Morris Tseng
819c8eb1a0
Bug 1281687 - Update ANGLE to chromium/2776. r=jrmuizel
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MozReview-Commit-ID: DfAaesaHiWx
--HG--
rename : gfx/angle/src/libANGLE/renderer/ImplFactory.h => gfx/angle/src/libANGLE/renderer/GLImplFactory.h
rename : gfx/angle/src/libANGLE/renderer/d3d/copyimage.h => gfx/angle/src/libANGLE/renderer/copyimage.h
rename : gfx/angle/src/libANGLE/renderer/d3d/copyimage.inl => gfx/angle/src/libANGLE/renderer/copyimage.inl
rename : gfx/angle/src/libANGLE/renderer/gl/RendererGL.h => gfx/angle/src/libANGLE/renderer/d3d/d3d11/Context11.h
rename : gfx/angle/src/libANGLE/renderer/d3d/d3d11/win32/NativeWindow.cpp => gfx/angle/src/libANGLE/renderer/d3d/d3d11/win32/NativeWindow11Win32.cpp
rename : gfx/angle/src/libANGLE/renderer/gl/RendererGL.h => gfx/angle/src/libANGLE/renderer/d3d/d3d9/Context9.h
rename : gfx/angle/src/libANGLE/renderer/d3d/DisplayD3D.h => gfx/angle/src/libANGLE/renderer/gl/egl/android/DisplayAndroid.h
rename : gfx/angle/src/libANGLE/renderer/gl/wgl/WindowSurfaceWGL.h => gfx/angle/src/libANGLE/renderer/gl/egl/ozone/SurfaceOzone.h
rename : gfx/angle/src/libANGLE/renderer/d3d/imageformats.h => gfx/angle/src/libANGLE/renderer/imageformats.h
rename : gfx/angle/src/libANGLE/renderer/d3d/formatutilsD3D.cpp => gfx/angle/src/libANGLE/renderer/renderer_utils.cpp
rename : gfx/angle/src/libANGLE/renderer/gl/RendererGL.h => gfx/angle/src/libANGLE/renderer/vulkan/ContextVk.h
rename : gfx/angle/src/libANGLE/renderer/d3d/DisplayD3D.h => gfx/angle/src/libANGLE/renderer/vulkan/DisplayVk.h
rename : gfx/angle/src/tests/gl_tests/FramebufferFormatsTest.cpp => gfx/angle/src/tests/gl_tests/FramebufferTest.cpp
2016-06-28 15:41:24 +08:00
Jeff Muizelaar
48d057951d
Bug 1211774. Update to ANGLE 2522.
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--HG--
extra : rebase_source : 61b730037c24fc6d4ce6cd47a7bc176a6336d477
2015-10-05 13:48:44 -04:00
Jeff Muizelaar
43a087cc38
Bug 1179280. Update ANGLE from chromium/2214 to chromium/2466.
2015-09-29 19:04:17 -04:00
Jeff Muizelaar
c7503566b2
Bug 1085046. Update ANGLE to get Intel D3D11 texture upload performance work around.
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--HG--
extra : rebase_source : a02e0a31b22dc189d3d2d49f7066d723f2231460
2014-10-28 23:04:32 -04:00
Jeff Muizelaar
20abd56cbd
Bug 1076020. Update to ANGLE 2182 + fixes.
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This corresponds to ANGLE commit 9a2e6ac98a10907b1241bd5709597912e08f63fb
It vastly improves D3D11 performance on Intel GPUs by
avoiding write to multiple render targets when unneeded.
2014-10-09 15:08:59 -04:00
Walter Litwinczyk
bfbc3e3904
Bug 1036068 - Update ANGLE to chromium/2151. r=jrmuizel
2014-09-19 16:35:54 -07:00
Vladimir Vukicevic
2eaad2192b
b=1010371; Update ANGLE; r=upstream
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--HG--
rename : gfx/angle/src/compiler/64bit-lexer-safety.patch => gfx/angle/src/compiler/translator/64bit-lexer-safety.patch
rename : gfx/angle/src/compiler/ExtensionBehavior.h => gfx/angle/src/compiler/translator/ExtensionBehavior.h
rename : gfx/angle/src/compiler/InitializeDll.h => gfx/angle/src/compiler/translator/InitializeDll.h
rename : gfx/angle/src/compiler/InitializeGlobals.h => gfx/angle/src/compiler/translator/InitializeGlobals.h
rename : gfx/angle/src/compiler/InitializeParseContext.h => gfx/angle/src/compiler/translator/InitializeParseContext.h
rename : gfx/angle/src/compiler/MMap.h => gfx/angle/src/compiler/translator/MMap.h
rename : gfx/angle/src/compiler/PoolAlloc.h => gfx/angle/src/compiler/translator/PoolAlloc.h
rename : gfx/angle/src/compiler/Pragma.h => gfx/angle/src/compiler/translator/Pragma.h
rename : gfx/angle/src/compiler/QualifierAlive.h => gfx/angle/src/compiler/translator/QualifierAlive.h
rename : gfx/angle/src/compiler/RemoveTree.h => gfx/angle/src/compiler/translator/RemoveTree.h
rename : gfx/angle/src/compiler/generate_parser.sh => gfx/angle/src/compiler/translator/generate_parser.sh
rename : gfx/angle/src/compiler/glslang.h => gfx/angle/src/compiler/translator/glslang.h
rename : gfx/angle/src/libGLESv2/renderer/IndexBuffer11.h => gfx/angle/src/libGLESv2/renderer/d3d11/IndexBuffer11.h
rename : gfx/angle/src/libGLESv2/renderer/IndexBuffer9.h => gfx/angle/src/libGLESv2/renderer/d3d9/IndexBuffer9.h
rename : gfx/angle/src/libGLESv2/renderer/ShaderExecutable9.h => gfx/angle/src/libGLESv2/renderer/d3d9/ShaderExecutable9.h
rename : gfx/angle/src/libGLESv2/renderer/SwapChain9.h => gfx/angle/src/libGLESv2/renderer/d3d9/SwapChain9.h
rename : gfx/angle/src/libGLESv2/renderer/VertexDeclarationCache.h => gfx/angle/src/libGLESv2/renderer/d3d9/VertexDeclarationCache.h
rename : gfx/angle/src/libGLESv2/renderer/shaders/Blit.vs => gfx/angle/src/libGLESv2/renderer/d3d9/shaders/Blit.vs
2014-07-04 11:49:25 -04:00
Jeff Gilbert
9c551bd436
Bug 883478 - Update ANGLE to pull from 13-08-02. r=upstream,bjacob,bas
2013-09-06 17:24:36 -07:00
Jeff Gilbert
baa41416e7
Bug 861039 - Update ANGLE to r2042. - r=bjacob
2013-05-13 05:12:37 -07:00
Ed Morley
f518dad74a
Backed out changeset fe104053f4f2 (bug 861039) for compilation failures
2013-05-13 12:44:41 +01:00
Jeff Gilbert
73314b178a
Bug 861039 - Update ANGLE to r2042. - r=bjacob
2013-05-13 04:11:38 -07:00
Jeff Gilbert
c8c186ac5c
Bug 801158 - Update ANGLE to r1561 - r=bjacob
2013-01-24 06:21:01 -08:00
Benoit Jacob
a2052bb20a
Bug 774755 - 1/8 - Update ANGLE to r1242 - no review
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--HG--
rename : gfx/angle/src/compiler/compilerdebug.h => gfx/angle/src/compiler/debug.h
2012-07-25 12:13:45 -04:00
Benoit Jacob
b7aa678078
Bug 734657 - Upgrade ANGLE to r1042 - no review
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The upstream is at:
http://code.google.com/p/angleproject/
This update allows to pass all conformance tests on Windows with ANGLE renderer; also fixes 2 crashes (see dependent bugs).
2012-04-15 15:05:00 -04:00
Benoit Jacob
b9c5df43a5
Bug 720438 - Update ANGLE to r963 - no review
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No review because this is just syncing us with upstream:
http://code.google.com/p/angleproject/
This is also doing some cleanup, removing stale/empty files and updating patches.
The main benefit from this update is that long-identifier-shortening has been fixed.
2012-01-26 12:04:15 -05:00
Benoit Jacob
f236d1743f
Bug 707555 - Update ANGLE to r901 (v1.0) to grab correctness fixes - no review
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This is just syncing us with the upstream http://code.google.com/p/angleproject
2011-12-04 17:24:41 -05:00
Benoit Jacob
d33d9d4b45
Bug 696889 - Upgrade ANGLE to r802 - no review
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This is syncing us with the ANGLE project at
http://code.google.com/p/angleproject/
Also, with this new ANGLE revision, two WebGL conformance tests are now passing on windows so this patch removes them from failing_tests_windows.txt.
--HG--
rename : gfx/angle/angle-instrinsic-msvc2005.patch => gfx/angle/angle-intrinsic-msvc2005.patch
2011-10-25 08:58:43 -04:00
Benoit Jacob
a7fc0ecbca
Bug 682506 - Upgrade ANGLE to r740 - r=upstream
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I need this now especially as it gets us the shader modification mechanisms to work around Mac GL crashes, see bug 665578
The relevant ANGLE revisions are 734, 738, and 740 fixes a bug in 738.
This also allows us to reset our set of cherrypicked ANGLE revisions which was starting to be very big.
2011-08-30 18:50:05 -04:00
Benoit Jacob
3404a86446
Bug 663162 - Update ANGLE to r686 - r=joedrew
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Just an ANGLE update, plus updating the list of failed tests on WinXP, also now properly reporting on unexpeced success (using todo(true) instead of ok(false))
2011-06-10 14:59:08 -04:00
Benoit Jacob
9ebd896e48
Bug 657748 - Update ANGLE to r653 - a=joe
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This ANGLE update fixes bugs, brings large performance improvements, and adds major new features that web devs are looking forward to: vertex shader texture lookup and float textures.
http://code.google.com/p/angleproject/
This update is also needed because the version we're currently using is the chrome_m10 branch and that's no longer maintained. This update will make it much easier to apply security fixes if needed.
2011-05-24 11:05:56 -04:00
Vladimir Vukicevic
bc7899b184
b=619798; upgrade ANGLE to r511; r+a=vlad
2010-12-16 12:49:06 -08:00
Vladimir Vukicevic
7506d2533d
b=590244; update ANGLE to r385; r=vlad; a=b
2010-09-01 15:04:51 -04:00
Vladimir Vukicevic
9a8e1bf68a
b=571172; import and use ANGLE GLSL ES shader validator (ANGLE source)
2010-07-14 20:52:32 -07:00