Jeff Gilbert
b5299cdebb
Bug 1478909 - Make funcName implicit for WebGL calls. - r=kvark
...
MozReview-Commit-ID: Gv77SnHZcGb
2018-08-09 14:35:01 -07:00
Dorel Luca
5ef9c6f716
Backed out changeset e8023a02b6c2 (bug 1478909) on dev's request
2018-08-09 04:58:04 +03:00
Jeff Gilbert
8e0436b208
Bug 1478909 - Make funcName implicit for WebGL calls. - r=kvark
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MozReview-Commit-ID: Gv77SnHZcGb
2018-08-08 16:15:12 -07:00
Jeff Gilbert
c95b959d03
Bug 1481283 - Use SamplingState for both WebGLTexture and WebGLSampler state. r=kvark
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Differential Revision: https://phabricator.services.mozilla.com/D2795
--HG--
extra : moz-landing-system : lando
2018-08-07 19:12:09 +00:00
Jeff Gilbert
ac2df6af8a
Bug 1325476 - Use helper for Parameter[fi] funcs instead of maybeFloat/IntParam. - r=daoshengmu
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MozReview-Commit-ID: 3jGFXfDNkPt
2016-12-25 13:44:38 -08:00
Jeff Gilbert
51d744aa93
Bug 1320030 - Simplify marking and deletion checks. - r=ethlin
2016-12-07 01:35:28 -08:00
Jeff Gilbert (:jgilbert)
1a57a7121a
Bug 1318507 - Update implementation. - r=ethlin
2016-11-22 23:59:24 -08:00
Jeff Gilbert
c6bdac40c5
Bug 1288649 - 2-arg ctors shouldn't be explicit.
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MozReview-Commit-ID: 8yZeVcOj3Et
2016-07-25 14:46:25 -07:00
Jeff Gilbert
407bc3c38c
Bug 1288649 - Fix non-unified-build errors. - r=ethlin
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MozReview-Commit-ID: EI7FtmuEBl7
2016-07-25 14:46:20 -07:00
Morris Tseng
6e90a4c6fc
Bug 1230089 - If sampler is bound, use parameter of sampler. r=jgilbert
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--HG--
extra : commitid : JF12eiQS7m8
2016-01-21 14:49:41 +08:00
Jeff Gilbert
2e4a1c88ee
Bug 1182371 - Misc WebGL cleanup. - r=kamidphish
2015-07-14 17:37:28 -07:00
Dan Glastonbury
e6e4f1da2d
Bug 1167504 - Part 3: Remove BindableName - Sampler. r=jgilbert
2015-06-10 13:24:18 +10:00
Ehsan Akhgari
883849ee32
Bug 1145631 - Part 1: Replace MOZ_OVERRIDE and MOZ_FINAL with override and final in the tree; r=froydnj
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This patch was automatically generated using the following script:
function convert() {
echo "Converting $1 to $2..."
find . \
! -wholename "*/.git*" \
! -wholename "obj-ff-dbg*" \
-type f \
\( -iname "*.cpp" \
-o -iname "*.h" \
-o -iname "*.c" \
-o -iname "*.cc" \
-o -iname "*.idl" \
-o -iname "*.ipdl" \
-o -iname "*.ipdlh" \
-o -iname "*.mm" \) | \
xargs -n 1 sed -i -e "s/\b$1\b/$2/g"
}
convert MOZ_OVERRIDE override
convert MOZ_FINAL final
2015-03-21 12:28:04 -04:00
Boris Zbarsky
dc24477d79
Bug 1117172 part 3. Change the wrappercached WrapObject methods to allow passing in aGivenProto. r=peterv
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The only manual changes here are to BindingUtils.h, BindingUtils.cpp,
Codegen.py, Element.cpp, IDBFileRequest.cpp, IDBObjectStore.cpp,
dom/workers/Navigator.cpp, WorkerPrivate.cpp, DeviceStorageRequestChild.cpp,
Notification.cpp, nsGlobalWindow.cpp, MessagePort.cpp, nsJSEnvironment.cpp,
Sandbox.cpp, XPCConvert.cpp, ExportHelpers.cpp, and DataStoreService.cpp. The
rest of this diff was generated by running the following commands:
find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(WrapObjectInternal\(JSContext *\* *(?:aCx|cx|aContext|aCtx|js))\)/\1, JS::Handle<JSObject*> aGivenProto)/g'
find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(WrapObjectInternal\((?:aCx|cx|aContext|aCtx|js))\)/\1, aGivenProto)/g'
find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(WrapNode\(JSContext *\* *(?:aCx|cx|aContext|aCtx|js))\)/\1, JS::Handle<JSObject*> aGivenProto)/g'
find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(WrapNode\((?:aCx|cx|aContext|aCtx|js))\)/\1, aGivenProto)/g'
find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(WrapObject\(JSContext *\* *(?:aCx|cx|aContext|aCtx|js))\)/\1, JS::Handle<JSObject*> aGivenProto)/g'
find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(Binding(?:_workers)?::Wrap\((?:aCx|cx|aContext|aCtx|js), [^,)]+)\)/\1, aGivenProto)/g'
2015-03-19 10:13:33 -04:00
Jeff Gilbert
44fbf3bf13
Bug 1099427 - Reformat WebGL. - r=kamidphish
2014-11-13 20:03:50 -08:00
Dan Glastonbury
f73cc0ce95
Bug 1048720 - [WebGL2] Implement WebGL2Sampler. r=jgilbert
...
--HG--
extra : source : 361e31698c4a6074f3195502b468502d38aa82e8
2014-10-27 09:40:37 +10:00
Dan Glastonbury
89a0a8b4f6
Bug 1002281 - Change WebGLBindableName to make mGLName const. r=jgilbert
...
Split the two functions into two classes. WebGLRenderBuffer and
WebGLVertexArray are special cases.
--HG--
extra : source : 547e328ef878882bce8df3fc1b1e28926d910f1d
2014-11-17 12:21:04 +10:00
Ehsan Akhgari
09251fa9eb
Bug 1071571 - Fix more bad implicit constructors in DOM; r=baku
...
--HG--
extra : rebase_source : 76a5802984faf0b63d9b86ab325428a397b0d27d
2014-09-23 22:01:09 -04:00
Walter Litwinczyk
c73cf2e884
Bug 1063053 - Add stronger types to WebGL texture code for better debug/compile time checking. r=jgilbert,kamidphish
2014-09-18 16:14:22 -07:00
Ryan VanderMeulen
cc2e8a05ac
Backed out changeset 944bd4284ace (bug 1063053) for B2G bustage.
2014-09-19 13:59:51 -04:00
Walter Litwinczyk
c80eaa53c3
Bug 1063053 - Add stronger types to WebGL texture code for better debug/compile time checking. r=jgilbert,kamidphish
2014-09-18 16:14:22 -07:00
Dan Glastonbury
bdf0470856
Bug 1002302 - WebGL2 - Stub WebGL 2.0 WebIDL, WebGL 2.0 Objects, and functions in WebGL2Context.; r=jgilbert,bjacob,smaug
...
--HG--
extra : rebase_source : a7f9510b34a9f43afc0418c50b8821928c2a4262
extra : source : 89c2a61cd4c543c78b9bf0963f0227488fa27802
2014-09-18 08:08:41 +10:00