Граф коммитов

11 Коммитов

Автор SHA1 Сообщение Дата
Dzmitry Malyshau 544f262737 Bug 1653161 - Implement Queue.writeBuffer and writeTexture in WebGPU r=jgilbert,webidl,smaug
Updates wgpu to bd50867bb8c66ac9dec50046d066c02b8f7a3fc1

Differential Revision: https://phabricator.services.mozilla.com/D83734
2020-07-28 22:26:21 +00:00
Emilio Cobos Álvarez 7c995807da Bug 1646936 - Generate a single metadata file in the objdir, and feed it to cbindgen. r=glandium
Differential Revision: https://phabricator.services.mozilla.com/D80360
2020-06-26 10:41:26 +00:00
Coroiu Cristina 302c2fa31a Backed out changeset 8f948dd74aba (bug 1646936) for SM and Toolchain failures on a CLOSED TREE 2020-06-26 13:08:09 +03:00
Emilio Cobos Álvarez 9c7c03bf30 Bug 1646936 - Generate a single metadata file in the objdir, and feed it to cbindgen. r=glandium
Differential Revision: https://phabricator.services.mozilla.com/D80360
2020-06-26 09:37:16 +00:00
Dzmitry Malyshau d6f8c568eb Bug 1637998 - Make wgpu pass destruction more explicit r=groves
The old way of calling `into_vec` on destruction was awkward

Differential Revision: https://phabricator.services.mozilla.com/D77154
2020-05-28 03:12:13 +00:00
Dzmitry Malyshau abaaa872a5 Bug 1634425 - Integrate WebGPU API tracing r=jgilbert
This is the logic of tracing the WebGPU API calls at the level of wgpu-core,
serialized into a folder of choosing on the user drive. Traces are extremely portable,
they can be shared (on BugZilla) and then replayed on the developer machine,
which can have a different architecture from the users machine.

The standalone player is introduced in `gfx/wgpu/player`, similar to WebRender's Wrench.

The output dir is controlled by "dom.webgpu.traceDir" pref. No tracing happens if it's empty.

Differential Revision: https://phabricator.services.mozilla.com/D73333
2020-05-27 16:49:03 +00:00
Bogdan Tara 6ed3c943f7 Backed out changeset f4ed4d3e0e9e (bug 1634425) for hazard failure on WebGPUParent.cpp CLOSED TREE 2020-05-27 01:12:40 +03:00
Dzmitry Malyshau 67c0d914f3 Bug 1634425 - Integrate WebGPU API tracing r=jgilbert
This is the logic of tracing the WebGPU API calls at the level of wgpu-core,
serialized into a folder of choosing on the user drive. Traces are extremely portable,
they can be shared (on BugZilla) and then replayed on the developer machine,
which can have a different architecture from the users machine.

The standalone player is introduced in `gfx/wgpu/player`, similar to WebRender's Wrench.

The output dir is controlled by "dom.webgpu.traceDir" pref. No tracing happens if it's empty.

Differential Revision: https://phabricator.services.mozilla.com/D73333
2020-05-26 21:15:40 +00:00
Dzmitry Malyshau 04f9e98d99 Bug 1637998 - Improve wgpu assertion errors r=groves
this improves the assertion messages, adds issue templates, and implements `From<TextureFormat>` for `TextureComponentType`.

Differential Revision: https://phabricator.services.mozilla.com/D75322
2020-05-15 02:11:41 +00:00
Dzmitry Malyshau 01bd7e3c8a Bug 1632323 - Separate WebGPU internal usage bits from the public API r=groves
Differential Revision: https://phabricator.services.mozilla.com/D72065
2020-04-23 15:52:01 +00:00
Dzmitry Malyshau 4b29474d3f Bug 1630813 - Remove gfx/wgpu/wgpu-native, move wgpu-remote out into gfx/wgpu_bindings r=jgilbert
Differential Revision: https://phabricator.services.mozilla.com/D71699
2020-04-22 15:35:13 +00:00