/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "mozilla/TaskQueue.h" #include "nsISerialEventTarget.h" #include "nsThreadUtils.h" namespace mozilla { class TaskQueue::EventTargetWrapper final : public nsISerialEventTarget { RefPtr mTaskQueue; ~EventTargetWrapper() = default; public: explicit EventTargetWrapper(TaskQueue* aTaskQueue) : mTaskQueue(aTaskQueue) { MOZ_ASSERT(mTaskQueue); } NS_IMETHOD DispatchFromScript(nsIRunnable* aEvent, uint32_t aFlags) override { nsCOMPtr ref = aEvent; return Dispatch(ref.forget(), aFlags); } NS_IMETHOD Dispatch(already_AddRefed aEvent, uint32_t aFlags) override { nsCOMPtr runnable = aEvent; MonitorAutoLock mon(mTaskQueue->mQueueMonitor); return mTaskQueue->DispatchLocked(/* passed by ref */ runnable, aFlags, NormalDispatch); } NS_IMETHOD DelayedDispatch(already_AddRefed, uint32_t aFlags) override { return NS_ERROR_NOT_IMPLEMENTED; } NS_IMETHOD IsOnCurrentThread(bool* aResult) override { *aResult = mTaskQueue->IsCurrentThreadIn(); return NS_OK; } NS_IMETHOD_(bool) IsOnCurrentThreadInfallible() override { return mTaskQueue->mTarget->IsOnCurrentThread(); } NS_DECL_THREADSAFE_ISUPPORTS }; NS_IMPL_ISUPPORTS(TaskQueue::EventTargetWrapper, nsIEventTarget, nsISerialEventTarget) TaskQueue::TaskQueue(already_AddRefed aTarget, const char* aName, bool aRequireTailDispatch, bool aRetainFlags) : AbstractThread(aRequireTailDispatch), mTarget(aTarget), mQueueMonitor("TaskQueue::Queue"), mTailDispatcher(nullptr), mShouldRetainFlags(aRetainFlags), mIsRunning(false), mIsShutdown(false), mName(aName) {} TaskQueue::TaskQueue(already_AddRefed aTarget, bool aSupportsTailDispatch, bool aRetainFlags) : TaskQueue(std::move(aTarget), "Unnamed", aSupportsTailDispatch) {} TaskQueue::~TaskQueue() { // No one is referencing this TaskQueue anymore, meaning no tasks can be // pending as all Runner hold a reference to this TaskQueue. } TaskDispatcher& TaskQueue::TailDispatcher() { MOZ_ASSERT(IsCurrentThreadIn()); MOZ_ASSERT(mTailDispatcher); return *mTailDispatcher; } // Note aRunnable is passed by ref to support conditional ownership transfer. // See Dispatch() in TaskQueue.h for more details. nsresult TaskQueue::DispatchLocked(nsCOMPtr& aRunnable, uint32_t aFlags, DispatchReason aReason) { mQueueMonitor.AssertCurrentThreadOwns(); if (mIsShutdown) { return NS_ERROR_FAILURE; } AbstractThread* currentThread; if (aReason != TailDispatch && (currentThread = GetCurrent()) && RequiresTailDispatch(currentThread) && currentThread->IsTailDispatcherAvailable()) { MOZ_ASSERT(aFlags == NS_DISPATCH_NORMAL, "Tail dispatch doesn't support flags"); return currentThread->TailDispatcher().AddTask(this, aRunnable.forget()); } // If the task queue cares about individual flags, retain them in the struct. uint32_t retainFlags = mShouldRetainFlags ? aFlags : 0; mTasks.push({std::move(aRunnable), retainFlags}); if (mIsRunning) { return NS_OK; } RefPtr runner(new Runner(this)); nsresult rv = mTarget->Dispatch(runner.forget(), aFlags); if (NS_FAILED(rv)) { NS_WARNING("Failed to dispatch runnable to run TaskQueue"); return rv; } mIsRunning = true; return NS_OK; } void TaskQueue::AwaitIdle() { MonitorAutoLock mon(mQueueMonitor); AwaitIdleLocked(); } void TaskQueue::AwaitIdleLocked() { // Make sure there are no tasks for this queue waiting in the caller's tail // dispatcher. MOZ_ASSERT_IF(AbstractThread::GetCurrent(), !AbstractThread::GetCurrent()->HasTailTasksFor(this)); mQueueMonitor.AssertCurrentThreadOwns(); MOZ_ASSERT(mIsRunning || mTasks.empty()); while (mIsRunning) { mQueueMonitor.Wait(); } } void TaskQueue::AwaitShutdownAndIdle() { MOZ_ASSERT(!IsCurrentThreadIn()); // Make sure there are no tasks for this queue waiting in the caller's tail // dispatcher. MOZ_ASSERT_IF(AbstractThread::GetCurrent(), !AbstractThread::GetCurrent()->HasTailTasksFor(this)); MonitorAutoLock mon(mQueueMonitor); while (!mIsShutdown) { mQueueMonitor.Wait(); } AwaitIdleLocked(); } RefPtr TaskQueue::BeginShutdown() { // Dispatch any tasks for this queue waiting in the caller's tail dispatcher, // since this is the last opportunity to do so. if (AbstractThread* currentThread = AbstractThread::GetCurrent()) { currentThread->TailDispatchTasksFor(this); } MonitorAutoLock mon(mQueueMonitor); mIsShutdown = true; RefPtr p = mShutdownPromise.Ensure(__func__); MaybeResolveShutdown(); mon.NotifyAll(); return p; } bool TaskQueue::IsEmpty() { MonitorAutoLock mon(mQueueMonitor); return mTasks.empty(); } bool TaskQueue::IsCurrentThreadIn() const { bool in = mRunningThread == PR_GetCurrentThread(); return in; } already_AddRefed TaskQueue::WrapAsEventTarget() { nsCOMPtr ref = new EventTargetWrapper(this); return ref.forget(); } nsresult TaskQueue::Runner::Run() { TaskStruct event; { MonitorAutoLock mon(mQueue->mQueueMonitor); MOZ_ASSERT(mQueue->mIsRunning); if (mQueue->mTasks.empty()) { mQueue->mIsRunning = false; mQueue->MaybeResolveShutdown(); mon.NotifyAll(); return NS_OK; } event = std::move(mQueue->mTasks.front()); mQueue->mTasks.pop(); } MOZ_ASSERT(event.event); // Note that dropping the queue monitor before running the task, and // taking the monitor again after the task has run ensures we have memory // fences enforced. This means that if the object we're calling wasn't // designed to be threadsafe, it will be, provided we're only calling it // in this task queue. { AutoTaskGuard g(mQueue); event.event->Run(); } // Drop the reference to event. The event will hold a reference to the // object it's calling, and we don't want to keep it alive, it may be // making assumptions what holds references to it. This is especially // the case if the object is waiting for us to shutdown, so that it // can shutdown (like in the MediaDecoderStateMachine's SHUTDOWN case). event.event = nullptr; { MonitorAutoLock mon(mQueue->mQueueMonitor); if (mQueue->mTasks.empty()) { // No more events to run. Exit the task runner. mQueue->mIsRunning = false; mQueue->MaybeResolveShutdown(); mon.NotifyAll(); return NS_OK; } } // There's at least one more event that we can run. Dispatch this Runner // to the target again to ensure it runs again. Note that we don't just // run in a loop here so that we don't hog the target. This means we may // run on another thread next time, but we rely on the memory fences from // mQueueMonitor for thread safety of non-threadsafe tasks. nsresult rv; { MonitorAutoLock mon(mQueue->mQueueMonitor); rv = mQueue->mTarget->Dispatch( this, mQueue->mTasks.front().flags | NS_DISPATCH_AT_END); } if (NS_FAILED(rv)) { // Failed to dispatch, shutdown! MonitorAutoLock mon(mQueue->mQueueMonitor); mQueue->mIsRunning = false; mQueue->mIsShutdown = true; mQueue->MaybeResolveShutdown(); mon.NotifyAll(); } return NS_OK; } } // namespace mozilla