Граф коммитов

149 Коммитов

Автор SHA1 Сообщение Дата
Nicolas Silva 48805c9b3e Bug 1284837 - Disallow implicit conversions from float to integer when creating IntPoint and IntSize objects. r=botond 2016-07-26 16:48:30 +02:00
JerryShih abd529257e Bug 1276062 - update DrawTargetD2D1::Init() log. r=hshih 2016-07-07 11:43:03 +08:00
JerryShih 5f9e6f5771 Bug 1276062 - show a log if there is no device for DrawTargetD2D1::Init(). r=bas 2016-07-01 02:25:00 +02:00
Jonathan Watt 0b33916487 Bug 1277862, part 1 - Rename Moz2D's Filter to SamplingFilter in gfx/2d/. r=Bas 2016-05-25 17:01:18 +01:00
Bas Schouten 8287b9b368 Bug 1266430: Support offsets in DrawTargetD2D1::CopySurface when using PartialUploading. r=jrmuizel
MozReview-Commit-ID: LilGG2ySPw7
2016-04-28 13:22:31 +00:00
Milan Sreckovic fca0580f8e Bug 1264736: Crash sooner if we can't get a valid command list, at least in nightly/aurora. r=bas
MozReview-Commit-ID: JyUOZrEZ9hT

--HG--
extra : rebase_source : 6c483d23f2ffc4c03641ad76ae3ad2d1c48686dd
2016-04-20 12:11:00 -04:00
Bas Schouten c7a2d932b2 Bug 1259785: Do a proper flush when taking a snapshot so our dependent targets and command lists get appropriately cleared. r=jrmuizel
MozReview-Commit-ID: D49eFNRGD2V

--HG--
extra : rebase_source : 79bc34d1822396e87eedb5913ac56ecbf1b65fa3
2016-03-31 21:45:36 +02:00
Bas Schouten 9c327300bf Bug 1258168: Push ClearType compatible clipping layers when the last pushed layer was marked as opaque. r=jrmuizel
MozReview-Commit-ID: IM1srXx7CfB
2016-03-20 19:51:46 +01:00
Jacek Caban 5c834c9219 Bug 1251431 - GCC compilation fixup. 2016-03-21 13:16:29 +01:00
Bas Schouten 1225ab11b5 Bug 1251431 - Part 1: Allow usage of an A8 source pattern to MaskSurface for D2D 1.1 Moz2D backend. r=jwatt
MozReview-Commit-ID: 3SOuVvklajf
2016-03-18 14:47:11 +01:00
David Anderson e8462418d4 Add instrumentation for when content processes fail to acquire D3D11 devices. (bug 1247539, r=milan)
--HG--
extra : rebase_source : 9d13831f25867d993cccc9b2717e14cc0a4893a0
2016-02-15 23:59:24 -08:00
Bas Schouten 259d24796a Bug 1247775 - Part 3: Remove Moz2D code to support Direct2D 1.0. r=dvander
MozReview-Commit-ID: KBZSqIdx0OC
2016-02-13 14:33:28 +01:00
Carsten "Tomcat" Book fdcf299e32 Backed out changeset 8e13ba75bccf (bug 1247775) 2016-02-12 08:49:28 +01:00
Bas Schouten 54dad93d74 Bug 1247775 - Part 3: Remove Moz2D code to support Direct2D 1.0. r=dvander
MozReview-Commit-ID: KBZSqIdx0OC

--HG--
extra : rebase_source : 632fb5208a702f79fa5c648698f73bc9b0bf8992
2016-02-12 02:11:50 +01:00
Bas Schouten 66c618a6ee Bug 1246641: Also execute an occasional EndDraw for CommandLists used by non-operator OVER drawing. r=jrmuizel
MozReview-Commit-ID: H3V3z8ZIiIK
2016-02-11 21:35:07 +01:00
Bas Schouten b3027878ab Bug 1238328: Purge stored command lists by calling EndDraw/BeginDraw on a regular basis when they're used. r=jrmuizel
--HG--
extra : rebase_source : 5041fa82907837c50e657c87afeda85be40b25d7
2016-01-11 16:38:10 +01:00
Bas Schouten 12b9a82473 Bug 1220629 - Part 6: Implement PushLayer/PopLayer API in several wrapper DT types. r=jrmuizel
--HG--
extra : rebase_source : 5a421568fa20b23d7ceef71eb58014e29dbc1c76
2016-01-06 00:23:33 +01:00
Bas Schouten b5ed4b63ba Bug 1220629 - Part 5: Implement PushLayer/PopLayer API for Direct2D 1.1. r=jrmuizel
--HG--
extra : rebase_source : ec545e1bde6741e9bc461b1a6ab966e7b6c9236a
2016-01-06 00:23:29 +01:00
Bas Schouten fd6c57413d Bug 1220629 - Part 2: Prepare DrawTargetD2D1 for the possibilities of layers existing inside it. r=jrmuizel
--HG--
extra : rebase_source : 97685e7ee1e9249dd465bfcee40bd7401f2a6e4e
2016-01-05 09:03:08 +01:00
Milan Sreckovic ac84b221c9 Bug 1235613 - Make gfxCriticalError/Note strings in gfx/ unique. r=jrmuizel
--HG--
extra : transplant_source : %8F%1DcB%3A%25%94%95G%EF%B4U%CE%B9%10%E1%A3%BC%E2%3D
2015-12-29 14:03:58 -05:00
Mason Chang e74c79f0e3 Bug 1221840. Support repeating images in 1 axis. r=seth 2015-11-23 08:17:35 -08:00
Bas Schouten 7f79cf9b7a Bug 1221616: Use ID2D1CommandList instead of a bitmap for temporary D2D drawing. r=jrmuizel 2015-11-12 17:00:52 +01:00
Nathan Froyd 62b66d3dba Bug 1222569 - remove unused variable from DrawTargetD2D1.cpp; r=Bas 2015-11-06 15:09:03 -05:00
Bas Schouten 2ece23a6d8 Bug 1220624: Make MaskSurface properly take into account the possibilities of partial uploads. r=jrmuizel 2015-11-05 00:05:26 +01:00
Milan Sreckovic dd6aa8383f Bug 1217192 - Use gfxCriticalNote where we're already using the non-default construction parameter. r=mchang 2015-10-21 14:34:00 +02:00
Nathan Froyd 01583602a9 Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat
The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout.  The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.

CLOSED TREE makes big refactorings like this a piece of cake.

 # The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
    xargs perl -p -i -e '
 s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
 s/nsRefPtr ?</RefPtr</g;   # handle declarations and variables
'

 # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h

 # Handle nsRefPtr.h itself, a couple places that define constructors
 # from nsRefPtr, and code generators specially.  We do this here, rather
 # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
 # things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
     mfbt/nsRefPtr.h \
     xpcom/glue/nsCOMPtr.h \
     xpcom/base/OwningNonNull.h \
     ipc/ipdl/ipdl/lower.py \
     ipc/ipdl/ipdl/builtin.py \
     dom/bindings/Codegen.py \
     python/lldbutils/lldbutils/utils.py

 # In our indiscriminate substitution above, we renamed
 # nsRefPtrGetterAddRefs, the class behind getter_AddRefs.  Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
    xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'

if [ -d .git ]; then
    git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
    hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi

--HG--
rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 01:24:48 -04:00
Nathan Froyd 583afa0965 Bug 1207245 - part 3 - switch all uses of mozilla::RefPtr<T> to nsRefPtr<T>; r=ehsan
This commit was generated using the following script, executed at the
top level of a typical source code checkout.

 # Don't modify select files in mfbt/ because it's not worth trying to
 # tease out the dependencies currently.
 #
 # Don't modify anything in media/gmp-clearkey/0.1/ because those files
 # use their own RefPtr, defined in their own RefCounted.h.
find . -name '*.cpp' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
    grep -v 'mfbt/RefPtr.h' | \
    grep -v 'mfbt/nsRefPtr.h' | \
    grep -v 'mfbt/RefCounted.h' | \
    grep -v 'media/gmp-clearkey/0.1/' | \
    xargs perl -p -i -e '
 s/mozilla::RefPtr/nsRefPtr/g; # handle declarations in headers
 s/\bRefPtr</nsRefPtr</g; # handle local variables in functions
 s#mozilla/RefPtr.h#mozilla/nsRefPtr.h#; # handle #includes
 s#mfbt/RefPtr.h#mfbt/nsRefPtr.h#;       # handle strange #includes
'

 # |using mozilla::RefPtr;| is OK; |using nsRefPtr;| is invalid syntax.
find . -name '*.cpp' -o -name '*.mm' | xargs sed -i -e '/using nsRefPtr/d'

 # RefPtr.h used |byRef| for dealing with COM-style outparams.
 # nsRefPtr.h uses |getter_AddRefs|.
 # Fixup that mismatch.
find . -name '*.cpp' -o -name '*.h'| \
    xargs perl -p -i -e 's/byRef/getter_AddRefs/g'
2015-10-18 00:40:10 -04:00
Milan Sreckovic 1bcbb7e6e8 Bug 1130195: Don't immediately crash if we can't allocate image. Carry r=bas 2015-08-11 14:07:49 -07:00
Milan Sreckovic 2ef858355b Bug 1182209 - Additional info with some critical errors. r=mchang
CLOSED TREE
2015-07-14 15:22:29 -04:00
Nicolas Silva 69c7447d0f Bug 1178816 - Fix a crash when DrawTargetD2D1 fails to initialize. r=milan 2015-07-06 17:57:03 +02:00
Kyle 87a268fcb4 Bug 1168189 - Force D2D1 CopySurface to use DrawBitmap like D2D. r=bas
--HG--
extra : rebase_source : 0bf0b8148d9bb5f2f1e19c9c56ea1a4a85dd1f3e
2015-06-19 16:05:51 -04:00
Nathan Froyd 974d8120f2 Bug 1161627 - part 2 - machine-convert TemporaryRef<T> to already_AddRefed<T>; r=ehsan
This conversion was done with the script:

  find . -name '*.cpp' -o -name '*.h' -o -name '*.mm' -o -name '*.idl' | \
    egrep -v 'cairo-win32-refptr.h|RefPtr.h|TestRefPtr.cpp' | \
    xargs sed -i -e 's/mozilla::TemporaryRef</already_AddRefed</g' \
                 -e 's/TemporaryRef</already_AddRefed</g'

Manual fixups were performed in the following instances:

- We handled mfbt/RefPtr.h manually so as to not convert TemporaryRef itself
  into already_AddRefed.

- The following files had explicit Move() calls added to make up for the lack
  of a copy constructor on already_AddRefed:

  dom/base/ImageEncoder.cpp
  dom/media/MediaTaskQueue.{h,cpp}
  dom/media/webaudio/PannerNode.cpp

- A redundant overload for MediaTaskQueue::Dispatch was deleted.

- A few manual fixups were required in mfbt/tests/TestRefPtr.cpp.

- Comments, using declarations, and forward declarations relating to
  TemporaryRef in dom/canvas/ and gfx/layers/ were changed to refer to
  already_AddRefed.
2015-06-17 10:00:52 -04:00
Kyle Fung da2704a55c Bug 1160070 - Used BitmapBrush instead of ImageBrush when no sampling bounds. r=bas 2015-06-12 17:28:25 -04:00
Andreas Pehrson f9165d38d7 Bug 1162357 - Convert some usage of DataSourceSurface::GetData() to Map(). r=bas
--HG--
extra : rebase_source : aebb45613926c64355e5b193bc79166cf04292be
2015-06-10 19:01:00 +08:00
Kyle 94680dca36 Bug 1169039 - Check for NULL in every function that uses CreateEffect(). r=mstange
--HG--
extra : rebase_source : 02344878f7761aeaf6c0a6d6deafe38b41193248
2015-05-28 15:46:16 -04:00
Bas Schouten ea9a0a76af Bug 1153609: Push layers for cleartype when trying to draw cleartype glyphs to a transparent layer. r=jrmuizel
This patch lets us repush all layers with their backgrounds copied when drawing subpixel AA'ed text to a transparent surface. This can be wasteful since the last layer that was pushed could already have had its pixels where the glyphs will be drawn made opaque, however we have no way of knowing this so we have to always repush the layers.
2015-05-29 14:49:19 +02:00
Nathan Froyd db188ea282 Bug 1160485 - remove implicit conversion from RefPtr<T> to TemporaryRef<T>; r=ehsan
Having this implicit conversion means that we can silently do extra
refcounting when it's completely unnecessary.  It's also an obstacle to
making RefPtr more nsRefPtr-like, so let's get rid of it.
2015-05-01 09:14:16 -04:00
Nathan Froyd c24f5f4e7c Bug 1116905 - part 3 - remove dependence on implicit conversion from T* to TemporaryRef<T>, gfx changes; r=jrmuizel 2015-04-30 15:20:30 -04:00
Andrew Comminos 8b0189a51d Bug 1161642 - Utilize primitive blends where available for faster blending on D2D 1.1. r=bas 2015-05-11 08:47:00 -04:00
Bas Schouten 041fe2073a Bug 1161815: Use a single ID2D1SolidColorBrush per DrawTarget. r=jrmuizel 2015-05-07 02:38:10 +02:00
Bas Schouten d1703bc5b7 Bug 1151821: Make globalCompositeOperator work correctly when a complex clip is pushed. r=jrmuizel 2015-04-10 07:09:31 +02:00
Nicolas Silva 6a32ce3434 Bug 1155626 - Don't assume that Factory::GetD2D1Device returns a non-null device and add some gfxCriticalLog. r=Bas 2015-04-22 12:02:01 +02:00
Carsten "Tomcat" Book ee1f87921b Backed out changeset 1610ee9ba5d8 (bug 1151821) for m1 test failures 2015-04-10 11:12:51 +02:00
Bas Schouten 05e322c6f7 Bug 1151821: Make globalCompositeOperator work correctly when a complex clip is pushed. r=jrmuizel 2015-04-10 07:09:31 +02:00
Milan Sreckovic 37797d57bf Bug 1130195: Report the failed bitmap creation, but still crash. r=bschouten 2015-02-25 17:44:56 -05:00
Bas Schouten fdee1bb880 Bug 1083245: Pop all clips before copying to the destination blending surface. r=jrmuizel
We need to pop the clips from the decide context before flushing and copying to the destination blending surface, otherwise drawing commands executed on a pushed layer for clipping will not be realized on the destination surface for blending.

Note that this fixes most situation, but in the case of doing custom blending to an area of a surface which is not opaque while having a complex clip pushed this will still lead to some artifacts. I haven't seen this be a problem in practice though.
2015-02-04 22:03:21 +01:00
Bas Schouten 11de23359f Bug 1089454: Prevent usage of incompatible graphics objects after device reset. r=jrmuizel 2015-01-28 00:54:19 +00:00
David Major a0e452cc20 Bug 1122367: Null check the result of D2DFactory(). r=Bas 2015-01-20 10:56:59 +13:00
Bas Schouten 6551fc8ba4 Bug 1114398 - Part 1: Make Direct2D paths specifically typed to a backend type. r=jrmuizel 2015-01-08 00:10:48 +00:00
Milan Sreckovic 8445ba0749 Bug 1101685 - Optionally assert in loggers, default to true on gfxCriticalError. Clean up the calls where large texture sizes were triggering the asserts in tests. r=nical 2014-12-17 17:54:04 -05:00
Carsten "Tomcat" Book f901cbe58a Backed out changeset 8b751f12a3ad (bug 1101685) for windows 7 debug crashtest/reftest crashes 2014-12-17 12:56:04 +01:00
Milan Sreckovic 0b0239db58 Bug 1101685 - Optionally assert in loggers, default to true on gfxCriticalError. Clean up the calls where large texture sizes were triggering the asserts in tests. r=nical 2014-12-16 13:22:26 -05:00
Nicolas Silva 01dc7cd769 Bug 1086670 - Add more gfxCriticalError logging in the D2D backend. r=jrmuizel 2014-11-26 21:05:01 +01:00
Bas Schouten 08dbb53c8c Bug 1101248: Properly check return values of creation functions in DrawTargetD2D1::Init. r=BenWa 2014-11-24 19:44:48 +00:00
Bas Schouten f62c69e9d3 Bug 892910: Deal with newSize becoming empty in CreatePartialBitmapForSurface. r=BenWa
This patch deals with the situation where newSize becomes empty and causes a division by 0 in the current code. It also ensures all the callers will abort any potential drawing when CreatePartialBitmapForSurface returns a nullptr.
2014-11-20 20:48:01 +00:00
Bas Schouten a3145d15a9 Bug 1101130: Make Direct2D 1.1 clean up its resources on shutdown. r=jrmuizel 2014-11-20 00:16:48 +00:00
Bas Schouten c3eb655ddc Bug 1097293: Do not draw radial gradients when centers and radii are identical. r=jrmuizel
When Cinner and Couter are equal, as well as Rinner and Router, the algorithm described in the canvas specification will hit a division by 0. As described in section 7 of the Canvas2D specification nothing should be drawn in this situation.
2014-11-12 15:05:13 +00:00
Bas Schouten 93ec577355 Bug 1088235: Use DrawBitmap when we can. r=jrmuizel 2014-11-11 22:09:31 +00:00
Bas Schouten da9cf36e0c Bug 1085187: Properly deal with sampling restriction when using DataSourceSurfaces. r=jrmuizel 2014-10-29 23:40:38 +01:00
Bas Schouten 34e15d49a4 Bug 1075615: Pretranslate the pattern matrix when the pattern specifies a sampling rect. r=jrmuizel 2014-10-01 19:50:24 +02:00
Markus Stange 9e1c33c018 Bug 983574 - When setting a SourceSurface input on a FilterNodeD2D1, delay the conversion to ID2D1Image until the actual DrawFilter call. r=Bas 2014-09-25 15:18:29 -04:00
Nicolas Silva a318a426b4 Bug 1070018 - Log HRESULT error codes as hexadecimal values rather than signed integers. r=Bas 2014-09-23 11:35:39 -04:00
Bas Schouten 3c9983b9cc Bug 1068613 - Addendum 2: Fix bustage due to stray character. r=bustage on a CLOSED TREE 2014-09-18 00:35:48 +02:00
Nicolas Silva fbfe674e91 Bug 1068613 - Part 3: Log failures in D2D, D2D 1.1 and the D3D11 TextureClient. r=bas 2014-09-17 23:23:09 +02:00
Bas Schouten 0d7ec6e891 Bug 1066465: Fixup DrawTargetD2D1::DrawFilter to respect the AA mode and Finalize properly. r=jrmuizel 2014-09-14 23:52:47 +02:00
Bas Schouten f19f69071d Bug 1066463: Have DrawTargetD2D1::DrawSurface take the transform into account when doing a partial upload. r=jrmuizel 2014-09-14 23:52:46 +02:00
Bas Schouten a1d2b56b80 Bug 1066676: Make DrawTargetD2D1::DrawSurface respect the interpolation mode. r=jrmuizel 2014-09-14 23:51:35 +02:00
Bas Schouten 10b9d90c51 Bug 1066673: Change DrawTargetD2D1::DrawSurfaceWithShadow to operate as per Canvas spec. r=jrmuizel 2014-09-14 23:51:35 +02:00
Bas Schouten 0920068608 Bug 1066670: Deal with a failed brush creation by drawing transparent black. r=jrmuizel 2014-09-14 23:51:34 +02:00
Bas Schouten 4ba13663b0 Bug 1066254: Make the temporary surface used in DrawTargetD2D1 always be transparent. r=jrmuizel 2014-09-14 23:51:33 +02:00
Bas Schouten 13a84d0119 Bug 1066153: Fail to create DrawTargetD2D1 over the maximum size. r=jrmuizel 2014-09-14 23:51:33 +02:00
Bas Schouten 4d29892a28 Bug 1066147: Clear new DrawTargets upon creation in D2D 1.1 backend. r=jrmuizel 2014-09-14 23:51:33 +02:00
Bas Schouten 64f3ad8a8a Bug 1066142: Respect AntiAlias mode in Direct2D 1.1 backend. r=jrmuizel 2014-09-14 23:51:32 +02:00
Bas Schouten fc70e272bb Bug 1062412: Support blending composition operations in D2D 1.1. r=jrmuizel 2014-09-14 23:51:31 +02:00
Bas Schouten 8e9803a615 Bug 1066138: Disable using TextureClientD3D11 for A8 surfaces and fix various TextureClientD3D11 A8 bugs. r=jrmuizel 2014-09-14 23:51:31 +02:00
Bas Schouten e7bf98a6a7 Bug 1060963: Correctly deal with adjusted Source rectangle in DrawTargetD2D1::DrawSurface. r=jrmuizel 2014-09-14 23:51:30 +02:00
Bas Schouten ef8f8d4d27 Bug 1060960: Fix D2D 1.1 backend's ClearRect to deal with transforms and complex clips. r=jrmuizel 2014-09-14 23:51:29 +02:00
Bas Schouten 5a5f0bf600 Bug 1060951: Properly unset the transform when doing the custom blend in FinalizeDrawing. r=jrmuizel 2014-09-14 23:51:29 +02:00
Bas Schouten da9e50c160 Bug 1060950: Call PrepareForDrawing before GetImageForSurface. r=jrmuizel 2014-09-14 23:51:28 +02:00
Bas Schouten 8c3ba1fd9c Bug 1060953: Fix reference cycle between DrawTargetD2D1 and SourceSurfaceD2D1. r=jrmuizel 2014-09-14 23:51:28 +02:00
Matt Woodrow f82a8dfeee Bug 1046550 - Part 2: Allow creating D2D 1.1 DrawTargets for D3D11 textures. r=bas 2014-09-14 23:51:27 +02:00
Matt Woodrow 004810cf46 Bug 1062723 - Part 6: Implement source clipping for DrawTargetD2D1. r=Bas
--HG--
extra : rebase_source : bd1c022efe0548a9e7860fb18d6aced33ddad40f
2014-09-12 17:18:22 +12:00
Jonathan Watt fa99069d2a Bug 1065031, part 1 - Changes to Moz2D code to document and rename Moz2D Matrix's Translate, Scale and Rotate methods. r=Bas 2014-09-10 18:29:35 +01:00
Carsten "Tomcat" Book 31ab875e26 Backed out changeset e6b766d8a815 (bug 1065127) for bustage 2014-09-10 14:30:36 +02:00
Jonathan Watt ee916d4351 Bug 1065127 - Avoid Matrix().Translate()/Scale()/Rotate() multiplication in lots of places. r=Bas
--HG--
extra : rebase_source : ef075258c31973c4943b9b3a9229685a9bb83917
2014-09-10 11:45:42 +01:00
Jonathan Watt c90e727466 Bug 1024983 - Stop addrefing and releasing excessively in the Moz2D code in functions that return a TemporaryRef. r=mstange 2014-06-13 17:09:23 +01:00
Matt Woodrow d8e88266a3 Bug 997551 - Avoid copying data in GetSourceSurfaceForSurface whenever possible. r=Bas 2014-04-25 15:31:53 +12:00
Matt Woodrow 6b0c6f1f73 Bug 996929 - Implement OptimizeSourceSurface for all Moz2D backends. r=Bas 2014-04-17 12:45:25 +12:00
Jacek Caban 3bfaf86a69 Bug 970429 - Don't allow using INITGUID in unified sources. r=Ehsan 2014-02-12 10:59:05 +01:00
Benoit Jacob f447d87c57 Bug 958375 - 8/9 - Make remaining Moz2D enums typed - r=Bas
Specifically:
  r=Bas for manual changes
  f=Bas for automatic changes
See attachments on the bug for the specific breakdown.
2014-01-10 14:06:17 -05:00
Benoit Jacob 6660086ef4 Bug 958375 - 7/9 - Make Font-related enums typed - r=Bas
Specifically:
  r=Bas for manual changes
  f=Bas for automatic changes
See attachments on the bug for the specific breakdown.
2014-01-10 14:06:16 -05:00
Benoit Jacob ccaa35314d Bug 958375 - 6/9 - Make BackendType and NativeSurfaceType typed enums - r=Bas
Specifically:
  r=Bas for manual changes
  f=Bas for automatic changes
See attachments on the bug for the specific breakdown.
2014-01-10 14:06:16 -05:00
Benoit Jacob a1e7c32630 Bug 958375 - 4/9 - Make SurfaceFormat a typed enum - r=Bas
Specifically:
  r=Bas for manual changes
  f=Bas for automatic changes
See attachments on the bug for the specific breakdown.
2014-01-10 14:06:16 -05:00
Benoit Jacob 80ebacd7e6 Bug 958375 - 1/9 - Make SurfaceType a typed enum - r=Bas
Specifically:
  r=Bas for manual changes
  f=Bas for automatic changes
See attachments on the bug for the specific breakdown.
2014-01-10 13:55:24 -05:00
Jacek Caban 0a5214b4b6 Bug 944908 - Fixed mingw compilation in gfx/2d/. r=bas.schouten 2013-12-23 14:03:16 +01:00
Markus Stange 9e0156f03c Bug 924102 - Add a FilterNode implementation that uses Direct2D 1.1 effects. Most of this patch was written by Bas. r=mstange, r=Bas 2013-11-27 12:25:16 +01:00
Markus Stange 8db97bd05e Bug 924102 - Implement DrawTarget filter APIs with FilterNodeSoftware for Cairo, CG, D2D, D2D1 and Dual. r=Bas 2013-11-27 12:22:56 +01:00
Jacek Caban 688f875b2e Bug 883004 - GCC bustage fix 2013-07-20 12:37:04 +02:00
Bas Schouten a3c970c2dd Bug 883004 - Part 3: Add Direct2D 1.1 backend to Moz2D. r=jrmuizel 2013-07-17 14:12:22 +02:00