Jeff Muizelaar
91cbf694b0
Bug 808785. Stop shipping d3dx9_43.dll. r=bjacob
...
Since ANGLE revision 1314 / issue 311:
http://code.google.com/p/angleproject/issues/detail?id=311 d3dx9_43.dll is no
longer needed.
--HG--
extra : rebase_source : cb02a61730f4a24f807662269693be2dde673ff0
2013-01-28 11:52:06 -05:00
Daniel Holbert
fbefe33635
Bug 835625: Remove the MSVC exemption for FAIL_ON_WARNINGS in /gfx/gl. r=BenWa
2013-01-28 21:43:30 -08:00
Masatoshi Kimura
9a4812e054
Bug 824247 - Part 3: Disable FAIL_ON_WARNINGS on not-yet-warning-free directories on MSVC. r=ted
2013-01-03 00:56:38 +09:00
Jeff Gilbert
a9a0fc4866
Bug 811958 - Move TextureImage into its own files - r=bgirard
2012-11-26 14:23:27 -08:00
Jeff Gilbert
65a2d009d3
Bug 811958 - Pull GLContext out of Cocoa stuff - r=bgirard
2012-11-26 14:23:27 -08:00
Jeff Gilbert
1039582660
Backed out csets 807f2c3df974, 1637c39b4ed6, ec29e09a270e (bug 811958) for burning android
2012-11-26 13:48:20 -08:00
Jeff Gilbert
e744903408
Bug 811958 - Move TextureImage to its own files - r=bgirard
2012-11-26 12:51:58 -08:00
Jeff Gilbert
8695ebcda9
Bug 811958 - Pull GLContext out of Cocoa stuff - r=bgirard
2012-11-26 12:51:57 -08:00
Benoit Girard
3ffd913d8e
Bug 796084 - Rename MOZ_JAVA_COMPOSITOR -> MOZ_ANDROID_OMTC. r=blassey
2012-10-01 16:01:35 -04:00
Andrew Quartey
0e25c1e408
Bug 743755 - Remove OSMesa support r=bjacob
2012-09-07 18:35:22 -04:00
Michael Wu
69aedb71ea
Bug 771653 - Use HWComposer instead of swapBuffer where appropriate, r=cjones
...
Some vendors provide a hw composer module which should be used instead of swapBuffers on hardware surfaces.
Based on romaxa's patch.
2012-08-24 15:42:45 -04:00
Jeff Gilbert
f928964d5a
Bug 766366 - Add GLContext::BlitTextureToTexture - r=bjacob
2012-08-21 20:30:20 -07:00
Mike Hommey
70d7c821af
Bug 774032 bonus - Use @DEPTH@ and @relativesrcdir@ in Makefile.in. r=ted
2012-08-04 20:26:44 +02:00
Benoit Jacob
c82578702d
Bug 760323 - fix the --disable-webgl build - r=vladv
2012-07-10 22:32:59 -04:00
Benoit Jacob
9886988040
Bug 760323 - Runtime fails to create WebGL contexts without DirectX End-User Runtime Installed - r=bsmedberg
...
Load the Direct X runtime programmatically so that the EGL libraries can locate it when running webapprt and the Firefox install dir is not in the DLL load path.
2012-07-07 00:44:48 -04:00
David Zbarsky
8122047242
Bug 765989 - Add fail on warnings to some gfx directories r=benwa
2012-06-19 21:12:30 -07:00
Takanori MATSUURA
92faf33a5c
Bug 751521 - Separate pixman detection from cairo. r=glandium
2012-05-26 08:44:00 +02:00
Gervase Markham
82ff7027aa
Bug 716478 - update licence to MPL 2.
2012-05-21 12:12:37 +01:00
Benoit Jacob
d3e93afe93
Bug 736123 - kill GetVendor() and EGLUtils.h - r=jrmuizel
...
Was only returning "Android" instead of something useful.
2012-04-30 17:43:12 -04:00
Oleg Romashin
21ff89904a
Bug 735602 - Add possibility to choose EGL backend on Non-Maemo Linux/Qt/Gtk builds instead ofo GLX. r=jgilbert
2012-03-23 14:43:52 -04:00
George Wright
8f4052f8a0
Bug 732865 - Clean up the GLContext* classes. r=bgirard,joe
...
--HG--
extra : rebase_source : f4f057f354772ff38d37fbc6e179f3cde9e218d1
2012-03-16 18:24:12 -04:00
George Wright
a75edfb828
Backed out changeset aad5bc8b3433
2012-03-16 15:02:01 -04:00
George Wright
96d0e2fd38
Bug 732865 - Clean up the GLContext* classes. r=bgirard,joe
2012-03-16 14:30:09 -04:00
Benoit Girard
76425a9557
Merge mc->maple
2012-03-01 10:44:44 -05:00
Benoit Jacob
ae146ef230
Bug 713305 - Force staying on discrete GPU while any WebGL context is live - r=jrmuizel
2012-02-29 15:49:55 -05:00
Benoit Girard
2573568aeb
Fix includes
2012-02-07 18:02:47 -05:00
aceman
bee47e05f5
Bug 704210 - Add license headers to files gfx/gl/Makefile.in and gfx/thebes/Makefile.in. r=joe
2011-12-03 13:04:52 +01:00
Matt Woodrow
e4fd013a05
Bug 703516 - Move GLContext code into a separate folder. r=jrmuizel
...
--HG--
rename : gfx/thebes/EGLUtils.h => gfx/gl/EGLUtils.h
rename : gfx/thebes/GLContext.cpp => gfx/gl/GLContext.cpp
rename : gfx/thebes/GLContext.h => gfx/gl/GLContext.h
rename : gfx/thebes/GLContextProvider.h => gfx/gl/GLContextProvider.h
rename : gfx/thebes/GLContextProviderCGL.mm => gfx/gl/GLContextProviderCGL.mm
rename : gfx/thebes/GLContextProviderEGL.cpp => gfx/gl/GLContextProviderEGL.cpp
rename : gfx/thebes/GLContextProviderGLX.cpp => gfx/gl/GLContextProviderGLX.cpp
rename : gfx/thebes/GLContextProviderImpl.h => gfx/gl/GLContextProviderImpl.h
rename : gfx/thebes/GLContextProviderNull.cpp => gfx/gl/GLContextProviderNull.cpp
rename : gfx/thebes/GLContextProviderOSMesa.cpp => gfx/gl/GLContextProviderOSMesa.cpp
rename : gfx/thebes/GLContextProviderWGL.cpp => gfx/gl/GLContextProviderWGL.cpp
rename : gfx/thebes/GLContextSymbols.h => gfx/gl/GLContextSymbols.h
rename : gfx/thebes/GLDefs.h => gfx/gl/GLDefs.h
rename : gfx/thebes/GLXLibrary.h => gfx/gl/GLXLibrary.h
rename : gfx/thebes/WGLLibrary.h => gfx/gl/WGLLibrary.h
2011-11-18 22:07:49 +13:00