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Brian Birtles f4c56d0897 Bug 1025709 part 7 - Move HasAnimationOfProperty from ElementAnimations/ElementTransitions to base class; r=heycam
This patch moves HasAnimationOfProperty to CommonElementAnimationData. It also
takes the chance to start removing some redundancy from nsLayoutUtils
/ ActiveLayerTracker. Some of this should never have been added in the first
place and some could have been removed earlier on but while we're fixing up
HasAnimationOfProperty it seems like an appropriate time to fix up its call
sites too.

Also, since HasAnimationOrTransition actually returns an object, not a bool, we
this patch renames it to GetAnimationsOrTransitions.
2014-06-20 12:39:25 +09:00
Brian Birtles e8729cc7fd Bug 1025709 part 6 - Reuse nsAnimationManager::EnsureStyleRuleFor; r=heycam
In a number of places in nsAnimationManager we have the following sequence of
calls:

  CommonElementAnimationData::EnsureStyleRuleFor
  ElementAnimations::GetEventsAt
  nsAnimationManager::CheckNeedsRefresh

nsAnimationManager::EnsureStyleRuleFor already does exactly that so we should
just reuse it.

At the same time we rename EnsureStyleRuleFor to UpdateStyleAndEvents since
that's a bit more accurate. It's also confusing to have two methods of the same
name (but on different objects) that don't exactly correspond in terms of
the scope of what they do.
2014-06-20 12:39:25 +09:00
Brian Birtles 95c414f550 Bug 1025709 part 5 - Replace aIsThrottled bool value with an enum; r=heycam 2014-06-20 12:39:25 +09:00
Brian Birtles 0833cb3100 Bug 1025709 part 4 - Move EnsureStyleRuleFor from ElementTransitions and ElementAnimations to CommonElementAnimationData; r=heycam
Both ElementAnimations and ElementTransitions have an EnsureStyleRuleFor method.
The ElementAnimations version is a more general of the ElementTransitions one
with the exception that the ElementTransitions version checks for finished
transitions. This patch moves the code from ElementAnimations to
CommonElementAnimationData with one minor change: adding the checks for finished
transitions. The ElementTransitions version is removed.

Since the ElementAnimations version contains a second parameter, aIsThrottled,
callers of ElementTransitions must include this extra parameter. In
a subsequent patch we add an enum for this parameter to make call sites easier
to read.

The ElementAnimations version also sets the mNeedsRefreshes member so at the
same time we move mNeedsRefreshes to CommonElementAnimationData. Furthermore,
since the ElementAnimations version which we have adopted returns early if
mNeedsRefreshes is false, this patch ensures that when we call
EnsureStyleRuleFor from ElementTransitions::WalkTransitionRule, we set
mNeedsRefreshes to true first.

Another difference to account for is that the ElementTransitions version of
EnsureStyleRuleFor *always* sets mStyleRule (even if it doesn't add anything to
it) where as the ElementAnimations version only creates the rule when necessary
so we need to add a check to ElementTransitions::WalkTransitionRule that
mStyleRule is actually set before using it.
2014-06-20 12:39:24 +09:00
Brian Birtles 55944f4c7c Bug 1025709 part 3 - Move delay calculation to GetComputedTimingAt; r=heycam
Now that an animation's delay is part of AnimationTiming--the struct we pass to
GetComputedTimingAt--it makes sense to act on it in GetComputedTimingAt.

This also happens to bring the procedures here closer to the algorithm
definitions in Web Animations.

As part of this refactoring, this patch converts ElementAnimation::IsRunningAt
to use GetComputedTiming since the previous approach no longer works now that
GetLocalTimeAt (nee ElapsedDurationAt) no longer handles delays. This also
removes duplicated logic.

Also, previously ElapsedDurationAt would assert if called on a finished
transition since TimeDuration's - operator wouldn't like the null mStartTime.
This patch adds an assertion for this case to GetLocalTimeAt to ease debugging.
2014-06-20 12:39:24 +09:00
Brian Birtles 5c00d7239f Bug 1025709 part 2 - Add IsFinished() to ElementAnimation; r=heycam
One of the main differences in handling a list of transitions vs a list of
regular animations is that when we are dealing with a list of transitions we
need to check for transitions that have finished and are about to be discarded
but need to be retained temporarily to provide correct triggering of subsequent
transitions. Such transitions are marked as "removed sentinels" and are ignored
for most operations.

This patch moves the methods for setting and checking such transitions to the
base class ElementAnimation so that we can treat animations and transitions
alike without having to downcast or do obscure checks for mStartTime.IsNull()
(which equates to checking if the animation is a "removed sentinel" but is not
particularly clear).

In the process, this patch renames said methods to Is/SetFinishedTransition
since hopefully that is a little easier to understand at a glance.
2014-06-20 12:39:24 +09:00
Neil Deakin 5504409f46 Bug 994117, add method to check if an element has current animations, r=bbirtles 2014-06-16 14:43:04 -04:00
Brian Birtles 5b6d05e7f8 Bug 1004365 part 3b.2 - Make ElementAnimation::GetComputedTimingAt handle zero-duration animations; r=dholbert
This patch adjusts GetComputedTimingAt to set the time fraction and current
iteration fields of the output computed timing correctly for animations with
zero iteration duration. Care must be taken to handle cases such as animations
that have zero duration but repeat infinitely.

The code is significantly re-arranged to more closely align with the naming and
algorithms defined in Web Animations.

A couple of tests in test_animations.html have been tweaked to account for
floating-point error. This is not because the new code is less precise but
actually the opposite. These tests fall on the transition point of step-timing
functions. The new code uses the closest possible floating-point representation
of these times which happens to cause them to fall on the opposite side of the
transition point.

For example, in evaluating a point 3s into a reversed interval the old code
would give us an intermediate time fraction of:

   0.29999999999999982

When we reverse that by subtracting from 1.0 we get: 0.70000000000000018

With the code in this patch we get an intermediate time fraction of:

   0.29999999999999999

When we reverse that by subtracting from 1.0 we get: 0.69999999999999996

Hence we fall on the opposite side of the transition boundary.
2014-06-11 14:19:08 +09:00
Brian Birtles 3b4d311452 Bug 1004365 part 1 - Make active duration calculation handle zero-duration animations; r=dholbert
This patch also makes ElementAnimation::ActiveDuration a static method that
takes timing parameters as an argument. This is so that this method can be
used within ElementAnimations::GetComputedTimingAt (a static method) in a
future patch.

We could also make ActiveDuration() a method of AnimationTiming. I suspect
this logic belongs together in ElementAnimation however.

In a future patch we could also add the active duration to the ComputedTiming
struct which would simplify the only other place this is currently used
which is ElementAnimations::GetEventsAt.
2014-06-11 14:19:07 +09:00
Brian Birtles 7265fd639b Bug 1004871 part 9 - Move ElementAnimations::GetPositionInIteration to ElementAnimation::GetComputedTimingAt; r=dholbert
This patch simply moves the code from ElementAnimations to ElementAnimation so
that it can later be used in transitions code and so we can later move
EnsureStyleRuleFor to ElementAnimation.
2014-05-28 16:51:50 +09:00
Brian Birtles 39567485e3 Bug 1004871 part 5 - Add ComputedTiming data structure; r=dholbert
This patch adds a ComputedTiming struct for storing the results of calculating
the timing properties of an animation at a given sample time.
2014-05-28 16:51:49 +09:00
Brian Birtles 7d5b54b2f6 Bug 1004871 part 2 - Add AnimationTiming struct, to encapsulate animation timing parameters; r=dholbert
Introduces a struct to store timing parameters for passing to
GetPositionInIteration. In future this struct is expected to be expanded to
include other timing parameters as well (based roughly on Web Animations'
"Timing" interface, hence the name AnimationTiming).
2014-05-28 16:51:49 +09:00
Birunthan Mohanathas 0e6f3a6562 Bug 869836 - Part 3: Use `Append('c')` instead of `AppendLiteral("c")`. r=ehsan 2014-05-22 06:48:51 +03:00
Brian Birtles 92e305760e Bug 1004383 part 2 - Rename StyleAnimation to ElementAnimation; r=dholbert
We currently have mozilla::StyleAnimation as well as nsStyleAnimation. This
patch renames StyleAnimation back to ElementAnimation.

Although ElementAnimation is very similar to ElementAnimations, in the near
future we expect to retire ElementAnimations and replace it with a common
AnimationSet-like structure that is covers the features of ElementAnimations and
ElementTransitions.
2014-05-15 08:38:37 +09:00
Birunthan Mohanathas 5f1fde8824 Bug 900908 - Part 3: Change uses of numbered macros in nsIClassInfoImpl.h/nsISupportsImpl.h to the variadic variants. r=froydnj 2014-04-27 03:06:00 -04:00
Brian Birtles 016517a8be Bug 880596 part 8 - Rename ElementAnimation to StyleAnimation; r=dbaron
We need a basic representation of animations from which we can derive subclasses
to represent specific cases such as transitions. For now we will retrofit
ElementAnimation for that purpose hence renaming it to StyleAnimation.

This patch removes the "using namespace mozilla::layers" line from
AnimationCommon.cpp since the unified build system concatenates several files
together before compiling making using declarations like this leak into other
files potentially creating ambiguities. Previously, when we were calling
ElementAnimation, 'Animation', there were ambiguities between
mozilla::layers::Animation and this new 'Animation' class. In general, it is
probably a good idea to limit the scope of these using declarations so I've kept
that change.
2014-04-03 14:57:28 +09:00
Brian Birtles 70cf5d9db3 Bug 880596 part 7 - Move ElementAnimation to AnimationCommon; r=dbaron
This patch relocates ElementAnimation from nsAnimationManager.{h,cpp} to
AnimationCommon.{h,cpp} and in the process moves it into the mozilla::css
namespace.
2014-04-03 14:57:28 +09:00
L. David Baron a3ba562447 Bug 979557: CanAnimatePropertyOnCompositor should return early when there's no OMT compositing, whether or not logging is enabled. r=dzbarsky
This shouldn't behave differently depending on whether or not logging is
enabled; that difference was introduced in bug 785648.
2014-03-04 20:13:22 -08:00
L. David Baron 27df9fb4e2 Bug 828173 patch 6: Remove calls to ForceLayerRerendering from the miniflush code (UpdateThrottledStyles, which flushes animations whose main thread updates are throttled without updating any other styles). r=mattwoodrow
I've been wanting to remove this code for a while.  I think this code is
problematic for three reasons:

 (1) It's in the middle of code where it doesn't belong, and which ought
     to be handling purely-style-system things.  (This is blocking me
     from reusing that code elsewhere, e.g., in bug 977991 and
     bug 960465, both of which could use it in some form.)

 (2) It defeats the optimization from bug 790505 whenever we do a
     miniflush (in other words, whenever we have any style change,
     whether or not it's related)

 (3) It means the conditions for when we decide to ship a new set of
     animation data to a layer doesn't cover all the cases the layer
     needs it.  In particular, we only run this miniflush code when we
     have a currently running animation or transition that's running on
     the compositor thread.  On the other hand, the UpdateTransformLayer
     style change handling in DoApplyRenderingChangeToTree depends on
     whether the frame currently has a transform layer, which can
     continue to be true for a bit after the animation stops.  So if we
     need to send animations to the layer because of a transform style
     change that happens soon after an animation completes, our style
     change handling will find the existing layer and call its
     SetBaseTransformForNextTransaction method but never do anything
     that triggers layer construction.  The style throttling code, in
     turn, will never stop doing main thread updates because the
     animation generation on the layer is out-of-date, and these main
     thread updates will keep the layer active, but they'll never show
     up because the stale animation data overrides the new transform
     that we've been setting.  (At least, I think that's what was
     happening; it makes sense to me and matches the behavior I was
     observing.  I didn't verify which main thread updates and which
     layer updates were actually happening, though.)

     This shows up, for example, in the animation in attachment 8384813
     just halting at a corner if I'm careful not to disturb it.  (I'm
     testing on Linux, with both accelerated layers and OMT animations
     explicitly enabled.)

I think there are probably some other things that can be removed as
followups to removing this code, because I think we made some boundary
conditions intentionally incorrect so that problem (3) above wouldn't be
as bad as it otherwise would have been.
2014-03-04 20:13:22 -08:00
L. David Baron 7ca508c03d Add bug number (bug 828173) to FIXME comment.
DONTBUILD.
2014-02-28 17:14:31 -08:00
Nicholas Cameron 9aa2bb4046 Bug 914847. Mini-flush for animations. r=dbaron 2013-10-22 14:14:41 +02:00
Cameron McCormack 5bbc325e7f Bug 922669 - Part 7: Add nsStyleSet::HasStateDependentStyle and nsCSSRuleProcessor:HasStateDependentStyle overrides that work on pseudo-elements. r=bz 2013-11-28 17:46:39 +11:00
Wes Kocher ce222963ef Backed out changeset 87ee0a1865e4 (bug 914847) 2013-10-22 16:55:14 -04:00
Nicholas Cameron 018dd19575 Bug 914847. Mini-flush for animations. r=dbaron 2013-10-22 14:14:41 +02:00
Markus Stange 4822f99e19 Bug 929362 - When refusing compositor animation during BuildLayer, set a property on the frame that disables all async animations on it forever. r=roc
--HG--
extra : rebase_source : 98c9b690a4842c19314dd46f5e531601b77fe527
2013-10-22 12:30:45 +02:00
Ehsan Akhgari 6ada2899b2 Bug 916610 - Minimize the #includes in layout/style; r=roc 2013-09-15 21:06:52 -04:00
Ehsan Akhgari 0e024fd271 Bug 908724 - Avoid #including nsPresContext.h in nsIScrollableFrame.h; r=mats
nsPresContext.h pulls in a large number of headers which should not
be needed in nsIScrollableFrame, if we just move ScrollbarStyles to
its own header
2013-08-23 16:20:07 -04:00
Ehsan Akhgari 2621b190f1 Bug 906790 - Minimize layout/base #includes; r=roc 2013-08-19 18:55:18 -04:00
L. David Baron a7c8d44db9 Bug 896138 patch 4: Move restyle management code from nsCSSFrameConstructor to RestyleManager. r=heycam
This moves restyling management out of nsCSSFrameConstructor (thus
reducing its size), and keeps the restyling code closer together.

This is the first of two big chunks of code moved in this patch series.
A later patch in this series will move related code from nsFrameManager
into the same destination file.
2013-07-20 12:14:25 -07:00
Nicholas Cameron ab2aeb90c3 Bug 878142; be more precise about removing the animation manager from the refresh driver. r=dbaron 2013-06-25 20:58:46 +12:00
L. David Baron ea5e7313db Bug 858937 patch 2: Make off-main-thread CSS transitions/animations code that should be using nsLayoutUtils::GetStyleFrame do so. r=nrc
The fixes to the miniflush code
(nsTransitionManager::UpdateThrottledStyle and UpdateAllThrottledStyles)
fix the case where we constructed totally incorrect style contexts for
outer table frames (which have special style contexts inheriting from
the table frame) during the miniflush, leading to inconsistent style
data and other bad things, when we should have been touching the style
on the table frame instead.

The fixes to the other OMTA codepaths lead to layer tests being
performed on the same frame that the styles will be applied to, and
probably fix real bugs (which would occur when animating opacity or
transform on a table).
2013-06-24 22:32:10 -07:00
Phil Ringnalda 3d0fc66442 Back out 2332bb3fe186:10f70b8b04fe (bug 858937) for warnings-as-errors bustage
CLOSED TREE
2013-06-24 23:42:05 -07:00
L. David Baron 85ffcbb8ad Bug 858937 patch 2: Make off-main-thread CSS transitions/animations code that should be using nsLayoutUtils::GetStyleFrame do so. r=nrc
The fixes to the miniflush code
(nsTransitionManager::UpdateThrottledStyle and UpdateAllThrottledStyles)
fix the case where we constructed totally incorrect style contexts for
outer table frames (which have special style contexts inheriting from
the table frame) during the miniflush, leading to inconsistent style
data and other bad things, when we should have been touching the style
on the table frame instead.

The fixes to the other OMTA codepaths lead to layer tests being
performed on the same frame that the styles will be applied to, and
probably fix real bugs (which would occur when animating opacity or
transform on a table).
2013-06-24 22:32:10 -07:00
Catalin Iacob 6f4758d23e Bug 798914 (part 5) - Use newly introduced mozilla::MallocSizeOf instead of nsMallocSizeOfFun. r=njn.
--HG--
extra : rebase_source : fc472490dd978d165f02f77ed37f07aed6e5bb61
2013-06-23 14:03:39 +02:00
Matt Woodrow ccb554f4cf Bug 876626 - Make CanAnimateProperty correclty respect the CanAnimate_AllowPartial flag. r=dzbarsky 2013-06-18 20:03:20 +12:00
David Zbarsky c2366b46a1 [Bug 875204] Merge OMTA prefs r=nrc 2013-05-23 15:09:26 +08:00
David Zbarsky a113dee00c Bug 874770 - Always enable OMTA throttling r=nrc 2013-05-22 18:31:03 +08:00
Ms2ger db23b597b4 No bug - Remove Windows line endings from layout/style/AnimationCommon.cpp. 2013-04-06 22:16:46 +02:00
David Zbarsky 3250bd906e [Bug 847110] Fix up includes in layout/style r=dbaron 2013-03-02 19:31:48 -05:00
Nicholas Cameron daa58006c6 Bug 797520; improve OMTA logging. r=cjones
--HG--
extra : rebase_source : 25adf63183d996433b9b6b68ccf195820f662ca1
2012-12-12 10:12:47 +13:00
Nicholas Cameron c54f8d4754 Bug 780692; throttle OMTA (rollup patch). r=dbaron,bz
--HG--
extra : rebase_source : 1207275df5c509ac1974e2b9333c738b995f9d5e
2012-12-12 10:12:43 +13:00
L. David Baron 2d99cbf924 Bug 813373, patch 4: fix printfs that crept in in patch 3. 2012-11-20 13:22:35 -08:00
L. David Baron 43366dc10f Bug 813373, patch 3: Make sure all style rules have non-empty List implementations. r=bzbarsky 2012-11-20 11:55:14 -08:00
L. David Baron f04e40072d Bug 813373, patch 1: Remove pres context parameters from nsStyleAnimation::UncomputeValue. r=dholbert 2012-11-20 11:55:14 -08:00
David Zbarsky b20ba33014 Bug 785657 - Enable async animations in content processes r=cjones 2012-08-25 21:27:28 -04:00
David Zbarsky 18258768e4 Bug 785648 - Improve OMTA logging r=cjones 2012-08-25 21:27:28 -04:00
Ehsan Akhgari e368dc9c85 Bug 579517 - Part 1: Automated conversion of NSPR numeric types to stdint types in Gecko; r=bsmedberg
This patch was generated by a script.  Here's the source of the script for
future reference:

function convert() {
echo "Converting $1 to $2..."
find . ! -wholename "*nsprpub*" \
       ! -wholename "*security/nss*" \
       ! -wholename "*/.hg*" \
       ! -wholename "obj-ff-dbg*" \
       ! -name nsXPCOMCID.h \
       ! -name prtypes.h \
         -type f \
      \( -iname "*.cpp" \
         -o -iname "*.h" \
         -o -iname "*.c" \
         -o -iname "*.cc" \
         -o -iname "*.idl" \
         -o -iname "*.ipdl" \
         -o -iname "*.ipdlh" \
         -o -iname "*.mm" \) | \
    xargs -n 1 sed -i -e "s/\b$1\b/$2/g"
}

convert PRInt8 int8_t
convert PRUint8 uint8_t
convert PRInt16 int16_t
convert PRUint16 uint16_t
convert PRInt32 int32_t
convert PRUint32 uint32_t
convert PRInt64 int64_t
convert PRUint64 uint64_t

convert PRIntn int
convert PRUintn unsigned

convert PRSize size_t

convert PROffset32 int32_t
convert PROffset64 int64_t

convert PRPtrdiff ptrdiff_t

convert PRFloat64 double
2012-08-22 11:56:38 -04:00
David Zbarsky 05b13cba8d Bug 784239 - Perform async animations even when not all properties can be asyncified r=roc 2012-08-21 21:48:47 -04:00
David Zbarsky a66260e4cc Bug 780342 - Don't allow compositor-driven animation of frames that are not prerendered, provide diagnostics for when that happens r=cjones 2012-08-06 16:33:23 -04:00
David Zbarsky f26a2c38bd Bug 780340 - Allow compositor-driven animations of visibility r=mattwoodrow 2012-08-05 13:03:43 -04:00