/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ // // Eric Vaughan // Netscape Communications // // See documentation in associated header file // #include "nsDeckFrame.h" #include "mozilla/ComputedStyle.h" #include "mozilla/PresShell.h" #include "nsPresContext.h" #include "nsIContent.h" #include "nsCOMPtr.h" #include "nsNameSpaceManager.h" #include "nsGkAtoms.h" #include "nsHTMLParts.h" #include "nsCSSRendering.h" #include "nsViewManager.h" #include "nsBoxLayoutState.h" #include "nsStackLayout.h" #include "nsDisplayList.h" #include "nsContainerFrame.h" #include "nsContentUtils.h" #include "nsXULPopupManager.h" #include "nsImageBoxFrame.h" #include "nsImageFrame.h" #ifdef ACCESSIBILITY # include "nsAccessibilityService.h" #endif using namespace mozilla; nsIFrame* NS_NewDeckFrame(PresShell* aPresShell, ComputedStyle* aStyle) { return new (aPresShell) nsDeckFrame(aStyle, aPresShell->GetPresContext()); } NS_IMPL_FRAMEARENA_HELPERS(nsDeckFrame) NS_QUERYFRAME_HEAD(nsDeckFrame) NS_QUERYFRAME_ENTRY(nsDeckFrame) NS_QUERYFRAME_TAIL_INHERITING(nsBoxFrame) nsDeckFrame::nsDeckFrame(ComputedStyle* aStyle, nsPresContext* aPresContext) : nsBoxFrame(aStyle, aPresContext, kClassID), mIndex(0) { nsCOMPtr layout; NS_NewStackLayout(layout); SetXULLayoutManager(layout); } nsresult nsDeckFrame::AttributeChanged(int32_t aNameSpaceID, nsAtom* aAttribute, int32_t aModType) { nsresult rv = nsBoxFrame::AttributeChanged(aNameSpaceID, aAttribute, aModType); // if the index changed hide the old element and make the new element visible if (aAttribute == nsGkAtoms::selectedIndex) { IndexChanged(); } return rv; } void nsDeckFrame::Init(nsIContent* aContent, nsContainerFrame* aParent, nsIFrame* aPrevInFlow) { nsBoxFrame::Init(aContent, aParent, aPrevInFlow); mIndex = GetSelectedIndex(); } void nsDeckFrame::ShowBox(nsIFrame* aBox) { Animate(aBox, true); } void nsDeckFrame::HideBox(nsIFrame* aBox) { nsIPresShell::ClearMouseCapture(aBox); Animate(aBox, false); } void nsDeckFrame::IndexChanged() { // did the index change? int32_t index = GetSelectedIndex(); if (index == mIndex) return; // redraw InvalidateFrame(); // hide the currently showing box nsIFrame* currentBox = GetSelectedBox(); if (currentBox) // only hide if it exists HideBox(currentBox); mIndex = index; ShowBox(GetSelectedBox()); #ifdef ACCESSIBILITY nsAccessibilityService* accService = GetAccService(); if (accService) { accService->DeckPanelSwitched(PresContext()->GetPresShell(), mContent, currentBox, GetSelectedBox()); } #endif // Force any popups that might be anchored on elements within hidden // box to update. nsXULPopupManager* pm = nsXULPopupManager::GetInstance(); if (pm && currentBox) { pm->UpdatePopupPositions(currentBox->PresContext()->RefreshDriver()); } } int32_t nsDeckFrame::GetSelectedIndex() { // default index is 0 int32_t index = 0; // get the index attribute nsAutoString value; if (mContent->AsElement()->GetAttr(kNameSpaceID_None, nsGkAtoms::selectedIndex, value)) { nsresult error; // convert it to an integer index = value.ToInteger(&error); } return index; } nsIFrame* nsDeckFrame::GetSelectedBox() { return (mIndex >= 0) ? mFrames.FrameAt(mIndex) : nullptr; } void nsDeckFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder, const nsDisplayListSet& aLists) { // if a tab is hidden all its children are too. if (!StyleVisibility()->mVisible) return; nsBoxFrame::BuildDisplayList(aBuilder, aLists); } void nsDeckFrame::RemoveFrame(ChildListID aListID, nsIFrame* aOldFrame) { nsIFrame* currentFrame = GetSelectedBox(); if (currentFrame && aOldFrame && currentFrame != aOldFrame) { // If the frame we're removing is at an index that's less // than mIndex, that means we're going to be shifting indexes // by 1. // // We attempt to keep the same child displayed by automatically // updating our internal notion of the current index. int32_t removedIndex = mFrames.IndexOf(aOldFrame); MOZ_ASSERT(removedIndex >= 0, "A deck child was removed that was not in mFrames."); if (removedIndex < mIndex) { mIndex--; // This is going to cause us to handle the index change in IndexedChanged, // but since the new index will match mIndex, it's essentially a noop. nsContentUtils::AddScriptRunner(new nsSetAttrRunnable( mContent->AsElement(), nsGkAtoms::selectedIndex, mIndex)); } } nsBoxFrame::RemoveFrame(aListID, aOldFrame); } void nsDeckFrame::BuildDisplayListForChildren(nsDisplayListBuilder* aBuilder, const nsDisplayListSet& aLists) { // only paint the selected box nsIFrame* box = GetSelectedBox(); if (!box) return; // Putting the child in the background list. This is a little weird but // it matches what we were doing before. nsDisplayListSet set(aLists, aLists.BlockBorderBackgrounds()); BuildDisplayListForChild(aBuilder, box, set); } void nsDeckFrame::Animate(nsIFrame* aParentBox, bool start) { if (!aParentBox) return; nsImageBoxFrame* imgBoxFrame = do_QueryFrame(aParentBox); nsImageFrame* imgFrame = do_QueryFrame(aParentBox); if (imgBoxFrame) { if (start) imgBoxFrame->RestartAnimation(); else imgBoxFrame->StopAnimation(); } if (imgFrame) { if (start) imgFrame->RestartAnimation(); else imgFrame->StopAnimation(); } for (nsIFrame::ChildListIterator childLists(aParentBox); !childLists.IsDone(); childLists.Next()) { for (nsIFrame* child : childLists.CurrentList()) { Animate(child, start); } } } NS_IMETHODIMP nsDeckFrame::DoXULLayout(nsBoxLayoutState& aState) { // Make sure we tweak the state so it does not resize our children. // We will do that. uint32_t oldFlags = aState.LayoutFlags(); aState.SetLayoutFlags(NS_FRAME_NO_SIZE_VIEW | NS_FRAME_NO_VISIBILITY); // do a normal layout nsresult rv = nsBoxFrame::DoXULLayout(aState); // run though each child. Hide all but the selected one nsIFrame* box = nsBox::GetChildXULBox(this); nscoord count = 0; while (box) { // make collapsed children not show up if (count != mIndex) HideBox(box); box = GetNextXULBox(box); count++; } aState.SetLayoutFlags(oldFlags); return rv; }