Граф коммитов

37 Коммитов

Автор SHA1 Сообщение Дата
Jeff Gilbert 7edc1cd1d7 Bug 1427668 - Lose context if EnsureDefaultFB fails. - r=daoshengmu
MozReview-Commit-ID: 8OqXYXpUv4I
2018-01-05 15:27:48 -08:00
sotaro 23069babc9 Bug 1401609 - Add UpdateWebRenderCanvasData() to handle CanvasRenderer re-creation r=jrmuizel,mstange 2017-10-28 19:07:27 +09:00
Kearwood "Kip" Gilbert 7f6e715fdf Bug 1400407 - Part 2: Cleanup DOM Canvas mirroring dead code,r=jgilbert
- Refactored out Canvas layer mirror specialization, no longer needed
  as we are no longer implementing a TextureForwarder to submit VR frames.

MozReview-Commit-ID: ArZO6M9kNLg

--HG--
extra : rebase_source : 2447bfb61b6575f0c6bdaf35ecd4656e7cfb762f
2017-09-15 15:06:56 -07:00
Morris Tseng 2ad398aebc Bug 1391136 - Handle context lost in layers-free mode. r=jgilbert
MozReview-Commit-ID: 1J0EggRmM4i
2017-08-18 15:13:29 +08:00
Morris Tseng f3d4ff499f Bug 1379920 - Introduce CanvasRenderer and its derived classes. r=nical,jrmuizel
This patch move common canvas interfaces out of layer. So I create a
base class CanvasRenderer which move interfaces from CanvasLayer.
CopyableCanvasRenderer from CopyableCanvasLayer, ClientCanvasRenderer
from ClientCanvasLayer and WebRenderCanvasRenderer from
WebRenderCanvasLayer. And finally, WebRenderCanvasRendererSync for the
non layers free mode and WebRenderCanvasRendererAsync for the layers
free mode.

Summary all changes in this patch.
* Move class CanvasLayer::Data to CanvasRenderer.h and rename it to
CanvasInitializeData. Because this class not only use by layer but also
* Move BasicCanvasLayer::UpdateSurface to
CopyableCanvasRenderer::ReadbackSurface.
* CanvasClient::Update now accepts ShareableCanvasRenderer as parameter.
not CanvasLayer.
use by layers-free mode. Move it out of layer's class makes more sense.
* Add InitializeCanvasRenderer in the canvas related classes to
initialize CanvasRenderer without involved layer.
* All canvas layer has function "CreateCanvasRendererInternal" that
initialize corresponding CanvasRenderer.

* Description of all CanvasRenderer classes:
** CanvasRenderer: Based classes.
** CopyableCanvasRenderer: Can readback canvas content to a
SourceSurface. Use by BasicCanvasLayer.
** ShareableCanvasRenderer: Provide IPC capabilities that allow sending
canvas content over IPC. This is pure virtual class because the IPC handling is
different in different LayerManager.
** ClientCanvasRenderer: Implement IPC handling for ClientLayerManager.
Use by ClientCanvasLayer.
** WebRenderCanvasRenderer: Implement IPC handling for
WebRenderLayerManager.
** WebRenderCanvasRendererSync: Use by WebRenderCanvasLayer.
** WebRenderCanvasRendererAsync: Use by layers-free mode in WebRender.

class diagram shows below:

                      +--------------+
                      |CanvasRenderer|
                      +-------+------+
                              ^
                              |
                  +----------------------+
                  |CopyableCanvasRenderer|
                  +----------------------+
                              ^
                              |
                  +-----------+-----------+
                  |ShareableCanvasRenderer|
                  +-----+-----------------+
                        ^      ^
          +-------------+      +-------+
          |                            |
+--------------------+       +---------+-------------+
|ClientCanvasRenderer|       |WebRenderCanvasRenderer|
+--------------------+       +--------+--+-----------+
                                      ^  ^
              +-----------------------+  +----+
              |                               |
+-------------+-------------+   +-------------+--------------+
|WebRenderCanvasRendererSync|   |WebRenderCanvasRendererAsync|
+---------------------------+   +----------------------------+

MozReview-Commit-ID: 5hqQ19W169r
2017-08-03 13:55:14 +08:00
Kirk Steuber 8c3a82a2d2 Bug 1370727 - Return void from nsICanvasRenderingContextInternal::SetIsOpaque r=bz
nsICanvasRenderingContextInternal::SetIsOpaque returns nsresult, but no implementations return errors. It should return void instead.

MozReview-Commit-ID: LrGouaeoCvo

--HG--
extra : rebase_source : a17432006aa073edaecf15424a3b350309d704c4
2017-06-09 12:15:42 -07:00
Jeff Gilbert 326703ec04 Bug 1355763 - Add gfxAlphaType for specifying opaque/premult/non-premult. - r=daoshengmu
MozReview-Commit-ID: Jzr8aPYlEcO
2017-04-13 09:14:34 -07:00
Iris Hsiao bf9a6182a2 Backed out changeset f97fd860c168 (bug 1355763) 2017-04-13 14:46:43 +08:00
Jeff Gilbert 95c5ba8077 Bug 1355763 - Add gfxAlphaType for specifying opaque/premult/non-premult. - r=daoshengmu
MozReview-Commit-ID: Jzr8aPYlEcO
2017-04-12 22:03:43 -07:00
Andi-Bogdan Postelnicu b7451091eb Bug 1297054 - remove null check in CanvasRenderingContext2D::InitializeWithDrawTarget. r=jrmuizel
MozReview-Commit-ID: GA3PntlpxBU

--HG--
extra : rebase_source : ac822ae25b9d861da5a196734d09a8a507a16570
2016-08-23 11:41:21 +03:00
kearwood 694ce1cf8d Bug 1284324 - Implement Canvas Layer mirrors r=bas
- When a canvas layer is set to mirror, it copies the
  texture from the canvas rather than changing the
  texture factory with Morph().
- This is useful when a canvas content will be sent to
  multiple devices simultaneously, such as a VR HMD
  and a 2d monitor mirror.
- This is used by the WebVR 1.0 API, in Bug 1250244

MozReview-Commit-ID: JfMSockO2uz

--HG--
extra : rebase_source : ba9633f7cb9a622efb8389d834b4232205c72755
2016-07-04 13:11:07 -07:00
Jonathan Watt 06b29e4abf Bug 1279628, part 2 - Switch all but one of the gfxASurface::CheckSurfaceSize calls to call Factory::CheckSurfaceSize. r=mstange 2016-06-10 13:32:01 +01:00
Phil Ringnalda 1cce1f61f8 Back out 2 changesets (bug 1279628) for reftest bustage
CLOSED TREE

Backed out changeset 07e4432bd6b3 (bug 1279628)
Backed out changeset 416fa9aeec55 (bug 1279628)
2016-06-11 00:44:51 -07:00
Jonathan Watt 8ea6b72d47 Bug 1279628, part 2 - Replace all gfxASurface::CheckSurfaceSize calls with Factory::CheckSurfaceSize and remove gfxASurface::CheckSurfaceSize. r=mstange
--HG--
extra : rebase_source : 314cf522b5760e63e176418ae170301fafa80f89
2016-06-09 15:31:24 +01:00
Bob Owen c4ec1107e4 Bug 1258609: Initialize nsICanvasRenderingContextInternal with a DrawTarget instead of a gfxASurface. r=jrmuizel
MozReview-Commit-ID: JNQ9GWvDUSq
2016-04-21 10:30:38 +01:00
Morris Tseng 3e61e4b4cf Bug 1172796 - Part 7: Implements ImageBitmapRenderingContext. r=roc r=smaug
--HG--
extra : commitid : J5ynF4BHVHV
2015-12-18 14:52:17 +08:00
Nathan Froyd ce836868f3 Bug 1218488 - clarify buffer ownership for nsICanvasRenderingContextInternal::GetBuffer; r=Bas,baku
This patch started life as making ImageEncoder.cpp:EncodingRunnable not
use nsAutoArrayPtr, but the API effects rippled out from there.  On the
whole, I think using UniquePtr throughout has made the code clearer.
2015-10-26 14:31:12 -04:00
Olli Pettay fee6bc69e2 Bug 1215072 - throw in case dictionary initialization fails in canvas.getContext, r=baku 2015-10-18 14:14:22 +03:00
Nathan Froyd 01583602a9 Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat
The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout.  The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.

CLOSED TREE makes big refactorings like this a piece of cake.

 # The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
    xargs perl -p -i -e '
 s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
 s/nsRefPtr ?</RefPtr</g;   # handle declarations and variables
'

 # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h

 # Handle nsRefPtr.h itself, a couple places that define constructors
 # from nsRefPtr, and code generators specially.  We do this here, rather
 # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
 # things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
     mfbt/nsRefPtr.h \
     xpcom/glue/nsCOMPtr.h \
     xpcom/base/OwningNonNull.h \
     ipc/ipdl/ipdl/lower.py \
     ipc/ipdl/ipdl/builtin.py \
     dom/bindings/Codegen.py \
     python/lldbutils/lldbutils/utils.py

 # In our indiscriminate substitution above, we renamed
 # nsRefPtrGetterAddRefs, the class behind getter_AddRefs.  Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
    xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'

if [ -d .git ]; then
    git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
    hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi

--HG--
rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 01:24:48 -04:00
Nathan Froyd 583afa0965 Bug 1207245 - part 3 - switch all uses of mozilla::RefPtr<T> to nsRefPtr<T>; r=ehsan
This commit was generated using the following script, executed at the
top level of a typical source code checkout.

 # Don't modify select files in mfbt/ because it's not worth trying to
 # tease out the dependencies currently.
 #
 # Don't modify anything in media/gmp-clearkey/0.1/ because those files
 # use their own RefPtr, defined in their own RefCounted.h.
find . -name '*.cpp' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
    grep -v 'mfbt/RefPtr.h' | \
    grep -v 'mfbt/nsRefPtr.h' | \
    grep -v 'mfbt/RefCounted.h' | \
    grep -v 'media/gmp-clearkey/0.1/' | \
    xargs perl -p -i -e '
 s/mozilla::RefPtr/nsRefPtr/g; # handle declarations in headers
 s/\bRefPtr</nsRefPtr</g; # handle local variables in functions
 s#mozilla/RefPtr.h#mozilla/nsRefPtr.h#; # handle #includes
 s#mfbt/RefPtr.h#mfbt/nsRefPtr.h#;       # handle strange #includes
'

 # |using mozilla::RefPtr;| is OK; |using nsRefPtr;| is invalid syntax.
find . -name '*.cpp' -o -name '*.mm' | xargs sed -i -e '/using nsRefPtr/d'

 # RefPtr.h used |byRef| for dealing with COM-style outparams.
 # nsRefPtr.h uses |getter_AddRefs|.
 # Fixup that mismatch.
find . -name '*.cpp' -o -name '*.h'| \
    xargs perl -p -i -e 's/byRef/getter_AddRefs/g'
2015-10-18 00:40:10 -04:00
Phil Ringnalda dc7a4cc45e Back out changeset 09e059daabae (bug 1215072) for adding a permaorange-on-b2g test
CLOSED TREE
2015-10-16 18:42:41 -07:00
Olli Pettay 2b21892477 Bug 1215072 - throw in case dictionary initialization fails in canvas.getContext, r=baku
--HG--
extra : rebase_source : 006bfed7cfec46e6150ee15135de08941283dbb7
2015-10-16 22:52:11 +03:00
Morris Tseng d5147a9b2a Bug 709490 - Part 2: Introduce OffscreenCanvas and let WebGL context work on workers. r=nical, r=jgilbert, r=jrmuizel, sr=ehsan
Thanks Jon Morton [:jmorton] (jonanin@gmail.com) for polishing patches.

--HG--
extra : rebase_source : ce16acdc340cbe67102da651552f574eee897ca9
2015-10-12 11:21:03 +08:00
Nicholas Nethercote 0f5722f4da Bug 1211324 (part 5) - Remove GraphicsFilter and gfxGraphicsFilter. r=mattwoodrow. 2015-10-05 17:18:10 -07:00
Wes Kocher c1750b75c7 Backed out 11 changesets (bug 709490) for webgl-color-test.html failures a=backout
Backed out changeset fc04c5d43550 (bug 709490)
Backed out changeset cd8f9410d335 (bug 709490)
Backed out changeset 6e687c9143c1 (bug 709490)
Backed out changeset 9b20f2c833c4 (bug 709490)
Backed out changeset f9d130aea88e (bug 709490)
Backed out changeset fc513b410949 (bug 709490)
Backed out changeset acf6220b431a (bug 709490)
Backed out changeset 9bceaf913791 (bug 709490)
Backed out changeset 37fba20111e2 (bug 709490)
Backed out changeset 2285ce1596b8 (bug 709490)
Backed out changeset fb4e09920569 (bug 709490)
2015-10-05 08:28:25 -07:00
Morris Tseng 2d11e76151 Bug 709490 - Part 2: Introduce OffscreenCanvas and let WebGL context work on workers. r=nical, r=jgilbert, r=jrmuizel, sr=ehsan
Thanks Jon Morton [:jmorton] (jonanin@gmail.com) for polishing patches.

--HG--
extra : rebase_source : 16b8b4eaa5f4c649c02cbae6425e895134d4ae41
2015-10-05 10:50:16 +08:00
Milan Sreckovic d781f5c2bd Bug 1205900 - Compare context and canvas element sizes before extracting the data. r=gwright 2015-10-02 09:18:26 +02:00
Wes Kocher 8631de9c2b Backed out 13 changesets (bug 709490) for android webgl-color-test.html failures
Backed out changeset 5be7514914b6 (bug 709490)
Backed out changeset 04b6f94fbe8a (bug 709490)
Backed out changeset 00c0e85dd8cd (bug 709490)
Backed out changeset 221385b7b81a (bug 709490)
Backed out changeset ecc38c18734f (bug 709490)
Backed out changeset 22878c936384 (bug 709490)
Backed out changeset 0edcbb60eee3 (bug 709490)
Backed out changeset 5feceec2014b (bug 709490)
Backed out changeset 835b655cb873 (bug 709490)
Backed out changeset 6fbb4a3f8cf7 (bug 709490)
Backed out changeset a5f8646fa156 (bug 709490)
Backed out changeset 2ae1386916b3 (bug 709490)
Backed out changeset 6b29a2a0a8fb (bug 709490)
2015-09-29 08:57:36 -07:00
Morris Tseng 1d4157900a Bug 709490 - Part 2: Introduce OffscreenCanvas and let WebGL context work on workers., r=ehsan, r=jgilbert, r=nical 2015-09-29 11:51:24 +01:00
Andreas Pehrson 37ac1b6da7 Bug 1161913 - Part 1 - Add invalidation state for CaptureStream to Canvas and Contexts. r=mt
--HG--
extra : transplant_source : %C0%AFU%9CA%E9b%28%11%E0%EF%A6%81%9EZF9%5D%F3j
2015-09-17 11:37:05 +08:00
Jeff Gilbert 2e4a1c88ee Bug 1182371 - Misc WebGL cleanup. - r=kamidphish 2015-07-14 17:37:28 -07:00
Birunthan Mohanathas a8939590de Bug 1182996 - Fix and add missing namespace comments. rs=ehsan
The bulk of this commit was generated by running:

  run-clang-tidy.py \
    -checks='-*,llvm-namespace-comment' \
    -header-filter=^/.../mozilla-central/.* \
    -fix
2015-07-13 08:25:42 -07:00
Nathan Froyd 974d8120f2 Bug 1161627 - part 2 - machine-convert TemporaryRef<T> to already_AddRefed<T>; r=ehsan
This conversion was done with the script:

  find . -name '*.cpp' -o -name '*.h' -o -name '*.mm' -o -name '*.idl' | \
    egrep -v 'cairo-win32-refptr.h|RefPtr.h|TestRefPtr.cpp' | \
    xargs sed -i -e 's/mozilla::TemporaryRef</already_AddRefed</g' \
                 -e 's/TemporaryRef</already_AddRefed</g'

Manual fixups were performed in the following instances:

- We handled mfbt/RefPtr.h manually so as to not convert TemporaryRef itself
  into already_AddRefed.

- The following files had explicit Move() calls added to make up for the lack
  of a copy constructor on already_AddRefed:

  dom/base/ImageEncoder.cpp
  dom/media/MediaTaskQueue.{h,cpp}
  dom/media/webaudio/PannerNode.cpp

- A redundant overload for MediaTaskQueue::Dispatch was deleted.

- A few manual fixups were required in mfbt/tests/TestRefPtr.cpp.

- Comments, using declarations, and forward declarations relating to
  TemporaryRef in dom/canvas/ and gfx/layers/ were changed to refer to
  already_AddRefed.
2015-06-17 10:00:52 -04:00
Andrea Marchesini cb54385682 Bug 1156632 - Remove unused forward class declarations - patch 4 - netwerk image and dom, r=ehsan 2015-04-22 08:29:20 +02:00
Daniel Holbert 2d7a1035be Bug 1065182: Remove vestigial code from nsICanvasRenderingContextInternal.h and WebGLContext.h. r=jgilbert 2014-09-09 22:31:13 -07:00
Sotaro Ikeda aa9fc7efc9 Bug 1049195 - Call glFlush() for each frame if necessary r=jgilbert 2014-09-09 18:40:51 -07:00
Birunthan Mohanathas 1bafd858a5 Bug 946065 - Part 1: Move content/canvas/ to dom/ and flatten subdirectories. r=ehsan
--HG--
rename : content/canvas/src/CanvasGradient.h => dom/canvas/CanvasGradient.h
rename : content/canvas/src/CanvasImageCache.cpp => dom/canvas/CanvasImageCache.cpp
rename : content/canvas/src/CanvasImageCache.h => dom/canvas/CanvasImageCache.h
rename : content/canvas/src/CanvasPattern.h => dom/canvas/CanvasPattern.h
rename : content/canvas/src/CanvasRenderingContext2D.cpp => dom/canvas/CanvasRenderingContext2D.cpp
rename : content/canvas/src/CanvasRenderingContext2D.h => dom/canvas/CanvasRenderingContext2D.h
rename : content/canvas/src/CanvasUtils.cpp => dom/canvas/CanvasUtils.cpp
rename : content/canvas/src/CanvasUtils.h => dom/canvas/CanvasUtils.h
rename : content/canvas/src/DocumentRendererChild.cpp => dom/canvas/DocumentRendererChild.cpp
rename : content/canvas/public/DocumentRendererChild.h => dom/canvas/DocumentRendererChild.h
rename : content/canvas/src/DocumentRendererParent.cpp => dom/canvas/DocumentRendererParent.cpp
rename : content/canvas/public/DocumentRendererParent.h => dom/canvas/DocumentRendererParent.h
rename : content/canvas/src/ImageData.cpp => dom/canvas/ImageData.cpp
rename : content/canvas/src/ImageData.h => dom/canvas/ImageData.h
rename : content/canvas/src/ImageEncoder.cpp => dom/canvas/ImageEncoder.cpp
rename : content/canvas/src/ImageEncoder.h => dom/canvas/ImageEncoder.h
rename : content/canvas/src/Makefile.in => dom/canvas/Makefile.in
rename : content/canvas/src/MurmurHash3.cpp => dom/canvas/MurmurHash3.cpp
rename : content/canvas/src/MurmurHash3.h => dom/canvas/MurmurHash3.h
rename : content/canvas/src/TextMetrics.h => dom/canvas/TextMetrics.h
rename : content/canvas/src/WebGL1Context.cpp => dom/canvas/WebGL1Context.cpp
rename : content/canvas/src/WebGL1Context.h => dom/canvas/WebGL1Context.h
rename : content/canvas/src/WebGL2Context.cpp => dom/canvas/WebGL2Context.cpp
rename : content/canvas/src/WebGL2Context.h => dom/canvas/WebGL2Context.h
rename : content/canvas/src/WebGLActiveInfo.cpp => dom/canvas/WebGLActiveInfo.cpp
rename : content/canvas/src/WebGLActiveInfo.h => dom/canvas/WebGLActiveInfo.h
rename : content/canvas/src/WebGLBuffer.cpp => dom/canvas/WebGLBuffer.cpp
rename : content/canvas/src/WebGLBuffer.h => dom/canvas/WebGLBuffer.h
rename : content/canvas/src/WebGLContext.cpp => dom/canvas/WebGLContext.cpp
rename : content/canvas/src/WebGLContext.h => dom/canvas/WebGLContext.h
rename : content/canvas/src/WebGLContextAsyncQueries.cpp => dom/canvas/WebGLContextAsyncQueries.cpp
rename : content/canvas/src/WebGLContextBuffers.cpp => dom/canvas/WebGLContextBuffers.cpp
rename : content/canvas/src/WebGLContextDraw.cpp => dom/canvas/WebGLContextDraw.cpp
rename : content/canvas/src/WebGLContextExtensions.cpp => dom/canvas/WebGLContextExtensions.cpp
rename : content/canvas/src/WebGLContextFramebufferOperations.cpp => dom/canvas/WebGLContextFramebufferOperations.cpp
rename : content/canvas/src/WebGLContextGL.cpp => dom/canvas/WebGLContextGL.cpp
rename : content/canvas/src/WebGLContextLossTimer.cpp => dom/canvas/WebGLContextLossTimer.cpp
rename : content/canvas/src/WebGLContextNotSupported.cpp => dom/canvas/WebGLContextNotSupported.cpp
rename : content/canvas/src/WebGLContextReporter.cpp => dom/canvas/WebGLContextReporter.cpp
rename : content/canvas/src/WebGLContextState.cpp => dom/canvas/WebGLContextState.cpp
rename : content/canvas/src/WebGLContextUtils.cpp => dom/canvas/WebGLContextUtils.cpp
rename : content/canvas/src/WebGLContextUtils.h => dom/canvas/WebGLContextUtils.h
rename : content/canvas/src/WebGLContextValidate.cpp => dom/canvas/WebGLContextValidate.cpp
rename : content/canvas/src/WebGLContextVertexArray.cpp => dom/canvas/WebGLContextVertexArray.cpp
rename : content/canvas/src/WebGLContextVertices.cpp => dom/canvas/WebGLContextVertices.cpp
rename : content/canvas/src/WebGLElementArrayCache.cpp => dom/canvas/WebGLElementArrayCache.cpp
rename : content/canvas/src/WebGLElementArrayCache.h => dom/canvas/WebGLElementArrayCache.h
rename : content/canvas/src/WebGLExtensionBase.cpp => dom/canvas/WebGLExtensionBase.cpp
rename : content/canvas/src/WebGLExtensionBlendMinMax.cpp => dom/canvas/WebGLExtensionBlendMinMax.cpp
rename : content/canvas/src/WebGLExtensionColorBufferFloat.cpp => dom/canvas/WebGLExtensionColorBufferFloat.cpp
rename : content/canvas/src/WebGLExtensionColorBufferHalfFloat.cpp => dom/canvas/WebGLExtensionColorBufferHalfFloat.cpp
rename : content/canvas/src/WebGLExtensionCompressedTextureATC.cpp => dom/canvas/WebGLExtensionCompressedTextureATC.cpp
rename : content/canvas/src/WebGLExtensionCompressedTextureETC1.cpp => dom/canvas/WebGLExtensionCompressedTextureETC1.cpp
rename : content/canvas/src/WebGLExtensionCompressedTexturePVRTC.cpp => dom/canvas/WebGLExtensionCompressedTexturePVRTC.cpp
rename : content/canvas/src/WebGLExtensionCompressedTextureS3TC.cpp => dom/canvas/WebGLExtensionCompressedTextureS3TC.cpp
rename : content/canvas/src/WebGLExtensionDebugRendererInfo.cpp => dom/canvas/WebGLExtensionDebugRendererInfo.cpp
rename : content/canvas/src/WebGLExtensionDebugShaders.cpp => dom/canvas/WebGLExtensionDebugShaders.cpp
rename : content/canvas/src/WebGLExtensionDepthTexture.cpp => dom/canvas/WebGLExtensionDepthTexture.cpp
rename : content/canvas/src/WebGLExtensionDrawBuffers.cpp => dom/canvas/WebGLExtensionDrawBuffers.cpp
rename : content/canvas/src/WebGLExtensionElementIndexUint.cpp => dom/canvas/WebGLExtensionElementIndexUint.cpp
rename : content/canvas/src/WebGLExtensionFragDepth.cpp => dom/canvas/WebGLExtensionFragDepth.cpp
rename : content/canvas/src/WebGLExtensionInstancedArrays.cpp => dom/canvas/WebGLExtensionInstancedArrays.cpp
rename : content/canvas/src/WebGLExtensionLoseContext.cpp => dom/canvas/WebGLExtensionLoseContext.cpp
rename : content/canvas/src/WebGLExtensionSRGB.cpp => dom/canvas/WebGLExtensionSRGB.cpp
rename : content/canvas/src/WebGLExtensionStandardDerivatives.cpp => dom/canvas/WebGLExtensionStandardDerivatives.cpp
rename : content/canvas/src/WebGLExtensionTextureFilterAnisotropic.cpp => dom/canvas/WebGLExtensionTextureFilterAnisotropic.cpp
rename : content/canvas/src/WebGLExtensionTextureFloat.cpp => dom/canvas/WebGLExtensionTextureFloat.cpp
rename : content/canvas/src/WebGLExtensionTextureFloatLinear.cpp => dom/canvas/WebGLExtensionTextureFloatLinear.cpp
rename : content/canvas/src/WebGLExtensionTextureHalfFloat.cpp => dom/canvas/WebGLExtensionTextureHalfFloat.cpp
rename : content/canvas/src/WebGLExtensionTextureHalfFloatLinear.cpp => dom/canvas/WebGLExtensionTextureHalfFloatLinear.cpp
rename : content/canvas/src/WebGLExtensionVertexArray.cpp => dom/canvas/WebGLExtensionVertexArray.cpp
rename : content/canvas/src/WebGLExtensions.h => dom/canvas/WebGLExtensions.h
rename : content/canvas/src/WebGLFramebuffer.cpp => dom/canvas/WebGLFramebuffer.cpp
rename : content/canvas/src/WebGLFramebuffer.h => dom/canvas/WebGLFramebuffer.h
rename : content/canvas/src/WebGLFramebufferAttachable.cpp => dom/canvas/WebGLFramebufferAttachable.cpp
rename : content/canvas/src/WebGLFramebufferAttachable.h => dom/canvas/WebGLFramebufferAttachable.h
rename : content/canvas/src/WebGLMemoryTracker.h => dom/canvas/WebGLMemoryTracker.h
rename : content/canvas/src/WebGLObjectModel.cpp => dom/canvas/WebGLObjectModel.cpp
rename : content/canvas/src/WebGLObjectModel.h => dom/canvas/WebGLObjectModel.h
rename : content/canvas/src/WebGLProgram.cpp => dom/canvas/WebGLProgram.cpp
rename : content/canvas/src/WebGLProgram.h => dom/canvas/WebGLProgram.h
rename : content/canvas/src/WebGLQuery.cpp => dom/canvas/WebGLQuery.cpp
rename : content/canvas/src/WebGLQuery.h => dom/canvas/WebGLQuery.h
rename : content/canvas/src/WebGLRenderbuffer.cpp => dom/canvas/WebGLRenderbuffer.cpp
rename : content/canvas/src/WebGLRenderbuffer.h => dom/canvas/WebGLRenderbuffer.h
rename : content/canvas/src/WebGLShader.cpp => dom/canvas/WebGLShader.cpp
rename : content/canvas/src/WebGLShader.h => dom/canvas/WebGLShader.h
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rename : content/canvas/test/webgl-conformance/mochitest-conformance-files.ini => dom/canvas/test/webgl-conformance/mochitest-conformance-files.ini
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rename : content/canvas/test/webgl-mochitest/driver-info.js => dom/canvas/test/webgl-mochitest/driver-info.js
rename : content/canvas/test/webgl-mochitest/mochi-to-testcase.py => dom/canvas/test/webgl-mochitest/mochi-to-testcase.py
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