This is a weird conversion because the existing VarCache mirror prefs are in a
two static structs, one for touch prefs and one for the equivalent mouse prefs,
and we dynamically select the appropriate struct in `GetPrefsFor()`.
(But note that `ui.mouse.radius.reposition` and
`ui.mouse.radius.inputSource.touchOnly` do not have corresponding `touch`
prefs! For touch events they are always considered to be false.)
The commit make the following changes.
- It makes the prefs into static prefs.
- It moves the code in `GetPrefsFor()` into a constructor for
`EventRadiusPrefs`, and copies the pref values into a temporary object of
that type. Those copied values are then used by the subsequent code.
- It removes the two static `EventRadiusPrefs` structs.
- It renames some fields in `EventRadiusPrefs` to make them more closely match
the pref names.
Differential Revision: https://phabricator.services.mozilla.com/D79405
This removes the need for FrameForPointOptions::IsRelativeToLayoutViewport,
and makes sure each call site of these functions indicates whether the
input point/rect is in visual or layout coordinates.
Several call sites were passing in layout coordinates without setting the
IsRelativeToLayoutViewport flag, which this patch corrects.
Differential Revision: https://phabricator.services.mozilla.com/D71705
This "upgrades" various nsLayoutUtils functions which take as inputs
a set of coordinates and a frame that the coordinates are relative to,
to accept a RelativeTo object instead of a frame.
Most of the patch is just dumb propagation, but the few places where
we use an explicit ViewportType::Visual are important. There are
probably a few other places I've overlooked, but this seems to cover
the important ones that come up commonly.
There are undoubtedly other functions into which we can propagate
RelativeTo, in this patch I've propagated it as far as necessary
for my needs in this bug (mainly GetTransformToAncestor() and
GetEventCoordinatesRelativeTo()).
Differential Revision: https://phabricator.services.mozilla.com/D68919
This removes the need for FrameForPointOptions::IsRelativeToLayoutViewport,
and makes sure each call site of these functions indicates whether the
input point/rect is in visual or layout coordinates.
Several call sites were passing in layout coordinates without setting the
IsRelativeToLayoutViewport flag, which this patch corrects.
Differential Revision: https://phabricator.services.mozilla.com/D71705
This "upgrades" various nsLayoutUtils functions which take as inputs
a set of coordinates and a frame that the coordinates are relative to,
to accept a RelativeTo object instead of a frame.
Most of the patch is just dumb propagation, but the few places where
we use an explicit ViewportType::Visual are important. There are
probably a few other places I've overlooked, but this seems to cover
the important ones that come up commonly.
There are undoubtedly other functions into which we can propagate
RelativeTo, in this patch I've propagated it as far as necessary
for my needs in this bug (mainly GetTransformToAncestor() and
GetEventCoordinatesRelativeTo()).
Differential Revision: https://phabricator.services.mozilla.com/D68919
Instead of just special-casing the eContextMenu and eMouseLongTap events in
PositionedEventTargeting, this adds a mechanism to suppress retargeting for
any events dispatched from a particular code block. This allows us to also
suppress retargeting the mousemove that precedes the eContextMenu, while still
retargeting any other mousemove events (e.g. the one that precedes a click).
Doing this is important because if the mousemove is retargeted, it can trigger
the hover pseudoclass CSS on an element when that element is not actually
going to be activated at all, and can be confusing to the user.
Depends on D65211
Differential Revision: https://phabricator.services.mozilla.com/D65212
--HG--
extra : moz-landing-system : lando
Renamed all class member instances from WidgetMouseEventBase::inputSource to WidgetMouseEventBase::mInputSource
Differential Revision: https://phabricator.services.mozilla.com/D25322
--HG--
extra : moz-landing-system : lando
Renamed all class member instances from WidgetMouseEventBase::hitCluster to WidgetMouseEventBase::mHitCluster
Differential Revision: https://phabricator.services.mozilla.com/D25318
--HG--
extra : moz-landing-system : lando
`nsPresContext` should use `mozilla::PresShell` directly instead of
`nsIPresShell`. This patch makes it.
Unfortunately, `nsPresContext` and `nsIFrame` have `PresShell()`. Therefore,
we cannot use `PresShell*` in its methods so that this patch uses `mozilla::`
namespace prefix.
It might be better to rename them as `PresShellPtr()` in another bug.
Differential Revision: https://phabricator.services.mozilla.com/D25721
--HG--
extra : moz-landing-system : lando
Also add an IsElement check in GetElementFromPoint in the APZ code since I think
the element cast is unsound in presence of Shadow DOM.
Differential Revision: https://phabricator.services.mozilla.com/D14355
--HG--
extra : moz-landing-system : lando
This commit just adds some #include directives and "using namespace" directives.
(The "using namespace mozilla::dom;" are the important namespace directives
here, though I've included "using namespace mozilla;" alongside it as well, for
completeness/consistency.)
Differential Revision: https://phabricator.services.mozilla.com/D1647
The DoMouseClick helper is also removed because no other caller can now pass a null aEvent. Other MouseClicked implementations are also updated since aEvent cannot be null, which was already the case.
MozReview-Commit-ID: 3bTJ6cZW9ZA
--HG--
extra : rebase_source : ae1bafe7144f6f428e2ef4e7047d5c64e0a19e8c
This method is not a virtual call, and also looks nicer.
This patch was mostly generated by a Python script, but I manually
cleaned up the code in a few places where statements didn't need to be
split across multiple lines any more.
MozReview-Commit-ID: 8JExxqSRc59
--HG--
extra : rebase_source : df6330a89e8d65dfe7a6fda0c8cb9f9732302efc
And then fix up everything else that needs to change as well.
MozReview-Commit-ID: GDMfERqdQAc
--HG--
extra : rebase_source : 01fe06c3182245a409099a53383d92bf4fa0155c
In each case, the atom had an obvious name and a weird name. Where possible, I
kept the obvious name and commented out the weird name, viz:
- `mixed` over `_mixed` for "mixed"
- `el` over `el_` for "el"
- `other` over `other_` for "other"
- `remote` over `Remote` for "remote"
But for several of them I didn't do that, because the weird name is used
within the HTML5 parser -- which is a huge pain to modify because it involves
code generated by code from another repo -- so I kept the weird name and
commented out the obvious name, viz:
- `list_` over `list` for "list"
- `svgSwitch` over `_switch` for "switch"
- `set_` over `set` for "set"
MozReview-Commit-ID: Jp3CpdWXNDm
--HG--
extra : rebase_source : 421ce5316772f1951488307e81f2ceee696d363d
This patch was generated automatically by the "modeline.py" script, available
here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py
For every file that is modified in this patch, the changes are as follows:
(1) The patch changes the file to use the exact C++ mode lines from the
Mozilla coding style guide, available here:
https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line
(2) The patch deletes any blank lines between the mode line & the MPL
boilerplate comment.
(3) If the file previously had the mode lines and MPL boilerplate in a
single contiguous C++ comment, then the patch splits them into
separate C++ comments, to match the boilerplate in the coding style.
MozReview-Commit-ID: EuRsDue63tK
--HG--
extra : rebase_source : 3356d4b80ff6213935192e87cdbc9103fec6084c