Граф коммитов

90 Коммитов

Автор SHA1 Сообщение Дата
Ali Juma 9af282920f Bug 681033 - Prevent ShadowLayers::RecvUpdate from triggering an immediate repaint. r=cjones 2011-09-26 09:20:42 -04:00
Chris Jones ae2bfc746f Bug 648484, part 2: Add various helpers, refactor ContainerLayer::SetSpecificAttributes. r=roc 2011-08-09 12:38:26 -07:00
Robert O'Callahan d4259656be Bug 649924. Use image surfaces to implement canvases beyond the texture size limit. r=bas 2011-07-08 22:42:21 +12:00
Bas Schouten 662596f4fb Bug 651858 - Part 5: Add CanvasLayer code for azure. r=jrmuizel 2011-06-24 19:41:18 +02:00
Bas Schouten bc37e50310 Bug 651858 - Part 3: Add layers API for creating an optimal DrawTarget. r=roc 2011-06-24 19:41:18 +02:00
Robert O'Callahan 82eb2f46ce Bug 637852. Part 26: Ensure that FrameMetrics coordinates are correctly stored as layer coordinates. r=tnikkel 2011-06-23 00:11:28 +12:00
Robert O'Callahan 9f092ece3e Bug 637852. Part 18: Support computing the "residual transform" for a ThebesLayer --- the difference between its snapped transform and the ideal transform --- and use it to align ThebesLayer drawing for transforms that aren't changing. r=tnikkel
This fixes bug 637597 and probably other bugs.
2011-06-23 00:11:28 +12:00
Robert O'Callahan 8b4e1a91a8 Bug 637852. Part 10: Remove mX/YResolution from ThebesLayer. r=joe
These are the last vestiges of Layer-based resolution API.
2011-06-23 00:11:28 +12:00
Robert O'Callahan ab1023ee7a Bug 654950. Fix scissor rect calculations for descendants of container layers with intermediate surfaces. r=bas 2011-05-23 12:27:03 +12:00
Robert O'Callahan a7b4f1246b Bug 641426. Part 5: Avoid operator== where possible to distinguish between 'equal edges' and 'equal areas' for rectangles. r=dbaron,sr=cjones 2011-04-19 15:07:23 +12:00
Benjamin Stover bd3081c90a Bug 642246 Don't build ThebesLayers for elements with no displayports r=roc 2011-04-11 13:53:01 -07:00
L. David Baron 522a8d323e Back out 1edfae12015b (Bug 642246) due to mobile unittest orange. 2011-04-09 18:21:27 -07:00
Benjamin Stover 3c025ebe4d Bug 642246 Don't build ThebesLayers for elements with no displayports r=roc 2011-04-09 12:38:28 -07:00
Oleg Romashin 863e12aca2 Bug 607417 - Part1: position:fixed frames mark layers r=roc
--HG--
extra : rebase_source : dbbff8810bafd165a48c34924d98f5c87702ef3f
2011-04-05 23:00:25 -06:00
Robert O'Callahan 5d011f0505 Bug 622072. Part 2: Add DidTransactionCallback to CanvasLayer. r=bas, sr=joe 2011-03-28 12:59:46 +13:00
Robert O'Callahan 6e81f6e5b2 Bug 622072. Part 1: Remove rect parameter from Updated() and change implementations to defer updates to render time. r=bas
The rectangle parameter is currently not used --- all callers always pass the full canvas bounds. In the long term,
we probably won't want this parameter since all implementations should be doing accelerated drawing direct to buffers
with no intermediate copies, hence there will be no need to optimize the size of those copies. Plus, performance-sensitive
testcases tend to paint most or all of the canvas on every frame anyway.
2011-03-28 12:59:46 +13:00
Ehsan Akhgari acac18d785 Back out bug 622072 because it caused bug 645987 2011-03-29 14:31:53 -04:00
Robert O'Callahan 12d79b4b13 Bug 622072. Part 2: Add DidTransactionCallback to CanvasLayer. r=bas, sr=joe 2011-03-28 12:59:46 +13:00
Robert O'Callahan 173828d394 Bug 622072. Part 1: Remove rect parameter from Updated() and change implementations to defer updates to render time. r=bas
The rectangle parameter is currently not used --- all callers always pass the full canvas bounds. In the long term,
we probably won't want this parameter since all implementations should be doing accelerated drawing direct to buffers
with no intermediate copies, hence there will be no need to optimize the size of those copies. Plus, performance-sensitive
testcases tend to paint most or all of the canvas on every frame anyway.
2011-03-28 12:59:46 +13:00
Matt Woodrow 084cbe71fb Bug 635383 - Part 2 - Share scissoring code between all accelerated backends. r=joe 2011-02-25 20:44:22 +13:00
Robert O'Callahan 1a14aa0939 Bug 626602. Part 1: Create ReadbackLayer API to enable collection of background pixels in a layer tree. r=bas,sr=cjones 2011-02-16 16:43:30 -06:00
Robert O'Callahan bafecf5c32 Bug 625672. Part 1.5: Make layer managers silently do nothing when ending a transaction with no root layer. r=bas,a=blocker 2011-02-10 21:58:11 +13:00
Marco Bonardo 562557746d Backout bug 626602, follow-ups and conflicting bug 631388 due to Win Tp4 permaorange causing a=CLOSED TREE 2011-02-09 15:48:12 +01:00
Robert O'Callahan eb9d0942df Bug 626602. Part 1: Create ReadbackLayer API to enable collection of background pixels in a layer tree. r=bas,sr=cjones 2011-02-08 18:44:13 -06:00
Alon Zakai ebf74d5e14 Bug 610727 - Mark canvas layers inactive when relevant. r=roc a=blocking-fennec 2011-02-04 10:11:24 -08:00
Robert O'Callahan 50259b5af5 Bug 626962. Implement empty transactions for GL. r=bas,a=blocking 2011-01-25 21:45:17 +13:00
Ehsan Akhgari e8e495cf5f Backout bug 626962 on suspicion of causing test failures and being completely untested before landing 2011-01-26 17:36:24 -05:00
Chris Jones ee2d946b9f Bug 627273, part 4: Basic impl of ImageLayer tiling for basic layers. r=roc,vlad 2011-01-26 00:26:37 -06:00
Chris Jones c7c39d08c5 Bug 627273, part 1: API for tiling Layers. r=Bas sr=roc 2011-01-26 00:26:37 -06:00
Robert O'Callahan 2f8e1ee208 Bug 626962. Implement empty transactions for GL. r=bas,a=blocking 2011-01-25 21:45:17 +13:00
Robert O'Callahan 63cc1f7d1a Bug 621601. Part 1: Change empty transaction API to EndEmptyTransaction. r=bas,tnikkel,a=joe 2011-01-19 21:27:54 +13:00
Mark Banner 0db3b4ac06 Bustage fix for non-IPC and for shared builds following bug 605618. a=bustage fix 2011-01-13 20:01:45 +00:00
Benjamin Stover 6f57e84190 Bug 605618 Part 7: Include viewport and content size in API r=cjones sr=roc 2011-01-13 09:45:14 -08:00
Benjamin Stover 5950a36396 Bug 605618 Part 1: Tag layers with scrollable information r=cjones sr=roc a=blocking-fennec 2011-01-13 09:45:14 -08:00
Robert O'Callahan 64931e1915 Bug 593604. Part 8.5: Add SupportsComponentAlphaChildren API. r=bas,a=blocking 2011-01-03 14:48:09 +13:00
Robert O'Callahan 1afaa01821 Bug 593604. Part 4: Create Layer::GetSurfaceMode to help determine what kind of alpha support the layer needs. r=vlad,a=blocking 2011-01-03 14:48:09 +13:00
Oleg Romashin 08463ea8b9 Bug 619488 - Inform child processes of the compositor's layer-manager type. r=jones.chris.g a=b-f 2010-12-31 09:40:19 +02:00
Oleg Romashin e8ef8e8cb9 Bug 615870 - Remote HTML5 video rendering pipeline should be shorter. part1. r=jones.chris.g a=b-f
* * *
Bug 615870. Part 3. mRoot check r=roc a=b-f
2010-12-27 08:12:17 +02:00
Robert O'Callahan c6700e764d Bug 612840. Part 4: Invert the meaning of CONTENT_NO_TEXT_OVER_TRANSPARENT and rename it. r=vlad 2010-12-20 14:26:14 +13:00
Robert O'Callahan 3259bd6e70 Bug 612840. Part 3: Make Layer::CONTENT_NO_TEXT_OVER_TRANSPARENT applicable to all layer types, and set CONTENT_NO_TEXT_OVER_TRANSPARENT on container layers. r=tnikkel,r=vlad 2010-12-20 14:26:14 +13:00
Robert O'Callahan d8ccf4a713 Bug 612840. Part 1: Remove CONTENT_NO_TEXT flag since it's not really used. Also remove ShouldRetainTransparentSurface and related code; we'll assume that when text is over opaque pixels in an RGBA surface we can always paint it with subpixel AA --- and make it so in later patches. r=vlad 2010-12-20 14:26:13 +13:00
Michael Wu adc8f28efe Backed out changeset 34bd12eb4a9c for causing bug 618916, a=stuart 2010-12-13 16:14:07 -08:00
Oleg Romashin 32de6ed302 Bug 615870 - Remote HTML5 video rendering pipeline should be shorter r=roc a=b-f 2010-12-10 21:32:52 +02:00
Bas Schouten 604a3dd45e Bug 595277 - Part 0: Clear out user data on destroy. r=roc 2010-12-07 03:05:25 +01:00
Bas Schouten a8a2865db2 Backout bug 595277. a=bustage 2010-12-07 05:39:19 +01:00
Bas Schouten e53c7eb164 Bug 595277 - Part 0: Clear out user data on destroy. r=roc 2010-12-07 03:05:25 +01:00
Tatiana Meshkova cdf92598c9 bug 606730 - Remote thebesLayer BG color rendering always, even if it's not visible, Part 1: Add mLastChild to all ContainerLayer r=roc a=roc 2010-11-16 18:33:56 -05:00
Robert O'Callahan 26f24119f8 Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker 2010-11-08 22:06:15 +13:00
Chris Jones ef69e48c78 Bug 60431, part 1: Add a ShadowLayer base class. r=roc sr=vlad 2010-10-13 17:55:45 -05:00
Bas Schouten b90c29d4b9 Bug 546514 - Part 4: Build D3D10 layers. r=vlad 2010-10-01 00:53:51 +02:00