/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sw=2 sts=2 et cindent: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "MIDIPlatformService.h" #include "TestMIDIPlatformService.h" #include "mozilla/Unused.h" #include "mozilla/dom/PMIDIManagerParent.h" #include "mozilla/ipc/BackgroundParent.h" #include "mozilla/dom/MIDIPortParent.h" using namespace mozilla; using namespace mozilla::dom; MIDIPlatformService::MIDIPlatformService() : mHasSentPortList(false), mMessageQueueMutex("MIDIPlatformServce::mMessageQueueMutex") {} MIDIPlatformService::~MIDIPlatformService() {} void MIDIPlatformService::CheckAndReceive(const nsAString& aPortId, const nsTArray& aMsgs) { AssertIsOnBackgroundThread(); for (auto& port : mPorts) { // TODO Clean this up when we split input/output port arrays if (port->MIDIPortInterface::Id() != aPortId || port->Type() != MIDIPortType::Input || port->ConnectionState() != MIDIPortConnectionState::Open) { continue; } if (!port->SysexEnabled()) { nsTArray msgs; for (auto& msg : aMsgs) { if (!MIDIUtils::IsSysexMessage(msg)) { msgs.AppendElement(msg); } } Unused << port->SendReceive(msgs); } else { Unused << port->SendReceive(aMsgs); } } } void MIDIPlatformService::AddPort(MIDIPortParent* aPort) { MOZ_ASSERT(aPort); AssertIsOnBackgroundThread(); mPorts.AppendElement(aPort); } void MIDIPlatformService::RemovePort(MIDIPortParent* aPort) { // This should only be called from the background thread, when a MIDIPort // actor has been destroyed. AssertIsOnBackgroundThread(); MOZ_ASSERT(aPort); mPorts.RemoveElement(aPort); MaybeStop(); } void MIDIPlatformService::BroadcastState(const MIDIPortInfo& aPortInfo, const MIDIPortDeviceState& aState) { AssertIsOnBackgroundThread(); for (auto& p : mPorts) { if (p->MIDIPortInterface::Id() == aPortInfo.id() && p->DeviceState() != aState) { p->SendUpdateStatus(aState, p->ConnectionState()); } } } void MIDIPlatformService::QueueMessages(const nsAString& aId, nsTArray& aMsgs) { AssertIsOnBackgroundThread(); { MutexAutoLock lock(mMessageQueueMutex); MIDIMessageQueue* msgQueue = mMessageQueues.LookupOrAdd(aId); msgQueue->Add(aMsgs); ScheduleSend(aId); } } void MIDIPlatformService::SendPortList() { AssertIsOnBackgroundThread(); mHasSentPortList = true; MIDIPortList l; for (auto& el : mPortInfo) { l.ports().AppendElement(el); } for (auto& mgr : mManagers) { Unused << mgr->SendMIDIPortListUpdate(l); } } void MIDIPlatformService::Clear(MIDIPortParent* aPort) { AssertIsOnBackgroundThread(); MOZ_ASSERT(aPort); { MutexAutoLock lock(mMessageQueueMutex); MIDIMessageQueue* msgQueue = mMessageQueues.Get(aPort->MIDIPortInterface::Id()); if (msgQueue) { msgQueue->Clear(); } } } void MIDIPlatformService::AddPortInfo(MIDIPortInfo& aPortInfo) { AssertIsOnBackgroundThread(); MOZ_ASSERT(XRE_IsParentProcess()); mPortInfo.AppendElement(aPortInfo); // ORDER MATTERS HERE. // // When MIDI hardware is disconnected, all open MIDIPort objects revert to a // "pending" state, and they are removed from the port maps of MIDIAccess // objects. We need to send connection updates to all living ports first, THEN // we can send port list updates to all of the live MIDIAccess objects. We // have to go in this order because if a port object is still held live but is // disconnected, it needs to readd itself to its originating MIDIAccess // object. Running SendPortList first would cause MIDIAccess to create a new // MIDIPort object, which would conflict (i.e. old disconnected object != new // object in port map, which is against spec). for (auto& port : mPorts) { if (port->MIDIPortInterface::Id() == aPortInfo.id()) { port->SendUpdateStatus(MIDIPortDeviceState::Connected, port->ConnectionState()); } } if (mHasSentPortList) { SendPortList(); } } void MIDIPlatformService::RemovePortInfo(MIDIPortInfo& aPortInfo) { AssertIsOnBackgroundThread(); mPortInfo.RemoveElement(aPortInfo); BroadcastState(aPortInfo, MIDIPortDeviceState::Disconnected); if (mHasSentPortList) { SendPortList(); } } StaticRefPtr gMIDIPlatformService; // static bool MIDIPlatformService::IsRunning() { return gMIDIPlatformService != nullptr; } void MIDIPlatformService::Close(mozilla::dom::MIDIPortParent* aPort) { AssertIsOnBackgroundThread(); { MutexAutoLock lock(mMessageQueueMutex); MIDIMessageQueue* msgQueue = mMessageQueues.Get(aPort->MIDIPortInterface::Id()); if (msgQueue) { msgQueue->ClearAfterNow(); } } // Send all messages before sending a close request ScheduleSend(aPort->MIDIPortInterface::Id()); // TODO We should probably have the send function schedule closing ScheduleClose(aPort); } // static MIDIPlatformService* MIDIPlatformService::Get() { // We should never touch the platform service in a child process. MOZ_ASSERT(XRE_IsParentProcess()); AssertIsOnBackgroundThread(); if (!IsRunning()) { ErrorResult rv; // Uncomment once we have an actual platform library to test. // // bool useTestService = false; // rv = Preferences::GetRootBranch()->GetBoolPref("midi.testing", // &useTestService); gMIDIPlatformService = new TestMIDIPlatformService(); gMIDIPlatformService->Init(); } return gMIDIPlatformService; } void MIDIPlatformService::MaybeStop() { AssertIsOnBackgroundThread(); if (!IsRunning()) { // Service already stopped or never started. Exit. return; } // If we have any ports or managers left, we should still be alive. if (!mPorts.IsEmpty() || !mManagers.IsEmpty()) { return; } Stop(); gMIDIPlatformService = nullptr; } void MIDIPlatformService::AddManager(MIDIManagerParent* aManager) { AssertIsOnBackgroundThread(); mManagers.AppendElement(aManager); // Managers add themselves during construction. We have to wait for the // protocol construction to finish before we send them a port list. The // runnable calls SendPortList, which iterates through the live manager list, // so this saves us from having to worry about Manager pointer validity at // time of runnable execution. nsCOMPtr r(new SendPortListRunnable()); NS_DispatchToCurrentThread(r); } void MIDIPlatformService::RemoveManager(MIDIManagerParent* aManager) { AssertIsOnBackgroundThread(); mManagers.RemoveElement(aManager); MaybeStop(); } void MIDIPlatformService::UpdateStatus( const nsAString& aPortId, const MIDIPortDeviceState& aDeviceState, const MIDIPortConnectionState& aConnectionState) { AssertIsOnBackgroundThread(); for (auto port : mPorts) { if (port->MIDIPortInterface::Id() == aPortId) { port->SendUpdateStatus(aDeviceState, aConnectionState); } } } void MIDIPlatformService::GetMessages(const nsAString& aPortId, nsTArray& aMsgs) { // Can run on either background thread or platform specific IO Thread. { MutexAutoLock lock(mMessageQueueMutex); MIDIMessageQueue* msgQueue; if (!mMessageQueues.Get(aPortId, &msgQueue)) { return; } msgQueue->GetMessages(aMsgs); } } void MIDIPlatformService::GetMessagesBefore(const nsAString& aPortId, const TimeStamp& aTimeStamp, nsTArray& aMsgs) { // Can run on either background thread or platform specific IO Thread. { MutexAutoLock lock(mMessageQueueMutex); MIDIMessageQueue* msgQueue; if (!mMessageQueues.Get(aPortId, &msgQueue)) { return; } msgQueue->GetMessagesBefore(aTimeStamp, aMsgs); } }