Morris Tseng
819c8eb1a0
Bug 1281687 - Update ANGLE to chromium/2776. r=jrmuizel
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MozReview-Commit-ID: DfAaesaHiWx
--HG--
rename : gfx/angle/src/libANGLE/renderer/ImplFactory.h => gfx/angle/src/libANGLE/renderer/GLImplFactory.h
rename : gfx/angle/src/libANGLE/renderer/d3d/copyimage.h => gfx/angle/src/libANGLE/renderer/copyimage.h
rename : gfx/angle/src/libANGLE/renderer/d3d/copyimage.inl => gfx/angle/src/libANGLE/renderer/copyimage.inl
rename : gfx/angle/src/libANGLE/renderer/gl/RendererGL.h => gfx/angle/src/libANGLE/renderer/d3d/d3d11/Context11.h
rename : gfx/angle/src/libANGLE/renderer/d3d/d3d11/win32/NativeWindow.cpp => gfx/angle/src/libANGLE/renderer/d3d/d3d11/win32/NativeWindow11Win32.cpp
rename : gfx/angle/src/libANGLE/renderer/gl/RendererGL.h => gfx/angle/src/libANGLE/renderer/d3d/d3d9/Context9.h
rename : gfx/angle/src/libANGLE/renderer/d3d/DisplayD3D.h => gfx/angle/src/libANGLE/renderer/gl/egl/android/DisplayAndroid.h
rename : gfx/angle/src/libANGLE/renderer/gl/wgl/WindowSurfaceWGL.h => gfx/angle/src/libANGLE/renderer/gl/egl/ozone/SurfaceOzone.h
rename : gfx/angle/src/libANGLE/renderer/d3d/imageformats.h => gfx/angle/src/libANGLE/renderer/imageformats.h
rename : gfx/angle/src/libANGLE/renderer/d3d/formatutilsD3D.cpp => gfx/angle/src/libANGLE/renderer/renderer_utils.cpp
rename : gfx/angle/src/libANGLE/renderer/gl/RendererGL.h => gfx/angle/src/libANGLE/renderer/vulkan/ContextVk.h
rename : gfx/angle/src/libANGLE/renderer/d3d/DisplayD3D.h => gfx/angle/src/libANGLE/renderer/vulkan/DisplayVk.h
rename : gfx/angle/src/tests/gl_tests/FramebufferFormatsTest.cpp => gfx/angle/src/tests/gl_tests/FramebufferTest.cpp
2016-06-28 15:41:24 +08:00
Jeff Muizelaar
32869414c2
Bug 1225280. Update ANGLE to chromium/2572.
2015-12-01 14:49:06 -05:00
Jeff Muizelaar
43a087cc38
Bug 1179280. Update ANGLE from chromium/2214 to chromium/2466.
2015-09-29 19:04:17 -04:00
Jeff Muizelaar
c7503566b2
Bug 1085046. Update ANGLE to get Intel D3D11 texture upload performance work around.
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--HG--
extra : rebase_source : a02e0a31b22dc189d3d2d49f7066d723f2231460
2014-10-28 23:04:32 -04:00
Jeff Muizelaar
20abd56cbd
Bug 1076020. Update to ANGLE 2182 + fixes.
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This corresponds to ANGLE commit 9a2e6ac98a10907b1241bd5709597912e08f63fb
It vastly improves D3D11 performance on Intel GPUs by
avoiding write to multiple render targets when unneeded.
2014-10-09 15:08:59 -04:00
Walter Litwinczyk
bfbc3e3904
Bug 1036068 - Update ANGLE to chromium/2151. r=jrmuizel
2014-09-19 16:35:54 -07:00
Vladimir Vukicevic
2eaad2192b
b=1010371; Update ANGLE; r=upstream
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--HG--
rename : gfx/angle/src/compiler/64bit-lexer-safety.patch => gfx/angle/src/compiler/translator/64bit-lexer-safety.patch
rename : gfx/angle/src/compiler/ExtensionBehavior.h => gfx/angle/src/compiler/translator/ExtensionBehavior.h
rename : gfx/angle/src/compiler/InitializeDll.h => gfx/angle/src/compiler/translator/InitializeDll.h
rename : gfx/angle/src/compiler/InitializeGlobals.h => gfx/angle/src/compiler/translator/InitializeGlobals.h
rename : gfx/angle/src/compiler/InitializeParseContext.h => gfx/angle/src/compiler/translator/InitializeParseContext.h
rename : gfx/angle/src/compiler/MMap.h => gfx/angle/src/compiler/translator/MMap.h
rename : gfx/angle/src/compiler/PoolAlloc.h => gfx/angle/src/compiler/translator/PoolAlloc.h
rename : gfx/angle/src/compiler/Pragma.h => gfx/angle/src/compiler/translator/Pragma.h
rename : gfx/angle/src/compiler/QualifierAlive.h => gfx/angle/src/compiler/translator/QualifierAlive.h
rename : gfx/angle/src/compiler/RemoveTree.h => gfx/angle/src/compiler/translator/RemoveTree.h
rename : gfx/angle/src/compiler/generate_parser.sh => gfx/angle/src/compiler/translator/generate_parser.sh
rename : gfx/angle/src/compiler/glslang.h => gfx/angle/src/compiler/translator/glslang.h
rename : gfx/angle/src/libGLESv2/renderer/IndexBuffer11.h => gfx/angle/src/libGLESv2/renderer/d3d11/IndexBuffer11.h
rename : gfx/angle/src/libGLESv2/renderer/IndexBuffer9.h => gfx/angle/src/libGLESv2/renderer/d3d9/IndexBuffer9.h
rename : gfx/angle/src/libGLESv2/renderer/ShaderExecutable9.h => gfx/angle/src/libGLESv2/renderer/d3d9/ShaderExecutable9.h
rename : gfx/angle/src/libGLESv2/renderer/SwapChain9.h => gfx/angle/src/libGLESv2/renderer/d3d9/SwapChain9.h
rename : gfx/angle/src/libGLESv2/renderer/VertexDeclarationCache.h => gfx/angle/src/libGLESv2/renderer/d3d9/VertexDeclarationCache.h
rename : gfx/angle/src/libGLESv2/renderer/shaders/Blit.vs => gfx/angle/src/libGLESv2/renderer/d3d9/shaders/Blit.vs
2014-07-04 11:49:25 -04:00
Jeff Gilbert
9c551bd436
Bug 883478 - Update ANGLE to pull from 13-08-02. r=upstream,bjacob,bas
2013-09-06 17:24:36 -07:00
Jeff Gilbert
baa41416e7
Bug 861039 - Update ANGLE to r2042. - r=bjacob
2013-05-13 05:12:37 -07:00
Benoit Jacob
17599d2cd7
Bug 827106 - Cherry-pick ANGLE r1638 - r=jgilbert
2013-02-05 20:53:38 -05:00
Jeff Gilbert
c8c186ac5c
Bug 801158 - Update ANGLE to r1561 - r=bjacob
2013-01-24 06:21:01 -08:00
Jacek Caban
3e05eaddc6
Bug 787653 - Updated ANGLE to r1267 r=upstream
2012-09-07 11:12:54 +02:00
Benoit Jacob
a2052bb20a
Bug 774755 - 1/8 - Update ANGLE to r1242 - no review
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--HG--
rename : gfx/angle/src/compiler/compilerdebug.h => gfx/angle/src/compiler/debug.h
2012-07-25 12:13:45 -04:00
Vladimir Vukicevic
9a8e1bf68a
b=571172; import and use ANGLE GLSL ES shader validator (ANGLE source)
2010-07-14 20:52:32 -07:00