8ca8cc43c5d61d9
2015-04-19 16:12:14 -04:00
Bas Schouten
2e7aa65c65
Bug 1151361: Wrap WARP D3D11 creation in a try catch block like done with regular D3D11. r=jrmuizel
2015-04-08 17:07:57 +02:00
Chris Pearce ext:(%2C%20Matt%20Woodrow%20%3Cmwoodrow%40mozilla.com%3E)
3916a66ac9
Bug 875247 - Add support for DXVA2 via D3D11. r=cpearce,gps,padenot
2015-03-31 18:21:15 +13:00
Jeff Muizelaar
41efb86096
Bug 1149761. Don't MOZ_CRASH if WARP fails. r=bas
...
returning is better than trying to continue.
2015-04-02 14:26:45 -04:00
Bas Schouten
87292f976a
Bug 1149864: Do not attempt to create any D3D11 device when safemode is turned on. r=jrmuizel
2015-04-01 19:45:58 +02:00
Jeff Muizelaar
7b3713ac22
Bug 1150124. Move WARP reporter closer to actually testing WARP.
...
--HG--
extra : rebase_source : 77e06fb577ef85ebfb48f6be0ad790ae51447de3
2015-04-01 16:44:13 -04:00
Jeff Muizelaar
511bc2a95f
Bug 1149761. Don't MOZ_CRASH if WARP fails. r=bas
...
WARP fails sometimes. Who knows why. MOZ_CRASHing
during start up isn't very good to do on startup.
--HG--
extra : rebase_source : 2d1fbc79eee692d207845c81ccfae33704f3b144
2015-03-31 23:23:56 -04:00
Mason Chang
d01dc35e80
Bug 1147953. Fix vsync adjustment time to allow negative timestamps. r=jrmuizel
2015-03-30 08:16:11 -07:00
Nicolas Silva
52be9f47b5
Bug 1132854 - Remove useless ThebesIntSize conversion helper. r=Bas
2015-03-29 16:59:15 +02:00
Mason Chang
783db35924
Bug 1147297. Fix assert vsync adjustment time on windows to be >=. r=jrmuizel
2015-03-26 15:41:49 -07:00
Bas Schouten
4631908ab5
Bug 1147439: Report telemetry correctly for individual devices resetting. r=vladan
2015-03-26 05:01:31 +01:00
Matt Woodrow
a5a35423f7
Bug 1146315 - Part 1: Create D3D media device on the ImageBridge thread. r=nical
...
--HG--
extra : rebase_source : 29a7c9e7fb5ab2726cb9a3868b85a5c0292a38b4
2015-03-26 13:04:42 +13:00
David Anderson
d96e85937b
Add APZ info to about:support. (bug 1146727, r=jrmuizel)
...
--HG--
extra : rebase_source : 8758865fbde29af687fbe00fe64cc03fc8cb2cde
2015-03-24 15:04:44 -07:00
Phil Ringnalda
fc8b8ab2ac
Merge m-c to m-i
2015-03-21 12:50:09 -07:00
Ehsan Akhgari
883849ee32
Bug 1145631 - Part 1: Replace MOZ_OVERRIDE and MOZ_FINAL with override and final in the tree; r=froydnj
...
This patch was automatically generated using the following script:
function convert() {
echo "Converting $1 to $2..."
find . \
! -wholename "*/.git*" \
! -wholename "obj-ff-dbg*" \
-type f \
\( -iname "*.cpp" \
-o -iname "*.h" \
-o -iname "*.c" \
-o -iname "*.cc" \
-o -iname "*.idl" \
-o -iname "*.ipdl" \
-o -iname "*.ipdlh" \
-o -iname "*.mm" \) | \
xargs -n 1 sed -i -e "s/\b$1\b/$2/g"
}
convert MOZ_OVERRIDE override
convert MOZ_FINAL final
2015-03-21 12:28:04 -04:00
Dave Townsend
699c63e7d4
Bug 1144900: Fix windows gfx out of memory assertion. r=Bas
...
--HG--
extra : rebase_source : 1158df9324b3a1f30f7a446d7713ca17ad26a5fb
2015-03-19 10:42:27 -07:00
Matt Woodrow
67c8f780b6
Bug 1138967 - Part 3: Add D3D11 YCbCr texture clients and upload on the client side. r=nical
...
--HG--
extra : rebase_source : 90d0afdc61332b36032c8ccbf28294f77dd48a8b
2015-03-19 10:17:13 +13:00
Nicolas Silva
82ed83119c
Bug 1143653 - Crash in CompositorD3D9 rather than TextureD3D9 if device reset fails, after a few attemps. r=jrmuizel
2015-03-17 15:05:41 +01:00
Ryan VanderMeulen
2391e7301f
Backed out changeset bb4b51d4af93 (bug 1143653) for WinXP assertions.
2015-03-17 12:40:47 -04:00
Nicolas Silva
10d43b2e93
Bug 1143653 - Crash in CompositorD3D9 rather than TextureD3D9 if device reset fails, after a few attemps. r=jrmuizel
2015-03-17 15:05:41 +01:00
Mason Chang
334c6d4056
Bug 1141361 - Reuse the same thread when we start/stop vsync event for the windows vsync thread. r=jrmuizel
2015-03-11 18:35:50 -07:00
Jacek Caban
f54206dc5a
Bug 1133689 - Make D3DVsyncDisplay destructor private. r=jmuizelaar
2015-02-23 12:14:49 +01:00
Bas Schouten
45eb4195cb
Bug 1135408: Report device resets and their reasons through telemetry. r=vladan
2015-02-22 22:53:32 +00:00
zhoubcfan
f567706ef1
Bug 1129335 - Add private destructor to D3D9 texture usage reporters. r=bgirard
2015-02-16 12:37:43 +01:00
Mason Chang
1ac8beda09
Bug 1127151. Part 3: Create a vsync thread loop with dwmflush. r=jrmuizel
2015-02-13 17:17:26 +08:00
Mason Chang
fd8b6dead7
Bug 1127151. Part 2: Create a vsync source on windows. r=kats
2015-02-13 17:17:24 +08:00
Matt Woodrow
523dd220d2
Bug 1128765 - Add more more reporters to break down D3D9 texture usage. r=jrmuizel
2015-02-05 16:20:14 +13:00
Jacek Caban
f8b3431622
Bug 1127772 - Add private destructor to D3D11TextureReporter. r=benwa
2015-01-30 02:55:00 +01:00
Jeff Muizelaar
c05b6e84f8
Bug 1128765 - Add memory reporter for D3D9 shared texture usage. r=mattwoodrow
...
--HG--
extra : rebase_source : 41a1bf52382ea1a8aff3360b35158c6836f2d129
2015-02-03 21:34:33 +13:00
Jeff Muizelaar
f637b9c41a
Bug 1124847. Track D3D11 shared texture usage in about:memory. r=bas
...
This will hopefully help us track down large amounts of write-combined
mappings that we see.
try: -b do -p win32,win64 -u all -t none
--HG--
extra : rebase_source : 612223046a34a0e7ba179fca4fef1d4c79e18ee8
2015-01-27 20:09:34 -05:00
Ryan VanderMeulen
3a4e166d49
Backed out changeset 1c324316ea7a (bug 1124847) for Win7 crashes.
...
CLOSED TREE
2015-01-27 21:59:52 -05:00
Jeff Muizelaar
3d82378a28
Bug 1124847. Track D3D11 shared texture usage in about:memory. r=bas
...
This will hopefully help us track down large amounts of write-combined
mappings that we see.
--HG--
extra : rebase_source : fbb5356fd81de3fa484639b955c3c4f806ce4f45
2015-01-27 20:09:34 -05:00
Bas Schouten
11de23359f
Bug 1089454: Prevent usage of incompatible graphics objects after device reset. r=jrmuizel
2015-01-28 00:54:19 +00:00
Matt Woodrow
0df1801282
Bug 1112331 - Disable DXVA when using WARP. r=cpearce,Bas
2015-01-21 16:36:01 +13:00
John Daggett
6eb10cad82
Bug 1121793 - trim out unused FindFontFamily/FindFontEntry functions. r=m_kato
2015-01-15 13:22:32 +09:00
Ryan VanderMeulen
711337868b
Backed out changeset 4c22e58f4398 (bug 1097321) for causing the Windows crash rate to spike.
...
--HG--
extra : rebase_source : 281f93bd5fa412ba0068b9d67cfef4ad1eafe985
2015-01-13 15:41:18 -05:00
Bas Schouten
a5ebe274e9
Bug 1107718 - Addendum: Properly address review comments. r=nical
2015-01-08 00:12:29 +00:00
Bas Schouten
9ab9d86962
Bug 1107718: Properly deal with a D3D11 device reset. r=nical
2015-01-08 00:10:49 +00:00
Ryan VanderMeulen
20d7991ef8
Bug 1114577 - GFX cleanups now that Windows SDK 8.1 is the minimum supported version. r=jmuizelaar, r=glandium
2015-01-07 11:32:07 -05:00
John Daggett
49d793eefc
Bug 1118601 - trim out unused pref fonts list from platform objects. r=m_kato
2015-01-07 14:29:21 +09:00
Jeff Muizelaar
1db153eb6f
Bug 1113291. Reenable DisplayLink blocking on Windows. r=bas
...
Bug 1107299 broke this blocking because it assumed that DoesD3D11DeviceWork()
only described whether texture sharing works. However we were also checking for
broken DisplayLink drivers in that function. This splits out that part and uses
it appropriately.
--HG--
extra : rebase_source : 895d2da6297a48d0a2cbef2d149c27471c788484
2014-12-22 00:41:57 -05:00
Jeff Muizelaar
4c7c42ba33
Bug 1112281. Add notes to the crash reporter when the D3D11Device does not work.
...
--HG--
extra : rebase_source : 9932b05493a8a5c54f671044d40c9a1092d5c55b
2014-12-16 15:50:45 -05:00
Bas Schouten
3eaeba266b
Bug 1102499: Use WARP by default when D3D11 is available. r=BenWa
...
This will cause us to use WARP for composition on systems with Direct3D 11 when hardware acceleration is blacklisted or we're unable to find a powerful enough graphics card. It also allows us to force WARP on, in that situation WARP will also be used for Direct2D content rendering if Direct2D is enabled. Essentially this will ensure all systems running Windows 7 or higher always use D3D11 as their composition backend.
2014-12-06 00:02:19 +00:00
Jeff Muizelaar
94f253f798
Bug 1097321. Reduce the amount of dual AMD/intel blacklisting. r=Bas
...
Instead detect the broken shared surfaces and only black list then.
--HG--
extra : rebase_source : 8ea9b50bd1329132574de88860c694cdedccc069
2014-12-04 23:03:31 -08:00
Jacek Caban
d07ffd53a9
Bug 1102804 - Fixed -Wparentheses warnings found in mingw build (gfx and widget part). r=jmathies
2014-11-27 10:58:41 +01:00
Jacek Caban
b565b9b163
Bug 1026893 - mingw fixup.
2014-11-27 10:58:26 +01:00
neil@parkwaycc.co.uk
bece8444a3
Bug 1103868 - "'SupportsD2D1' : is not a member of 'mozilla::gfx::Factory'". r=bas
2014-11-26 01:33:00 +01:00
Bas Schouten
1777de4ad9
Bug 1026893 - Followup: Address review comment. r=me
2014-11-24 21:11:24 +00:00
Bas Schouten
45cf1ecfed
Bug 1026893 - Catch exceptions during D3D11 initialization. r=jmuizelaar
2014-11-24 15:40:29 -05:00
Bas Schouten
95cd1d27f9
Bug 1103176: Block Direct2D when D3D11 layers is blacklisted. r=BenWa
...
When the D3D11 compositor is blocked through blacklisting, we have no way of using Direct2D in a fast manner and do not want it to be used in any situation.
2014-11-24 19:44:52 +00:00
Jonathan Watt
fe181325e2
Bug 1100448 - Protect against null cairo_surface_t when getting the underlying surface from DrawTargetCairo. r=Bas
2014-11-17 21:41:41 +00:00
Jeff Muizelaar
5b9dfb3684
Bug 1092260. Use PREVENT_INTERNAL_THREADING_OPTIMIZATIONS with D3D11. r=bas
...
Using this seems to avoid the AMD frame delay bug.
--HG--
extra : rebase_source : 1b867ebfef30d1c1a426c7510591770f362d2b28
2014-11-18 17:29:57 -05:00
Jeff Muizelaar
ad91c2690e
Bug 1088414. Backout "Use a single synchronized texture for d3d11"
...
https://hg.mozilla.org/mozilla-central/rev/e2efedec2d60
2014-11-17 14:20:05 -05:00
Matt Woodrow
3a89ba9be0
Bug 1088414. Use a single synchronized texture for d3d11. r=bas,f=jrmuizel
...
Calling AcquireSync on textures created with
D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX appears to be really slow, this really
bites us with the number of textures involved when tiling.
I've also tested using ID3D11Query to check when work is completed, this also
appears to be pretty slow.
This instead just uses a single texture with a keyedmutex, and makes sure we
draw to it last and lock it first. It's pretty hacky, but seems to work really
well so far.
--HG--
extra : rebase_source : bf5f56751f993e507fcd1e5c386fb1fc9a3f73af
2014-10-22 15:37:00 +13:00
Bas Schouten
16558048b6
Bug 1097803: Report succesful Direct2D 1.1 usage. r=jrmuizel
2014-11-12 18:44:31 +00:00
Benoit Jacob
5a82bddd3a
Bug 1095575 - DoesD3D11DeviceWork() should be overridable by force-enable prefs - r=bas
2014-11-12 11:48:01 -05:00
Michael Wu
cb9a6592db
Bug 1082827: Allow D2D 1.1 to be selected for the canvas backend. r=bas
2014-11-12 15:05:14 +00:00
Jonathan Watt
6b10bf2102
Bug 1093806 - Convert DCFromContext to DCFromDrawTarget. r=Bas
2014-11-10 21:41:40 +00:00
Jeff Muizelaar
2d5dbdb879
Bug 1021265. Fix DisplayLink version expansion code. r=Bas,a=lawrence
...
GFX_DRIVER_VERSION(8,6,..) expands to 8.0006....
but ParseVersion(8.6,...) gives 8.5000...
This was an unfortunate error. Having better static typing
of versions would have helped here.
--HG--
extra : rebase_source : 8eb9fc7d337a017b350e6ef1935f99fd4383114d
2014-11-10 16:11:42 -05:00
Wes Kocher
26ed578115
Backed out changeset dc2e15a7df8d (bug 1096535) for bustage on a CLOSED TREE
2014-11-10 12:53:34 -08:00
Jeff Muizelaar
6020bfbf29
Bug 1096535. Add more DisplayLink logging. r=bas
...
--HG--
extra : rebase_source : 6569641159d6e89abcbf677b38df449333714db3
2014-11-10 15:18:10 -05:00
Benoit Jacob
2844fab51e
Bug 1093863 - Blacklist D3D on dual Intel/AMD not advertised as such in the registry - r=jrmuizel CLOSED TREE
2014-11-05 17:43:33 -05:00
Benoit Jacob
f3eefd4544
Bug 1021265 - Add AppNotes about blacklisting DisplayLink - r=jrmuizel
2014-11-04 18:17:11 -05:00
Benoit Jacob
ac0f0151ea
Bug 1021265 - Fix bustage - no review on a CLOSED TREE
2014-11-04 14:47:15 -05:00
Benoit Jacob
0f37492ba9
Bug 1021265 - regard d3d11 as broken with displaylink on versions <= 8.6.1.36484, and fall back to basic layers - r=jrmuizel
2014-11-03 17:55:00 -05:00
Benoit Jacob
2c679eef1b
Bug 1089413 - Only test resource sharing on d3d feature level >= 10. r=jmuizelaar, a=sledru
2014-10-27 10:36:00 -04:00
Benoit Jacob
8ff28f5932
Bug 1083071
- Avoid touching D3D11 at all, even to test if it works, if D3D11 layers are blacklisted. r=Bas, r=jmuizelaar
2014-10-26 18:46:09 -04:00
Ryan VanderMeulen
07a4bc9d5e
Backed out changeset 4d4abe4bee7f (bug 1083071
) for bustage.
2014-10-26 18:44:40 -04:00
Benoit Jacob
00c7a6d832
Bug 1083071
- Avoid touching D3D11 at all, even to test if it works, if D3D11 layers are blacklisted. r=Bas, r=jmuizelaar
2014-10-26 08:01:00 -04:00
Jeff Muizelaar
e465ca9f83
Bug 1083071
- Disable D3D11 and D3D9 layers on broken drivers. r=bjacob
...
This will hopefully prevent black screen problems that people are seeing.
2014-10-23 00:15:22 -04:00
Ryan VanderMeulen
5dca9bcabc
Backed out changeset 2b05d4e71d11 (bug 1083071
) for Win7 mochitest-1 leaks.
2014-10-23 12:53:13 -04:00
Jeff Muizelaar
d09b5b8702
Bug 1083071
. Disable D3D11 and D3D9 layers on broken drivers.
...
This will hopefully prevent black screen problems that people are seeing.
--HG--
extra : rebase_source : 8ba080a4a9a81a1124020cd5ed5395bf262c5d4a
2014-10-22 21:38:18 -04:00
Vladimir Vukicevic
a5902d45bc
Bug 912196. Add support for ANGLE D3D11 path. r=jgilbert
...
There are currently problems with the color format chosen
which breaks MSAA resolution. But we might as well land this
now.
--HG--
extra : rebase_source : 1287e5c059e263d03b0d612ce5cf17e93bc5b033
2014-04-03 13:29:22 +08:00
Jonathan Kew
0d2cfaf334
Bug 1064737 pt 2 - Support for WOFF2 as a webfont format. r=jdaggett
2014-10-04 11:36:05 +01:00
Bas Schouten
20ab143e76
Bug 1074272: Use exception mode 0 for our D3D11 devices. r=jrmuizel
2014-09-30 17:51:09 +02:00
Jonathan Kew
87cc3a2642
Bug 727276 - Use emoji-style variation selector to help GetCommonFallbackFonts make an appropriate choice. r=roc
2014-09-30 07:27:55 +01:00
Bas Schouten
983d188140
Bug 1072404: Firefox may crash when the D3D device is removed while rendering. r=mattwoodrow
2014-09-24 17:12:10 +00:00
Robert Longson
5a0cd66f24
Bug 1068590 - gfxWindowsPlatform does not build on WinXP. r=bas
2014-09-17 18:35:00 +01:00
Jonathan Kew
50b0ff2a5d
bug 1066043 - split gfxFont.cpp and .h into more manageably-sized pieces. r=jdaggett
...
--HG--
rename : gfx/thebes/gfxFont.cpp => gfx/thebes/gfxFontEntry.cpp
rename : gfx/thebes/gfxFont.h => gfx/thebes/gfxFontEntry.h
rename : gfx/thebes/gfxFont.cpp => gfx/thebes/gfxGlyphExtents.cpp
rename : gfx/thebes/gfxFont.h => gfx/thebes/gfxGlyphExtents.h
rename : gfx/thebes/gfxFont.cpp => gfx/thebes/gfxTextRun.cpp
rename : gfx/thebes/gfxFont.h => gfx/thebes/gfxTextRun.h
2014-09-16 10:58:12 +01:00
Matt Woodrow
b1adcf8934
Bug 1046550 - Part 3: Use Direct2D 1.1 when preffed on. r=bas
2014-09-14 23:51:27 +02:00
Bas Schouten
00d3edd7d3
Bug 1046550 - Part 1: Add content device to gfxWindowsPlatform. r=mattwoodrow
2014-09-14 23:51:27 +02:00
John Daggett
6f2c0ee7ec
Bug 1062058 part 1 - avoid passing around proxy font entry object. r=heycam
2014-09-08 16:23:19 +09:00
John Daggett
780497e3ca
Bug 1059691. Cleanup tabs in gfx/thebes source files. r=mkato
2014-08-29 13:18:28 +09:00
Nicholas Nethercote
a7cf4142b4
Bug 1050009 - Initialize pldhash tables with a length, not a capacity. r=roc.
...
* * *
imported patch rm-dummy-params
--HG--
extra : rebase_source : c25987eb11bae197218d5fc53b77def19afa36ac
2014-08-06 06:31:21 -07:00
Bas Schouten
6624d1aefe
Bug 947781 - Part 2: Add the ability to readback texture data to TextureClient. r=nical
2014-07-30 15:38:46 +02:00
Ed Morley
46d9238c0a
Backed out changeset c4ecea1452e9 (bug 947781)
2014-07-30 14:54:08 +01:00
Bas Schouten
7dae46766a
Bug 947781 - Part 2: Add the ability to readback texture data to TextureClient. r=nical
2014-07-30 15:38:46 +02:00
Ehsan Akhgari
26fcf30ef7
Bug 1040038 - Give GfxD2DSurfaceReporter a private destructor; r=bjacob
...
--HG--
extra : rebase_source : caa4478e14cd1d526978700e3d0cfe28a3af0068
2014-07-17 16:47:19 -04:00
Ehsan Akhgari
52b3213404
Bug 1038156 - Give GPUAdapterReporter a private destructor; r=bjacob
2014-07-15 16:41:50 -04:00
Ehsan Akhgari
035c5837f3
Bug 1038155
- Give GfxD2DVramReporter a private destructor; r=bjacob
2014-07-14 21:49:53 -04:00
Jonathan Watt
98e3e25338
Bug 1034702 - Remove gfxPlatform::GetThebesSurfaceForDrawTarget(). r=Bas
2014-07-10 10:58:09 +01:00
Walter Litwinczyk
cfa586e393
Bug 701948 - Rename nsIGfxInfo::FEATURE_NO_INFO to nsIGfxInfo::FEATURE_STATUS_OK. r=jgilbert
2014-07-01 14:44:09 -07:00
Ehsan Akhgari
61c162bda7
Bug 1028944 follow-up: remove the #ifdef altogether
2014-06-23 10:23:30 -07:00
Ehsan Akhgari
bbd358cafc
Bug 1028944 - Use nscore.h SEH wrapper macros in gfxWindowsPlatform.cpp; r=jrmuizel
2014-06-23 09:04:22 -07:00
Jonathan Watt
6586dcffb2
Bug 1027763, part 2 - Make non-Moz2D callers of DrawTarget::GetType() call DrawTarget::GetBackendType() instead. r=Bas
2014-06-19 21:35:33 +01:00
Nicholas Nethercote
aaf6fb2124
Bug 1010064 - Allow memory reports to be anonymized. r=bsmedberg.
...
--HG--
extra : rebase_source : 5eb756b17a97e751deb0f47e909fdb35533cb23b
2014-05-20 23:06:54 -07:00
Benoit Jacob
8f1cf755a9
Bug 774388 - Patch 4: Flatten the way that we track whether we are using OMTC, and move Layers IPC shutdown code back to gfxPlatform (but still triggered by ShutdownXPCOM) - r=nical,sotaro
2014-06-06 09:51:24 -04:00
Jonathan Watt
62f18378c7
Bug 1022667, part 4 - Remove some font related functions from gfxWindowsPlatform.cpp. r=jfkthame
2014-06-10 16:42:23 +01:00
John Daggett
8259cc74f5
Bug 280443 p3 - use fontlist struct in gfx. r=roc,fredw
2014-06-06 15:09:23 +09:00
Jonathan Watt
dd0a3a7c18
Bug 1019690 - Remove gfxPlatform::CreateOffscreenImageSurface(). r=Bas
...
--HG--
extra : rebase_source : 3c79945a1179d7b7bb128278eae0642156460df0
2014-06-05 01:02:44 +01:00
Neil Rashbrook
ef8d375d0b
Bug 869836 - Part 9a: Use AssignLiteral(MOZ_UTF16(...)) instead of Assign(NS_LITERAL_STRING(...)). r=ehsan
...
Relading with correct bug number so DONTBUILD.
--HG--
extra : amend_source : 6e05de7729c27761564124212b7d4cbe3318e482
2014-05-26 21:54:10 +03:00
Birunthan Mohanathas
7ed88d413a
Backout 8b8bbe7aa1cc due to wrong bug number
2014-05-27 14:42:13 +03:00
Neil Rashbrook
71828ecc1c
Bug 995730 - Part 9a: Use AssignLiteral(MOZ_UTF16(...)) instead of Assign(NS_LITERAL_STRING(...)). r=ehsan
...
--HG--
extra : rebase_source : d2d3d611c06a2a7ec930fb11576d7c8335c0a6e2
2014-05-26 21:54:10 +03:00
Makoto Kato
f2dbe6caa9
Bug 889401 - Part 1. Add Segoe UI Emoji to fallback font list. r=jfkthame
2014-05-26 17:09:55 +09:00
Birunthan Mohanathas
952b834c76
Bug 869836 - Part 9: Use AssignLiteral instead of `Assign(NS_LITERAL_STRING(...))`. r=ehsan
2014-05-22 06:48:52 +03:00