Patch originally attached to - and reviewed by sotaro on - bug 1432708.
MozReview-Commit-ID: LNWHtuFTPG5
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extra : rebase_source : c1694476cb454d914f2cfe3ec7cf55aaa0aacd4c
To avoid future issues, this is done by combining the Render and Update methods
into a single call. As a minor side-effect, timing in the parent method now
includes the time to run update.
MozReview-Commit-ID: GJ0l049eFRj
--HG--
extra : rebase_source : f9b4ee6f34bc45d87b3df40e5a25f3bfb2ec8068
This patch requires that each instance of IPC's RunnableFunction is
passed in a name, like the non-IPC RunnableFunction.
MozReview-Commit-ID: Atu1W3Rl66S
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extra : rebase_source : f932d7597a26a3f0c4246b3a95df638860d3d32d
This patch was generated automatically by the "modeline.py" script, available
here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py
For every file that is modified in this patch, the changes are as follows:
(1) The patch changes the file to use the exact C++ mode lines from the
Mozilla coding style guide, available here:
https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line
(2) The patch deletes any blank lines between the mode line & the MPL
boilerplate comment.
(3) If the file previously had the mode lines and MPL boilerplate in a
single contiguous C++ comment, then the patch splits them into
separate C++ comments, to match the boilerplate in the coding style.
MozReview-Commit-ID: 77D61xpSmIl
--HG--
extra : rebase_source : c6162fa3cf539a07177a19838324bf368faa162b
Currently the Gecko Profiler defines a moderate amount of stuff when
MOZ_GECKO_PROFILER is undefined. It also #includes various headers, including
JS ones. This is making it difficult to separate Gecko's media stack for
inclusion in Servo.
This patch greatly simplifies how things are exposed. The starting point is:
- GeckoProfiler.h can be #included unconditionally;
- everything else from the profiler must be guarded by MOZ_GECKO_PROFILER.
In practice this introduces way too many #ifdefs, so the patch loosens it by
adding no-op macros for a number of the most common operations.
The net result is that #ifdefs and macros are used a bit more, but almost
nothing is exposed in non-MOZ_GECKO_PROFILER builds (including
ProfilerMarkerPayload.h and GeckoProfiler.h), and understanding what is exposed
is much simpler than before.
Note also that in BHR, ThreadStackHelper is now entirely absent in
non-MOZ_GECKO_PROFILER builds.
WebRenderBridgeParent::CompositeToTarget() calls WebRenderAPI::GenerateFrame() if it is necessary to trigger UpdateAndRender(). It is not necessary to trigger UpdateAndRender() by new_scroll_frame_ready
This patch does the following renamings, which increase consistency.
- GeckoProfilerInitRAII -> AutoProfilerInit
- GeckoProfilerThread{Sleep,Wake}RAII -> AutoProfilerThread{Sleep,Wake}
- GeckoProfilerTracingRAII -> AutoProfilerTracing
- AutoProfilerRegister -> AutoProfilerRegisterThread
- ProfilerStackFrameRAII -> AutoProfilerLabel
- nsJSUtils::mProfilerRAII -> nsJSUtils::mAutoProfilerLabel
Plus a few other minor ones (e.g. local variables).
The patch also add MOZ_GUARD_OBJECT macros to all the profiler RAII classes
that lack them, and does some minor whitespace reformatting.
--HG--
extra : rebase_source : 47e298fdd6f6b4af70e3357ec0b7b0580c0d0f50
If we call UnregisterExternalImage() at non-render-thread and decrease the RenderTextureHost's ref-count to zero, the RenderTextureHost will be released in non-render-thread.
That will cause some problems if we use some thread-specific functions in ~RenderTextureHost().
This patch uses a message loop in UnregisterExternalImage() to resolve this problem.
MozReview-Commit-ID: CDazxGkE1cK
This is only temporary as ExternalImageId has been made repr(C) upstream.
MozReview-Commit-ID: 1On7fRbNI4o
--HG--
extra : rebase_source : 91cb93829de5ccf0a6f0a05ed0d2169268b6c18c
1) make RenderTextureHost into a abstract base class for all RenderXXXTextureHost.
2) create a base class RenderTextureHostOGL for all texture handle base texture.
3) create RenderBufferTextureHost for buffer texture at render thread.
4) create RenderMacIOSurfaceTextureHostOGL for MacIOSurface at render thread.
--HG--
rename : gfx/webrender_bindings/RenderBufferTextureHost.h => gfx/webrender_bindings/RenderTextureHost.h
We will have a class RenderTextureHost as the base-class and its sub-class RenderBufferTextureHost in next patch. Use "rename" to preserve the file history.
MozReview-Commit-ID: KiqaO616AHc
--HG--
rename : gfx/webrender_bindings/RenderTextureHost.cpp => gfx/webrender_bindings/RenderBufferTextureHost.cpp
rename : gfx/webrender_bindings/RenderTextureHost.h => gfx/webrender_bindings/RenderBufferTextureHost.h