Vladimir Vukicevic
40313e5a6d
b=965848; implement EXT_shader_texture_lod for WebGL; r=jgilbert, r=bz
2014-07-24 11:58:43 -04:00
Walter Litwinczyk
536cd97d19
Bug 1021791 - Add support for the IMPLEMENTATION_COLOR_READ_{FORMAT|TYPE} enums. r=jgilbert, r=bz
2014-06-18 15:09:56 -07:00
Guillaume Abadie
8b404b63af
Bug 973815 - Implements WebGL draft extension EXT_blend_minmax - r=jgilbert,bzbarsky
2014-06-14 09:07:53 -07:00
Ehsan Akhgari
0f2c9e9356
Backed out changeset ca5b7ed0dd5a (bug 973815) because of build bustage
2014-06-13 21:09:10 -04:00
Guillaume Abadie
d29e99ca32
Bug 973815 - Implements WebGL extension EXT_blend_minmax - r=jgilbert,bzbarsky
2014-06-10 18:20:12 -07:00
Jeff Gilbert
32a4b23fd4
Bug 998046 - Use vendor suffix for PVRTC enums. - r=kamidphish,bz
2014-04-30 17:18:03 -07:00
Jeff Gilbert
7e236f76f8
Bug 943190 - Implement WEBGL_compressed_texture_et1. - r=kamidphish
2014-03-10 15:42:58 -07:00
Jeff Gilbert
77c841f7fd
Bug 843666 - Implement color-buffer-(half-)float for WebGL. - r=kamidphish
2014-03-07 13:26:17 -08:00
Jeff Gilbert
6c7fc28cfd
Bug 823454 - Implement EXT_frag_depth for WebGL. - r=kamidphish
2014-02-13 15:00:12 -08:00
Jeff Gilbert
337c3608dc
Bug 912280 - Implement OES_texture_half_float_linear for WebGL. r=kamidphish
2014-02-13 09:53:53 -05:00
Jeff Gilbert
2637bba125
Bug 968374 - Implement WEBGL_debug_shaders. r=bjacob
2014-02-11 17:37:06 -05:00
Ryan VanderMeulen
2b2cf89a68
Backed out changeset 8d885b139d7d (bug 912280) for bustage.
2014-02-07 10:38:27 -05:00
Jeff Gilbert
0db3af46b0
Bug 912280 - Implement OES_texture_half_float_linear for WebGL. r=kamidphish
2014-02-07 10:21:49 -05:00
Vladimir Vukicevic
69d8bb943a
b=738872, implement WebGL OES_texture_half_float; part 2 - core impl; r=jgilbert
2014-01-23 16:47:37 -05:00
Benoit Jacob
617a91c62b
Bug 924600 - WebGL.getUniform should not throw - r=jgilbert
2013-11-23 21:20:48 -05:00
Dan Glastonbury
821c4d7a3f
Bug 843668 - Implement WebGL -draft- extension EXT_sRGB. r=jgilbert
...
https://www.khronos.org/registry/webgl/extensions/EXT_sRGB/
See content/canvas/test/webgl/conformance/extensions/ext-sRGB.html for example
usage.
OSX 10.6 has a failure when reading back the results from an sRGB format
texture attached to an FBO. Blacklist MacOSX 10.6 and all lower versions.
2013-11-04 16:05:04 -05:00
Peter Van der Beken
70d1256549
Bug 922159 - Rename Creator WebIDL extended attribute to NewObject. r=bz.
...
--HG--
extra : rebase_source : 80791f28acbf8e2cc21946b0d62bb8555b53fc99
2013-09-30 18:32:22 +02:00
Ed Morley
ef2d7c5fe8
Backed out changeset 64a19bc0e198 (bug 922159) for compilation failures on a CLOSED TREE
2013-10-23 15:51:48 +01:00
Peter Van der Beken
538eed5d23
Bug 922159 - Rename Creator WebIDL extended attribute to NewObject. r=bz.
...
--HG--
extra : rebase_source : 2c09c54f42a111d27b0d57346ca7d80f440eca09
2013-09-30 18:32:22 +02:00
Ed Morley
7fddf413ca
Backed out changeset f8e64e91e443 (bug 843668) for webgl test failures
2013-10-16 15:18:20 +01:00
Dan Glastonbury
93f44b676a
Bug 843668 - Implement WebGL -draft- extension EXT_sRGB. r=jgilbert
...
https://www.khronos.org/registry/webgl/extensions/EXT_sRGB/
See content/canvas/test/webgl/conformance/extensions/ext-sRGB.html for example
usage.
2013-10-16 08:27:59 -04:00
Guillaume Abadie
25894203e2
bug 900767 - Implement the WebGL extension ANGLE_instanced_arrays - r=jgilbert
2013-08-13 18:11:01 -04:00
Guillaume Abadie ext:(%20and%20James%20King%20%3Cjames%40agentultra.com%3E)
a7e54e5fa6
bug 738869 - implement OES_vertex_array_object webgl extension - r=bjacob
2013-06-27 17:07:21 -04:00
Guillaume Abadie
69a846c1a8
bug 843667 - implement WEBGL_draw_buffers and add the user preference webgl.enable-draft-extensions - r=bjacob
2013-06-21 19:44:17 -04:00
Guillaume Abadie
5cb8bce316
Bug 879954 - Implement OES_texture_float_linear - r=bjacob
2013-06-10 16:00:52 -04:00
David Zbarsky
f26c8e26b6
Bug 798438 - Use a dictionary to set context options instead of an nsIPropertyBag r=bz
2013-06-07 11:42:12 -07:00
Jon Buckley
68bdfcf2af
Bug 738867 - Implement WebGL OES_element_index_uint extension. r=bjacob
2013-05-13 09:22:30 -04:00
Boris Zbarsky
e335c1f797
Bug 869014. Don't allow name collisions between external interfaces and other objects. r=khuey
2013-05-09 13:08:29 -04:00
Ryan VanderMeulen
9edc2f4aa0
Backed out 6 changesets (bug 868996, bug 867903, bug 869014, bug 870219, bug 861587) for PGO bustage.
...
CLOSED TREE
2013-05-09 17:11:59 -04:00
Boris Zbarsky
53db24c110
Bug 869014. Don't allow name collisions between external interfaces and other objects. r=khuey
2013-05-09 13:08:29 -04:00
Ehsan Akhgari
8cc491fe91
Bug 825527 - Part 5: Turn on the WebIDL bindings for HTMLImageElement; r=bzbarsky
2013-01-02 12:28:14 -05:00
Benoit Jacob
b7633de200
Bug 816187 - make WebIDL accept nullable dictionary retvals; let getContextAttributes's retval be nullable - r=bz
2012-11-30 18:30:05 -05:00
Boris Zbarsky
ce9b081c7d
Bug 767933 part 3. Update our IDL as needed to use unrestricted float/double or [LenientFloat]. r=khuey,bjacob
2012-11-27 15:32:05 -05:00
Boris Zbarsky
2a34251fc9
Bug 798187 part 2. Switch WebGLContextAttributes to being a dictionary. r=peterv,bjacob
2012-10-22 13:08:52 -04:00
Benoit Jacob
775131a94a
Bug 742781 - Implement WEBGL_debug_renderer_info extension - r=bz,jgilbert
2012-10-17 15:11:51 -04:00
Benoit Jacob
0956210c72
Bug 779611 - WebGL extensions should be [NoInterfaceObject] as their compliant IDL interface names would pollute the global object - r=bz
2012-10-11 14:23:34 -04:00
Benoit Jacob
ee49c790ba
Bug 779611 - part 9: port WebGLActiveInfo to WebIDL bindings - r=bz
2012-10-09 14:39:49 -04:00
Benoit Jacob
7240725ea8
Bug 779611 - reland parts 5-8 - port WebGLTexture, WebGLBuffer, WebGLFramebuffer, WebGLRenderbuffer, WebGLShader, WebGLProgram to WebIDL bindings - r=bz
2012-10-04 16:35:54 -04:00
Benoit Jacob
0d5a123372
back out 6f3714945438, 5732dca84958, bfb93cf89612, e697a832c60b for Mac build error
2012-10-04 15:06:31 -04:00
Benoit Jacob
d0d8da9931
Bug 779611 - part 8 - port WebGLShader and WebGLProgram to WebIDL bindings - r=bz
2012-10-04 14:45:35 -04:00
Benoit Jacob
19d4659685
Bug 779611 - part 7 - port WebGLFramebuffer and WebGLRenderbuffer to WebIDL bindings - r=bz
2012-10-04 14:45:33 -04:00
Benoit Jacob
61562913f0
Bug 779611 - part 6 - port WebGLBuffer to WebIDL bindings - r=bz
2012-10-04 14:45:32 -04:00
Benoit Jacob
15fe2b859a
Bug 779611 - part 5 - port WebGLTexture to WebIDL bindings - r=bz
2012-10-04 14:45:25 -04:00
Benoit Jacob
40e567c53c
Bug 779611 - part 3 - port WebGL extensions to WebIDL bindings, refactor them - r=bz,jgilbert
2012-10-03 17:13:05 -04:00
Benoit Jacob
df20918e33
Bug 779611 - part 1 - port WebGLShaderPrecisionFormat to WebIDL bindings - r=bz
2012-10-03 17:13:05 -04:00
Boris Zbarsky
575193173d
Bug 787543. Put all the typedeffy bits back in WebGLRenderingContext now that we can. r=peterv
2012-09-11 20:08:30 +01:00
Boris Zbarsky
b97e3a8dcd
Bug 787554. Don't prefix WebIDL getters names with a Get if they look like simple member access on the C++ side. r=peterv
2012-09-11 20:08:24 +01:00
Boris Zbarsky
1bd799df56
Bug 778150 part 3. Default attributes to infallible. Allow annotation of fallible attributes in WebIDL. r=peterv
...
The valid annotations are [Throws], [GetterThrows], and [SetterThrows], which can all either take no value or
be set to MainThread or Workers if the throwing behavior is only happening on main thread or in workers
2012-09-05 09:21:33 -04:00
Boris Zbarsky
7a3efb15c4
Bug 778150 part 2. Default methods to infallible. Allow annotation of fallible methods in WebIDL using [Throws]. r=peterv
...
[Throws] can either take no value, or can take MainThread or Workers if the
throwing behavior is only happening on main thread or in workers.
2012-09-05 09:21:33 -04:00
Boris Zbarsky
808e255ede
Bug 757164. Move infallibility annotations into webidl. r=peterv
...
In this new setup, there are three new extended attributes: Infallible,
GetterInfallible, SetterInfallible. The first one applies to both methods and
attributes, while the last two apply only to attributes. Each one can be
either set with no value specified (in which case it applies both on main
thread and in workers) or can be set to MainThread or Workers to limit where it
applies.
If Infallible is set on an attribute, then GetterInfallible and
SetterInfallible will be ignored. So if you want to specify, for example, an
attribute that's infallible on the main thread and has an infallible getter in
workers, the right way to do that is [GetterInfallible,
SetterInfallible=MainThread].
2012-07-13 19:29:14 -04:00