Chris Jones
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f5894e967e
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Bug 570625, part 0: Don't throw out buffers when scrolling with a resolution applied. r=roc
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2010-09-14 00:23:08 -05:00 |
Doug Turner
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e41b48044c
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Bug 594080 - On mobile, use nearest-neighbor interpolation when drawing BasicThebesLayers with a scale transform. r=roc a=cjones
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2010-09-09 12:33:04 -07:00 |
Chris Jones
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a2c93af9b1
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Bug 590294, part 8: Implement resolution-scaled drawing for basic layers. r=roc
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2010-09-03 15:10:46 -05:00 |
Robert O'Callahan
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dc9e28789b
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Bug 579276. Part 11: Move ClipToRegion to gfxUtils. r=vlad
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2010-09-03 14:31:42 +12:00 |
Chris Jones
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40a231016e
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Bug 573829, part 1: Refactor ThebesLayerBuffer in preparation for its use in the OGL layers backend. r=roc
--HG--
rename : gfx/layers/basic/ThebesLayerBuffer.cpp => gfx/layers/ThebesLayerBuffer.cpp
rename : gfx/layers/basic/ThebesLayerBuffer.h => gfx/layers/ThebesLayerBuffer.h
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2010-07-21 13:06:33 -05:00 |