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Boris Chiou deee95a0d8 Bug 1214536 - Part 7: Rename AnimationTiming as TimingParams. r=birtles, r=smaug
1. struct AnimationTiming -> struct TimingParams
2. AnimationEffectReadOnly::TimingAsObject() -> AnimationEffectReadOnly::Timing()
3. KeyframeEffectReadOnly::Timing() -> KeyframeEffectReadOnly::SpecifiedTiming()
2016-01-13 18:41:00 +01:00
Boris Chiou fa79443f12 Bug 1214536 - Part 5: Add AnimationEffectTimingReadOnly interface. r=birtles, r=smaug
1. Add AnimationEffectTimingReadOnly.webidl.
2. Add AnimationEffectTimingReadOnly cpp files.
3. Use AnimationEffectTimingReadOnly as KeyframeEffectReadOnly::mTiming.

--HG--
extra : rebase_source : 0e9c112b70ae56f2bcdf162374388857518fc124
extra : amend_source : 0aebf0e9daac77542d913e4ad6a07c75e21a93b5
2016-01-13 18:37:00 +01:00
Boris Chiou 71cff999e0 Bug 1214536 - Part 4: Use OwingUnrestrictedDoubleOrString for duration. r=birtles
We store the original value of duration in AnimationTiming, and add
computed duration in ComputedTiming, so both the Timing model and
AnimationEffectTimingReadOnly can get what they want.

By the way, replace mIterationDuration with mDuration.

--HG--
extra : rebase_source : f8e1fd648572e6d7b1cbecc2ac1888a2f74bbc7e
2016-01-13 18:36:00 +01:00
Boris Chiou 76f7e5a44e Bug 1214536 - Part 3: Store the original value of fill. r=birtles
FillMode could be 'auto', and we should treat it as 'none' in the timing model.
However, AnimationEffectTimingReadOnly should get its original value.

By the way, replace mFillMode with mFill.

--HG--
extra : rebase_source : 5a397dd7fbb22ac76fe96003d82d097e398852c7
2016-01-13 18:36:00 +01:00
Boris Chiou 44cb5bee0a Bug 1214536 - Part 1: Use unrestricted double for iterations. r=birtles
We want to store the original value from KeyframeEffectOptions whose
iterations is unrestricted double. Therefore, we can get the original value
of iterations by AnimationEffectTimingReadOnly.

By the way, replace mIterationCount with mIterations.

--HG--
extra : rebase_source : da2953056031079c41273ed977545dc926e1b83c
2016-01-10 18:41:00 +01:00
Nigel Babu 0ce7a5f39e Backed out 5 changesets (bug 1235112, bug 1237467) for nsRuleNode::Transition crashes
Backed out changeset ac21baf87df2 (bug 1235112)
Backed out changeset c47a6e0a6d95 (bug 1237467)
Backed out changeset 7609ca218902 (bug 1237467)
Backed out changeset d63ca2677bd5 (bug 1237467)
Backed out changeset 5a3d7e16b1e0 (bug 1237467)

--HG--
extra : commitid : LONozKsGtli
2016-01-14 11:35:06 +05:30
Brian Birtles 35e610c8ad Bug 1237467 part 4 - Delete the EffectSet when it becomes empty; r=heycam 2016-01-14 08:02:39 +09:00
Brian Birtles dcc43d48af Bug 1237467 part 2 - Clear mProgressOnLastCompose when the effect is no longer relevant; r=heycam 2016-01-14 08:02:39 +09:00
Brian Birtles 8cc58f3707 Bug 1238660 part 2 - Preserve "wins in cascade" state when updating animations; r=hiro
When updating animations, we shouldn't unnecessarily clobber the "wins in
cascade" state of their properties since this can lead to unnecessary restyles
when we then decide we need to update the cascade.
2016-01-13 13:38:16 +09:00
Brian Birtles 7f1681beaa Bug 1238660 part 1 - Make mWinsInCascade initially false; r=hiro
As of bug 1228229, the mWinsInCascade member of animation properties is set
consistently for both animations and transitions such that we only set this
to true if an animation is "in effect".

When an effect is initially created it is not "in effect" until it is attached
to a non-idle animation. We should, therefore, initialize this to false and,
when we become in effect, mark the cascade as needing an update.
2016-01-13 13:38:16 +09:00
Brian Birtles 2a70c0a477 Bug 1232577 part 12 - Move the remainder of RequestRestyle from AnimationCollection to EffectCompositor; r=heycam
This also allows us to remove all references to AnimationCollection and the
animation managers from Animation.
2016-01-13 07:54:54 +09:00
Brian Birtles 464b5fb4b7 Bug 1232577 part 6 - Add animation rule refresh time to EffectSet; r=heycam
AnimationCollection keeps a TimeStamp that records the refresh driver time when
the animation style rule was last updated. This is used for two purposes:

1. To determine when the style rule is out of date.

2. For animations that are partially throttled on the main thread, e.g.
   transform animations that affect the scrollable region which we update every
   200ms on the main thread.

In this bug we are removing all the overlapping bits of state used to track if
animations are up-to-date or not and replacing them with the hashmap stored on
the EffectCompositor which tracks which animations are currently in need of an
update. As a result, we would like to remove this style rule refresh time.
However, we will need something for case (2) from above.

This patch adds an animation rule refresh time to the EffectSet purely for the
purposes of partially-throttled animations so that we can later remove the style
rule refresh time from AnimationCollection.
2016-01-13 07:54:54 +09:00
Brian Birtles 815e0c4b64 Bug 1232577 part 4 - Add and remove (pseudo-)elements needing an animation style rule update to the EffectCompositor; r=heycam
This patch uses the presence/absence of (pseudo-)elements in the "needs
animation rule update" hashmap on EffectCompositor to detect if a style update
is required. The various flags in AnimationCollection that do a similar job
still remain so that we can remove them one-by-one in subsequent patches in
this series.
2016-01-13 07:54:53 +09:00
Brian Birtles 03057136c3 Bug 1232577 part 3 - Move RestyleType to EffectCompositor; r=heycam
This is in preparation for moving RequestRestyle to EffectCompositor (and
because we'll run into compile issues if we don't since AnimationCommon.h
includes too many interdependent definitions).
2016-01-13 07:54:53 +09:00
Brian Birtles 8bfaf66a58 Bug 1232563 part 4 - Don't perform style updates when the effect progress has not changed; r=heycam
Now that restyle requests are handled by the effect, we can more easily detect
cases where we don't need to trigger a style update by looking for when the
output of the effect could actually differ.

Currently, any changes that require updates where the progress does *not* change
(e.g. pausing) are triggered by the Animation. The exception is when we
update timing properties (e.g. animation-iteration-count) from CSS but
current nsAnimationManager takes care to adjust the animation generation in
this case.

--HG--
extra : rebase_source : ecc0b5c80e52ce17214ab8c6ac9681477e3f80ca
2016-01-06 11:04:06 +09:00
Brian Birtles ba0280fd28 Bug 1232563 part 3 - Drop check for an empty set of properties when requesting restyles from KeyframeEffectReadOnly; r=heycam
This is because rather than simply requesting a throttled restyle when there
were no properties, as of the previous patch, we no longer request a restyle at
all in this case.

We should be able to restore this optimization in bug 1235002 when we properly
encapsulate the properties of a keyframe effect.

--HG--
extra : rebase_source : 1774698e15178cf8f8295160b96adea8ca5a2ed2
2016-01-06 11:04:06 +09:00
Brian Birtles 55c934a957 Bug 1232563 part 2 - Move RequestRestyle calls to the effect; r=heycam
--HG--
extra : rebase_source : 40d014f1ab978534a172545b33d3f9c7d1a56395
2016-01-06 11:04:06 +09:00
Brian Birtles bf0b758990 Bug 1229280 - Move animation generation from AnimationCollection to EffectSet; r=dbaron
--HG--
extra : rebase_source : 26a942c8c6058e629e7d7ed549eb1fcdf7f6d399
2016-01-06 11:04:05 +09:00
Brian Birtles 265cbb47a5 Bug 1228229 part 6 - Mark the animation cascade results as dirty when an effect goes in or out of being "in effect"; r=dbaron
This patch implements "case 2" described in the commit message from part 4 of
this patch series.

--HG--
extra : rebase_source : 805f24376fa4648f094fb04247d48d075a73400c
2016-01-06 11:04:05 +09:00
Brian Birtles 5331e1fa91 Bug 1228229 part 5 - Separate target element registration in NotifyAnimationTimingUpdated; r=dbaron
KeyframeEffectReadOnly::NotifyAnimationTimingUpdated currently just acts as an
alias for UpdateTargetRegistration. However, bug 1226118 added logic to
UpdateTargetRegistration which is not strictly related to updating the target
element registration. This patch tidies this up so that UpdateTargetRegistration
only does what its name suggests. This is in preparation for adding more
logic to NotifyAnimationTimingUpdated.

--HG--
extra : rebase_source : c6162e8415613d7ec16744228d7cf498b4c19e2c
2016-01-06 11:04:04 +09:00
Hiroyuki Ikezoe 14a9ac51e5 Bug 1218646 - Skip to check whether property can run on compositor or not if mWinsInCascade is false. r=birtles
--HG--
extra : commitid : EEO5SsbNCyo
2015-12-25 07:14:02 +09:00
Hiroyuki Ikezoe 1ffc0c63ea Bug 1219543 - Part 1: isRunningOnCompositor flag is now a member of AnimationProperty. r=bbirtles 2015-12-20 14:16:00 +01:00
Bogdan Postelnicu a32d8ac57a Bug 1231107 - add an assert on animationProperty. r=heycam 2015-12-08 05:13:00 +01:00
Brian Birtles 40c6c207b0 Bug 1226118 part 7 - Rename and rework KeyframeEffectReadOnly::CanAnimatePropertyOnCompositor to ShouldBlockCompositorAnimations; r=hiro
KeyframeEffectReadOnly::CanAnimatePropertyOnCompositor has a comment that says
it, "Returns true |aProperty| can be run on compositor for |aFrame|" but it
does nothing of the sort.

What it *does* do is check answer the question, "If there happened to be an
animation of |aProperty| on |aFrame|, should we still run animations on the
compositor for this element?".

This patch renames the method accordingly and moves the step where we iterate
over a given effect's animated properties from
AnimationCollection::CanPerformOnCompositor to inside this method, making this
method a class method rather than a static method at the same time.

As noted in the expanded comment, the approach of blocking opacity animations
in these situations seems unnecessary but for now this patch just preserves the
existing behavior.
2015-12-04 08:32:53 +09:00
Brian Birtles fd98de719c Bug 1226118 part 5 - Move LogAsyncAnimationFailure to AnimationUtils; r=dholbert
This patch also moves AnimationUtils out of the dom namespace since it seems
unnecessary. We typically only put actual DOM interfaces in the dom namespace.
2015-12-04 08:32:53 +09:00
Brian Birtles a92b5ec6ab Bug 1226118 part 3 - Use EffectSet in CommonAnimationManager::ClearIsRunningOnCompositor; r=hiro, r=dholbert 2015-12-04 08:32:53 +09:00
Brian Birtles 4a1f1632e9 Bug 1225699 part 6 - Use strong refs to store effects on their target elements; r=smaug
This is so that when we have code like:

  elem.animate({ opacity: 0 }, 1000)

the resulting Animation object is kept alive by |elem| based on the following
ownership chain:

  elem --(strong)--> KeyframeEffectReadOnly --(strong)--> Animation

Now, there is an ownership cycle introduced here because KeyframeEffectReadOnly
objects also store owning references to their target elements. This is broken
when the Animation finishes (if it does not fill forwards) or is cancelled
since either event will trigger a call to
KeyframeEffectReadOnly::UpdateTargetRegistration.

If the Animation fills forwards, the resource will not be released until
it is cancelled. For Animations corresponding to CSS Animations / CSS
Transitions this happens when the Element is unbound or when the corresponding
style property is updated causing the animation to be replaced or removed.

For the general case of script-generated animations, however, this cycle won't
be broken until the Element is unbound and all external references to the
Animation or KeyframeEffectReadOnly are dropped.

It's unfortunate that we can't more aggressively prune these objects but it's
what the spec currently says. I've posted to the mailing list[1] about this but
have yet to find a good solution.

[1] https://lists.w3.org/Archives/Public/public-fx/2015OctDec/0029.html
2015-11-26 16:53:54 +09:00
Brian Birtles 4f3db8cf45 Bug 1225699 part 3 - Register and unregister effects with elements; r=smaug, r=heycam 2015-11-26 16:53:53 +09:00
Boris Chiou af6590f3dd Bug 1215406 - Part 5: Implement KeyframeEffectOptions in KeyframeEffectReadOnly constructor. r=birtles
Implement KeyframeEffectOptions in KeyframeEffectReadOnly constructor and other
related APIs.
2015-11-19 19:48:00 +01:00
Boris Chiou fe6df692e1 Bug 1215406 - Part 3: Change the types of direction and fillmode in AnimationTiming. r=heycam
Use mozilla::dom::FillMode and mozilla::dom::PlaybackDirection
in AnimationTiming.

--HG--
extra : rebase_source : 8210d002d6f116793f439d88b0325ab6fb880048
2015-11-20 06:12:00 +01:00
Hiroyuki Ikezoe 194d123d2a Bug 1216030 - Part 18: Remove IsCurrent() check in assertion in CanThrottle. r=bbirtles
The behavior of unthrottling in case of not current animations there is the
same as on current trunk.
There are two cases to reach there I can think of:

a) 0s duration time and fill-forwards animation
b) Calling pause() after fill-forwards animation finished.

I can provide these automation tests once bug 1222326 is fixed.
2015-11-06 02:57:00 +01:00
Hiroyuki Ikezoe 383ef0ab14 Bug 1216030 - Part 17: Do not calculate unthrottle interval for transform animation every time. r=bbirtles 2015-11-06 02:55:00 +01:00
Hiroyuki Ikezoe 325530125c Bug 1216030 - Part 16: Move CanThrottleAnimation and CanThrottleTransformChanges from AnimationCollection into KeyframeEffectReadOnly::CanThrottle. r=bbirtles
The preference check has been removed from CanThrottleTransformChanges
because we already perform that check that when deciding if we should run
an animation on the compositor (in CanPerformOnCompositorThread, as called
by GetAnimationsForCompositor). Hence if the "is running on compositor" flag
is true, we can assume the preference is set (or was set when we decided to
put the animation on the compositor-- we don't worry about pulling the
animation off the compositor immediately if the preference changes while
it is running)
2015-11-06 02:53:00 +01:00
Hiroyuki Ikezoe 6e809a002a Bug 1216030 - Part 15: Add KeyframeEffectReadOnly::GetCollection. r=bbirtles 2015-11-06 02:53:00 +01:00
Hiroyuki Ikezoe ac66eb2736 Bug 1216030 - Part 14: Add KeyframeEffectReadOnly::GetPresContext and KeyframeEffectReadonly::GetRenderedDocument. r=bbirtles 2015-11-06 02:51:00 +01:00
Hiroyuki Ikezoe d1085f09b0 Bug 1216030 - Part 11: Add KeyframeEffect::CanAnimatePropertyOnCompositor. r=bbirtles
Based on AnimationCollection::CanAnimatePropertyOnCompositor.
The first argument has been changed to nsIFrame* so that we don't need to
get style frame for CanAnimateTransformOnCompositor again.
2015-11-06 02:45:00 +01:00
Hiroyuki Ikezoe 6f7b96040d Bug 1216030 - Part 8.5: Animation::CanThrottle() should check that all animation properties are running on compositor. r=bbirtles
If this patch (and part 9) is an overkill to throttle animations having both
of properties, one can be run on compositor and another can not be, a test
case in test_running_on_compositor[1] will fail.
The test case is for an animation which has transform and background-color
properties.

Animation::CanThrottle() returns true
  (then, AnimationCollection::CanPerformOnCompositorThread() returns false)
  on current trunk in the test case.
Animation::CanThrottle() returns false with this patch in the test case.

If the test passes, it proves the transform animation is running on compositor
in both cases.

[1] http://hg.mozilla.org/mozilla-central/file/6c7c983bce46/dom/animation/test/chrome/test_running_on_compositor.html#l77
2015-11-06 02:49:00 +01:00
Hiroyuki Ikezoe 5d5a2aa878 Bug 1216030 - Part 8: Add KeyframeEffectReadOnly::GetAnimationFrame. r=bbirtles
This method will be used in KeyframeEffectReadOnly::CanThrottle to get
appropriate target frame for animation.
2015-11-06 02:42:00 +01:00
Hiroyuki Ikezoe 84322d36f1 Bug 1216030 - Part 6: Add KeyframeEffectReadOnly::IsGeometricProperty. r=bbirtles
This method will be private soon.
2015-11-06 02:38:00 +01:00
Hiroyuki Ikezoe 74c73fa482 Bug 1216030 - Part 5: Add KeyframeEffectReadOnly::CanAnimateTransformOnCompositor. r=bbirtles
This method will be private soon.
2015-11-06 02:38:00 +01:00
Boris Chiou 7203e534eb Bug 1208940 - Move ComputedTimingFunction to its own file. r=bbirtles 2015-11-01 22:41:00 +01:00
Boris Chiou 2c0d38d0d8 Bug 1108055 - Part 3: Implement GetComputedTiming method. r=birtles
Implement KeyframeEffectReadOnly::GetComputedTiming().

--HG--
extra : rebase_source : eae0dc0887bf559924ad96cead438d0e7eab9081
2015-10-23 00:48:00 +02:00
Boris Chiou b2d9321540 Bug 1108055 - Part 2: Refine ComputedTiming. r=birtles
Do some minor revisions in struct ComputedTiming.
1. Use Nullable<double> mProgress, so remove the static const kNullProgress.
   The generated ComputedTimingProperties dictionary uses "Nullable" variable,
   so we replace the origin type in ComputedTiming to make it more consistent
   with that in ComputedTimingProperties dictionary.
2. Use scoped enums for AnimationPhase.

--HG--
extra : rebase_source : 31280c867a30e7bcdcfe831cbc72ca08c8ddc762
2015-10-19 00:38:00 +02:00
Cameron McCormack bce3927621 Bug 1216872 - Make 100% Keyframe returned by getFrames() have easing:linear. r=birtles 2015-10-22 19:22:38 +11:00
Cameron McCormack 44142b120c Bug 1208951 - Part 10: Make GetFrames aware of initial/final zero-length segments and discontinuities between segments. r=birtles 2015-10-22 19:22:38 +11:00
Cameron McCormack 235db06383 Bug 1208951 - Part 9: Implement KeyframeEffectReadOnly constructor. r=bzbarsky r=birtles 2015-10-22 19:22:38 +11:00
Cameron McCormack 50c4eb3b78 Bug 1208951 - Part 2: Use a comparator object instead of operator< on KeyframeValueEntry. r=birtles 2015-10-22 19:22:37 +11:00
Cameron McCormack b746909966 Bug 1208951 - Part 1: Split half of KeyframeValueEntry into a base class. r=birtles
In a subsequent patch, we will have another struct like
KeyframeValueEntry, but storing an StyleAnimationValue and an
ComputingTimingFunction object (not a pointer).  So we split
KeyframeValueEntry into two, retaining the KeyframeValueEntry name for
the base class and naming the current one KeyframeStringValueEntry.
2015-10-22 19:22:37 +11:00
Nathan Froyd 01583602a9 Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat
The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout.  The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.

CLOSED TREE makes big refactorings like this a piece of cake.

 # The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
    xargs perl -p -i -e '
 s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
 s/nsRefPtr ?</RefPtr</g;   # handle declarations and variables
'

 # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h

 # Handle nsRefPtr.h itself, a couple places that define constructors
 # from nsRefPtr, and code generators specially.  We do this here, rather
 # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
 # things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
     mfbt/nsRefPtr.h \
     xpcom/glue/nsCOMPtr.h \
     xpcom/base/OwningNonNull.h \
     ipc/ipdl/ipdl/lower.py \
     ipc/ipdl/ipdl/builtin.py \
     dom/bindings/Codegen.py \
     python/lldbutils/lldbutils/utils.py

 # In our indiscriminate substitution above, we renamed
 # nsRefPtrGetterAddRefs, the class behind getter_AddRefs.  Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
    xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'

if [ -d .git ]; then
    git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
    hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi

--HG--
rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 01:24:48 -04:00
Brian Birtles ad657213b1 Bug 1208385 part 2 - Remove stored parent time from KeyframeEffectReadOnly and get the time directly from the owning animation; r=heycam 2015-10-07 14:30:28 +09:00