Граф коммитов

3109 Коммитов

Автор SHA1 Сообщение Дата
Ryan VanderMeulen cd364e9987 Merge m-c to inbound. 2013-12-13 16:16:46 -05:00
Ryan VanderMeulen 218cec4598 Merge inbound to m-c. 2013-12-13 16:15:52 -05:00
Vivien Nicolas 0fd36d97ed Bug 949404 - Applications are half repainted once the keyboard is closed. r=Cwiiis 2013-12-13 18:23:47 +01:00
Morris Tseng 287ef9237a Bug 893304 - Convert CanvasClient to new TextureClient/Host. r=nical, r=snorp, r=jgilbert 2013-12-13 12:45:13 -05:00
Tor Arvid Lund a5d20cf034 Bug 929513 - Fix compile errors on Windows/Android r=nical
Forgot an include in the ImageLayerD3D9.cpp file (though I am unable to
reproduce the issue on my own windows installation).

Also seems in my previous attempt to fix the build, I introduced a
breakage for Android. Hopefully this will fix things.
2013-12-13 18:32:10 +01:00
Tor Arvid Lund feefccfd0c Bug 929513 - Replace gfxIntSize in layers/AutoOpenSurface.h r=nical
This rippled into other replacements in layers and in gfx/gl.
2013-12-13 18:32:06 +01:00
Tor Arvid Lund 3d5f99f7f3 Bug 929513 - Replace some instances of gfxIntSize with gfx::IntSize r=nical 2013-12-13 18:32:02 +01:00
Tor Arvid Lund e437dfc935 Bug 929513 - Add YCbCrUtils class and change gfxIntSize in BasicCompositor r=nical
The purpose of this patch is to replace usages of gfxIntSize with
gfx::IntSize in BasicCompositor.

The new class YCbCrUtils has two methods ported from gfxUtils in thebes.
BasicCompositor now uses these methods instead of the ones in gfxUtils.
Also changed gfxIntSize to gfx::IntSize and gfxImageFormat to
gfx::SurfaceFormat.
2013-12-13 18:31:57 +01:00
Tor Arvid Lund eaa77f044b Bug 929513 - Change gfxSize references to gfx::Size r=nical 2013-12-13 18:31:53 +01:00
Tor Arvid Lund 71bbbd7eb2 Bug 929513 - Remove unused #include statements r=nical 2013-12-13 18:31:35 +01:00
Chris Lord 8fa042c6ad Bug 936500 - Don't copy Axis when creating a FlingAnimation. r=kats
FlingAnimation was, likely accidentally, creating copies of the axes it was
animating and operating on those, which lead to problems when displayports
were calculated based on the original copies which housed old values.
2013-12-13 19:37:42 +00:00
Benoit Girard 892081b54a Bug 941095 - Part 2: Disable subpixelaa + component alpha. r=mattwoodrow
--HG--
extra : rebase_source : 7e3a0d3710fb29b47615cc0254135d3b44637ed8
2013-12-13 13:53:18 -05:00
Wes Kocher 898b147d75 Merge inbound to m-c 2013-12-12 19:12:51 -08:00
Kartikaya Gupta 6c7c9a5200 Bug 949310. r=BenWa 2013-12-12 13:34:50 -05:00
Carsten "Tomcat" Book 3cb7c2ae44 Merge mozilla-central to b2g-inbound 2013-12-12 16:17:29 +01:00
Mike Hommey 62d390485a Bug 945042 - Move NO_PROFILE_GUIDED_OPTIMIZE to moz.build. r=gps,r=njn 2013-12-09 13:39:26 +09:00
Ryan VanderMeulen 8c7c4ef7ab Merge m-c to inbound on a CLOSED TREE. 2013-12-11 22:39:20 -05:00
Dale Harvey 543aa991a9 Bug 942929 - Use longtapup event to handle firing clicks when longtap not handled. r=kats 2013-12-12 00:39:06 +00:00
Ryan VanderMeulen a00e00a3cc Merge m-c to b-i. 2013-12-11 13:37:13 -05:00
Dale Harvey f90a83a007 Bug 946661 - Dont send tapconfirmed event when tapup was handled. r=kats 2013-12-11 17:19:42 +00:00
Kartikaya Gupta 39ddd2f726 Bug 947931 - Remove unnecessary locking now to avoid potential for deadlock. r=botond,BenWa 2013-12-11 12:15:10 -05:00
Edwin Flores 0920b6c4c8 Bug 934412 - Pass surface image format into CreateTextureImage r=nical 2013-12-11 15:14:16 +01:00
Cameron McCormack a9096d4a6d Bug 773296 - Part 16a: Followup to move to using nsCSSValueSharedList in OMTA code. r=roc 2013-12-12 13:09:44 +11:00
Cameron McCormack ae655160b2 Bug 773296 - Part 16: Add a ref-counted list nsCSSValue unit and use it for tranform lists; hold a strong reference to one on nsStyleDisplay. r=dbaron
This adds a new eCSSUnit_SharedList type for nsCSSValue, which is a
reference counted object that contains an nsCSSValueList.  We need this
so that nsStyleDisplay::mSpecifiedTransform can hold a strong reference
to a specified transform list value.  When 'transform' is specified
using a variable reference, the resulting nsCSSValue does not stick
around in the Declaration object, so we wouldn't be guaranteed that
it lives long enough for nsStyleDisplay to keep referencing it.
2013-12-12 13:09:44 +11:00
Nicholas Cameron 78340760ec Bug 948555. Fix a bogus assert in CompositorParent. r=mattwoodrow 2013-12-11 16:51:00 +13:00
Ryan VanderMeulen 7a6613cc88 Merge m-c to inbound. 2013-12-10 15:48:16 -05:00
Ryan VanderMeulen 2b53da578d Merge b2g-inbound to m-c. 2013-12-10 15:38:44 -05:00
Nicholas Cameron 789fd7e109 Bug 946958 part 5. Misc tidy ups. r=mattwoodrow 2013-12-09 14:41:00 +13:00
Nicholas Cameron 9bfee51338 Bug 946958 part 4. Tidy up interaction with widgets. r=kats 2013-12-09 14:40:59 +13:00
Nicholas Cameron 123cc96e7a Bug 946958 part 3. Remove thebes callbacks. r=mattwoodrow 2013-12-09 14:40:59 +13:00
Nicholas Cameron c9131de1bb Bug 946958 part 2. Remove methods which just forward to compositor. r=mattwoodrow 2013-12-09 14:40:59 +13:00
Nicholas Cameron 67f3ec8830 Bug 946958 part 1. Remove GetWidgetSize. r=mattwoodrow 2013-12-09 14:40:59 +13:00
Nicholas Cameron 5cac3eba12 Bug 865033 part 2. Add mCompositor to CompositorParent. r=mattwoodrow 2013-12-09 14:40:58 +13:00
Nicholas Cameron 7db768a889 Bug 865033 part 1. Remove GetLayerManager from CompositorParent. r=mattwoodrow 2013-12-09 14:40:58 +13:00
Nicholas Cameron 0f60f8b600 Bug 945632. Assert we've released memory which the host should have released. r=nical 2013-12-04 22:03:29 -05:00
Dan Glastonbury 12a898ec8b Bug 942506 - Remove Bind method from AutoBindTexture - r=bjacob
Refactored the places where AutoBindTexture::Bind was used. Replaced with a
simplier class that just saves the texture id bound to a texture unit. The
texture is bound directly instead of via the helper.

I didn't eliminate all occurences of AutoBindTexture because I a few places it
was cleaner than using AutoSaveTexture + TextureSourceOGL->BindTexture.

I extracted the cut'n'paste code that bound the mask texture to program into
BindMaskTextureForProgram. I dislike cut'n'paste code in multiple spots.
2013-12-10 16:50:52 +10:00
Dan Glastonbury 01884a573b Bug 942506 - Remove ApplyFilterToBoundTexture from GLContext - r=bjacob
Move it to CompositorOGL.
2013-12-09 14:07:18 +10:00
Dan Glastonbury eb13a35408 Bug 942502 - Move EGLImage/GraphicBuffer-specific helpers out of GLContext - r=bjacob
Extracted methods CreateEGLImageForNativeBuffer and DestroyEGLImage from
GLContext and moved to EGLImageHelpers.[h|cpp]. Renamed to
EGLImageCreateFromNativeBuffer and EGLImageDestroy.
2013-12-10 15:47:19 +10:00
Benoit Jacob 9f063375a9 Bug 897452 - Part 15 - Introduce a AtomicRefCountedWithFinalize class to factor our custom-refcounting needs - r=nical 2013-12-11 20:45:11 -05:00
Benoit Jacob 662b111d2c Bug 897452 - Part 14 - Implement CompositableChild::ActorDestroy clearing the back-reference to it - r=nical 2013-12-11 20:45:09 -05:00
Benoit Jacob 01bec9054e Bug 897452 - Part 13 - Host-side cleanup: remove OnActorDestroy and DestroyTextureHost* - r=nrc 2013-12-11 20:45:07 -05:00
Benoit Jacob bffd04bbcc Bug 897452 - Part 12 - remove CompositableClient::OnActorDestroy - r=nrc 2013-12-11 20:45:05 -05:00
Benoit Jacob ddd558c190 Bug 897452 - Part 11 - remove TextureClient::OnActorDestroy - r=nrc 2013-12-11 20:45:03 -05:00
Benoit Jacob 94263041e6 Bug 897452 - Part 10 - adapt post landing of bug 893301 - r=nical,nrc 2013-12-11 20:45:01 -05:00
Benoit Jacob 67fcd5e48f Bug 897452 - Part 9 - Check for null buffer in BufferTextureHost::Upload - r=nical 2013-12-11 20:44:59 -05:00
Benoit Jacob 0d718a571c Bug 897452 - Part 8 - fix TextureParent::ActorDestroy - r=nical 2013-12-11 20:44:57 -05:00
Benoit Jacob c590710a23 Bug 897452 - Part 7 - Implement TextureChild::ActorDestroy to notify its TextureClient - r=nical 2013-12-11 20:44:55 -05:00
Benoit Jacob 9e7e683c5a Bug 897452 - Part 6 - assert that the forwarder we're initializing our TextureChild with is non null - r=nical 2013-12-11 20:44:53 -05:00
Nicolas Silva 067ae770a6 Bug 897452 - Part 5 - Fix a TextureClient gtest crash - r=BenWa 2013-12-11 20:44:51 -05:00
Nicolas Silva bffd72633e Bug 897452 - Part 4 - Make sure we release all GL resources asap when shutting down the communication channel - r=bjacob 2013-12-11 20:44:49 -05:00