зеркало из https://github.com/mozilla/gecko-dev.git
37 Коммитов
Автор | SHA1 | Сообщение | Дата |
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Jeff Gilbert | 7edc1cd1d7 |
Bug 1427668 - Lose context if EnsureDefaultFB fails. - r=daoshengmu
MozReview-Commit-ID: 8OqXYXpUv4I |
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sotaro | 23069babc9 | Bug 1401609 - Add UpdateWebRenderCanvasData() to handle CanvasRenderer re-creation r=jrmuizel,mstange | |
Kearwood "Kip" Gilbert | 7f6e715fdf |
Bug 1400407 - Part 2: Cleanup DOM Canvas mirroring dead code,r=jgilbert
- Refactored out Canvas layer mirror specialization, no longer needed as we are no longer implementing a TextureForwarder to submit VR frames. MozReview-Commit-ID: ArZO6M9kNLg --HG-- extra : rebase_source : 2447bfb61b6575f0c6bdaf35ecd4656e7cfb762f |
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Morris Tseng | 2ad398aebc |
Bug 1391136 - Handle context lost in layers-free mode. r=jgilbert
MozReview-Commit-ID: 1J0EggRmM4i |
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Morris Tseng | f3d4ff499f |
Bug 1379920 - Introduce CanvasRenderer and its derived classes. r=nical,jrmuizel
This patch move common canvas interfaces out of layer. So I create a base class CanvasRenderer which move interfaces from CanvasLayer. CopyableCanvasRenderer from CopyableCanvasLayer, ClientCanvasRenderer from ClientCanvasLayer and WebRenderCanvasRenderer from WebRenderCanvasLayer. And finally, WebRenderCanvasRendererSync for the non layers free mode and WebRenderCanvasRendererAsync for the layers free mode. Summary all changes in this patch. * Move class CanvasLayer::Data to CanvasRenderer.h and rename it to CanvasInitializeData. Because this class not only use by layer but also * Move BasicCanvasLayer::UpdateSurface to CopyableCanvasRenderer::ReadbackSurface. * CanvasClient::Update now accepts ShareableCanvasRenderer as parameter. not CanvasLayer. use by layers-free mode. Move it out of layer's class makes more sense. * Add InitializeCanvasRenderer in the canvas related classes to initialize CanvasRenderer without involved layer. * All canvas layer has function "CreateCanvasRendererInternal" that initialize corresponding CanvasRenderer. * Description of all CanvasRenderer classes: ** CanvasRenderer: Based classes. ** CopyableCanvasRenderer: Can readback canvas content to a SourceSurface. Use by BasicCanvasLayer. ** ShareableCanvasRenderer: Provide IPC capabilities that allow sending canvas content over IPC. This is pure virtual class because the IPC handling is different in different LayerManager. ** ClientCanvasRenderer: Implement IPC handling for ClientLayerManager. Use by ClientCanvasLayer. ** WebRenderCanvasRenderer: Implement IPC handling for WebRenderLayerManager. ** WebRenderCanvasRendererSync: Use by WebRenderCanvasLayer. ** WebRenderCanvasRendererAsync: Use by layers-free mode in WebRender. class diagram shows below: +--------------+ |CanvasRenderer| +-------+------+ ^ | +----------------------+ |CopyableCanvasRenderer| +----------------------+ ^ | +-----------+-----------+ |ShareableCanvasRenderer| +-----+-----------------+ ^ ^ +-------------+ +-------+ | | +--------------------+ +---------+-------------+ |ClientCanvasRenderer| |WebRenderCanvasRenderer| +--------------------+ +--------+--+-----------+ ^ ^ +-----------------------+ +----+ | | +-------------+-------------+ +-------------+--------------+ |WebRenderCanvasRendererSync| |WebRenderCanvasRendererAsync| +---------------------------+ +----------------------------+ MozReview-Commit-ID: 5hqQ19W169r |
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Kirk Steuber | 8c3a82a2d2 |
Bug 1370727 - Return void from nsICanvasRenderingContextInternal::SetIsOpaque r=bz
nsICanvasRenderingContextInternal::SetIsOpaque returns nsresult, but no implementations return errors. It should return void instead. MozReview-Commit-ID: LrGouaeoCvo --HG-- extra : rebase_source : a17432006aa073edaecf15424a3b350309d704c4 |
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Jeff Gilbert | 326703ec04 |
Bug 1355763 - Add gfxAlphaType for specifying opaque/premult/non-premult. - r=daoshengmu
MozReview-Commit-ID: Jzr8aPYlEcO |
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Iris Hsiao | bf9a6182a2 | Backed out changeset f97fd860c168 (bug 1355763) | |
Jeff Gilbert | 95c5ba8077 |
Bug 1355763 - Add gfxAlphaType for specifying opaque/premult/non-premult. - r=daoshengmu
MozReview-Commit-ID: Jzr8aPYlEcO |
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Andi-Bogdan Postelnicu | b7451091eb |
Bug 1297054 - remove null check in CanvasRenderingContext2D::InitializeWithDrawTarget. r=jrmuizel
MozReview-Commit-ID: GA3PntlpxBU --HG-- extra : rebase_source : ac822ae25b9d861da5a196734d09a8a507a16570 |
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kearwood | 694ce1cf8d |
Bug 1284324 - Implement Canvas Layer mirrors r=bas
- When a canvas layer is set to mirror, it copies the texture from the canvas rather than changing the texture factory with Morph(). - This is useful when a canvas content will be sent to multiple devices simultaneously, such as a VR HMD and a 2d monitor mirror. - This is used by the WebVR 1.0 API, in Bug 1250244 MozReview-Commit-ID: JfMSockO2uz --HG-- extra : rebase_source : ba9633f7cb9a622efb8389d834b4232205c72755 |
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Jonathan Watt | 06b29e4abf | Bug 1279628, part 2 - Switch all but one of the gfxASurface::CheckSurfaceSize calls to call Factory::CheckSurfaceSize. r=mstange | |
Phil Ringnalda | 1cce1f61f8 |
Back out 2 changesets (bug 1279628) for reftest bustage
CLOSED TREE Backed out changeset 07e4432bd6b3 (bug 1279628) Backed out changeset 416fa9aeec55 (bug 1279628) |
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Jonathan Watt | 8ea6b72d47 |
Bug 1279628, part 2 - Replace all gfxASurface::CheckSurfaceSize calls with Factory::CheckSurfaceSize and remove gfxASurface::CheckSurfaceSize. r=mstange
--HG-- extra : rebase_source : 314cf522b5760e63e176418ae170301fafa80f89 |
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Bob Owen | c4ec1107e4 |
Bug 1258609: Initialize nsICanvasRenderingContextInternal with a DrawTarget instead of a gfxASurface. r=jrmuizel
MozReview-Commit-ID: JNQ9GWvDUSq |
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Morris Tseng | 3e61e4b4cf |
Bug 1172796 - Part 7: Implements ImageBitmapRenderingContext. r=roc r=smaug
--HG-- extra : commitid : J5ynF4BHVHV |
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Nathan Froyd | ce836868f3 |
Bug 1218488 - clarify buffer ownership for nsICanvasRenderingContextInternal::GetBuffer; r=Bas,baku
This patch started life as making ImageEncoder.cpp:EncodingRunnable not use nsAutoArrayPtr, but the API effects rippled out from there. On the whole, I think using UniquePtr throughout has made the code clearer. |
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Olli Pettay | fee6bc69e2 |
Bug 1215072 - throw in case dictionary initialization fails in canvas.getContext, r=baku
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Nathan Froyd | 01583602a9 |
Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat
The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi --HG-- rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h |
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Nathan Froyd | 583afa0965 |
Bug 1207245 - part 3 - switch all uses of mozilla::RefPtr<T> to nsRefPtr<T>; r=ehsan
This commit was generated using the following script, executed at the top level of a typical source code checkout. # Don't modify select files in mfbt/ because it's not worth trying to # tease out the dependencies currently. # # Don't modify anything in media/gmp-clearkey/0.1/ because those files # use their own RefPtr, defined in their own RefCounted.h. find . -name '*.cpp' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ grep -v 'mfbt/RefPtr.h' | \ grep -v 'mfbt/nsRefPtr.h' | \ grep -v 'mfbt/RefCounted.h' | \ grep -v 'media/gmp-clearkey/0.1/' | \ xargs perl -p -i -e ' s/mozilla::RefPtr/nsRefPtr/g; # handle declarations in headers s/\bRefPtr</nsRefPtr</g; # handle local variables in functions s#mozilla/RefPtr.h#mozilla/nsRefPtr.h#; # handle #includes s#mfbt/RefPtr.h#mfbt/nsRefPtr.h#; # handle strange #includes ' # |using mozilla::RefPtr;| is OK; |using nsRefPtr;| is invalid syntax. find . -name '*.cpp' -o -name '*.mm' | xargs sed -i -e '/using nsRefPtr/d' # RefPtr.h used |byRef| for dealing with COM-style outparams. # nsRefPtr.h uses |getter_AddRefs|. # Fixup that mismatch. find . -name '*.cpp' -o -name '*.h'| \ xargs perl -p -i -e 's/byRef/getter_AddRefs/g' |
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Phil Ringnalda | dc7a4cc45e |
Back out changeset 09e059daabae (bug 1215072 ) for adding a permaorange-on-b2g test
CLOSED TREE |
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Olli Pettay | 2b21892477 |
Bug 1215072 - throw in case dictionary initialization fails in canvas.getContext, r=baku
--HG-- extra : rebase_source : 006bfed7cfec46e6150ee15135de08941283dbb7 |
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Morris Tseng | d5147a9b2a |
Bug 709490 - Part 2: Introduce OffscreenCanvas and let WebGL context work on workers. r=nical, r=jgilbert, r=jrmuizel, sr=ehsan
Thanks Jon Morton [:jmorton] (jonanin@gmail.com) for polishing patches. --HG-- extra : rebase_source : ce16acdc340cbe67102da651552f574eee897ca9 |
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Nicholas Nethercote | 0f5722f4da | Bug 1211324 (part 5) - Remove GraphicsFilter and gfxGraphicsFilter. r=mattwoodrow. | |
Wes Kocher | c1750b75c7 |
Backed out 11 changesets (bug 709490) for webgl-color-test.html failures a=backout
Backed out changeset fc04c5d43550 (bug 709490) Backed out changeset cd8f9410d335 (bug 709490) Backed out changeset 6e687c9143c1 (bug 709490) Backed out changeset 9b20f2c833c4 (bug 709490) Backed out changeset f9d130aea88e (bug 709490) Backed out changeset fc513b410949 (bug 709490) Backed out changeset acf6220b431a (bug 709490) Backed out changeset 9bceaf913791 (bug 709490) Backed out changeset 37fba20111e2 (bug 709490) Backed out changeset 2285ce1596b8 (bug 709490) Backed out changeset fb4e09920569 (bug 709490) |
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Morris Tseng | 2d11e76151 |
Bug 709490 - Part 2: Introduce OffscreenCanvas and let WebGL context work on workers. r=nical, r=jgilbert, r=jrmuizel, sr=ehsan
Thanks Jon Morton [:jmorton] (jonanin@gmail.com) for polishing patches. --HG-- extra : rebase_source : 16b8b4eaa5f4c649c02cbae6425e895134d4ae41 |
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Milan Sreckovic | d781f5c2bd | Bug 1205900 - Compare context and canvas element sizes before extracting the data. r=gwright | |
Wes Kocher | 8631de9c2b |
Backed out 13 changesets (bug 709490) for android webgl-color-test.html failures
Backed out changeset 5be7514914b6 (bug 709490) Backed out changeset 04b6f94fbe8a (bug 709490) Backed out changeset 00c0e85dd8cd (bug 709490) Backed out changeset 221385b7b81a (bug 709490) Backed out changeset ecc38c18734f (bug 709490) Backed out changeset 22878c936384 (bug 709490) Backed out changeset 0edcbb60eee3 (bug 709490) Backed out changeset 5feceec2014b (bug 709490) Backed out changeset 835b655cb873 (bug 709490) Backed out changeset 6fbb4a3f8cf7 (bug 709490) Backed out changeset a5f8646fa156 (bug 709490) Backed out changeset 2ae1386916b3 (bug 709490) Backed out changeset 6b29a2a0a8fb (bug 709490) |
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Morris Tseng | 1d4157900a | Bug 709490 - Part 2: Introduce OffscreenCanvas and let WebGL context work on workers., r=ehsan, r=jgilbert, r=nical | |
Andreas Pehrson | 37ac1b6da7 |
Bug 1161913 - Part 1 - Add invalidation state for CaptureStream to Canvas and Contexts. r=mt
--HG-- extra : transplant_source : %C0%AFU%9CA%E9b%28%11%E0%EF%A6%81%9EZF9%5D%F3j |
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Jeff Gilbert | 2e4a1c88ee | Bug 1182371 - Misc WebGL cleanup. - r=kamidphish | |
Birunthan Mohanathas | a8939590de |
Bug 1182996 - Fix and add missing namespace comments. rs=ehsan
The bulk of this commit was generated by running: run-clang-tidy.py \ -checks='-*,llvm-namespace-comment' \ -header-filter=^/.../mozilla-central/.* \ -fix |
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Nathan Froyd | 974d8120f2 |
Bug 1161627 - part 2 - machine-convert TemporaryRef<T> to already_AddRefed<T>; r=ehsan
This conversion was done with the script: find . -name '*.cpp' -o -name '*.h' -o -name '*.mm' -o -name '*.idl' | \ egrep -v 'cairo-win32-refptr.h|RefPtr.h|TestRefPtr.cpp' | \ xargs sed -i -e 's/mozilla::TemporaryRef</already_AddRefed</g' \ -e 's/TemporaryRef</already_AddRefed</g' Manual fixups were performed in the following instances: - We handled mfbt/RefPtr.h manually so as to not convert TemporaryRef itself into already_AddRefed. - The following files had explicit Move() calls added to make up for the lack of a copy constructor on already_AddRefed: dom/base/ImageEncoder.cpp dom/media/MediaTaskQueue.{h,cpp} dom/media/webaudio/PannerNode.cpp - A redundant overload for MediaTaskQueue::Dispatch was deleted. - A few manual fixups were required in mfbt/tests/TestRefPtr.cpp. - Comments, using declarations, and forward declarations relating to TemporaryRef in dom/canvas/ and gfx/layers/ were changed to refer to already_AddRefed. |
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Andrea Marchesini | cb54385682 | Bug 1156632 - Remove unused forward class declarations - patch 4 - netwerk image and dom, r=ehsan | |
Daniel Holbert | 2d7a1035be | Bug 1065182: Remove vestigial code from nsICanvasRenderingContextInternal.h and WebGLContext.h. r=jgilbert | |
Sotaro Ikeda | aa9fc7efc9 | Bug 1049195 - Call glFlush() for each frame if necessary r=jgilbert | |
Birunthan Mohanathas | 1bafd858a5 |
Bug 946065 - Part 1: Move content/canvas/ to dom/ and flatten subdirectories. r=ehsan
--HG-- rename : content/canvas/src/CanvasGradient.h => dom/canvas/CanvasGradient.h rename : content/canvas/src/CanvasImageCache.cpp => dom/canvas/CanvasImageCache.cpp rename : content/canvas/src/CanvasImageCache.h => dom/canvas/CanvasImageCache.h rename : content/canvas/src/CanvasPattern.h => dom/canvas/CanvasPattern.h rename : content/canvas/src/CanvasRenderingContext2D.cpp => dom/canvas/CanvasRenderingContext2D.cpp rename : content/canvas/src/CanvasRenderingContext2D.h => dom/canvas/CanvasRenderingContext2D.h rename : content/canvas/src/CanvasUtils.cpp => dom/canvas/CanvasUtils.cpp rename : content/canvas/src/CanvasUtils.h => dom/canvas/CanvasUtils.h rename : content/canvas/src/DocumentRendererChild.cpp => dom/canvas/DocumentRendererChild.cpp rename : content/canvas/public/DocumentRendererChild.h => dom/canvas/DocumentRendererChild.h rename : content/canvas/src/DocumentRendererParent.cpp => dom/canvas/DocumentRendererParent.cpp rename : content/canvas/public/DocumentRendererParent.h => dom/canvas/DocumentRendererParent.h rename : content/canvas/src/ImageData.cpp => dom/canvas/ImageData.cpp rename : content/canvas/src/ImageData.h => dom/canvas/ImageData.h rename : content/canvas/src/ImageEncoder.cpp => dom/canvas/ImageEncoder.cpp rename : content/canvas/src/ImageEncoder.h => dom/canvas/ImageEncoder.h rename : content/canvas/src/Makefile.in => dom/canvas/Makefile.in rename : content/canvas/src/MurmurHash3.cpp => dom/canvas/MurmurHash3.cpp rename : content/canvas/src/MurmurHash3.h => dom/canvas/MurmurHash3.h rename : content/canvas/src/TextMetrics.h => dom/canvas/TextMetrics.h rename : content/canvas/src/WebGL1Context.cpp => dom/canvas/WebGL1Context.cpp rename : content/canvas/src/WebGL1Context.h => dom/canvas/WebGL1Context.h rename : content/canvas/src/WebGL2Context.cpp => dom/canvas/WebGL2Context.cpp rename : content/canvas/src/WebGL2Context.h => dom/canvas/WebGL2Context.h rename : content/canvas/src/WebGLActiveInfo.cpp => dom/canvas/WebGLActiveInfo.cpp rename : content/canvas/src/WebGLActiveInfo.h => dom/canvas/WebGLActiveInfo.h rename : content/canvas/src/WebGLBuffer.cpp => dom/canvas/WebGLBuffer.cpp rename : content/canvas/src/WebGLBuffer.h => dom/canvas/WebGLBuffer.h rename : content/canvas/src/WebGLContext.cpp => dom/canvas/WebGLContext.cpp rename : content/canvas/src/WebGLContext.h => dom/canvas/WebGLContext.h rename : content/canvas/src/WebGLContextAsyncQueries.cpp => dom/canvas/WebGLContextAsyncQueries.cpp rename : content/canvas/src/WebGLContextBuffers.cpp => dom/canvas/WebGLContextBuffers.cpp rename : content/canvas/src/WebGLContextDraw.cpp => dom/canvas/WebGLContextDraw.cpp rename : content/canvas/src/WebGLContextExtensions.cpp => dom/canvas/WebGLContextExtensions.cpp rename : content/canvas/src/WebGLContextFramebufferOperations.cpp => dom/canvas/WebGLContextFramebufferOperations.cpp rename : content/canvas/src/WebGLContextGL.cpp => dom/canvas/WebGLContextGL.cpp rename : content/canvas/src/WebGLContextLossTimer.cpp => dom/canvas/WebGLContextLossTimer.cpp rename : content/canvas/src/WebGLContextNotSupported.cpp => dom/canvas/WebGLContextNotSupported.cpp rename : content/canvas/src/WebGLContextReporter.cpp => dom/canvas/WebGLContextReporter.cpp rename : content/canvas/src/WebGLContextState.cpp => dom/canvas/WebGLContextState.cpp rename : content/canvas/src/WebGLContextUtils.cpp => dom/canvas/WebGLContextUtils.cpp rename : content/canvas/src/WebGLContextUtils.h => dom/canvas/WebGLContextUtils.h rename : content/canvas/src/WebGLContextValidate.cpp => dom/canvas/WebGLContextValidate.cpp rename : content/canvas/src/WebGLContextVertexArray.cpp => dom/canvas/WebGLContextVertexArray.cpp rename : content/canvas/src/WebGLContextVertices.cpp => dom/canvas/WebGLContextVertices.cpp rename : content/canvas/src/WebGLElementArrayCache.cpp => dom/canvas/WebGLElementArrayCache.cpp rename : content/canvas/src/WebGLElementArrayCache.h => dom/canvas/WebGLElementArrayCache.h rename : content/canvas/src/WebGLExtensionBase.cpp => dom/canvas/WebGLExtensionBase.cpp rename : content/canvas/src/WebGLExtensionBlendMinMax.cpp => dom/canvas/WebGLExtensionBlendMinMax.cpp rename : content/canvas/src/WebGLExtensionColorBufferFloat.cpp => dom/canvas/WebGLExtensionColorBufferFloat.cpp rename : content/canvas/src/WebGLExtensionColorBufferHalfFloat.cpp => dom/canvas/WebGLExtensionColorBufferHalfFloat.cpp rename : content/canvas/src/WebGLExtensionCompressedTextureATC.cpp => dom/canvas/WebGLExtensionCompressedTextureATC.cpp rename : content/canvas/src/WebGLExtensionCompressedTextureETC1.cpp => dom/canvas/WebGLExtensionCompressedTextureETC1.cpp rename : content/canvas/src/WebGLExtensionCompressedTexturePVRTC.cpp => dom/canvas/WebGLExtensionCompressedTexturePVRTC.cpp rename : content/canvas/src/WebGLExtensionCompressedTextureS3TC.cpp => dom/canvas/WebGLExtensionCompressedTextureS3TC.cpp rename : content/canvas/src/WebGLExtensionDebugRendererInfo.cpp => dom/canvas/WebGLExtensionDebugRendererInfo.cpp rename : content/canvas/src/WebGLExtensionDebugShaders.cpp => dom/canvas/WebGLExtensionDebugShaders.cpp rename : content/canvas/src/WebGLExtensionDepthTexture.cpp => dom/canvas/WebGLExtensionDepthTexture.cpp rename : content/canvas/src/WebGLExtensionDrawBuffers.cpp => dom/canvas/WebGLExtensionDrawBuffers.cpp rename : content/canvas/src/WebGLExtensionElementIndexUint.cpp => dom/canvas/WebGLExtensionElementIndexUint.cpp rename : content/canvas/src/WebGLExtensionFragDepth.cpp => dom/canvas/WebGLExtensionFragDepth.cpp rename : content/canvas/src/WebGLExtensionInstancedArrays.cpp => dom/canvas/WebGLExtensionInstancedArrays.cpp rename : content/canvas/src/WebGLExtensionLoseContext.cpp => dom/canvas/WebGLExtensionLoseContext.cpp rename : content/canvas/src/WebGLExtensionSRGB.cpp => dom/canvas/WebGLExtensionSRGB.cpp rename : content/canvas/src/WebGLExtensionStandardDerivatives.cpp => dom/canvas/WebGLExtensionStandardDerivatives.cpp rename : content/canvas/src/WebGLExtensionTextureFilterAnisotropic.cpp => dom/canvas/WebGLExtensionTextureFilterAnisotropic.cpp rename : content/canvas/src/WebGLExtensionTextureFloat.cpp => dom/canvas/WebGLExtensionTextureFloat.cpp rename : content/canvas/src/WebGLExtensionTextureFloatLinear.cpp => dom/canvas/WebGLExtensionTextureFloatLinear.cpp rename : content/canvas/src/WebGLExtensionTextureHalfFloat.cpp => dom/canvas/WebGLExtensionTextureHalfFloat.cpp rename : content/canvas/src/WebGLExtensionTextureHalfFloatLinear.cpp => dom/canvas/WebGLExtensionTextureHalfFloatLinear.cpp rename : content/canvas/src/WebGLExtensionVertexArray.cpp => dom/canvas/WebGLExtensionVertexArray.cpp rename : content/canvas/src/WebGLExtensions.h => dom/canvas/WebGLExtensions.h rename : content/canvas/src/WebGLFramebuffer.cpp => dom/canvas/WebGLFramebuffer.cpp rename : content/canvas/src/WebGLFramebuffer.h => dom/canvas/WebGLFramebuffer.h rename : content/canvas/src/WebGLFramebufferAttachable.cpp => dom/canvas/WebGLFramebufferAttachable.cpp rename : content/canvas/src/WebGLFramebufferAttachable.h => dom/canvas/WebGLFramebufferAttachable.h rename : content/canvas/src/WebGLMemoryTracker.h => dom/canvas/WebGLMemoryTracker.h rename : content/canvas/src/WebGLObjectModel.cpp => dom/canvas/WebGLObjectModel.cpp rename : content/canvas/src/WebGLObjectModel.h => dom/canvas/WebGLObjectModel.h rename : content/canvas/src/WebGLProgram.cpp => dom/canvas/WebGLProgram.cpp rename : content/canvas/src/WebGLProgram.h => dom/canvas/WebGLProgram.h rename : content/canvas/src/WebGLQuery.cpp => dom/canvas/WebGLQuery.cpp rename : content/canvas/src/WebGLQuery.h => dom/canvas/WebGLQuery.h rename : content/canvas/src/WebGLRenderbuffer.cpp => dom/canvas/WebGLRenderbuffer.cpp rename : content/canvas/src/WebGLRenderbuffer.h => dom/canvas/WebGLRenderbuffer.h rename : content/canvas/src/WebGLShader.cpp => dom/canvas/WebGLShader.cpp rename : content/canvas/src/WebGLShader.h => dom/canvas/WebGLShader.h rename : content/canvas/src/WebGLShaderPrecisionFormat.cpp => dom/canvas/WebGLShaderPrecisionFormat.cpp rename : content/canvas/src/WebGLShaderPrecisionFormat.h => dom/canvas/WebGLShaderPrecisionFormat.h rename : content/canvas/src/WebGLTexelConversions.cpp => dom/canvas/WebGLTexelConversions.cpp rename : content/canvas/src/WebGLTexelConversions.h => dom/canvas/WebGLTexelConversions.h rename : content/canvas/src/WebGLTexture.cpp => dom/canvas/WebGLTexture.cpp rename : content/canvas/src/WebGLTexture.h => dom/canvas/WebGLTexture.h rename : content/canvas/src/WebGLTypes.h => dom/canvas/WebGLTypes.h rename : content/canvas/src/WebGLUniformInfo.h => dom/canvas/WebGLUniformInfo.h rename : content/canvas/src/WebGLUniformLocation.cpp => dom/canvas/WebGLUniformLocation.cpp rename : content/canvas/src/WebGLUniformLocation.h => dom/canvas/WebGLUniformLocation.h rename : content/canvas/src/WebGLValidateStrings.h => dom/canvas/WebGLValidateStrings.h rename : content/canvas/src/WebGLVertexArray.cpp => 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