The STS dispatched the first event before setting mThread member. It was possible that the STS::Run() task got started before mThread was set and causing one of the nsISerialEventTarget methods to read mThread/mInitialised/mShuttingDown value as null or zero and they would have returned an error.
We rewrite and simplify the access to mThread such that it's a lockless operation.
ApplyPortRemapPreference assert that it's running on the taskqueue; however if called before initialization, it would have been run on whatever thread called ApplyPortRemap.
Differential Revision: https://phabricator.services.mozilla.com/D81334
The STS dispatched the first event before setting mThread member. It was possible that the STS::Run() task got started before mThread was set and causing one of the nsISerialEventTarget methods to read mThread/mInitialised/mShuttingDown value as null or zero and they would have returned an error.
We rewrite and simplify the access to mThread such that it's a lockless operation.
ApplyPortRemapPreference assert that it's running on the taskqueue; however if called before initialization, it would have been run on whatever thread called ApplyPortRemap.
Differential Revision: https://phabricator.services.mozilla.com/D81334
Lots of these callbacks have a non-`void*` final parameter, which UBSAN
complains about. This commit changes them to have a `void*` parameter.
This requires undoing the machinery added in the first two commits of bug
1473631: `TypePrefChangeFunc` and `PREF_CHANGE_METHOD`. The resulting code is
simpler (which is good) and more boilerplate-y (which is bad) but avoids the
undefined behaviour (which is good).
Differential Revision: https://phabricator.services.mozilla.com/D50901
--HG--
extra : moz-landing-system : lando
- modify line wrap up to 80 chars; (tw=80)
- modify size of tab to 2 chars everywhere; (sts=2, sw=2)
--HG--
extra : rebase_source : 7eedce0311b340c9a5a1265dc42d3121cc0f32a0
extra : amend_source : 9cb4ffdd5005f5c4c14172390dd00b04b2066cd7
WPT parses HTTP log and create a HAR file. To reduce the overhead of logging, this patch moves some logs that are used by WPT parser to level 1.
Differential Revision: https://phabricator.services.mozilla.com/D8986
--HG--
extra : moz-landing-system : lando
This patch refactors the nsThread event queue to clean it up and to make it easier to restructure. The fundamental concepts are as follows:
Each nsThread will have a pointer to a refcounted SynchronizedEventQueue. A SynchronizedEQ takes care of doing the locking and condition variable work when posting and popping events. For the actual storage of events, it delegates to an AbstractEventQueue data structure. It keeps a UniquePtr to the AbstractEventQueue that it uses for storage.
Both SynchronizedEQ and AbstractEventQueue are abstract classes. There is only one concrete implementation of SynchronizedEQ in this patch, which is called ThreadEventQueue. ThreadEventQueue uses locks and condition variables to post and pop events the same way nsThread does. It also encapsulates the functionality that DOM workers need to implement their special event loops (PushEventQueue and PopEventQueue). In later Quantum DOM work, I plan to have another SynchronizedEQ implementation for the main thread, called SchedulerEventQueue. It will have special code for the cooperatively scheduling threads in Quantum DOM.
There are two concrete implementations of AbstractEventQueue in this patch: EventQueue and PrioritizedEventQueue. EventQueue replaces the old nsEventQueue. The other AbstractEventQueue implementation is PrioritizedEventQueue, which uses multiple queues for different event priorities.
The final major piece here is ThreadEventTarget, which splits some of the code for posting events out of nsThread. Eventually, my plan is for multiple cooperatively scheduled nsThreads to be able to share a ThreadEventTarget. In this patch, though, each nsThread has its own ThreadEventTarget. The class's purpose is just to collect some related code together.
One final note: I tried to avoid virtual dispatch overhead as much as possible. Calls to SynchronizedEQ methods do use virtual dispatch, since I plan to use different implementations for different threads with Quantum DOM. But all the calls to EventQueue methods should be non-virtual. Although the methods are declared virtual, all the classes used are final and the concrete classes involved should all be known through templatization.
MozReview-Commit-ID: 9Evtr9oIJvx
This change makes the code a little cleaner and reduces the number of
places we call PR_GetCurrentThread, which is important for Quantum DOM
scheduling work.
The conversion was largely automatic, via:
find netwerk/ -name \*.cpp | \
xargs sed -i -e 's/MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread[^;]*/MOZ_ASSERT(OnSocketThread(), "not on socket thread")/'
and related invocations, with a few manual tweaks at the end.
NSPR_LOG_MODULES is deprecated.
Programs in the test directory still use PR_NewLogModule,
so NSPR_LOG_MODULES is accurate for them. Getting these
to link against libxul for LazyLogModule is still to do,
so leave those for now.
MozReview-Commit-ID: 3uMR3YPJyyi
--HG--
extra : rebase_source : a94c6392cb0de1b6d6324b192954f48f784e8cbe