Граф коммитов

54 Коммитов

Автор SHA1 Сообщение Дата
Vladimir Vukicevic 40313e5a6d b=965848; implement EXT_shader_texture_lod for WebGL; r=jgilbert, r=bz 2014-07-24 11:58:43 -04:00
Walter Litwinczyk 536cd97d19 Bug 1021791 - Add support for the IMPLEMENTATION_COLOR_READ_{FORMAT|TYPE} enums. r=jgilbert, r=bz 2014-06-18 15:09:56 -07:00
Guillaume Abadie 8b404b63af Bug 973815 - Implements WebGL draft extension EXT_blend_minmax - r=jgilbert,bzbarsky 2014-06-14 09:07:53 -07:00
Ehsan Akhgari 0f2c9e9356 Backed out changeset ca5b7ed0dd5a (bug 973815) because of build bustage 2014-06-13 21:09:10 -04:00
Guillaume Abadie d29e99ca32 Bug 973815 - Implements WebGL extension EXT_blend_minmax - r=jgilbert,bzbarsky 2014-06-10 18:20:12 -07:00
Jeff Gilbert 32a4b23fd4 Bug 998046 - Use vendor suffix for PVRTC enums. - r=kamidphish,bz 2014-04-30 17:18:03 -07:00
Jeff Gilbert 7e236f76f8 Bug 943190 - Implement WEBGL_compressed_texture_et1. - r=kamidphish 2014-03-10 15:42:58 -07:00
Jeff Gilbert 77c841f7fd Bug 843666 - Implement color-buffer-(half-)float for WebGL. - r=kamidphish 2014-03-07 13:26:17 -08:00
Jeff Gilbert 6c7fc28cfd Bug 823454 - Implement EXT_frag_depth for WebGL. - r=kamidphish 2014-02-13 15:00:12 -08:00
Jeff Gilbert 337c3608dc Bug 912280 - Implement OES_texture_half_float_linear for WebGL. r=kamidphish 2014-02-13 09:53:53 -05:00
Jeff Gilbert 2637bba125 Bug 968374 - Implement WEBGL_debug_shaders. r=bjacob 2014-02-11 17:37:06 -05:00
Ryan VanderMeulen 2b2cf89a68 Backed out changeset 8d885b139d7d (bug 912280) for bustage. 2014-02-07 10:38:27 -05:00
Jeff Gilbert 0db3af46b0 Bug 912280 - Implement OES_texture_half_float_linear for WebGL. r=kamidphish 2014-02-07 10:21:49 -05:00
Vladimir Vukicevic 69d8bb943a b=738872, implement WebGL OES_texture_half_float; part 2 - core impl; r=jgilbert 2014-01-23 16:47:37 -05:00
Benoit Jacob 617a91c62b Bug 924600 - WebGL.getUniform should not throw - r=jgilbert 2013-11-23 21:20:48 -05:00
Dan Glastonbury 821c4d7a3f Bug 843668 - Implement WebGL -draft- extension EXT_sRGB. r=jgilbert
https://www.khronos.org/registry/webgl/extensions/EXT_sRGB/
See content/canvas/test/webgl/conformance/extensions/ext-sRGB.html for example
usage.

OSX 10.6 has a failure when reading back the results from an sRGB format
texture attached to an FBO. Blacklist MacOSX 10.6 and all lower versions.
2013-11-04 16:05:04 -05:00
Peter Van der Beken 70d1256549 Bug 922159 - Rename Creator WebIDL extended attribute to NewObject. r=bz.
--HG--
extra : rebase_source : 80791f28acbf8e2cc21946b0d62bb8555b53fc99
2013-09-30 18:32:22 +02:00
Ed Morley ef2d7c5fe8 Backed out changeset 64a19bc0e198 (bug 922159) for compilation failures on a CLOSED TREE 2013-10-23 15:51:48 +01:00
Peter Van der Beken 538eed5d23 Bug 922159 - Rename Creator WebIDL extended attribute to NewObject. r=bz.
--HG--
extra : rebase_source : 2c09c54f42a111d27b0d57346ca7d80f440eca09
2013-09-30 18:32:22 +02:00
Ed Morley 7fddf413ca Backed out changeset f8e64e91e443 (bug 843668) for webgl test failures 2013-10-16 15:18:20 +01:00
Dan Glastonbury 93f44b676a Bug 843668 - Implement WebGL -draft- extension EXT_sRGB. r=jgilbert
https://www.khronos.org/registry/webgl/extensions/EXT_sRGB/
See content/canvas/test/webgl/conformance/extensions/ext-sRGB.html for example
usage.
2013-10-16 08:27:59 -04:00
Guillaume Abadie 25894203e2 bug 900767 - Implement the WebGL extension ANGLE_instanced_arrays - r=jgilbert 2013-08-13 18:11:01 -04:00
Guillaume Abadie ext:(%20and%20James%20King%20%3Cjames%40agentultra.com%3E) a7e54e5fa6 bug 738869 - implement OES_vertex_array_object webgl extension - r=bjacob 2013-06-27 17:07:21 -04:00
Guillaume Abadie 69a846c1a8 bug 843667 - implement WEBGL_draw_buffers and add the user preference webgl.enable-draft-extensions - r=bjacob 2013-06-21 19:44:17 -04:00
Guillaume Abadie 5cb8bce316 Bug 879954 - Implement OES_texture_float_linear - r=bjacob 2013-06-10 16:00:52 -04:00
David Zbarsky f26c8e26b6 Bug 798438 - Use a dictionary to set context options instead of an nsIPropertyBag r=bz 2013-06-07 11:42:12 -07:00
Jon Buckley 68bdfcf2af Bug 738867 - Implement WebGL OES_element_index_uint extension. r=bjacob 2013-05-13 09:22:30 -04:00
Boris Zbarsky e335c1f797 Bug 869014. Don't allow name collisions between external interfaces and other objects. r=khuey 2013-05-09 13:08:29 -04:00
Ryan VanderMeulen 9edc2f4aa0 Backed out 6 changesets (bug 868996, bug 867903, bug 869014, bug 870219, bug 861587) for PGO bustage.
CLOSED TREE
2013-05-09 17:11:59 -04:00
Boris Zbarsky 53db24c110 Bug 869014. Don't allow name collisions between external interfaces and other objects. r=khuey 2013-05-09 13:08:29 -04:00
Ehsan Akhgari 8cc491fe91 Bug 825527 - Part 5: Turn on the WebIDL bindings for HTMLImageElement; r=bzbarsky 2013-01-02 12:28:14 -05:00
Benoit Jacob b7633de200 Bug 816187 - make WebIDL accept nullable dictionary retvals; let getContextAttributes's retval be nullable - r=bz 2012-11-30 18:30:05 -05:00
Boris Zbarsky ce9b081c7d Bug 767933 part 3. Update our IDL as needed to use unrestricted float/double or [LenientFloat]. r=khuey,bjacob 2012-11-27 15:32:05 -05:00
Boris Zbarsky 2a34251fc9 Bug 798187 part 2. Switch WebGLContextAttributes to being a dictionary. r=peterv,bjacob 2012-10-22 13:08:52 -04:00
Benoit Jacob 775131a94a Bug 742781 - Implement WEBGL_debug_renderer_info extension - r=bz,jgilbert 2012-10-17 15:11:51 -04:00
Benoit Jacob 0956210c72 Bug 779611 - WebGL extensions should be [NoInterfaceObject] as their compliant IDL interface names would pollute the global object - r=bz 2012-10-11 14:23:34 -04:00
Benoit Jacob ee49c790ba Bug 779611 - part 9: port WebGLActiveInfo to WebIDL bindings - r=bz 2012-10-09 14:39:49 -04:00
Benoit Jacob 7240725ea8 Bug 779611 - reland parts 5-8 - port WebGLTexture, WebGLBuffer, WebGLFramebuffer, WebGLRenderbuffer, WebGLShader, WebGLProgram to WebIDL bindings - r=bz 2012-10-04 16:35:54 -04:00
Benoit Jacob 0d5a123372 back out 6f3714945438, 5732dca84958, bfb93cf89612, e697a832c60b for Mac build error 2012-10-04 15:06:31 -04:00
Benoit Jacob d0d8da9931 Bug 779611 - part 8 - port WebGLShader and WebGLProgram to WebIDL bindings - r=bz 2012-10-04 14:45:35 -04:00
Benoit Jacob 19d4659685 Bug 779611 - part 7 - port WebGLFramebuffer and WebGLRenderbuffer to WebIDL bindings - r=bz 2012-10-04 14:45:33 -04:00
Benoit Jacob 61562913f0 Bug 779611 - part 6 - port WebGLBuffer to WebIDL bindings - r=bz 2012-10-04 14:45:32 -04:00
Benoit Jacob 15fe2b859a Bug 779611 - part 5 - port WebGLTexture to WebIDL bindings - r=bz 2012-10-04 14:45:25 -04:00
Benoit Jacob 40e567c53c Bug 779611 - part 3 - port WebGL extensions to WebIDL bindings, refactor them - r=bz,jgilbert 2012-10-03 17:13:05 -04:00
Benoit Jacob df20918e33 Bug 779611 - part 1 - port WebGLShaderPrecisionFormat to WebIDL bindings - r=bz 2012-10-03 17:13:05 -04:00
Boris Zbarsky 575193173d Bug 787543. Put all the typedeffy bits back in WebGLRenderingContext now that we can. r=peterv 2012-09-11 20:08:30 +01:00
Boris Zbarsky b97e3a8dcd Bug 787554. Don't prefix WebIDL getters names with a Get if they look like simple member access on the C++ side. r=peterv 2012-09-11 20:08:24 +01:00
Boris Zbarsky 1bd799df56 Bug 778150 part 3. Default attributes to infallible. Allow annotation of fallible attributes in WebIDL. r=peterv
The valid annotations are [Throws], [GetterThrows], and [SetterThrows], which can all either take no value or
be set to MainThread or Workers if the throwing behavior is only happening on main thread or in workers
2012-09-05 09:21:33 -04:00
Boris Zbarsky 7a3efb15c4 Bug 778150 part 2. Default methods to infallible. Allow annotation of fallible methods in WebIDL using [Throws]. r=peterv
[Throws] can either take no value, or can take MainThread or Workers if the
throwing behavior is only happening on main thread or in workers.
2012-09-05 09:21:33 -04:00
Boris Zbarsky 808e255ede Bug 757164. Move infallibility annotations into webidl. r=peterv
In this new setup, there are three new extended attributes: Infallible,
GetterInfallible, SetterInfallible.  The first one applies to both methods and
attributes, while the last two apply only to attributes.  Each one can be
either set with no value specified (in which case it applies both on main
thread and in workers) or can be set to MainThread or Workers to limit where it
applies.

If Infallible is set on an attribute, then GetterInfallible and
SetterInfallible will be ignored.  So if you want to specify, for example, an
attribute that's infallible on the main thread and has an infallible getter in
workers, the right way to do that is [GetterInfallible,
SetterInfallible=MainThread].
2012-07-13 19:29:14 -04:00