/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "IdleTaskRunner.h" #include "nsRefreshDriver.h" #include "nsComponentManagerUtils.h" namespace mozilla { already_AddRefed IdleTaskRunner::Create( const CallbackType& aCallback, const char* aRunnableName, TimeDuration aStartDelay, TimeDuration aMaxDelay, TimeDuration aMinimumUsefulBudget, bool aRepeating, const MayStopProcessingCallbackType& aMayStopProcessing) { if (aMayStopProcessing && aMayStopProcessing()) { return nullptr; } RefPtr runner = new IdleTaskRunner(aCallback, aRunnableName, aStartDelay, aMaxDelay, aMinimumUsefulBudget, aRepeating, aMayStopProcessing); runner->Schedule(false); // Initial scheduling shouldn't use idle dispatch. return runner.forget(); } class IdleTaskRunnerTask : public Task { public: explicit IdleTaskRunnerTask(IdleTaskRunner* aRunner) : Task(true, EventQueuePriority::Idle), mRunner(aRunner) { SetManager(TaskController::Get()->GetIdleTaskManager()); } bool Run() override { if (mRunner) { // IdleTaskRunner::Run can actually trigger the destruction of the // IdleTaskRunner. Make sure it doesn't get destroyed before the method // finished. RefPtr runner(mRunner); runner->Run(); } return true; } void SetIdleDeadline(TimeStamp aDeadline) override { if (mRunner) { mRunner->SetIdleDeadline(aDeadline); } } void Cancel() { mRunner = nullptr; } bool GetName(nsACString& aName) override { if (mRunner) { aName.Assign(mRunner->GetName()); } else { aName.Assign("ExpiredIdleTaskRunner"); } return true; } private: IdleTaskRunner* mRunner; }; IdleTaskRunner::IdleTaskRunner( const CallbackType& aCallback, const char* aRunnableName, TimeDuration aStartDelay, TimeDuration aMaxDelay, TimeDuration aMinimumUsefulBudget, bool aRepeating, const MayStopProcessingCallbackType& aMayStopProcessing) : mCallback(aCallback), mStartTime(TimeStamp::Now() + aStartDelay), mMaxDelay(aMaxDelay), mMinimumUsefulBudget(aMinimumUsefulBudget), mRepeating(aRepeating), mTimerActive(false), mMayStopProcessing(aMayStopProcessing), mName(aRunnableName) {} void IdleTaskRunner::Run() { if (!mCallback) { return; } // Deadline is null when called from timer or RunNextCollectorTimer rather // than during idle time. TimeStamp now = TimeStamp::Now(); // Note that if called from RunNextCollectorTimer, we may not have reached // mStartTime yet. Pretend we are overdue for idle time. bool overdueForIdle = mDeadline.IsNull(); bool didRun = false; bool allowIdleDispatch = false; if (mTask) { // If we find ourselves here we should usually be running from this task, // but there are exceptions. In any case we're doing the work now and don't // need our task going forward unless we're re-scheduled. nsRefreshDriver::CancelIdleTask(mTask); // Extra safety, make sure a task can never have a dangling ptr. mTask->Cancel(); mTask = nullptr; } if (overdueForIdle || ((now + mMinimumUsefulBudget) < mDeadline)) { CancelTimer(); didRun = mCallback(mDeadline); // If we didn't do meaningful work, don't schedule using immediate // idle dispatch, since that could lead to a loop until the idle // period ends. allowIdleDispatch = didRun; } else if (now >= mDeadline) { allowIdleDispatch = true; } if (mCallback && (mRepeating || !didRun)) { Schedule(allowIdleDispatch); } else { mCallback = nullptr; } } static void TimedOut(nsITimer* aTimer, void* aClosure) { RefPtr runner = static_cast(aClosure); runner->Run(); } void IdleTaskRunner::SetIdleDeadline(mozilla::TimeStamp aDeadline) { mDeadline = aDeadline; } void IdleTaskRunner::SetMinimumUsefulBudget(int64_t aMinimumUsefulBudget) { mMinimumUsefulBudget = TimeDuration::FromMilliseconds(aMinimumUsefulBudget); } void IdleTaskRunner::SetTimer(TimeDuration aDelay, nsIEventTarget* aTarget) { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(aTarget->IsOnCurrentThread()); // aTarget is always the main thread event target provided from // NS_DispatchToCurrentThreadQueue(). We ignore aTarget here to ensure that // CollectorRunner always run specifically the main thread. SetTimerInternal(aDelay); } void IdleTaskRunner::Cancel() { CancelTimer(); mTimer = nullptr; mScheduleTimer = nullptr; mCallback = nullptr; } static void ScheduleTimedOut(nsITimer* aTimer, void* aClosure) { RefPtr runnable = static_cast(aClosure); runnable->Schedule(true); } void IdleTaskRunner::Schedule(bool aAllowIdleDispatch) { if (!mCallback) { return; } if (mMayStopProcessing && mMayStopProcessing()) { Cancel(); return; } mDeadline = TimeStamp(); TimeStamp now = TimeStamp::Now(); bool useRefreshDriver = false; if (now >= mStartTime) { // Detect whether the refresh driver is ticking by checking if // GetIdleDeadlineHint returns its input parameter. useRefreshDriver = (nsRefreshDriver::GetIdleDeadlineHint(now) != now); } else { NS_WARNING_ASSERTION(!aAllowIdleDispatch, "early callback, or time went backwards"); } if (useRefreshDriver) { if (!mTask) { // If a task was already scheduled, no point rescheduling. mTask = new IdleTaskRunnerTask(this); // RefreshDriver is ticking, let it schedule the idle dispatch. nsRefreshDriver::DispatchIdleTaskAfterTickUnlessExists(mTask); } // Ensure we get called at some point, even if RefreshDriver is stopped. SetTimerInternal(mMaxDelay); } else { // RefreshDriver doesn't seem to be running. if (aAllowIdleDispatch) { SetTimerInternal(mMaxDelay); if (!mTask) { // If we have mTask we've already scheduled one, and the refresh driver // shouldn't be running if we hit this code path. mTask = new IdleTaskRunnerTask(this); RefPtr task(mTask); TaskController::Get()->AddTask(task.forget()); } } else { if (!mScheduleTimer) { mScheduleTimer = NS_NewTimer(); if (!mScheduleTimer) { return; } } else { mScheduleTimer->Cancel(); } // We weren't allowed to do idle dispatch immediately, do it after a // short timeout. (Or wait for our start time if we haven't started yet.) uint32_t waitToSchedule = 16; /* ms */ if (now < mStartTime) { // + 1 to round milliseconds up to be sure to wait until after // mStartTime. waitToSchedule = (mStartTime - now).ToMilliseconds() + 1; } mScheduleTimer->InitWithNamedFuncCallback( ScheduleTimedOut, this, waitToSchedule, nsITimer::TYPE_ONE_SHOT_LOW_PRIORITY, mName); } } } IdleTaskRunner::~IdleTaskRunner() { CancelTimer(); } void IdleTaskRunner::CancelTimer() { if (mTask) { nsRefreshDriver::CancelIdleTask(mTask); mTask->Cancel(); mTask = nullptr; } if (mTimer) { mTimer->Cancel(); } if (mScheduleTimer) { mScheduleTimer->Cancel(); } mTimerActive = false; } void IdleTaskRunner::SetTimerInternal(TimeDuration aDelay) { if (mTimerActive) { return; } if (!mTimer) { mTimer = NS_NewTimer(); } else { mTimer->Cancel(); } if (mTimer) { mTimer->InitWithNamedFuncCallback(TimedOut, this, aDelay.ToMilliseconds(), nsITimer::TYPE_ONE_SHOT, mName); mTimerActive = true; } } } // end of namespace mozilla