The screenshot code in chrome scope is updated to use the generic capture module,
which is already used for content scope. By that change the code which captures
the canvas makes use of devicePixelRatio now. It means the screenshot will be
scaled depending on the screen configuration, eg. on Andoid this mostly 2.
MozReview-Commit-ID: EBKmJEKVXPQ
--HG--
extra : rebase_source : cd399eb3ee012516b218b9d1a5fd26422ebc9be0
The screenshot code in chrome scope is updated to use the generic capture module,
which is already used for content scope. By that change the code which captures
the canvas makes use of devicePixelRatio now. It means the screenshot will be
scaled depending on the screen configuration, eg. on Andoid this mostly 2.
MozReview-Commit-ID: EBKmJEKVXPQ
--HG--
extra : rebase_source : 3d177eeac4935660f43727a20445a39fe78a2c45
Errors thrown by takeScreenshot used to be silently ignored. When the
command started using the new dispatching technique in bug 1202663,
it was surfaced we do not support taking screen captures of SVG documents.
Since this is a requirement for Web Platform Tests, this patch corrects
the wrong assumptions about document body and document element.
This patch also significantly refactors the screen capture code, but
only uses the new implementation in contnent space, since some further
modifications are required to use it in chrome.
r=dburns
r=jgriffin
--HG--
extra : commitid : DdCIEpd5PEJ
extra : rebase_source : 7357010f992d7f995765c685000892cc59d9ec9a