/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_Module_h #define mozilla_Module_h #include "nscore.h" #include "nsID.h" #include "nsIFactory.h" #include "nsCOMPtr.h" // for already_AddRefed namespace mozilla { /** * A module implements one or more XPCOM components. This structure is used * for both binary and script modules, but the registration members * (cids/contractids/categoryentries) are unused for modules which are loaded * via a module loader. */ struct Module { static const unsigned int kVersion = 68; struct CIDEntry; typedef already_AddRefed (*GetFactoryProcPtr)( const Module& module, const CIDEntry& entry); typedef nsresult (*ConstructorProcPtr)(nsISupports* aOuter, const nsIID& aIID, void** aResult); typedef nsresult (*LoadFuncPtr)(); typedef void (*UnloadFuncPtr)(); /** * This selector allows CIDEntrys to be marked so that they're only loaded * into certain kinds of processes. Selectors can be combined. */ // Note: This must be kept in sync with the selector matching in // nsComponentManager.cpp. enum ProcessSelector { ANY_PROCESS = 0x0, MAIN_PROCESS_ONLY = 0x1, CONTENT_PROCESS_ONLY = 0x2, /** * By default, modules are not loaded in the GPU process, even if * ANY_PROCESS is specified. This flag enables a module in the * GPU process. */ ALLOW_IN_GPU_PROCESS = 0x4, ALLOW_IN_VR_PROCESS = 0x8, ALLOW_IN_SOCKET_PROCESS = 0x10, ALLOW_IN_RDD_PROCESS = 0x20, ALLOW_IN_GPU_AND_VR_PROCESS = ALLOW_IN_GPU_PROCESS | ALLOW_IN_VR_PROCESS, ALLOW_IN_GPU_AND_SOCKET_PROCESS = ALLOW_IN_GPU_PROCESS | ALLOW_IN_SOCKET_PROCESS, ALLOW_IN_GPU_VR_AND_SOCKET_PROCESS = ALLOW_IN_GPU_PROCESS | ALLOW_IN_VR_PROCESS | ALLOW_IN_SOCKET_PROCESS, ALLOW_IN_GPU_RDD_AND_SOCKET_PROCESS = ALLOW_IN_GPU_PROCESS | ALLOW_IN_RDD_PROCESS | ALLOW_IN_SOCKET_PROCESS, ALLOW_IN_GPU_RDD_VR_AND_SOCKET_PROCESS = ALLOW_IN_GPU_PROCESS | ALLOW_IN_RDD_PROCESS | ALLOW_IN_VR_PROCESS | ALLOW_IN_SOCKET_PROCESS }; static constexpr size_t kMaxProcessSelector = size_t(ProcessSelector::ALLOW_IN_GPU_RDD_VR_AND_SOCKET_PROCESS); /** * The constructor callback is an implementation detail of the default binary * loader and may be null. */ struct CIDEntry { const nsCID* cid; bool service; GetFactoryProcPtr getFactoryProc; ConstructorProcPtr constructorProc; ProcessSelector processSelector; }; struct ContractIDEntry { const char* contractid; nsID const* cid; ProcessSelector processSelector; }; struct CategoryEntry { const char* category; const char* entry; const char* value; }; /** * Binary compatibility check, should be kModuleVersion. */ unsigned int mVersion; /** * An array of CIDs (class IDs) implemented by this module. The final entry * should be { nullptr }. */ const CIDEntry* mCIDs; /** * An array of mappings from contractid to CID. The final entry should * be { nullptr }. */ const ContractIDEntry* mContractIDs; /** * An array of category manager entries. The final entry should be * { nullptr }. */ const CategoryEntry* mCategoryEntries; /** * When the component manager tries to get the factory for a CID, it first * checks for this module-level getfactory callback. If this function is * not implemented, it checks the CIDEntry getfactory callback. If that is * also nullptr, a generic factory is generated using the CIDEntry * constructor callback which must be non-nullptr. */ GetFactoryProcPtr getFactoryProc; /** * Optional Function which are called when this module is loaded and * at shutdown. These are not C++ constructor/destructors to avoid * calling them too early in startup or too late in shutdown. */ LoadFuncPtr loadProc; UnloadFuncPtr unloadProc; /** * Optional flags which control whether the module loads on a process-type * basis. */ ProcessSelector selector; }; } // namespace mozilla #endif // mozilla_Module_h