/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sw=2 sts=2 et cindent: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MediaDecoderOwner_h_ #define MediaDecoderOwner_h_ #include "mozilla/UniquePtr.h" #include "MediaInfo.h" #include "MediaSegment.h" #include "nsSize.h" #include "TrackID.h" namespace mozilla { class AbstractThread; class GMPCrashHelper; class VideoFrameContainer; class MediaInfo; class MediaResult; namespace dom { class Document; class HTMLMediaElement; } // namespace dom class MediaDecoderOwner { public: // Called by the media decoder to indicate that the download is progressing. virtual void DownloadProgressed() = 0; // Dispatch an asynchronous event to the decoder owner virtual void DispatchAsyncEvent(const nsAString& aName) = 0; // Triggers a recomputation of readyState. virtual void UpdateReadyState() = 0; /** * Fires a timeupdate event. If aPeriodic is true, the event will only * be fired if we've not fired a timeupdate event (for any reason) in the * last 250ms, as required by the spec when the current time is periodically * increasing during playback. */ virtual void FireTimeUpdate(bool aPeriodic) = 0; // Return true if decoding should be paused virtual bool GetPaused() = 0; // Called by the video decoder object, on the main thread, // when it has read the metadata containing video dimensions, // etc. // Must take ownership of MetadataTags aTags argument. virtual void MetadataLoaded(const MediaInfo* aInfo, UniquePtr aTags) = 0; // Called by the decoder object, on the main thread, // when it has read the first frame of the video or audio. virtual void FirstFrameLoaded() = 0; // Called by the decoder object, on the main thread, // when the resource has a network error during loading. // The decoder owner should call Shutdown() on the decoder and drop the // reference to the decoder to prevent further calls into the decoder. virtual void NetworkError(const MediaResult& aError) = 0; // Called by the decoder object, on the main thread, when the // resource has a decode error during metadata loading or decoding. // The decoder owner should call Shutdown() on the decoder and drop the // reference to the decoder to prevent further calls into the decoder. virtual void DecodeError(const MediaResult& aError) = 0; // Called by the decoder object, on the main thread, when the // resource has a decode issue during metadata loading or decoding, but can // continue decoding. virtual void DecodeWarning(const MediaResult& aError) = 0; // Return true if media element error attribute is not null. virtual bool HasError() const = 0; // Called by the video decoder object, on the main thread, when the // resource load has been cancelled. virtual void LoadAborted() = 0; // Called by the video decoder object, on the main thread, // when the video playback has ended. virtual void PlaybackEnded() = 0; // Called by the video decoder object, on the main thread, // when the resource has started seeking. virtual void SeekStarted() = 0; // Called by the video decoder object, on the main thread, // when the resource has completed seeking. virtual void SeekCompleted() = 0; // Called by the media stream, on the main thread, when the download // has been suspended by the cache or because the element itself // asked the decoder to suspend the download. virtual void DownloadSuspended() = 0; // Called by the media decoder to indicate whether the media cache has // suspended the channel. virtual void NotifySuspendedByCache(bool aSuspendedByCache) = 0; // called to notify that the principal of the decoder's media resource has // changed. virtual void NotifyDecoderPrincipalChanged() = 0; // The status of the next frame which might be available from the decoder enum NextFrameStatus { // The next frame of audio/video is available NEXT_FRAME_AVAILABLE, // The next frame of audio/video is unavailable because the decoder // is paused while it buffers up data NEXT_FRAME_UNAVAILABLE_BUFFERING, // The next frame of audio/video is unavailable for the decoder is seeking. NEXT_FRAME_UNAVAILABLE_SEEKING, // The next frame of audio/video is unavailable for some other reasons NEXT_FRAME_UNAVAILABLE, // Sentinel value NEXT_FRAME_UNINITIALIZED }; // Called by media decoder when the audible state changed virtual void SetAudibleState(bool aAudible) = 0; // Notified by the decoder that XPCOM shutdown has begun. // The decoder owner should call Shutdown() on the decoder and drop the // reference to the decoder to prevent further calls into the decoder. virtual void NotifyXPCOMShutdown() = 0; // Dispatches a "encrypted" event to the HTMLMediaElement, with the // provided init data. Actual dispatch may be delayed until HAVE_METADATA. // Main thread only. virtual void DispatchEncrypted(const nsTArray& aInitData, const nsAString& aInitDataType) = 0; // Called by the media decoder to create audio/video tracks and add to its // owner's track list. virtual void ConstructMediaTracks(const MediaInfo* aInfo) = 0; // Called by the media decoder to removes all audio/video tracks from its // owner's track list. virtual void RemoveMediaTracks() = 0; // Called by the media decoder to notify the owner to resolve a seek promise. virtual void AsyncResolveSeekDOMPromiseIfExists() = 0; // Called by the media decoder to notify the owner to reject a seek promise. virtual void AsyncRejectSeekDOMPromiseIfExists() = 0; // Notified by the decoder that a decryption key is required before emitting // further output. virtual void NotifyWaitingForKey() {} /* * Methods that are used only in Gecko go here. We provide defaul * implementations so they can compile in Servo without modification. */ // Return an abstract thread on which to run main thread runnables. virtual AbstractThread* AbstractMainThread() const { return nullptr; } // Get the HTMLMediaElement object if the decoder is being used from an // HTML media element, and null otherwise. virtual dom::HTMLMediaElement* GetMediaElement() { return nullptr; } // Called by the media decoder and the video frame to get the // ImageContainer containing the video data. virtual VideoFrameContainer* GetVideoFrameContainer() { return nullptr; } // Return the decoder owner's owner document. virtual mozilla::dom::Document* GetDocument() const { return nullptr; } // Called by the media decoder to create a GMPCrashHelper. virtual already_AddRefed CreateGMPCrashHelper() { return nullptr; } // Called by the frame container to notify the layout engine that the // size of the image has changed, or the video needs to be be repainted // for some other reason. virtual void Invalidate(bool aImageSizeChanged, Maybe& aNewIntrinsicSize, bool aForceInvalidate) {} // Called after the MediaStream we're playing rendered a frame to aContainer // with a different principalHandle than the previous frame. virtual void PrincipalHandleChangedForVideoFrameContainer( VideoFrameContainer* aContainer, const PrincipalHandle& aNewPrincipalHandle) {} /* * Servo only methods go here. Please provide default implementations so they * can build in Gecko without any modification. */ }; } // namespace mozilla #endif