Daniel Holbert
126bd9e1a4
Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel
...
This patch was generated automatically by the "modeline.py" script, available
here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py
For every file that is modified in this patch, the changes are as follows:
(1) The patch changes the file to use the exact C++ mode lines from the
Mozilla coding style guide, available here:
https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line
(2) The patch deletes any blank lines between the mode line & the MPL
boilerplate comment.
(3) If the file previously had the mode lines and MPL boilerplate in a
single contiguous C++ comment, then the patch splits them into
separate C++ comments, to match the boilerplate in the coding style.
MozReview-Commit-ID: 77D61xpSmIl
--HG--
extra : rebase_source : c6162fa3cf539a07177a19838324bf368faa162b
2017-10-27 16:10:06 -07:00
Kearwood (Kip) Gilbert
2c3a6a5f88
Bug 1250244 - Part 2: Remove old VR rendering paths,r=gw280
...
MozReview-Commit-ID: 8H7spQggI2w
2016-05-27 13:49:04 -07:00
Jonathan Watt
03036022ec
Bug 1277862, part 2 - Rename Moz2D's Filter to SamplingFilter in the rest of gfx/. r=Bas
2016-05-25 17:01:18 +01:00
Matt Woodrow
b95fd6e721
Bug 1223736 - Part 3: Remove the distinction between 2d and 3d masks since it only adds complexity. r=Bas
2016-03-22 09:10:37 +13:00
Phil Ringnalda
cabee82044
Back out 9 changesets (bug 801176) for frequent crashes in test_offscreencanvas_dynamic_fallback.html
...
Backed out changeset 82320c900699 (bug 801176)
Backed out changeset 624fb8512ba5 (bug 801176)
Backed out changeset a2a7b1c4dc5b (bug 801176)
Backed out changeset e210473d793c (bug 801176)
Backed out changeset 0fb279e041e1 (bug 801176)
Backed out changeset c090dc98c670 (bug 801176)
Backed out changeset fc509e59a0cd (bug 801176)
Backed out changeset 134a8c56335a (bug 801176)
Backed out changeset 2022afa9aef2 (bug 801176)
2016-03-05 07:20:47 -08:00
vincentliu
906120d775
Bug 801176 - part2-v5: Let Canvas 2d context works on Workers. r=roc
...
---
dom/canvas/CanvasRenderingContext2D.cpp | 53 ++++++++++++-----------
dom/canvas/OffscreenCanvas.cpp | 46 +++++++++++---------
dom/html/HTMLCanvasElement.cpp | 1 +
gfx/layers/AsyncCanvasRenderer.cpp | 17 ++++++++
gfx/layers/AsyncCanvasRenderer.h | 16 +++++++
gfx/layers/Effects.cpp | 6 +++
gfx/layers/GLImages.cpp | 5 +--
gfx/layers/client/CanvasClient.cpp | 74 +++++++++++++++++++++++++--------
gfx/layers/client/CanvasClient.h | 10 ++++-
9 files changed, 162 insertions(+), 66 deletions(-)
2016-03-04 15:22:39 +08:00
Vladimir Vukicevic
200399e6f3
Bug 1036602 - add generic gfx/layers functionality for VR rendering; r=nical
2014-07-09 12:26:18 -07:00
Jeff Muizelaar
df48ffb1b7
Bug 1016539. Add support for accelerated a11y filters. r=mwoodrow
...
This adds the ability to render to a temporary surface and use that
to apply a filter effect to all of the content.
2014-08-07 17:44:08 -04:00
Benoit Girard
19effe56b7
Bug 1027496 - Stream display list and layers dump. r=mattwoodrow
2014-06-19 18:36:25 -04:00
Matt Woodrow
23232a9040
Bug 950312 - Part 2: Add Effect for BlendModes. r=nical
2014-05-09 21:48:29 +12:00
Benoit Girard
5aa117f19b
Bug 936511 - Add layers.dump to dump layer tree. r=bas,nrc
2013-11-17 16:47:40 -05:00
Nicolas Silva
32a2e7bb30
Bug 918078 - Do not require locking in TextureHost::PrintInfo. r=BenWa
2013-09-23 13:28:40 +02:00
Nicholas Cameron
73aeda1397
Bug 903816. Include-what-you-use for gfx/layers. r=roc
2013-08-12 11:17:23 +12:00
Bas Schouten
839048be74
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
...
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00