Jeff Gilbert
d04e5840f2
Bug 877382 - Remove THEBES_API decorator. - r=BenWa
2013-05-29 14:59:24 -07:00
Matt Woodrow
99f82e605d
Bug 867474 - Split BasicShadowableLayerManager into a separate ClientLayerManager. r=nrc
...
--HG--
rename : gfx/layers/basic/BasicCanvasLayer.cpp => gfx/layers/CopyableCanvasLayer.cpp
rename : gfx/layers/basic/BasicCanvasLayer.h => gfx/layers/CopyableCanvasLayer.h
rename : gfx/layers/basic/BasicCanvasLayer.cpp => gfx/layers/client/ClientCanvasLayer.cpp
rename : gfx/layers/basic/BasicCanvasLayer.h => gfx/layers/client/ClientCanvasLayer.h
rename : gfx/layers/basic/BasicColorLayer.cpp => gfx/layers/client/ClientColorLayer.cpp
rename : gfx/layers/basic/BasicContainerLayer.cpp => gfx/layers/client/ClientContainerLayer.cpp
rename : gfx/layers/basic/BasicContainerLayer.h => gfx/layers/client/ClientContainerLayer.h
rename : gfx/layers/basic/BasicImageLayer.cpp => gfx/layers/client/ClientImageLayer.cpp
rename : gfx/layers/basic/BasicLayerManager.cpp => gfx/layers/client/ClientLayerManager.cpp
rename : gfx/layers/basic/BasicLayers.h => gfx/layers/client/ClientLayerManager.h
rename : gfx/layers/basic/BasicThebesLayer.cpp => gfx/layers/client/ClientThebesLayer.cpp
rename : gfx/layers/basic/BasicThebesLayer.h => gfx/layers/client/ClientThebesLayer.h
rename : gfx/layers/basic/BasicTiledThebesLayer.cpp => gfx/layers/client/ClientTiledThebesLayer.cpp
rename : gfx/layers/basic/BasicTiledThebesLayer.h => gfx/layers/client/ClientTiledThebesLayer.h
2013-05-01 17:03:25 +12:00
Matt Woodrow
b00d0c2090
Bug 865104 - Implement a BasicCompositor. r=nrc
2013-05-01 12:42:05 +12:00
Nicolas Silva
f2669ce1ed
Bug 856079 - Merge ShadowLayer and LayerComposite (keeping the later). r=nrc
2013-04-25 18:25:33 -04:00
Ryan VanderMeulen
ea8d3fdd0b
Backed out changeset 4b7de1f2b4a0 (bug 856079) for various test failures.
...
CLOSED TREE
2013-04-24 11:28:05 -04:00
Nicolas Silva
5be0bb6011
Bug 856079 - Merge ShadowLayer and LayerComposite (keeping the later). r=nrc
2013-04-24 15:40:26 -04:00
Nicolas Silva
a1ee3bf807
Bug 863324 - Rename PLayers into PLayerTransaction, r=jrmuizel
...
--HG--
rename : gfx/layers/ipc/ShadowLayersChild.cpp => gfx/layers/ipc/LayerTransactionChild.cpp
rename : gfx/layers/ipc/ShadowLayersChild.h => gfx/layers/ipc/LayerTransactionChild.h
rename : gfx/layers/ipc/ShadowLayersParent.cpp => gfx/layers/ipc/LayerTransactionParent.cpp
rename : gfx/layers/ipc/ShadowLayersParent.h => gfx/layers/ipc/LayerTransactionParent.h
rename : gfx/layers/ipc/PLayers.ipdl => gfx/layers/ipc/PLayerTransaction.ipdl
2013-04-24 14:42:40 -04:00
Bas Schouten
839048be74
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
...
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
Chris Lord
d85f10cccd
Bug 783368 - Send the correct display port when rendering low precision. r=kats,bgirard
...
When doing a low precision update, send the display-port instead of the
critical display port so that more appropriate cancelling decisions can be
made.
2012-11-21 22:34:19 +00:00
Chris Lord
beb61c6567
Bug 783368 - Add a low precision buffer to tiled thebes layers. r=bgirard,kats
...
If there is a critical display port set, render the area outside it into a
lower precision buffer.
2012-11-21 22:34:19 +00:00
Ehsan Akhgari
f90938a237
Backed out 11 changesets (bug 783368) because of build bustage on a CLOSED TREE
...
Backed out changeset 2bc4310263c4 (bug 783368)
Backed out changeset a35c83a8d99d (bug 783368)
Backed out changeset afb9b2a661ba (bug 783368)
Backed out changeset 3926f510f9be (bug 783368)
Backed out changeset 9d1fe200ff87 (bug 783368)
Backed out changeset b6e4f88f5730 (bug 783368)
Backed out changeset bc53f7dba7c6 (bug 783368)
Backed out changeset 1948fa2fccc1 (bug 783368)
Backed out changeset 9af163388fd1 (bug 783368)
Backed out changeset 7a2256e1aa7c (bug 783368)
Backed out changeset 4da1958a9885 (bug 783368)
2012-11-21 14:57:02 -05:00
Chris Lord
5f7ade4071
Bug 783368 - Send the correct display port when rendering low precision. r=kats,bgirard
...
When doing a low precision update, send the display-port instead of the
critical display port so that more appropriate cancelling decisions can be
made.
2012-11-21 19:16:52 +00:00
Chris Lord
f38c6a6a8c
Bug 783368 - Add a low precision buffer to tiled thebes layers. r=bgirard,kats
...
If there is a critical display port set, render the area outside it into a
lower precision buffer.
2012-11-21 19:16:52 +00:00
Chris Jones
18843b20e1
Bug 806029: Have remote content drop their buffers when they're hidden. r=mattwoodrow sr=roc
2012-11-07 19:51:55 -08:00
Chris Lord
a90397b263
Bug 805014 - Disable progressive tiles when a shadow target is set. r=bgirard
...
The testing framework doesn't react well to paints not coming in synchronously.
Disable progressive tile painting when a shadow target is set on the layer
manager for now.
2012-10-25 17:27:08 +01:00
Chris Lord
13bc605c08
Bug 803013 - Maintain coherency when progressively updating visible areas. r=bgirard
...
When rendering progressively, make sure that any previously visible area that
is still visible is updated at the same time. This helps maintain visual
coherency on pages that invalidate previously visible areas while scrolling,
and when losing layers between updates.
This supersedes the previous method of only doing progressive updates while
scrolling.
2012-10-22 20:18:14 +01:00
Chris Lord
b3c7e8e90c
Bug 749063 - Replace shouldAbort with generic callback for progressive updates. r=bgirard
...
Replace ShouldAbortProgressiveUpdate with ProgressiveUpdateCallback, that
provides more contextual information about how the update will get used.
2012-10-15 09:33:34 +01:00
Matt Woodrow
c50bd6b87c
Bug 799956 - Mark BasicLayerManagers that don't retain content as supporting component alpha layers. r=roc
2012-10-15 17:53:37 +13:00
Chris Lord
5c25992386
Bug 794130 - Abort drawing if appropriate when using progressive tile updates. r=bgirard,blassey
...
Add a function to BasicLayerManager to check if it's appropriate to abort an
ongoing progressive update, and add an Android-specific implementation in
mobile/android/base/gfx/GeckoLayerClient.java.
--HG--
extra : rebase_source : edbd20acb53660340d52265591849aacafd179c4
2012-10-04 14:45:16 -04:00
Chris Jones
06cdb50879
Bug 780920, part 3: The ultimate compositor has to draw to the readback surface; shadow layers doesn't have access to all the needed rendering state. r=roc
2012-10-04 00:05:24 -07:00
Isaac Aggrey
481e7dfb0b
Bug 791906: Replace NSPR integer limit constants with stdint ones; r=ehsan
2012-09-28 01:57:33 -05:00
Chris Jones
b3578688a4
Bug 793365: Make sure (again) that the entire buffer is valid when we might be asynchronously composited. r=roc
2012-09-24 21:15:18 -07:00
Anthony Jones
e0e283667e
Bug 780792 - Fix save/restore leak in basic layer when needsGroup, is2D, and clipIsEmpty are all true. r=roc
2012-09-10 18:31:38 -04:00
Ehsan Akhgari
e368dc9c85
Bug 579517 - Part 1: Automated conversion of NSPR numeric types to stdint types in Gecko; r=bsmedberg
...
This patch was generated by a script. Here's the source of the script for
future reference:
function convert() {
echo "Converting $1 to $2..."
find . ! -wholename "*nsprpub*" \
! -wholename "*security/nss*" \
! -wholename "*/.hg*" \
! -wholename "obj-ff-dbg*" \
! -name nsXPCOMCID.h \
! -name prtypes.h \
-type f \
\( -iname "*.cpp" \
-o -iname "*.h" \
-o -iname "*.c" \
-o -iname "*.cc" \
-o -iname "*.idl" \
-o -iname "*.ipdl" \
-o -iname "*.ipdlh" \
-o -iname "*.mm" \) | \
xargs -n 1 sed -i -e "s/\b$1\b/$2/g"
}
convert PRInt8 int8_t
convert PRUint8 uint8_t
convert PRInt16 int16_t
convert PRUint16 uint16_t
convert PRInt32 int32_t
convert PRUint32 uint32_t
convert PRInt64 int64_t
convert PRUint64 uint64_t
convert PRIntn int
convert PRUintn unsigned
convert PRSize size_t
convert PROffset32 int32_t
convert PROffset64 int64_t
convert PRPtrdiff ptrdiff_t
convert PRFloat64 double
2012-08-22 11:56:38 -04:00
Nicolas Silva
75542595f3
Bug 782372 - Splits ImageLayers.h into ImageLayers.h ImageContainer.h and ImageTypes.h, r=bgirard
2012-08-19 15:33:25 -04:00
Matt Woodrow
c8b229743e
Bug 782808 - Apply the widget rotation to the gonk LayerManager at all times instead of only during the paint event. r=cjones
2012-08-15 13:10:40 +12:00
Matt Woodrow
2ebb996f8c
Bug 539356 - Part 8b - Move painting of retained layers to the view manager flush, and only composite on the paint event. r=roc
...
* * *
Fix Empty transactions with the new paint timing
2012-08-13 22:10:10 +12:00
David Zbarsky
c6b51c42c1
Bug 778519 - Don't include Layers.h everywhere Part 2 r=cjones
2012-07-30 17:42:26 -07:00
Aryeh Gregor
d0ad5a7d0c
Bug 777292 part 2 - Change all nsnull to nullptr
2012-07-30 17:20:58 +03:00
Chris Jones
94c70c8ab5
Bug 776217: Support gecko-implemented screen rotation with omtc. r=roc
2012-07-24 12:01:09 -07:00
Matt Woodrow
1a5c93fd0e
Bug 741682 - Flatten component alpha layers into their parent layer with BasicLayers. r=roc
2012-07-23 15:00:36 +12:00
Jonathan Watt
613454044e
Bug 775697 - Cancel layer transactions that haven't ended after nsDisplaySVGEffects::PaintAsLayer returns. r=roc.
2012-07-20 00:53:55 -04:00
Chris Jones
f86571551f
Bug 745148, part 7: Create a RefLayer type to temporarily contain a foreign layer subtree during composition. r=BenWa sr=roc
2012-07-17 16:59:45 -07:00
Matt Woodrow
8f19d77bb2
Bug 539356 - Part 6 - Add compositing paint flashing to BasicLayers. r=roc
2012-07-17 13:03:51 -04:00
Matt Woodrow
dab82349ce
Bug 539356 - Part 2 - Add new API to BasicLayers. r=roc
2012-07-17 13:03:51 -04:00
Chris Jones
96f961a570
Bug 765734, part 2: Migrate ImageLayers to SurfaceDescriptor. r=mattwoodrow,roc
...
--HG--
extra : rebase_source : 19fc8b0ae4cfffdf9a098911deac3b48c2f5d768
2012-07-12 05:51:57 -07:00
Benoit Girard
c150958e8a
Bug 771219 - Add Repeatable transactions. r=ajuma
2012-07-06 13:58:01 -04:00
Ehsan Akhgari
3c74e1a1e2
Backout changeset 75419010ac02 (bug 539356) because of performance and correctness regressions
2012-07-03 20:31:54 -04:00
Ehsan Akhgari
d7b5949095
Backout changeset 2c411daf6633 (bug 539356) because of performance and correctness regressions
2012-07-03 20:27:47 -04:00
Ehsan Akhgari
94344ff460
Backout changeset bd0a91621ea9 (bug 539356) because of performance and correctness regressions
2012-07-03 20:25:57 -04:00
Ehsan Akhgari
12c6e3a4cf
Backout changeset 65410094add4 (bug 539356) because of performance and correctness regressions
2012-07-03 20:19:18 -04:00
Matt Woodrow
f4ee9e6284
Bug 741682 - Disable component alpha layers with BasicLayers. r=roc
2012-06-30 15:06:12 +12:00
Matt Woodrow
46e6f3d27b
Bug 539356 - Part 8b - Move painting of retained layers to the view manager flush, and only composite on the paint event. r=roc
2012-06-30 15:06:10 +12:00
Matt Woodrow
aecbb78694
Bug 539356 - Part 6 - Add compositing paint flashing to BasicLayers. r=roc
2012-06-30 15:06:10 +12:00
Matt Woodrow
2c1238be89
Bug 539356 - Part 2 - Add new API to BasicLayers. r=roc
2012-06-30 15:06:09 +12:00
Ali Juma
b607dce131
Bug 748088 - Part 2: Drawing to a non-default target should happen on the shadow side, not the shadowable side. r=BenWa
2012-06-01 08:42:36 -04:00
Nicholas Cameron
befb18b0a8
Bug 753784; allow access to the max texture size from FrameLayerBuilder. r=roc
2012-05-22 19:15:16 -04:00
Gervase Markham
82ff7027aa
Bug 716478 - update licence to MPL 2.
2012-05-21 12:12:37 +01:00
Benoit Girard
371d88a504
Bug 739679 - Part 1: Add BasicImplData header into its own file. r=roc a=blocking-fennec
2012-04-16 18:23:03 -04:00
Ali Juma
fa2d5472cf
Bug 732091 - Part 3: Pass on the isFirstPaint flag from the PresShell to the compositor via the layer manager. r=tnikkel,bgirard
2012-03-12 11:50:15 -04:00