Граф коммитов

78 Коммитов

Автор SHA1 Сообщение Дата
Jamie Nicol 3e0de12cde Bug 1187619 - Only optmimize FrameLayerBuilder visibility calculations if correct. r=mattwoodrow
Bug 1176077 introduced the parameter aDirtyRegion to
DrawPaintedLayerCallback, which allows the callback to recompute the
visibility of all items to be painted in that transaction in a single
go. However, this parameter can not always be determined correctly
when using RotatedBuffer, and using an incorrect value was causing
graphical glitches.

Make the parameter optional, and on null values do not perform the
optimisation. Pass null from ClientPaintedLayer, which uses
RotatedBuffer and was causing problems, but continue to pass the
correct value from other Layer implementations. This optimisation was
most important for tiled layers using progressive paint, so this is
okay.
2015-08-03 04:07:00 -04:00
Jamie Nicol 5044fbd3c9 Bug 1176077 - Only recompute PaintedLayer item visibility when display list has changed. r=mattwoodrow
FrameLayerManager::RecomputeItemsVisibility() was being called on every
call to FrameLayerBuilder::DrawPaintedLayer(), each time for the region
to be painted by that paint call. This is inefficient when progressive
paint is enabled. Change it so that we compute the visibility of all the
layer's items within the total region to be painted, but only on the
first paint after the display list has been modified.
2015-07-21 09:19:25 +01:00
Birunthan Mohanathas a8939590de Bug 1182996 - Fix and add missing namespace comments. rs=ehsan
The bulk of this commit was generated by running:

  run-clang-tidy.py \
    -checks='-*,llvm-namespace-comment' \
    -header-filter=^/.../mozilla-central/.* \
    -fix
2015-07-13 08:25:42 -07:00
Nathan Froyd 974d8120f2 Bug 1161627 - part 2 - machine-convert TemporaryRef<T> to already_AddRefed<T>; r=ehsan
This conversion was done with the script:

  find . -name '*.cpp' -o -name '*.h' -o -name '*.mm' -o -name '*.idl' | \
    egrep -v 'cairo-win32-refptr.h|RefPtr.h|TestRefPtr.cpp' | \
    xargs sed -i -e 's/mozilla::TemporaryRef</already_AddRefed</g' \
                 -e 's/TemporaryRef</already_AddRefed</g'

Manual fixups were performed in the following instances:

- We handled mfbt/RefPtr.h manually so as to not convert TemporaryRef itself
  into already_AddRefed.

- The following files had explicit Move() calls added to make up for the lack
  of a copy constructor on already_AddRefed:

  dom/base/ImageEncoder.cpp
  dom/media/MediaTaskQueue.{h,cpp}
  dom/media/webaudio/PannerNode.cpp

- A redundant overload for MediaTaskQueue::Dispatch was deleted.

- A few manual fixups were required in mfbt/tests/TestRefPtr.cpp.

- Comments, using declarations, and forward declarations relating to
  TemporaryRef in dom/canvas/ and gfx/layers/ were changed to refer to
  already_AddRefed.
2015-06-17 10:00:52 -04:00
Markus Stange dc2a5c02ef Bug 1169331 - Always clip rotated buffer quadrant drawing to the fill rect. r=jrmuizel
--HG--
extra : rebase_source : 6277eb60b2ee59903ff7a96bc9fa5a6ae379e20e
2015-06-15 16:57:30 -04:00
Amanda Sambath 376d6d03c3 Bug 1158120 - Replace nsIntSize by mozilla::gfx::IntSize in gfx/layers. r=nical 2015-06-03 13:45:24 +02:00
Amanda Sambath e5ab8210f6 Bug 1158120 - Edit include and comments that contained gfxIntSize and nsIntSize. r=nical 2015-05-29 17:01:46 +02:00
Nathan Froyd db188ea282 Bug 1160485 - remove implicit conversion from RefPtr<T> to TemporaryRef<T>; r=ehsan
Having this implicit conversion means that we can silently do extra
refcounting when it's completely unnecessary.  It's also an obstacle to
making RefPtr more nsRefPtr-like, so let's get rid of it.
2015-05-01 09:14:16 -04:00
Nicolas Silva cfff5e52c5 Bug 1155621 - Make nsIntRect and nsIntPoint typedefs of mozilla::gfx::IntRect and mozilla::gfx::IntPoint. r=Bas 2015-04-21 17:04:57 +02:00
Milan Sreckovic 62b9185477 Bug 1153724 - Only assert if the size was reasonable to start. r=mchang
--HG--
extra : rebase_source : eabc5cc3d3b749b7afd4fdf689c7a36a7231ce2f
2015-04-13 17:07:01 -04:00
Milan Sreckovic 9ebbadf44d Bug 1081911 - Null pointer check (wallpaper) for destDTBufferOnWhite. r=mattwoodrow 2015-02-02 17:46:22 -05:00
David Anderson 3237410cc8 Don't clear the rotated buffer if we incorrectly assume content will be COLOR_ALPHA. (bug 1126045 part 3, r=mattwoodrow) 2015-01-28 15:34:45 -08:00
Milan Sreckovic 5c1754eb7a Bug 1088833 - A bit of a clean up of warnings, and catch bad draw target in the d3d11 canvas case. r=bschouten 2015-01-20 12:47:29 -05:00
Nicolas Silva a491a3acfe Bug 1102895 - Remove unused TextureFlags. r=sotaro 2014-11-25 20:19:04 +01:00
Nicolas Silva cc878d2bd9 Bug 1086670 - Add some gfxCriticalError logs around DrawTarget creation. r=Bas 2014-11-20 15:48:07 +01:00
Nicolas Silva f16d501785 Bug 1016540 - GrallocTextureSource::DeallocateDeviceData must assert that it has a compositor, rather than a gl context. r=sotaro 2014-10-07 10:45:04 +02:00
Nicolas Silva 5be89d1497 Bug 1076825 - Don't crash release builds if allocating the buffer on white failed in RotatedBuffer.cpp. r=Bas 2014-10-06 14:37:57 +02:00
Jeff Muizelaar a6e2d3180f Bug 1074615. Remove DRAW_SNAPPED. r=mwoodrow
This doesn't seem to be necessary and doesn't really make sense to me. This
will help us moving region clipping into Moz2D

--HG--
extra : rebase_source : 4a5987ce2a95eaba44a69233d1b7f461f5ec16ea
2014-10-01 01:25:25 -04:00
Jeff Muizelaar 673f3a21d4 Bug 1073086. Remove broken snapping code. r=mwoodrow
We generate a Rect from integers and then round them to do the snapping.

-      Rect rect(r->x, r->y, r->width, r->height);
-
-      rect.Round();

This accomplishes nothing.

Just rip it out.

--HG--
extra : rebase_source : 3194652ca83f2e66ae1cbd02573ab86c444bd2fb
2014-09-25 14:01:10 -04:00
Ed Morley fad1e475af Backed out changeset 318fa507832d (bug 1073086) 2014-09-29 17:42:34 +01:00
Jeff Muizelaar 5e0dbe7d22 Bug 1073086. Remove broken snapping code. r=mwoodrow
We generate a Rect from integers and then round them to do the snapping.

-      Rect rect(r->x, r->y, r->width, r->height);
-
-      rect.Round();

This accomplishes nothing.

Just rip it out.

--HG--
extra : rebase_source : 620d4c9b4e6951e42441db336de2badb69c4a39c
2014-09-25 14:01:10 -04:00
Markus Stange 7d5a3be591 Bug 1073103 - Rename ThebesLayer to PaintedLayer. r=roc
--HG--
rename : gfx/layers/basic/BasicThebesLayer.cpp => gfx/layers/basic/BasicPaintedLayer.cpp
rename : gfx/layers/basic/BasicThebesLayer.h => gfx/layers/basic/BasicPaintedLayer.h
rename : gfx/layers/client/ClientThebesLayer.cpp => gfx/layers/client/ClientPaintedLayer.cpp
rename : gfx/layers/client/ClientThebesLayer.h => gfx/layers/client/ClientPaintedLayer.h
rename : gfx/layers/client/ClientTiledThebesLayer.cpp => gfx/layers/client/ClientTiledPaintedLayer.cpp
rename : gfx/layers/client/ClientTiledThebesLayer.h => gfx/layers/client/ClientTiledPaintedLayer.h
rename : gfx/layers/composite/ThebesLayerComposite.cpp => gfx/layers/composite/PaintedLayerComposite.cpp
rename : gfx/layers/composite/ThebesLayerComposite.h => gfx/layers/composite/PaintedLayerComposite.h
rename : gfx/layers/d3d10/ThebesLayerD3D10.cpp => gfx/layers/d3d10/PaintedLayerD3D10.cpp
rename : gfx/layers/d3d10/ThebesLayerD3D10.h => gfx/layers/d3d10/PaintedLayerD3D10.h
rename : gfx/layers/d3d9/ThebesLayerD3D9.cpp => gfx/layers/d3d9/PaintedLayerD3D9.cpp
rename : gfx/layers/d3d9/ThebesLayerD3D9.h => gfx/layers/d3d9/PaintedLayerD3D9.h
2014-09-26 13:06:08 -04:00
Bas Schouten 27762727a0 Bug 1066417: Add Direct2D 1.1 to the list op backends that don't like OP_SOURCE. r=mattwoodrow 2014-09-14 23:51:28 +02:00
Jonathan Watt 423fda249a Bug 1065031, part 2 - Changes to Moz2D consuming code to update callers of Moz2D Matrix's Translate, Scale and Rotate methods to use these methods' new names. r=Bas 2014-09-10 18:29:35 +01:00
Jonathan Watt 62cd61e1b7 Bug 1065127 - Avoid Matrix().Translate()/Scale()/Rotate() multiplication in lots of places. r=Bas 2014-09-10 14:26:12 +01:00
Carsten "Tomcat" Book 31ab875e26 Backed out changeset e6b766d8a815 (bug 1065127) for bustage 2014-09-10 14:30:36 +02:00
Jonathan Watt ee916d4351 Bug 1065127 - Avoid Matrix().Translate()/Scale()/Rotate() multiplication in lots of places. r=Bas
--HG--
extra : rebase_source : ef075258c31973c4943b9b3a9229685a9bb83917
2014-09-10 11:45:42 +01:00
Bas Schouten ea68147759 Bug 947781 - Part 1: Refactor RotatedBuffer to easily be re-usable for any rotated buffer drawing. r=mattwoodrow 2014-07-30 15:38:46 +02:00
Ed Morley aa8e34c9db Backed out changeset 6bc1a62eb443 (bug 947781) for build failures 2014-07-30 14:54:28 +01:00
Bas Schouten 0e8d1581fa Bug 947781 - Part 1: Refactor RotatedBuffer to easily be re-usable for any rotated buffer drawing. r=mattwoodrow 2014-07-30 15:38:46 +02:00
Matt Woodrow 5aa300e397 Bug 1039145 - Part 2: Fully remove component alpha/background copying support from BasicCompositor. r=roc 2014-07-18 18:48:23 +12:00
Carsten "Tomcat" Book 9522edcc50 Backed out changeset 49c713f92304 (bug 1039145) 2014-07-18 10:45:20 +02:00
Matt Woodrow e8878fb125 Bug 1039145 - Part 2: Fully remove component alpha/background copying support from BasicCompositor. r=roc 2014-07-18 18:48:23 +12:00
Jonathan Watt 6586dcffb2 Bug 1027763, part 2 - Make non-Moz2D callers of DrawTarget::GetType() call DrawTarget::GetBackendType() instead. r=Bas 2014-06-19 21:35:33 +01:00
Nicolas Silva 81fe3788ce Bug 1023350 - Rename TextureClient::GetAsDrawTarget into TextureClient::BorrowDrawTarget and fix TextureClientX11. r=bjacob 2014-06-11 14:57:58 -04:00
Victor Porof 9ce7e9c089 Bug 1007203 - Always add categories when pushing to the pseudostack, r=djvj 2014-05-23 17:12:29 -04:00
Matt Woodrow a209bb45ac Bug 1013759 - Simplify invalid region for Direct2D when using OMTC to avoid hitting expensive drawing paths for complex regions. r=jrmuizel 2014-05-23 09:08:21 +12:00
Matt Woodrow 2f69378b9b Bug 950312 - Part 1: Copy mix-blend-mode proprties to the compositor layer tree. r=roc 2014-05-09 21:41:56 +12:00
Bas Schouten ab81497596 Bug 996745: Do not try to FinalizeFrame when there is no buffer. r=mattwoodrow 2014-04-29 22:33:11 +02:00
Nicolas Silva 2f082d5876 Bug 990871 - Move TextureClientDrawTarget into TextureClient. r=mattwoodrow 2014-04-10 10:14:28 +02:00
Carsten "Tomcat" Book e135bfb80b Backed out changeset 3747c80a1cde (bug 990871) for bustage on a CLOSED TREE 2014-04-10 13:15:47 +02:00
Nicolas Silva 8e5bb9bcd2 Bug 990871 - Move TextureClientDrawTarget into TextureClient. r=mattwoodrow 2014-04-10 10:14:28 +02:00
Matt Woodrow 58ba18a382 Bug 992486 - Part 5: Fix copying the front buffer to back buffer. r=roc 2014-04-10 20:42:29 +12:00
Carsten "Tomcat" Book b2265fd931 Backed out changeset e6126e815061 (bug 992486) windows bustage 2014-04-10 10:09:25 +02:00
Matt Woodrow e38f4a6963 Bug 992486 - Part 5: Fix copying the front buffer to back buffer. r=roc 2014-04-10 19:44:10 +12:00
Matt Woodrow ae7d007ed8 Bug 993784 - Part 1: Use Moz2D mask data for BasicThebesLayer drawing. r=roc 2014-04-09 21:15:19 +12:00
Matt Woodrow 2b85e9dc18 Bug 991513 - Part 1: Don't lock ContentClientDoubleBuffered's texture until we need the buffers. r=nrc 2014-04-09 21:15:18 +12:00
Matt Woodrow 2d862e153f Bug 992486 - Part 1: Add API to RotatedContentBuffer for drawing in multiple passes. r=roc 2014-04-09 21:15:17 +12:00
Nicolas Silva 1c3e5f7d5d Bug 989904 - Remove some of the deprecated backend-independent textures. r=mattwoodrow 2014-04-01 14:28:23 +08:00
Matt Woodrow 34ea3f441f Bug 971720 - Adjust the source pattern transform when masking with RotatedBuffer to take the mask transform into account. r=roc 2014-03-01 08:51:17 +13:00