/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_EventForwards_h__ #define mozilla_EventForwards_h__ #include #include "nsStringFwd.h" #include "nsTArray.h" /** * XXX Following enums should be in BasicEvents.h. However, currently, it's * impossible to use foward delearation for enum. */ /** * Return status for event processors. */ enum nsEventStatus { // The event is ignored, do default processing nsEventStatus_eIgnore, // The event is consumed, don't do default processing nsEventStatus_eConsumeNoDefault, // The event is consumed, but do default processing nsEventStatus_eConsumeDoDefault, // Value is not for use, only for serialization nsEventStatus_eSentinel }; namespace mozilla { enum class CanBubble { eYes, eNo }; enum class Cancelable { eYes, eNo }; enum class ChromeOnlyDispatch { eYes, eNo }; enum class Trusted { eYes, eNo }; enum class Composed { eYes, eNo, eDefault }; /** * Event messages */ typedef uint16_t EventMessageType; enum EventMessage : EventMessageType { #define NS_EVENT_MESSAGE(aMessage) aMessage, #define NS_EVENT_MESSAGE_FIRST_LAST(aMessage, aFirst, aLast) \ aMessage##First = aFirst, aMessage##Last = aLast, #include "mozilla/EventMessageList.h" #undef NS_EVENT_MESSAGE #undef NS_EVENT_MESSAGE_FIRST_LAST // For preventing bustage due to "," after the last item. eEventMessage_MaxValue }; const char* ToChar(EventMessage aEventMessage); /** * Event class IDs */ typedef uint8_t EventClassIDType; enum EventClassID : EventClassIDType { // The event class name will be: // eBasicEventClass for WidgetEvent // eFooEventClass for WidgetFooEvent or InternalFooEvent #define NS_ROOT_EVENT_CLASS(aPrefix, aName) eBasic##aName##Class #define NS_EVENT_CLASS(aPrefix, aName) , e##aName##Class #include "mozilla/EventClassList.h" #undef NS_EVENT_CLASS #undef NS_ROOT_EVENT_CLASS }; const char* ToChar(EventClassID aEventClassID); typedef uint16_t Modifiers; #define NS_DEFINE_KEYNAME(aCPPName, aDOMKeyName) KEY_NAME_INDEX_##aCPPName, typedef uint16_t KeyNameIndexType; enum KeyNameIndex : KeyNameIndexType { #include "mozilla/KeyNameList.h" // If a DOM keyboard event is synthesized by script, this is used. Then, // specified key name should be stored and use it as .key value. KEY_NAME_INDEX_USE_STRING }; #undef NS_DEFINE_KEYNAME const nsCString ToString(KeyNameIndex aKeyNameIndex); #define NS_DEFINE_PHYSICAL_KEY_CODE_NAME(aCPPName, aDOMCodeName) \ CODE_NAME_INDEX_##aCPPName, typedef uint8_t CodeNameIndexType; enum CodeNameIndex : CodeNameIndexType { #include "mozilla/PhysicalKeyCodeNameList.h" // If a DOM keyboard event is synthesized by script, this is used. Then, // specified code name should be stored and use it as .code value. CODE_NAME_INDEX_USE_STRING }; #undef NS_DEFINE_PHYSICAL_KEY_CODE_NAME const nsCString ToString(CodeNameIndex aCodeNameIndex); #define NS_DEFINE_INPUTTYPE(aCPPName, aDOMName) e##aCPPName, typedef uint8_t EditorInputTypeType; enum class EditorInputType : EditorInputTypeType { #include "mozilla/InputTypeList.h" // If a DOM input event is synthesized by script, this is used. Then, // specified input type should be stored as string and use it as .inputType // value. eUnknown, }; #undef NS_DEFINE_INPUTTYPE inline bool ExposesClipboardDataOrDataTransfer(EditorInputType aInputType) { switch (aInputType) { case EditorInputType::eInsertFromPaste: case EditorInputType::eInsertFromPasteAsQuotation: return true; default: return false; } } /** * IsDataAvailableOnTextEditor() returns true if aInputType on TextEditor * should have non-null InputEvent.data value. */ inline bool IsDataAvailableOnTextEditor(EditorInputType aInputType) { switch (aInputType) { case EditorInputType::eInsertText: case EditorInputType::eInsertCompositionText: case EditorInputType::eInsertFromComposition: // Only level 2 case EditorInputType::eInsertFromPaste: case EditorInputType::eInsertFromPasteAsQuotation: case EditorInputType::eInsertTranspose: case EditorInputType::eInsertFromDrop: case EditorInputType::eInsertReplacementText: case EditorInputType::eInsertFromYank: case EditorInputType::eFormatSetBlockTextDirection: case EditorInputType::eFormatSetInlineTextDirection: return true; default: return false; } } /** * IsDataAvailableOnHTMLEditor() returns true if aInputType on HTMLEditor * should have non-null InputEvent.data value. */ inline bool IsDataAvailableOnHTMLEditor(EditorInputType aInputType) { switch (aInputType) { case EditorInputType::eInsertText: case EditorInputType::eInsertCompositionText: case EditorInputType::eInsertFromComposition: // Only level 2 case EditorInputType::eFormatSetBlockTextDirection: case EditorInputType::eFormatSetInlineTextDirection: case EditorInputType::eInsertLink: case EditorInputType::eFormatBackColor: case EditorInputType::eFormatFontColor: case EditorInputType::eFormatFontName: return true; default: return false; } } /** * IsDataTransferAvailableOnHTMLEditor() returns true if aInputType on * HTMLEditor should have non-null InputEvent.dataTransfer value. */ inline bool IsDataTransferAvailableOnHTMLEditor(EditorInputType aInputType) { switch (aInputType) { case EditorInputType::eInsertFromPaste: case EditorInputType::eInsertFromPasteAsQuotation: case EditorInputType::eInsertFromDrop: case EditorInputType::eInsertTranspose: case EditorInputType::eInsertReplacementText: case EditorInputType::eInsertFromYank: return true; default: return false; } } #define NS_DEFINE_COMMAND(aName, aCommandStr) , aName #define NS_DEFINE_COMMAND_WITH_PARAM(aName, aCommandStr, aParam) , aName #define NS_DEFINE_COMMAND_NO_EXEC_COMMAND(aName) , aName typedef int8_t CommandInt; enum class Command : CommandInt { DoNothing #include "mozilla/CommandList.h" }; #undef NS_DEFINE_COMMAND #undef NS_DEFINE_COMMAND_WITH_PARAM #undef NS_DEFINE_COMMAND_NO_EXEC_COMMAND const char* ToChar(Command aCommand); /** * Return a command value for aCommandName. * NOTE: We use overloads instead of default constructor with EmptyString() * because using it here requires to include another header file but * this header file shouldn't include other header files as far as * possible to avoid making rebuild time of them longer. * XXX: Is there a better place to put `Command` related methods instead of * global scope in `mozilla` namespace? * * @param aCommandName Should be a XUL command name like "cmd_bold" (case * sensitive). * @param aValue Additional parameter value of aCommandName. * It depends on the command whethere it's case sensitive * or not. */ Command GetInternalCommand(const char* aCommandName); Command GetInternalCommand(const char* aCommandName, const nsAString& aValue); } // namespace mozilla /** * All header files should include this header instead of *Events.h. */ namespace mozilla { #define NS_EVENT_CLASS(aPrefix, aName) class aPrefix##aName; #define NS_ROOT_EVENT_CLASS(aPrefix, aName) NS_EVENT_CLASS(aPrefix, aName) #include "mozilla/EventClassList.h" #undef NS_EVENT_CLASS #undef NS_ROOT_EVENT_CLASS // BasicEvents.h struct BaseEventFlags; struct EventFlags; class WidgetEventTime; class NativeEventData; // TextEvents.h enum class AccessKeyType; struct AlternativeCharCode; struct ShortcutKeyCandidate; typedef nsTArray ShortcutKeyCandidateArray; typedef AutoTArray AutoShortcutKeyCandidateArray; // TextRange.h typedef uint8_t RawTextRangeType; enum class TextRangeType : RawTextRangeType; struct TextRangeStyle; struct TextRange; class EditCommands; class TextRangeArray; // FontRange.h struct FontRange; enum MouseButton { eNotPressed = -1, eLeft = 0, eMiddle = 1, eRight = 2 }; enum MouseButtonsFlag { eNoButtons = 0x00, eLeftFlag = 0x01, eRightFlag = 0x02, eMiddleFlag = 0x04, // typicall, "back" button being left side of 5-button // mice, see "buttons" attribute document of DOM3 Events. e4thFlag = 0x08, // typicall, "forward" button being right side of 5-button // mice, see "buttons" attribute document of DOM3 Events. e5thFlag = 0x10 }; } // namespace mozilla #endif // mozilla_EventForwards_h__