Граф коммитов

216 Коммитов

Автор SHA1 Сообщение Дата
Matt Woodrow 5ea802bd9a Bug 1128170 - Use UniquePtr for TextureClient KeepAlive objects to make sure we don't leak them. r=jrmuizel 2015-02-18 13:35:30 +13:00
Matt Woodrow de88d60eeb Bug 1131808 - Avoid trying to allocate a buffer for 0 sized YCbCr images. r=nical 2015-02-12 11:23:56 +13:00
Benoit Girard 43073dd455 Bug 1131462 - Remove buggy GetAsSurface override. r=jrmuizel 2015-02-10 23:03:15 +08:00
James Willcox 2569544820 Bug 1123084 - Always deallocate SharedSurface on the client r=jgilbert 2015-02-02 15:25:22 -06:00
Mike Hommey a35dbaeebf Bug 1126593 - Add a global fallible instance, so that using fallible works directly, everywhere. r=njn
--HG--
rename : memory/mozalloc/fallible.h => memory/fallible/fallible.h
2015-02-02 09:56:13 +09:00
Nicolas Silva 0b465c61eb Bug 1119019 - Avoid destroying a SharedSurface before its TextureClient/Host pair. r=sotaro 2015-01-23 15:35:16 +01:00
Nicolas Silva 75943c7650 Bug 1120645 - Use MOZ_PERFORMANCE_WARNING with TextureClients that must be destroyed synchronously. r=BenWa 2015-01-12 23:00:08 +01:00
Ehsan Akhgari b447c92ece Bug 1117263 - Mark virtual overridden functions as MOZ_OVERRIDE in graphics layers code; r=roc 2015-01-03 12:21:23 -05:00
Ethan Lin 945540c527 Bug 1042696 - Set allocator to TextureClient from constructor. r=nical 2014-12-22 03:49:00 -05:00
Milan Sreckovic 29d0ae087c Bug 1072871 - Make sure the targets don't disappear under us. r=benwa 2014-12-15 12:10:06 -05:00
Benoit Girard d74cb4fa05 Bug 1112476 - Support dumping texture data on the ClientLayerManager. r=mstange
--HG--
extra : rebase_source : 5d5cf3372993ca4af78e12236fc64836a56eff4b
2014-12-18 13:32:45 -05:00
Sotaro Ikeda 1247620b1d Bug 1043558 - Use gralloc for WebRTC camera preview r=jesup,nical 2014-12-16 07:11:48 -08:00
Bas Schouten 0618d254cc Bug 1088414: Use a single synchronization texture for D3D11. r=jrmuizel
This patch adds a cross platform 'sync object' that is used to synchronize the drawing of individual textures. For the D3D11 implementation all textures that are written to will have one pixel copied into the D3D11 sync texture while holding its lock. The compositor will then, before composition acquire and release sync once, this should ensure all drawing on the content side has completed.
2014-12-13 01:50:47 +00:00
Wes Kocher c38e376cd3 Backed out changeset 2cd43e5ae2c1 (bug 1088414) for breaking non-Windows builds on a CLOSED TREE 2014-12-12 18:11:59 -08:00
Bas Schouten b339c72f57 Bug 1088414: Use a single synchronization texture for D3D11. r=jrmuizel
This patch adds a cross platform 'sync object' that is used to synchronize the drawing of individual textures. For the D3D11 implementation all textures that are written to will have one pixel copied into the D3D11 sync texture while holding its lock. The compositor will then, before composition acquire and release sync once, this should ensure all drawing on the content side has completed.
2014-12-13 01:50:47 +00:00
Milan Sreckovic a402938525 Bug 1099437 - Part 1: Protect against negative sizes and overflow. r=nical 2014-12-09 13:19:29 -05:00
Ryan VanderMeulen 7f46616db0 Backed out changesets 258ac2909d6e and 55252aebf52d (bug 1099437) for bustage.
CLOSED TREE
2014-11-26 14:14:16 -05:00
Milan Sreckovic 411c282565 Bug 1099437 - Part 1: Protect against negative sizes and overflow. r=nical 2014-11-20 15:07:22 -05:00
Milan Sreckovic f03d959dfa Bug 1104837: Add warnings and assertions when our assumptions about tile pools fail. r=nical 2014-11-25 14:54:29 -05:00
Milan Sreckovic 8aa1b59e6c Bug 1095925: Propagate the error up the chain. r=jmuizelaar 2014-11-14 16:11:02 -05:00
Sotaro Ikeda 3fad6064bb Bug 1091777 - Add TextureClient recycling to CairoImag r=nical 2014-11-13 07:53:49 -08:00
Ryan VanderMeulen cae555594b Backed out changeset 92295f515d2d (bug 1091777) for bustage. 2014-11-12 21:09:40 -05:00
Sotaro Ikeda c076d14da1 Bug 1091777 - Add TextureClient recycling to CairoImag r=nical 2014-11-12 17:47:10 -08:00
Jeff Muizelaar 6e632ada07 Bug 1070308. Add Acquire and Release semantics to SharedSurface. r=jgilbert
This is needed for D3D11 keyed mutex support. The added assertions
also ensure we're doing things at the right times.

--HG--
extra : rebase_source : 7af4dccca745ee62e4ae97972de8a8eb83f2e8d3
2014-10-09 16:33:22 -04:00
Chris Jones 23c257776c Bug 1082895 - Don't use gralloc surfaces when layers.gralloc.disable is set. r=mattwoodrow 2014-10-14 18:30:13 -07:00
jdashg 9b7291ca7a Bug 1066280 - Remove SurfaceStream. - r=kamidphish,mattwoodrow 2014-10-07 21:15:39 -07:00
jdashg 97fbd15434 Bug 1066280 - Fixes. - r=kamidphish,mattwoodrow
From 4e9f52ab105333e8b1120342e9583b2d833a4465 Mon Sep 17 00:00:00 2001
---
 dom/canvas/WebGLContext.cpp                | 10 +++++--
 gfx/gl/GLContext.cpp                       | 20 --------------
 gfx/gl/GLContext.h                         |  3 --
 gfx/gl/GLReadTexImageHelper.cpp            |  5 +++-
 gfx/gl/GLScreenBuffer.cpp                  | 13 +++++++--
 gfx/gl/GLUploadHelpers.cpp                 | 27 ++++++++++++++++++
 gfx/gl/SharedSurfaceGralloc.cpp            | 14 ++++------
 gfx/gl/SharedSurfaceGralloc.h              | 10 +++++--
 gfx/gl/SurfaceTypes.cpp                    |  2 ++
 gfx/gl/SurfaceTypes.h                      |  1 +
 gfx/layers/client/CanvasClient.cpp         | 44 ++++++++++++++++++------------
 gfx/layers/client/CanvasClient.h           |  8 +++---
 gfx/layers/client/ClientCanvasLayer.cpp    |  6 ++++
 gfx/layers/client/ClientCanvasLayer.h      |  2 +-
 gfx/layers/client/TextureClient.cpp        | 11 ++++----
 gfx/layers/client/TextureClient.h          |  6 ++--
 gfx/layers/composite/TextureHost.cpp       | 15 +++++-----
 gfx/layers/composite/TextureHost.h         | 10 +++----
 gfx/layers/d3d10/CanvasLayerD3D10.cpp      |  9 ++++--
 gfx/layers/d3d9/CanvasLayerD3D9.cpp        |  8 ++++--
 gfx/layers/ipc/LayersSurfaces.ipdlh        |  4 +--
 gfx/layers/moz.build                       |  4 ++-
 gfx/layers/opengl/GrallocTextureClient.cpp | 26 +++++++++++++++++-
 gfx/layers/opengl/GrallocTextureClient.h   |  3 ++
 24 files changed, 171 insertions(+), 90 deletions(-)
2014-10-07 21:11:54 -07:00
jdashg bd7ba17b6a Bug 1066280 - Add TexClient for ShSurf. - r=kamidphish,mattwoodrow
From a7c09c0f17e19fd2254cb1d7a8ddd07b327151ad Mon Sep 17 00:00:00 2001
---
 gfx/2d/HelpersCairo.h                   |   2 +
 gfx/gl/GLContext.cpp                    |   3 +-
 gfx/gl/GLContext.h                      |   2 -
 gfx/gl/GLReadTexImageHelper.cpp         |  21 +--
 gfx/gl/GLReadTexImageHelper.h           |   6 +
 gfx/gl/GLScreenBuffer.h                 |   6 +-
 gfx/gl/ScopedGLHelpers.cpp              |  40 +++++
 gfx/gl/ScopedGLHelpers.h                |  26 ++-
 gfx/gl/SharedSurface.cpp                |  94 +++++++++++
 gfx/gl/SharedSurface.h                  |  19 +++
 gfx/gl/SharedSurfaceIO.h                |   4 +
 gfx/layers/CopyableCanvasLayer.cpp      |   3 +-
 gfx/layers/client/CanvasClient.cpp      | 276 +++++++++++++++++++++++++++++---
 gfx/layers/client/CanvasClient.h        |  34 ++++
 gfx/layers/client/ClientCanvasLayer.cpp |  21 ++-
 gfx/layers/client/ClientCanvasLayer.h   |   9 +-
 gfx/layers/client/TextureClient.cpp     |  35 ++++
 gfx/layers/client/TextureClient.h       |  85 +++++++++-
 gfx/layers/composite/TextureHost.cpp    | 131 ++++++++++++++-
 gfx/layers/composite/TextureHost.h      |  64 ++++++++
 gfx/layers/d3d10/CanvasLayerD3D10.cpp   |   5 +-
 gfx/layers/ipc/LayersSurfaces.ipdlh     |   5 +
 22 files changed, 828 insertions(+), 63 deletions(-)
2014-10-07 21:01:51 -07:00
Nicolas Silva 2d36152b7a Bug 1061699 - Only crash debug builds if BorrowDrawTarget is called on an unlocked TextureClient. r=Bas 2014-09-16 14:32:24 +02:00
Jeff Muizelaar b39a6b3ede Bug 1062492. Only use DIBTextureClient with cairo drawing. r=bas
We don't want DIBTextureClient unless we're going to be using cairo for
drawing.
2014-09-08 17:18:04 -04:00
Matt Woodrow 0a72e088cb Bug 1059033 - Part 4: Avoid recreating DrawTargets too often. r=nical
--HG--
extra : rebase_source : 8413ce440168235196e44f1a166cfff07a4f842f
2014-09-03 09:20:56 +12:00
Phil Ringnalda e63feb3849 Backed out 8 changesets (bug 982338, bug 1057212, bug 1059033) for build bustage
CLOSED TREE

Backed out changeset 4df1bd30364d (bug 982338)
Backed out changeset b68664a02904 (bug 1057212)
Backed out changeset 07b3695aa02f (bug 1059033)
Backed out changeset bb3885b57d48 (bug 1059033)
Backed out changeset 76897f52ac2c (bug 1059033)
Backed out changeset 31e89a2a409f (bug 1059033)
Backed out changeset 8e81f6f74182 (bug 1059033)
Backed out changeset c5bbf22f2f28 (bug 1059033)
2014-09-01 18:07:57 -07:00
Matt Woodrow 9777e1de08 Bug 1059033 - Part 4: Avoid recreating DrawTargets too often. r=nical
--HG--
extra : rebase_source : b25fcc2b2fb298b9654c36a57fc9fa26877bf9ff
2014-09-02 12:35:10 +12:00
Phil Ringnalda 7769dc074d Backed out 8 changesets (bug 1057212, bug 1059033) for Windows build bustage
CLOSED TREE

Backed out changeset a54dbdca597b (bug 1059033)
Backed out changeset d8d79e4fbfc4 (bug 1059033)
Backed out changeset 87494588e493 (bug 1057212)
Backed out changeset 3e4105ea0a73 (bug 1059033)
Backed out changeset e59430ea4256 (bug 1059033)
Backed out changeset 301fdfea8fbf (bug 1059033)
Backed out changeset 1ef5a3a9bb06 (bug 1059033)
Backed out changeset a7eaac164c36 (bug 1059033)
2014-08-31 23:55:31 -07:00
Matt Woodrow 43226736ad Bug 1059033 - Part 4: Avoid recreating DrawTargets too often. r=nical 2014-09-01 15:22:57 +12:00
Kartikaya Gupta 08b5038258 Bug 1055605 - Replace MOZ_ANDROID_OMTC with MOZ_WIDGET_ANDROID. r=BenWa 2014-08-22 15:26:56 -04:00
Bas Schouten 6624d1aefe Bug 947781 - Part 2: Add the ability to readback texture data to TextureClient. r=nical 2014-07-30 15:38:46 +02:00
Ed Morley 46d9238c0a Backed out changeset c4ecea1452e9 (bug 947781) 2014-07-30 14:54:08 +01:00
Bas Schouten 7dae46766a Bug 947781 - Part 2: Add the ability to readback texture data to TextureClient. r=nical 2014-07-30 15:38:46 +02:00
Nicolas Silva 317306ba9d Bug 1043389 - Remove TextureFlags::ALLOC_FALLBACK and handle fallback in the creation function directly. r=sotaro 2014-07-29 13:16:57 +02:00
Nicolas Silva afef7c0a5e Bug 1042052 - Add TextureClient::CreateSimilar and have component alpha buffer be of the same type. r=sotaro 2014-07-25 11:24:46 +02:00
Nicolas Silva cc62acd996 Bug 1015718 - Keep the client-side D3D11 texture alive longer so that its destruction does not race with its deserialization. r=bas 2014-07-22 17:49:05 +02:00
Nicolas Silva 23cd52c9d1 Bug 1040028 - Create and allocate in one step when we used to call CreateBufferTextureClient and CreateTextureClientForDrawing. r=sotaro 2014-07-22 14:17:31 +02:00
Bas Schouten 278bcc4c7d Bug 1036785: Use DIBs for drawing when not using opaque surfaces. r=nical 2014-07-10 23:29:40 +02:00
Corentin Wallez 3feaebca75 Bug 1021637: remove unnecessary includes in TextureClient.cpp. r=nical 2014-07-15 09:59:34 +02:00
Jeff Gilbert f032a2a672 Bug 1037151 - Merge SharedSurface_GL into SharedSurface. - r=mattwoodrow 2014-07-11 15:10:49 -07:00
Nicolas Silva 88c17fcf92 Bug 1027601 - Create and Allocate TextureClients in a single step in SharedPlanarYCbCrImage. r=sotaro 2014-07-10 13:48:29 +02:00
Nicolas Silva ec570d76c4 Bug 1027601 - Create and allocate TextureClient in a single step in some of the cases. r=sotaro 2014-07-10 13:45:40 +02:00
Carsten "Tomcat" Book 474efeb4f5 Backed out changeset e072a46f0b6a (bug 1027601) for test bustages on a CLOSED TREE 2014-07-09 13:23:08 +02:00
Carsten "Tomcat" Book 388e2958d7 Backed out changeset ef24cd472cfb (bug 1027601) 2014-07-09 13:22:50 +02:00