Граф коммитов

14 Коммитов

Автор SHA1 Сообщение Дата
Timothy Nikkel 23f3425afe Bug 1343341. Only set the animation state as discarded if we discarded the animated frames (and not a static frame from a first-frame-only decode). r=aosmond
The SurfaceCache can hold the first frame of a "static" decode as well as the animated frames in two seperate entries. We only care about what happens to the animated frames, so ignore OnSurfaceDiscarded for anything else.

To accomplish this we must pass the SurfaceKey to OnSurfaceDiscarded.
2017-03-16 03:06:06 -05:00
Timothy Nikkel 0f1d7652b6 Backed out changeset 29e2e6dd82d2 (bug 1343341) 2017-03-15 03:13:33 -05:00
Timothy Nikkel d1b5ed8ea1 Bug 1343341. Only set the animation state as discarded if we discarded the animated frames (and not a static frame from a first-frame-only decode). r=aosmond
The SurfaceCache can hold the first frame of a "static" decode as well as the animated frames in two seperate entries. We only care about what happens to the animated frames, so ignore OnSurfaceDiscarded for anything else.

To accomplish this we must pass the SurfaceKey to OnSurfaceDiscarded.
2017-03-15 02:47:40 -05:00
Bas Schouten 77e2a32f4a Bug 1296657: Attempt to create an mOptSurface of the correct type for the DT we're drawing to. r=tnikkel
MozReview-Commit-ID: 2LIQWUPAuaF
2016-09-15 13:53:12 +02:00
Timothy Nikkel 05dc5b9ede Bug 1260324. Don't draw garbage to the screen if an image doesn't happen to be decoded. r=seth
Layout has been using imgIContainer::IsOpaque to determine if the image will draw opaquely to all pixels it covers, and doing culling based on this.

However imgIContainer::IsOpaque doesn't guarantee anything. It only describes if the image, when in a decoded state, has all opaque pixels. So if the image doesn't have fully decoded frames around (because they got discarded) it may not draw opaquely to all of its pixels.

So we create a new function that first checks if there is a fully decoded frame.
2016-08-22 21:15:38 -05:00
Wes Kocher 3de1ea925a Backed out changeset 54933b5b96f1 (bug 1260324) for frequent windows reftest failures a=backout CLOSED TREE 2016-08-23 13:50:14 -07:00
Timothy Nikkel 9e89a17b91 Bug 1260324. Don't draw garbage to the screen if an image doesn't happen to be decoded. r=seth
Layout has been using imgIContainer::IsOpaque to determine if the image will draw opaquely to all pixels it covers, and doing culling based on this.

However imgIContainer::IsOpaque doesn't guarantee anything. It only describes if the image, when in a decoded state, has all opaque pixels. So if the image doesn't have fully decoded frames around (because they got discarded) it may not draw opaquely to all of its pixels.

So we create a new function that first checks if there is a fully decoded frame.
2016-08-22 21:15:38 -05:00
Seth Fowler ad816b4313 Bug 1296172 - Make VectorImage's interaction with the surface cache cleaner. r=dholbert 2016-08-18 13:03:51 -07:00
Timothy Nikkel d7a0b010ae Backed out changeset 37340346a89e (Bug 1289628 - Return ISurfaceProvider objects from SurfaceCache lookup functions. r=dholbert,edwin) for causing bug 1292290. 2016-08-15 19:58:35 -05:00
Seth Fowler 77c1dbccdb Bug 1289628 - Return ISurfaceProvider objects from SurfaceCache lookup functions. r=dholbert,edwin 2016-07-27 13:54:23 -07:00
Nathan Froyd 01583602a9 Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat
The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout.  The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.

CLOSED TREE makes big refactorings like this a piece of cake.

 # The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
    xargs perl -p -i -e '
 s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
 s/nsRefPtr ?</RefPtr</g;   # handle declarations and variables
'

 # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h

 # Handle nsRefPtr.h itself, a couple places that define constructors
 # from nsRefPtr, and code generators specially.  We do this here, rather
 # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
 # things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
     mfbt/nsRefPtr.h \
     xpcom/glue/nsCOMPtr.h \
     xpcom/base/OwningNonNull.h \
     ipc/ipdl/ipdl/lower.py \
     ipc/ipdl/ipdl/builtin.py \
     dom/bindings/Codegen.py \
     python/lldbutils/lldbutils/utils.py

 # In our indiscriminate substitution above, we renamed
 # nsRefPtrGetterAddRefs, the class behind getter_AddRefs.  Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
    xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'

if [ -d .git ]; then
    git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
    hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi

--HG--
rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 01:24:48 -04:00
Nathan Froyd 797182f90f Bug 968923 - part 5b - add nsIDOMWindowUtils::forceUseCounterFlush; r=bz
Use counter submission normally happens at document destruction.  For
testing use counters, however, we need to have use counters updated in
telemetry at deterministic points.  Therefore, we provide a method on
nsIDOMWindowUtils that forces use counters out to telemetry so we can
examine them.
2015-03-17 15:25:35 -04:00
Seth Fowler cd531287f5 Bug 1175371 - Make VectorImage wait to deliver LOAD_COMPLETE until its size is available. r=dholbert 2015-06-18 14:48:41 -07:00
Birunthan Mohanathas db2ca75447 Bug 1038536 - Flatten image/src/ directory. r=seth
--HG--
rename : image/src/BMPFileHeaders.h => image/BMPFileHeaders.h
rename : image/src/ClippedImage.cpp => image/ClippedImage.cpp
rename : image/src/ClippedImage.h => image/ClippedImage.h
rename : image/src/DecodePool.cpp => image/DecodePool.cpp
rename : image/src/DecodePool.h => image/DecodePool.h
rename : image/src/Decoder.cpp => image/Decoder.cpp
rename : image/src/Decoder.h => image/Decoder.h
rename : image/src/Downscaler.cpp => image/Downscaler.cpp
rename : image/src/Downscaler.h => image/Downscaler.h
rename : image/src/DynamicImage.cpp => image/DynamicImage.cpp
rename : image/src/DynamicImage.h => image/DynamicImage.h
rename : image/src/FrameAnimator.cpp => image/FrameAnimator.cpp
rename : image/src/FrameAnimator.h => image/FrameAnimator.h
rename : image/src/FrozenImage.cpp => image/FrozenImage.cpp
rename : image/src/FrozenImage.h => image/FrozenImage.h
rename : image/src/ICOFileHeaders.h => image/ICOFileHeaders.h
rename : image/src/IProgressObserver.h => image/IProgressObserver.h
rename : image/src/Image.cpp => image/Image.cpp
rename : image/src/Image.h => image/Image.h
rename : image/src/ImageFactory.cpp => image/ImageFactory.cpp
rename : image/src/ImageFactory.h => image/ImageFactory.h
rename : image/src/ImageMetadata.cpp => image/ImageMetadata.cpp
rename : image/src/ImageMetadata.h => image/ImageMetadata.h
rename : image/src/ImageOps.cpp => image/ImageOps.cpp
rename : image/src/ImageOps.h => image/ImageOps.h
rename : image/src/ImageRegion.h => image/ImageRegion.h
rename : image/src/ImageURL.h => image/ImageURL.h
rename : image/src/ImageWrapper.cpp => image/ImageWrapper.cpp
rename : image/src/ImageWrapper.h => image/ImageWrapper.h
rename : image/src/MultipartImage.cpp => image/MultipartImage.cpp
rename : image/src/MultipartImage.h => image/MultipartImage.h
rename : image/src/Orientation.h => image/Orientation.h
rename : image/src/OrientedImage.cpp => image/OrientedImage.cpp
rename : image/src/OrientedImage.h => image/OrientedImage.h
rename : image/src/ProgressTracker.cpp => image/ProgressTracker.cpp
rename : image/src/ProgressTracker.h => image/ProgressTracker.h
rename : image/src/RasterImage.cpp => image/RasterImage.cpp
rename : image/src/RasterImage.h => image/RasterImage.h
rename : image/src/SVGDocumentWrapper.cpp => image/SVGDocumentWrapper.cpp
rename : image/src/SVGDocumentWrapper.h => image/SVGDocumentWrapper.h
rename : image/src/ScriptedNotificationObserver.cpp => image/ScriptedNotificationObserver.cpp
rename : image/src/ScriptedNotificationObserver.h => image/ScriptedNotificationObserver.h
rename : image/src/ShutdownTracker.cpp => image/ShutdownTracker.cpp
rename : image/src/ShutdownTracker.h => image/ShutdownTracker.h
rename : image/src/SourceBuffer.cpp => image/SourceBuffer.cpp
rename : image/src/SourceBuffer.h => image/SourceBuffer.h
rename : image/src/SurfaceCache.cpp => image/SurfaceCache.cpp
rename : image/src/SurfaceCache.h => image/SurfaceCache.h
rename : image/src/VectorImage.cpp => image/VectorImage.cpp
rename : image/src/VectorImage.h => image/VectorImage.h
rename : image/src/imgFrame.cpp => image/imgFrame.cpp
rename : image/src/imgFrame.h => image/imgFrame.h
rename : image/src/imgLoader.cpp => image/imgLoader.cpp
rename : image/src/imgLoader.h => image/imgLoader.h
rename : image/src/imgRequest.cpp => image/imgRequest.cpp
rename : image/src/imgRequest.h => image/imgRequest.h
rename : image/src/imgRequestProxy.cpp => image/imgRequestProxy.cpp
rename : image/src/imgRequestProxy.h => image/imgRequestProxy.h
rename : image/src/imgTools.cpp => image/imgTools.cpp
rename : image/src/imgTools.h => image/imgTools.h
2015-05-14 20:52:05 -07:00